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修复冰系带冰套打融化能吃到四件套效果的问题
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@ -129,7 +129,10 @@ let DmgAttr = {
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let aCfg = attrMap[reduceAttr]
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let aCfg = attrMap[reduceAttr]
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attr[reduceAttr][aCfg.calc] -= aCfg.value
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attr[reduceAttr][aCfg.calc] -= aCfg.value
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}
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}
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lodash.forEach(buffs, (buff) => {
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meta.mastery = meta.mastery || buff.mastery // 先反应
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})
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lodash.forEach(buffs, (buff) => {
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lodash.forEach(buffs, (buff) => {
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let ds = DmgAttr.getDs(attr, meta, params)
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let ds = DmgAttr.getDs(attr, meta, params)
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@ -122,7 +122,7 @@ const buffs = {
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冰风迷途的勇士: {
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冰风迷途的勇士: {
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2: attr('dmg', 15, '冰'),
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2: attr('dmg', 15, '冰'),
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4: {
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4: {
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check: ({ element }) => element === '冰',
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check: ({ element, mastery }) => element === '冰' && mastery != 'melt',
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title: '攻击处于冰元素影响下的敌人时,暴击率提高20%',
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title: '攻击处于冰元素影响下的敌人时,暴击率提高20%',
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data: {
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data: {
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cpct: 20
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cpct: 20
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