细节优化

This commit is contained in:
liangshi 2024-07-25 19:19:47 +08:00
parent de4ff31e8a
commit 3f2666b7b7
3 changed files with 3 additions and 6 deletions

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@ -1,8 +1,4 @@
export const details = [{
title: 'E释放伤害',
params: { e: true },
dmg: ({ talent }, dmg) => dmg(talent.e['技能伤害'], 'e')
}, {
title: '柔灯之匣一阶伤害',
params: { e: true },
dmg: ({ talent }, dmg) => dmg(talent.e['柔灯之匣·一阶攻击伤害'], 'e')
@ -36,7 +32,7 @@ export const details = [{
dmg: ({}, { reaction }) => reaction('burning')
}]
export const defDmgIdx = 2
export const defDmgIdx = 1
export const mainAttr = 'atk,cpct,cdmg,mastery'
export const buffs = [{

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@ -138,6 +138,7 @@ export const alias = {
勘探钻机: '勘探,钻机,钻头,钻枪',
沙中伟贤的对答: '沙中,沙中对答,沙中伟贤',
赤月之形: '赤月,镰刀',
柔灯挽歌: '柔灯,挽歌',
// 法器
四风原典: '四风,四风书,四风法器',

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@ -183,7 +183,7 @@ export default function (step, staticStep) {
}],
无垠蔚蓝之歌: [{
title: '满层下,普通攻击造成的伤害提升[aDmg]%,重击造成的伤害提升[a2Dmg]%',
data: {
refine: {
aDmg: step(8 * 3),
a2Dmg: step(6 * 3)
}