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适配enka3.3相关数据
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@ -29,6 +29,7 @@ export default {
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339931171: '乘胜追击',
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339931171: '乘胜追击',
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342097547: '辰砂之纺锤',
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342097547: '辰砂之纺锤',
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346510395: '衔珠海皇',
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346510395: '衔珠海皇',
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359484419: '图莱杜拉的回忆',
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368014203: '斩裂晴空的龙脊',
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368014203: '斩裂晴空的龙脊',
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388272194: '多莉',
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388272194: '多莉',
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391273955: '斫断黑翼的利齿',
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391273955: '斫断黑翼的利齿',
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@ -196,6 +197,7 @@ export default {
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2009975571: '(test)穿模测试',
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2009975571: '(test)穿模测试',
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2017033267: '气定神闲',
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2017033267: '气定神闲',
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2025598051: '顺风而行',
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2025598051: '顺风而行',
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2029582603: '怪谭·时雨心地一本足',
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2040573235: '悠古的磐岩',
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2040573235: '悠古的磐岩',
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2060049099: '祭火之人',
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2060049099: '祭火之人',
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2108574027: '碎石',
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2108574027: '碎石',
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@ -220,12 +222,14 @@ export default {
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2322648115: '粉碎',
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2322648115: '粉碎',
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2324146259: '白辰之环',
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2324146259: '白辰之环',
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2340970067: '历练的猎弓',
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2340970067: '历练的猎弓',
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2351445619: '堙没的蓝宝石泪滴',
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2359799475: '恶王丸',
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2359799475: '恶王丸',
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2364208851: '行者之心',
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2364208851: '行者之心',
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2365025043: '街巷游侠',
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2365025043: '街巷游侠',
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2375993851: '宗室长剑',
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2375993851: '宗室长剑',
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2383998915: '驭浪的海祇民',
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2383998915: '驭浪的海祇民',
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2384519283: '弹弓',
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2384519283: '弹弓',
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2387711994: '珐露珊',
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2388785242: '早柚',
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2388785242: '早柚',
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2400012995: '祭礼弓',
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2400012995: '祭礼弓',
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2410593283: '无锋剑',
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2410593283: '无锋剑',
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@ -233,6 +237,7 @@ export default {
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2425414923: '落霞',
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2425414923: '落霞',
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2433755451: '揭旗的叛逆之歌',
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2433755451: '揭旗的叛逆之歌',
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2440850563: '回响长天的诗歌',
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2440850563: '回响长天的诗歌',
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2448629019: '东花坊时雨',
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2466140362: '温迪',
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2466140362: '温迪',
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2469300579: '乘胜追击',
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2469300579: '乘胜追击',
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2470306939: '飞雷御执',
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2470306939: '飞雷御执',
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@ -244,6 +249,7 @@ export default {
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2512309395: '如雷的盛怒',
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2512309395: '如雷的盛怒',
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2521338131: '试作金珀',
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2521338131: '试作金珀',
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2534304035: '雾切御腰物',
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2534304035: '雾切御腰物',
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2538235187: '沙上楼阁史话',
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2539208459: '证誓之明瞳',
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2539208459: '证誓之明瞳',
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2546254811: '华馆梦醒形骸记',
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2546254811: '华馆梦醒形骸记',
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2556914683: '绝弦',
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2556914683: '绝弦',
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@ -293,6 +299,7 @@ export default {
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3079462611: '驭浪的海祇民',
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3079462611: '驭浪的海祇民',
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3090373787: '暗巷的酒与诗',
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3090373787: '暗巷的酒与诗',
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3092975658: '坎蒂丝',
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3092975658: '坎蒂丝',
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3094139291: '乐园遗落之花',
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3097441915: '以理服人',
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3097441915: '以理服人',
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3112448011: '决心',
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3112448011: '决心',
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3112679155: '终末嗟叹之诗',
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3112679155: '终末嗟叹之诗',
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@ -303,6 +310,7 @@ export default {
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3192689683: '霜葬',
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3192689683: '霜葬',
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3209694115: '林野晚星',
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3209694115: '林野晚星',
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3221566250: '琴',
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3221566250: '琴',
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3230559562: '流浪者',
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3235324891: '护摩之杖',
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3235324891: '护摩之杖',
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3252085691: '顺风而行',
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3252085691: '顺风而行',
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3258658763: '嗜魔',
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3258658763: '嗜魔',
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@ -412,24 +420,24 @@ export default {
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4267718859: '反曲弓',
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4267718859: '反曲弓',
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4273845410: '辛焱',
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4273845410: '辛焱',
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4275754179: '如狼般狩猎者',
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4275754179: '如狼般狩猎者',
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FIGHT_PROP_HP_PERCENT: '生命值',
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FIGHT_PROP_MAX_HP: '生命值上限',
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FIGHT_PROP_ATTACK: '攻击力',
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FIGHT_PROP_ATTACK: '攻击力',
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FIGHT_PROP_CHARGE_EFFICIENCY: '元素充能效率',
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FIGHT_PROP_DEFENSE: '防御力',
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FIGHT_PROP_ELEMENT_MASTERY: '元素精通',
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FIGHT_PROP_CRITICAL: '暴击率',
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FIGHT_PROP_CRITICAL: '暴击率',
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FIGHT_PROP_CRITICAL_HURT: '暴击伤害',
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FIGHT_PROP_CRITICAL_HURT: '暴击伤害',
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FIGHT_PROP_DEFENSE: '防御力',
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FIGHT_PROP_ELEC_ADD_HURT: '雷元素伤害加成',
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FIGHT_PROP_ELEMENT_MASTERY: '元素精通',
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FIGHT_PROP_FIRE_ADD_HURT: '火元素伤害加成',
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FIGHT_PROP_GRASS_ADD_HURT: '草元素伤害加成',
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FIGHT_PROP_HEALED_ADD: '受治疗加成',
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FIGHT_PROP_HEAL_ADD: '治疗加成',
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FIGHT_PROP_HEAL_ADD: '治疗加成',
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FIGHT_PROP_HP_PERCENT: '生命值',
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FIGHT_PROP_HEALED_ADD: '受治疗加成',
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FIGHT_PROP_ICE_ADD_HURT: '冰元素伤害加成',
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FIGHT_PROP_CHARGE_EFFICIENCY: '元素充能效率',
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FIGHT_PROP_MAX_HP: '生命值上限',
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FIGHT_PROP_PHYSICAL_ADD_HURT: '物理伤害加成',
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FIGHT_PROP_ROCK_ADD_HURT: '岩元素伤害加成',
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FIGHT_PROP_SHIELD_COST_MINUS_RATIO: '护盾强效',
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FIGHT_PROP_SHIELD_COST_MINUS_RATIO: '护盾强效',
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FIGHT_PROP_FIRE_ADD_HURT: '火元素伤害加成',
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FIGHT_PROP_WATER_ADD_HURT: '水元素伤害加成',
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FIGHT_PROP_WATER_ADD_HURT: '水元素伤害加成',
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FIGHT_PROP_GRASS_ADD_HURT: '草元素伤害加成',
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FIGHT_PROP_ELEC_ADD_HURT: '雷元素伤害加成',
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FIGHT_PROP_WIND_ADD_HURT: '风元素伤害加成',
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FIGHT_PROP_WIND_ADD_HURT: '风元素伤害加成',
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FIGHT_PROP_ICE_ADD_HURT: '冰元素伤害加成',
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FIGHT_PROP_ROCK_ADD_HURT: '岩元素伤害加成',
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FIGHT_PROP_PHYSICAL_ADD_HURT: '物理伤害加成',
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level: '等级'
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level: '等级'
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}
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}
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@ -345,7 +345,6 @@ const buffs = {
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2: attr('atkPct', 18),
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2: attr('atkPct', 18),
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4: {
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4: {
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title: '满层提高48%攻击力',
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title: '满层提高48%攻击力',
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data: {
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data: {
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atkPct: 48
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atkPct: 48
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}
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}
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@ -356,6 +355,7 @@ const buffs = {
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2: attr('atkPct', 18),
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2: attr('atkPct', 18),
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4: {
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4: {
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title: '触发提高普攻[aPlus]伤害',
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title: '触发提高普攻[aPlus]伤害',
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sort: 0,
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data: {
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data: {
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aPlus: ({ attr }) => (attr.atk.base + attr.atk.plus + attr.atk.pct * attr.atk.base / 100) * 0.35
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aPlus: ({ attr }) => (attr.atk.base + attr.atk.plus + attr.atk.pct * attr.atk.base / 100) * 0.35
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}
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}
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@ -39,7 +39,6 @@ export const defParams = {
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team: true
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team: true
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}
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}
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export const buffs = [{
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export const buffs = [{
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title: '被动天赋:基于元素精通提高杀生樱伤害[eDmg]%',
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title: '被动天赋:基于元素精通提高杀生樱伤害[eDmg]%',
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data: {
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data: {
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@ -57,28 +56,32 @@ export const buffs = [{
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data: {
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data: {
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eDef: 60
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eDef: 60
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}
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}
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}, {check: ({ cons,params }) => ((cons < 6 && cons >1) && params.team === true),
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}, {
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check: ({ cons, params }) => ((cons < 6 && cons > 1) && params.team === true),
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title: '精5终末6命温迪:增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
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title: '精5终末6命温迪:增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
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data: {
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data: {
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atkPct: 40,
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atkPct: 40,
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kx: 60,
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kx: 60,
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mastery: 200
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mastery: 200
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}
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}
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}, {check: ({ cons,params }) => (cons >= 6 && params.team === true),
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}, {
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check: ({ cons, params }) => (cons >= 6 && params.team === true),
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title: '精1终末0命温迪:增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
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title: '精1终末0命温迪:增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
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data: {
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data: {
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atkPct: 20,
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atkPct: 20,
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kx: 40,
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kx: 40,
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mastery: 100
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mastery: 100
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}
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}
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}, {check: ({ params }) => params.team === true,
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}, {
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check: ({ params }) => params.team === true,
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title: '天空宗室九条:增加[atkPlus]点攻击力,[atkPct]%攻击与[cdmg]%爆伤',
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title: '天空宗室九条:增加[atkPlus]点攻击力,[atkPct]%攻击与[cdmg]%爆伤',
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data: {
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data: {
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atkPlus: 794.2,
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atkPlus: 794.2,
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atkPct: 20,
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atkPct: 20,
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cdmg: 60
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cdmg: 60
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}
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}
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},{check: ({ params }) => params.team === true,
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}, {
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check: ({ params }) => params.team === true,
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title: '恶曜开眼:开E元素爆发伤害提升[qDmg]%',
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title: '恶曜开眼:开E元素爆发伤害提升[qDmg]%',
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data: {
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data: {
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qDmg: 27
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qDmg: 27
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data: {
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data: {
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dmg: 24
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dmg: 24
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}
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}
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}, {check: ({ cons,params }) => cons <= 1 && params.team === true,
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}, {
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check: ({ cons, params }) => cons <= 1 && params.team === true,
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title: '精1苍古0命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%',
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title: '精1苍古0命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%',
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data: {
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data: {
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aDmg: 16,
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aDmg: 16,
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a3Dmg: 16,
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a3Dmg: 16,
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dmg: 40,
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dmg: 40,
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atkPct: 20,
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atkPct: 20,
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kx:40,
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kx: 40
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}
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}
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}, {check: ({ cons,params }) => ((cons < 6 && cons >1) && params.team === true),
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}, {
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check: ({ cons, params }) => ((cons < 6 && cons > 1) && params.team === true),
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title: '精1苍古2命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
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title: '精1苍古2命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
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data: {
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data: {
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aDmg: 16,
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aDmg: 16,
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@ -84,7 +86,8 @@ export const buffs = [{
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kx: 40,
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kx: 40,
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mastery: 200
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mastery: 200
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}
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}
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}, {check: ({ cons,params }) => (cons >= 6 && params.team === true),
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}, {
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check: ({ cons, params }) => (cons >= 6 && params.team === true),
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title: '精5苍古6命万叶:获得[dmg]%增伤(苍古普攻32增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
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title: '精5苍古6命万叶:获得[dmg]%增伤(苍古普攻32增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
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data: {
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data: {
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aDmg: 32,
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aDmg: 32,
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@ -95,22 +98,25 @@ export const buffs = [{
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kx: 40,
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kx: 40,
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mastery: 200
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mastery: 200
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}
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}
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}, {check: ({ params }) => params.team === true,
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}, {
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check: ({ params }) => params.team === true,
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title: '宗室天空九条:增加[atkPlus]点攻击力与[cdmg]%爆伤,攻击[atkPct]%',
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title: '宗室天空九条:增加[atkPlus]点攻击力与[cdmg]%爆伤,攻击[atkPct]%',
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data: {
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data: {
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atkPlus: 794.2,
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atkPlus: 794.2,
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cdmg: 60,
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cdmg: 60,
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atkPct: 20
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atkPct: 20
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}
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}
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}, {check: ({ cons,params }) => (cons >= 2&& params.team === true),
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}, {
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check: ({ cons, params }) => (cons >= 2 && params.team === true),
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title: '千夜2命纳西妲:增加精通[mastery],减防[enemyDef]%',
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title: '千夜2命纳西妲:增加精通[mastery],减防[enemyDef]%',
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data: {
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data: {
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mastery: 290,
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mastery: 290,
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enemyDef: 30
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enemyDef: 30
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}
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}
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}, {check: ({ cons,params }) => (cons < 2&& params.team === true),
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}, {
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check: ({ cons, params }) => (cons < 2 && params.team === true),
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title: '千夜0命纳西妲:增加精通[mastery]',
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title: '千夜0命纳西妲:增加精通[mastery]',
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data: {
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data: {
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mastery: 290,
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mastery: 290
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}
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}
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}]
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}]
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@ -24,7 +24,7 @@ export const details = [ {
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let e_v = basic(calc(attr.hp) * talent.e['技能伤害'] / 100, 'e', '蒸发')
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let e_v = basic(calc(attr.hp) * talent.e['技能伤害'] / 100, 'e', '蒸发')
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let erming = basic(calc(attr.hp) * (14 / 100), 'q')
|
let erming = basic(calc(attr.hp) * (14 / 100), 'q')
|
||||||
let count = cons * 1 >= 2 ? 1 : 0
|
let count = cons * 1 >= 2 ? 1 : 0
|
||||||
let q = basic(calc(attr.hp) * (talent.q['玄掷玲珑伤害'] / 3 / 100), 'q',)
|
let q = basic(calc(attr.hp) * (talent.q['玄掷玲珑伤害'] / 3 / 100), 'q')
|
||||||
return {
|
return {
|
||||||
dmg: 2 * e_v.dmg + 4 * erming.dmg * count + 21 * q.dmg,
|
dmg: 2 * e_v.dmg + 4 * erming.dmg * count + 21 * q.dmg,
|
||||||
avg: 2 * e_v.avg + 4 * erming.avg * count + 21 * q.avg
|
avg: 2 * e_v.avg + 4 * erming.avg * count + 21 * q.avg
|
||||||
@ -38,7 +38,7 @@ export const details = [ {
|
|||||||
dmg: ({ talent, attr, calc, cons }, { basic }) => {
|
dmg: ({ talent, attr, calc, cons }, { basic }) => {
|
||||||
let e_v = basic(calc(attr.hp) * talent.e['技能伤害'] / 100, 'e', '蒸发')
|
let e_v = basic(calc(attr.hp) * talent.e['技能伤害'] / 100, 'e', '蒸发')
|
||||||
let erming = basic(calc(attr.hp) * (14 / 100), 'q')
|
let erming = basic(calc(attr.hp) * (14 / 100), 'q')
|
||||||
let q = basic(calc(attr.hp) * (talent.q['玄掷玲珑伤害'] / 3 / 100), 'q',)
|
let q = basic(calc(attr.hp) * (talent.q['玄掷玲珑伤害'] / 3 / 100), 'q')
|
||||||
let a = basic(calc(attr.hp) * talent.a['破局矢伤害'] * 1.56 / 100, 'a2')
|
let a = basic(calc(attr.hp) * talent.a['破局矢伤害'] * 1.56 / 100, 'a2')
|
||||||
return {
|
return {
|
||||||
dmg: 2 * e_v.dmg + 2 * erming.dmg + 15 * q.dmg + 5 * a.dmg,
|
dmg: 2 * e_v.dmg + 2 * erming.dmg + 15 * q.dmg + 5 * a.dmg,
|
||||||
@ -72,7 +72,8 @@ export const buffs = [{
|
|||||||
data: {
|
data: {
|
||||||
dmg: ({ params }) => params.q ? 50 : 0
|
dmg: ({ params }) => params.q ? 50 : 0
|
||||||
}
|
}
|
||||||
}, {check: ({ cons,params }) => cons <= 1 && params.team === true,
|
}, {
|
||||||
|
check: ({ cons, params }) => cons <= 1 && params.team === true,
|
||||||
title: '精1苍古0命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%',
|
title: '精1苍古0命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%',
|
||||||
data: {
|
data: {
|
||||||
aDmg: 16,
|
aDmg: 16,
|
||||||
@ -80,9 +81,10 @@ export const buffs = [{
|
|||||||
a3Dmg: 16,
|
a3Dmg: 16,
|
||||||
dmg: 40,
|
dmg: 40,
|
||||||
atkPct: 20,
|
atkPct: 20,
|
||||||
kx:40,
|
kx: 40
|
||||||
}
|
}
|
||||||
}, {check: ({ cons,params }) => ((cons < 6 && cons >1) && params.team === true),
|
}, {
|
||||||
|
check: ({ cons, params }) => ((cons < 6 && cons > 1) && params.team === true),
|
||||||
title: '精1苍古2命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
|
title: '精1苍古2命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
|
||||||
data: {
|
data: {
|
||||||
aDmg: 16,
|
aDmg: 16,
|
||||||
@ -93,7 +95,8 @@ export const buffs = [{
|
|||||||
kx: 40,
|
kx: 40,
|
||||||
mastery: 200
|
mastery: 200
|
||||||
}
|
}
|
||||||
}, {check: ({ cons,params }) => (cons >= 6 && params.team === true),
|
}, {
|
||||||
|
check: ({ cons, params }) => (cons >= 6 && params.team === true),
|
||||||
title: '精5苍古6命万叶:获得[dmg]%增伤(苍古普攻32增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
|
title: '精5苍古6命万叶:获得[dmg]%增伤(苍古普攻32增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
|
||||||
data: {
|
data: {
|
||||||
aDmg: 32,
|
aDmg: 32,
|
||||||
@ -104,7 +107,8 @@ export const buffs = [{
|
|||||||
kx: 40,
|
kx: 40,
|
||||||
mastery: 200
|
mastery: 200
|
||||||
}
|
}
|
||||||
}, {check: ({ cons,params }) => (cons >= 2&& params.team === true),
|
}, {
|
||||||
|
check: ({ cons, params }) => (cons >= 2 && params.team === true),
|
||||||
title: '千夜教官满命莫娜:获得[dmg]%增伤,双水,暴击[cpct]%,精通[mastery]',
|
title: '千夜教官满命莫娜:获得[dmg]%增伤,双水,暴击[cpct]%,精通[mastery]',
|
||||||
data: {
|
data: {
|
||||||
dmg: 60,
|
dmg: 60,
|
||||||
@ -112,7 +116,8 @@ export const buffs = [{
|
|||||||
cpct: 15,
|
cpct: 15,
|
||||||
mastery: 168
|
mastery: 168
|
||||||
}
|
}
|
||||||
}, {check: ({ cons,params }) => (cons < 2&& params.team === true),
|
}, {
|
||||||
|
check: ({ cons, params }) => (cons < 2 && params.team === true),
|
||||||
title: '千夜教官0命莫娜:获得[dmg]%增伤,双水,精通[mastery]',
|
title: '千夜教官0命莫娜:获得[dmg]%增伤,双水,精通[mastery]',
|
||||||
data: {
|
data: {
|
||||||
dmg: 60,
|
dmg: 60,
|
||||||
|
@ -6,12 +6,15 @@ export const details = [{
|
|||||||
dmg: ({ talent }, dmg) => dmg(talent.e['爆炸伤害'], 'e')
|
dmg: ({ talent }, dmg) => dmg(talent.e['爆炸伤害'], 'e')
|
||||||
}, {
|
}, {
|
||||||
title: '兔兔伯爵蒸发',
|
title: '兔兔伯爵蒸发',
|
||||||
|
dmgKey: 'e',
|
||||||
check: ({ cons }) => cons < 2,
|
check: ({ cons }) => cons < 2,
|
||||||
dmg: ({ talent }, dmg) => dmg(talent.e['爆炸伤害'], 'e', 'vaporize')
|
dmg: ({ talent }, dmg) => dmg(talent.e['爆炸伤害'], 'e', 'vaporize')
|
||||||
}, {
|
}, {
|
||||||
title: '引爆兔兔伯爵蒸发',
|
title: '引爆兔兔伯爵蒸发',
|
||||||
cons: 2,
|
cons: 2,
|
||||||
dmg: ({ talent }, dmg) => dmg(talent.e['爆炸伤害'] * 3, 'e', 'vaporize')
|
dmgKey: 'e',
|
||||||
|
params: { e: true },
|
||||||
|
dmg: ({ talent }, dmg) => dmg(talent.e['爆炸伤害'], 'e', 'vaporize')
|
||||||
}, {
|
}, {
|
||||||
title: 'Q箭雨总伤害',
|
title: 'Q箭雨总伤害',
|
||||||
params: { q: true },
|
params: { q: true },
|
||||||
@ -19,6 +22,7 @@ export const details = [{
|
|||||||
}]
|
}]
|
||||||
|
|
||||||
export const mainAttr = 'atk,cpct,cdmg,mastery'
|
export const mainAttr = 'atk,cpct,cdmg,mastery'
|
||||||
|
export const defDmgKey = 'e'
|
||||||
|
|
||||||
export const buffs = [{
|
export const buffs = [{
|
||||||
title: '安柏天赋:命中弱点后攻击力提升15%',
|
title: '安柏天赋:命中弱点后攻击力提升15%',
|
||||||
@ -32,5 +36,8 @@ export const buffs = [{
|
|||||||
}
|
}
|
||||||
}, {
|
}, {
|
||||||
title: '安柏2命:瞄准引爆兔兔伯爵伤害提高200%',
|
title: '安柏2命:瞄准引爆兔兔伯爵伤害提高200%',
|
||||||
cons: 2
|
cons: 2,
|
||||||
|
data: {
|
||||||
|
eDmg: ({ params }) => params.e ? 200 : 0
|
||||||
|
}
|
||||||
}, 'vaporize']
|
}, 'vaporize']
|
||||||
|
@ -60,7 +60,6 @@ export const defParams = {
|
|||||||
num: 10, team: true
|
num: 10, team: true
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
export const buffs = [{
|
export const buffs = [{
|
||||||
title: '焰硝庭火舞:开启E后额外提升普通[aMulti]%伤害',
|
title: '焰硝庭火舞:开启E后额外提升普通[aMulti]%伤害',
|
||||||
data: {
|
data: {
|
||||||
@ -73,22 +72,27 @@ export const buffs = [{
|
|||||||
}
|
}
|
||||||
}, {
|
}, {
|
||||||
title: '风鹰宗室班:增加[atkPlus]点攻击力与[atkPct]%攻击力',
|
title: '风鹰宗室班:增加[atkPlus]点攻击力与[atkPct]%攻击力',
|
||||||
|
sort: 9,
|
||||||
data: {
|
data: {
|
||||||
atkPct: 20,
|
atkPct: 20,
|
||||||
atkPlus: 1202.35
|
atkPlus: 1202.35
|
||||||
}
|
}
|
||||||
}, {check: ({ cons,params }) => cons <= 1 && params.team === true,
|
}, {
|
||||||
|
check: ({ cons, params }) => cons <= 1 && params.team === true,
|
||||||
title: '精1苍古0命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%',
|
title: '精1苍古0命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%',
|
||||||
|
sort: 9,
|
||||||
data: {
|
data: {
|
||||||
aDmg: 16,
|
aDmg: 16,
|
||||||
a2Dmg: 16,
|
a2Dmg: 16,
|
||||||
a3Dmg: 16,
|
a3Dmg: 16,
|
||||||
dmg: 40,
|
dmg: 40,
|
||||||
atkPct: 20,
|
atkPct: 20,
|
||||||
kx:40,
|
kx: 40
|
||||||
}
|
}
|
||||||
}, {check: ({ cons,params }) => ((cons < 6 && cons >1) && params.team === true),
|
}, {
|
||||||
|
check: ({ cons, params }) => ((cons < 6 && cons > 1) && params.team === true),
|
||||||
title: '精1苍古2命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
|
title: '精1苍古2命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
|
||||||
|
sort: 9,
|
||||||
data: {
|
data: {
|
||||||
aDmg: 16,
|
aDmg: 16,
|
||||||
a2Dmg: 16,
|
a2Dmg: 16,
|
||||||
@ -98,8 +102,10 @@ export const buffs = [{
|
|||||||
kx: 40,
|
kx: 40,
|
||||||
mastery: 200
|
mastery: 200
|
||||||
}
|
}
|
||||||
}, {check: ({ cons,params }) => (cons >= 6 && params.team === true),
|
}, {
|
||||||
|
check: ({ cons, params }) => (cons >= 6 && params.team === true),
|
||||||
title: '精5苍古6命万叶:获得[dmg]%增伤(苍古普攻32增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
|
title: '精5苍古6命万叶:获得[dmg]%增伤(苍古普攻32增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
|
||||||
|
sort: 9,
|
||||||
data: {
|
data: {
|
||||||
aDmg: 32,
|
aDmg: 32,
|
||||||
a2Dmg: 32,
|
a2Dmg: 32,
|
||||||
@ -109,7 +115,8 @@ export const buffs = [{
|
|||||||
kx: 40,
|
kx: 40,
|
||||||
mastery: 200
|
mastery: 200
|
||||||
}
|
}
|
||||||
}, {check: ({ params }) => params.team === true,
|
}, {
|
||||||
|
check: ({ params }) => params.team === true,
|
||||||
title: '夜兰:获得[dmg]%增伤',
|
title: '夜兰:获得[dmg]%增伤',
|
||||||
data: {
|
data: {
|
||||||
dmg: 35
|
dmg: 35
|
||||||
|
@ -10,8 +10,8 @@
|
|||||||
"birth": "1-3",
|
"birth": "1-3",
|
||||||
"astro": "浪客座",
|
"astro": "浪客座",
|
||||||
"desc": "身份成谜的流浪人士。衣着打扮像是修验者,言行却并不是修验者应有的模样。",
|
"desc": "身份成谜的流浪人士。衣着打扮像是修验者,言行却并不是修验者应有的模样。",
|
||||||
"cncv": "???",
|
"cncv": "鹿喑",
|
||||||
"jpcv": "???",
|
"jpcv": "柿原彻也",
|
||||||
"costume": false,
|
"costume": false,
|
||||||
"ver": 1,
|
"ver": 1,
|
||||||
"baseAttr": {
|
"baseAttr": {
|
||||||
@ -28,7 +28,11 @@
|
|||||||
"7532": "e",
|
"7532": "e",
|
||||||
"7539": "q"
|
"7539": "q"
|
||||||
},
|
},
|
||||||
"talentId": {},
|
"talentId": {
|
||||||
|
"10751": 7531,
|
||||||
|
"10752": 7532,
|
||||||
|
"10755": 7539
|
||||||
|
},
|
||||||
"talentCons": {
|
"talentCons": {
|
||||||
"e": 5,
|
"e": 5,
|
||||||
"q": 3
|
"q": 3
|
||||||
|
@ -720,6 +720,68 @@
|
|||||||
1564,
|
1564,
|
||||||
1656,
|
1656,
|
||||||
1748
|
1748
|
||||||
|
],
|
||||||
|
"技能伤害2": [
|
||||||
|
[
|
||||||
|
147.2,
|
||||||
|
5
|
||||||
|
],
|
||||||
|
[
|
||||||
|
158.24,
|
||||||
|
5
|
||||||
|
],
|
||||||
|
[
|
||||||
|
169.28,
|
||||||
|
5
|
||||||
|
],
|
||||||
|
[
|
||||||
|
184,
|
||||||
|
5
|
||||||
|
],
|
||||||
|
[
|
||||||
|
195.04,
|
||||||
|
5
|
||||||
|
],
|
||||||
|
[
|
||||||
|
206.08,
|
||||||
|
5
|
||||||
|
],
|
||||||
|
[
|
||||||
|
220.8,
|
||||||
|
5
|
||||||
|
],
|
||||||
|
[
|
||||||
|
235.52,
|
||||||
|
5
|
||||||
|
],
|
||||||
|
[
|
||||||
|
250.24,
|
||||||
|
5
|
||||||
|
],
|
||||||
|
[
|
||||||
|
264.96,
|
||||||
|
5
|
||||||
|
],
|
||||||
|
[
|
||||||
|
279.68,
|
||||||
|
5
|
||||||
|
],
|
||||||
|
[
|
||||||
|
294.4,
|
||||||
|
5
|
||||||
|
],
|
||||||
|
[
|
||||||
|
312.8,
|
||||||
|
5
|
||||||
|
],
|
||||||
|
[
|
||||||
|
331.2,
|
||||||
|
5
|
||||||
|
],
|
||||||
|
[
|
||||||
|
349.6,
|
||||||
|
5
|
||||||
|
]
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -732,7 +794,7 @@
|
|||||||
]
|
]
|
||||||
},
|
},
|
||||||
"2": {
|
"2": {
|
||||||
"name": "二番·箙岛月白浪",
|
"name": "二番·箙岛廓白浪",
|
||||||
"desc": [
|
"desc": [
|
||||||
"在优风倾姿状态下,狂言·式乐五番将依据空居力上限与当前的空居力的差值,每1点使此次狂言·式乐五番造成的伤害提升4%。",
|
"在优风倾姿状态下,狂言·式乐五番将依据空居力上限与当前的空居力的差值,每1点使此次狂言·式乐五番造成的伤害提升4%。",
|
||||||
"通过这种方式,至多使狂言·式乐五番造成的伤害提升200%。"
|
"通过这种方式,至多使狂言·式乐五番造成的伤害提升200%。"
|
||||||
|
BIN
resources/meta/character/珊瑚宫心海/imgs/splash0.webp
Normal file
BIN
resources/meta/character/珊瑚宫心海/imgs/splash0.webp
Normal file
Binary file not shown.
After Width: | Height: | Size: 583 KiB |
@ -10,8 +10,8 @@
|
|||||||
"birth": "8-20",
|
"birth": "8-20",
|
||||||
"astro": "蔓藤花饰座",
|
"astro": "蔓藤花饰座",
|
||||||
"desc": "来自「一百年前」的学者,喜欢以前辈自居,对各类古老文字与古典机关都颇有研究。",
|
"desc": "来自「一百年前」的学者,喜欢以前辈自居,对各类古老文字与古典机关都颇有研究。",
|
||||||
"cncv": "???",
|
"cncv": "阎萌萌",
|
||||||
"jpcv": "???",
|
"jpcv": "堀江由衣",
|
||||||
"costume": false,
|
"costume": false,
|
||||||
"ver": 1,
|
"ver": 1,
|
||||||
"baseAttr": {
|
"baseAttr": {
|
||||||
@ -28,7 +28,11 @@
|
|||||||
"7632": "e",
|
"7632": "e",
|
||||||
"7633": "q"
|
"7633": "q"
|
||||||
},
|
},
|
||||||
"talentId": {},
|
"talentId": {
|
||||||
|
"10761": 7631,
|
||||||
|
"10762": 7632,
|
||||||
|
"10765": 7639
|
||||||
|
},
|
||||||
"talentCons": {
|
"talentCons": {
|
||||||
"e": 3,
|
"e": 3,
|
||||||
"q": 5
|
"q": 5
|
||||||
|
@ -67,18 +67,22 @@ export const buffs = [{
|
|||||||
data: {
|
data: {
|
||||||
dmg: ({ params }) => params.q ? 25 : 0
|
dmg: ({ params }) => params.q ? 25 : 0
|
||||||
}
|
}
|
||||||
}, {check: ({ cons,params }) => cons <= 1 && params.team === true,
|
}, {
|
||||||
|
check: ({ cons, params }) => cons <= 1 && params.team === true,
|
||||||
title: '精1苍古0命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%',
|
title: '精1苍古0命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%',
|
||||||
|
sort: 9,
|
||||||
data: {
|
data: {
|
||||||
aDmg: 16,
|
aDmg: 16,
|
||||||
a2Dmg: 16,
|
a2Dmg: 16,
|
||||||
a3Dmg: 16,
|
a3Dmg: 16,
|
||||||
dmg: 40,
|
dmg: 40,
|
||||||
atkPct: 20,
|
atkPct: 20,
|
||||||
kx:40,
|
kx: 40
|
||||||
}
|
}
|
||||||
}, {check: ({ cons,params }) => ((cons < 6 && cons >1) && params.team === true),
|
}, {
|
||||||
|
check: ({ cons, params }) => ((cons < 6 && cons > 1) && params.team === true),
|
||||||
title: '精1苍古2命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
|
title: '精1苍古2命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
|
||||||
|
sort: 9,
|
||||||
data: {
|
data: {
|
||||||
aDmg: 16,
|
aDmg: 16,
|
||||||
a2Dmg: 16,
|
a2Dmg: 16,
|
||||||
@ -88,8 +92,10 @@ export const buffs = [{
|
|||||||
kx: 40,
|
kx: 40,
|
||||||
mastery: 200
|
mastery: 200
|
||||||
}
|
}
|
||||||
}, {check: ({ cons,params }) => (cons >= 6 && params.team === true),
|
}, {
|
||||||
|
check: ({ cons, params }) => (cons >= 6 && params.team === true),
|
||||||
title: '精5苍古6命万叶:获得[dmg]%增伤(苍古普攻32增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
|
title: '精5苍古6命万叶:获得[dmg]%增伤(苍古普攻32增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
|
||||||
|
sort: 9,
|
||||||
data: {
|
data: {
|
||||||
aDmg: 32,
|
aDmg: 32,
|
||||||
a2Dmg: 32,
|
a2Dmg: 32,
|
||||||
@ -99,8 +105,10 @@ export const buffs = [{
|
|||||||
kx: 40,
|
kx: 40,
|
||||||
mastery: 200
|
mastery: 200
|
||||||
}
|
}
|
||||||
}, {check: ({ cons,params }) => (cons >= 6 && params.team === true&& params.alter === false),
|
}, {
|
||||||
|
check: ({ cons, params }) => (cons >= 6 && params.team === true && params.alter === false),
|
||||||
title: '精5息灾申鹤:获得[dmg]%增伤,减抗[kx]%,爆伤15%,提升冰伤害5700',
|
title: '精5息灾申鹤:获得[dmg]%增伤,减抗[kx]%,爆伤15%,提升冰伤害5700',
|
||||||
|
sort: 9,
|
||||||
data: {
|
data: {
|
||||||
dmg: 30,
|
dmg: 30,
|
||||||
kx: 15,
|
kx: 15,
|
||||||
@ -109,8 +117,10 @@ export const buffs = [{
|
|||||||
ePlus: 5700,
|
ePlus: 5700,
|
||||||
qPlus: 5700
|
qPlus: 5700
|
||||||
}
|
}
|
||||||
}, {check: ({ cons,params }) => (cons < 6 && params.team === true&& params.alter === false),
|
}, {
|
||||||
|
check: ({ cons, params }) => (cons < 6 && params.team === true && params.alter === false),
|
||||||
title: '精1息灾申鹤:获得[dmg]%增伤,减抗[kx]%,提升冰伤害4300',
|
title: '精1息灾申鹤:获得[dmg]%增伤,减抗[kx]%,提升冰伤害4300',
|
||||||
|
sort: 9,
|
||||||
data: {
|
data: {
|
||||||
dmg: 30,
|
dmg: 30,
|
||||||
kx: 15,
|
kx: 15,
|
||||||
@ -118,13 +128,17 @@ export const buffs = [{
|
|||||||
ePlus: 4300,
|
ePlus: 4300,
|
||||||
qPlus: 4300
|
qPlus: 4300
|
||||||
}
|
}
|
||||||
}, {check: ({ params }) => (params.team === true&& params.alter === true),
|
}, {
|
||||||
|
check: ({ params }) => (params.team === true && params.alter === true),
|
||||||
title: '千夜命纳西妲:增加精通[mastery]',
|
title: '千夜命纳西妲:增加精通[mastery]',
|
||||||
|
sort: 9,
|
||||||
data: {
|
data: {
|
||||||
mastery: 290,
|
mastery: 290
|
||||||
}
|
}
|
||||||
},{check: ({ params }) => params.team === true,
|
}, {
|
||||||
|
check: ({ params }) => params.team === true,
|
||||||
title: '风鹰宗室班:增加[atkPlus]点攻击力与[atkPct]%攻击力',
|
title: '风鹰宗室班:增加[atkPlus]点攻击力与[atkPct]%攻击力',
|
||||||
|
sort: 9,
|
||||||
data: {
|
data: {
|
||||||
atkPct: 20,
|
atkPct: 20,
|
||||||
atkPlus: 1202.35
|
atkPlus: 1202.35
|
||||||
|
@ -1,35 +1,41 @@
|
|||||||
export const details = [{
|
export const details = [{
|
||||||
title: '瞬水剑三段伤害',
|
title: '瞬水剑三段伤害',
|
||||||
params: { q: 0 ,
|
params: {
|
||||||
team:false},
|
q: 0,
|
||||||
|
team: false
|
||||||
|
},
|
||||||
dmg: ({ talent }, dmg) => dmg(talent.e['三段瞬水剑伤害'], 'a')
|
dmg: ({ talent }, dmg) => dmg(talent.e['三段瞬水剑伤害'], 'a')
|
||||||
}, {
|
}, {
|
||||||
title: '瞬水剑三段蒸发',
|
title: '瞬水剑三段蒸发',
|
||||||
params: { q: 1 ,
|
params: {
|
||||||
team:false},
|
q: 1,
|
||||||
|
team: false
|
||||||
|
},
|
||||||
dmg: ({ talent }, dmg) => dmg(talent.e['三段瞬水剑伤害'], 'a', 'vaporize')
|
dmg: ({ talent }, dmg) => dmg(talent.e['三段瞬水剑伤害'], 'a', 'vaporize')
|
||||||
}, {
|
}, {
|
||||||
title: '绫夜万班瞬水剑三段蒸发',
|
title: '绫夜万班瞬水剑三段蒸发',
|
||||||
params: { q: 1 ,
|
params: {
|
||||||
team:true},
|
q: 1,
|
||||||
|
team: true
|
||||||
|
},
|
||||||
dmg: ({ talent }, dmg) => dmg(talent.e['三段瞬水剑伤害'], 'a', 'vaporize')
|
dmg: ({ talent }, dmg) => dmg(talent.e['三段瞬水剑伤害'], 'a', 'vaporize')
|
||||||
}, {
|
}, {
|
||||||
title: 'Q每段伤害',
|
title: 'Q每段伤害',
|
||||||
params: { q: 1 ,
|
params: {
|
||||||
team:false},
|
q: 1,
|
||||||
|
team: false
|
||||||
|
},
|
||||||
dmg: ({ talent }, dmg) => dmg(talent.q['水花剑伤害'], 'q')
|
dmg: ({ talent }, dmg) => dmg(talent.q['水花剑伤害'], 'q')
|
||||||
}]
|
}]
|
||||||
|
|
||||||
export const defDmgIdx = 2
|
export const defDmgIdx = 2
|
||||||
export const mainAttr = 'hp,atk,cpct,cdmg,mastery'
|
export const mainAttr = 'hp,atk,cpct,cdmg,mastery'
|
||||||
|
|
||||||
|
|
||||||
export const defParams = {
|
export const defParams = {
|
||||||
q: 1,
|
q: 1,
|
||||||
team: true
|
team: true
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
export const buffs = [{
|
export const buffs = [{
|
||||||
title: '绫人元素爆发:普通攻击伤害提升伤害提升20%',
|
title: '绫人元素爆发:普通攻击伤害提升伤害提升20%',
|
||||||
data: {
|
data: {
|
||||||
@ -59,24 +65,30 @@ export const buffs = [{
|
|||||||
data: {
|
data: {
|
||||||
aPlus: ({ attr, calc, talent }) => calc(attr.hp) * talent.e['浪闪伤害值提高'] / 100 * 5
|
aPlus: ({ attr, calc, talent }) => calc(attr.hp) * talent.e['浪闪伤害值提高'] / 100 * 5
|
||||||
}
|
}
|
||||||
}, {check: ({ params }) => params.team === true,
|
}, {
|
||||||
|
check: ({ params }) => params.team === true,
|
||||||
title: '风鹰宗室班:增加[atkPlus]点攻击力与[atkPct]%攻击力',
|
title: '风鹰宗室班:增加[atkPlus]点攻击力与[atkPct]%攻击力',
|
||||||
|
sort: 9,
|
||||||
data: {
|
data: {
|
||||||
atkPct: 20,
|
atkPct: 20,
|
||||||
atkPlus: 1202.35
|
atkPlus: 1202.35
|
||||||
}
|
}
|
||||||
}, {check: ({ cons,params }) => cons <= 1 && params.team === true,
|
}, {
|
||||||
|
check: ({ cons, params }) => cons <= 1 && params.team === true,
|
||||||
title: '精1苍古0命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%',
|
title: '精1苍古0命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%',
|
||||||
|
sort: 9,
|
||||||
data: {
|
data: {
|
||||||
aDmg: 16,
|
aDmg: 16,
|
||||||
a2Dmg: 16,
|
a2Dmg: 16,
|
||||||
a3Dmg: 16,
|
a3Dmg: 16,
|
||||||
dmg: 40,
|
dmg: 40,
|
||||||
atkPct: 20,
|
atkPct: 20,
|
||||||
kx:40,
|
kx: 40
|
||||||
}
|
}
|
||||||
}, {check: ({ cons,params }) => ((cons < 6 && cons >1) && params.team === true),
|
}, {
|
||||||
|
check: ({ cons, params }) => ((cons < 6 && cons > 1) && params.team === true),
|
||||||
title: '精1苍古2命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
|
title: '精1苍古2命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
|
||||||
|
sort: 9,
|
||||||
data: {
|
data: {
|
||||||
aDmg: 16,
|
aDmg: 16,
|
||||||
a2Dmg: 16,
|
a2Dmg: 16,
|
||||||
@ -86,8 +98,10 @@ export const buffs = [{
|
|||||||
kx: 40,
|
kx: 40,
|
||||||
mastery: 200
|
mastery: 200
|
||||||
}
|
}
|
||||||
}, {check: ({ cons,params }) => (cons >= 6 && params.team === true),
|
}, {
|
||||||
|
check: ({ cons, params }) => (cons >= 6 && params.team === true),
|
||||||
title: '精5苍古6命万叶:获得[dmg]%增伤(苍古普攻32增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
|
title: '精5苍古6命万叶:获得[dmg]%增伤(苍古普攻32增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
|
||||||
|
sort: 9,
|
||||||
data: {
|
data: {
|
||||||
aDmg: 32,
|
aDmg: 32,
|
||||||
a2Dmg: 32,
|
a2Dmg: 32,
|
||||||
@ -97,7 +111,8 @@ export const buffs = [{
|
|||||||
kx: 40,
|
kx: 40,
|
||||||
mastery: 200
|
mastery: 200
|
||||||
}
|
}
|
||||||
}, {check: ({ params }) => params.team === true,
|
}, {
|
||||||
|
check: ({ params }) => params.team === true,
|
||||||
title: '夜兰:获得[dmg]%增伤,[hpPct]%生命值,双水25%生命值',
|
title: '夜兰:获得[dmg]%增伤,[hpPct]%生命值,双水25%生命值',
|
||||||
data: {
|
data: {
|
||||||
dmg: 35,
|
dmg: 35,
|
||||||
|
Binary file not shown.
Before Width: | Height: | Size: 489 KiB After Width: | Height: | Size: 435 KiB |
@ -3,7 +3,6 @@ export const details = [{
|
|||||||
dmg: ({ talent, attr }, dmg) => dmg(talent.a['重击伤害'], 'a2')
|
dmg: ({ talent, attr }, dmg) => dmg(talent.a['重击伤害'], 'a2')
|
||||||
}, {
|
}, {
|
||||||
title: '半血开E重击蒸发',
|
title: '半血开E重击蒸发',
|
||||||
showDetail: true,
|
|
||||||
dmg: ({ talent, attr }, dmg) => dmg(talent.a['重击伤害'], 'a2', 'vaporize')
|
dmg: ({ talent, attr }, dmg) => dmg(talent.a['重击伤害'], 'a2', 'vaporize')
|
||||||
}, {
|
}, {
|
||||||
title: '半血开E后Q',
|
title: '半血开E后Q',
|
||||||
|
@ -24,28 +24,33 @@ export const defDmgIdx = 4
|
|||||||
export const mainAttr = 'atk,cpct,cdmg,mastery'
|
export const mainAttr = 'atk,cpct,cdmg,mastery'
|
||||||
|
|
||||||
export const defParams = {
|
export const defParams = {
|
||||||
team:true,
|
team: true
|
||||||
}
|
}
|
||||||
|
|
||||||
|
export const buffs = [{
|
||||||
export const buffs = [{check: ({ params }) => params.team === true,
|
check: ({ params }) => params.team === true,
|
||||||
title: '风鹰宗室班:增加[atkPlus]点攻击力与[atkPct]%攻击力',
|
title: '风鹰宗室班:增加[atkPlus]点攻击力与[atkPct]%攻击力',
|
||||||
|
sort: 9,
|
||||||
data: {
|
data: {
|
||||||
atkPct: 20,
|
atkPct: 20,
|
||||||
atkPlus: 1202.35
|
atkPlus: 1202.35
|
||||||
}
|
}
|
||||||
}, {check: ({ cons,params }) => cons <= 1 && params.team === true,
|
}, {
|
||||||
|
check: ({ cons, params }) => cons <= 1 && params.team === true,
|
||||||
title: '精1苍古0命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%',
|
title: '精1苍古0命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%',
|
||||||
|
sort: 9,
|
||||||
data: {
|
data: {
|
||||||
aDmg: 16,
|
aDmg: 16,
|
||||||
a2Dmg: 16,
|
a2Dmg: 16,
|
||||||
a3Dmg: 16,
|
a3Dmg: 16,
|
||||||
dmg: 40,
|
dmg: 40,
|
||||||
atkPct: 20,
|
atkPct: 20,
|
||||||
kx:40,
|
kx: 40
|
||||||
}
|
}
|
||||||
}, {check: ({ cons,params }) => ((cons < 6 && cons >1) && params.team === true),
|
}, {
|
||||||
|
check: ({ cons, params }) => ((cons < 6 && cons > 1) && params.team === true),
|
||||||
title: '精1苍古2命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
|
title: '精1苍古2命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
|
||||||
|
sort: 9,
|
||||||
data: {
|
data: {
|
||||||
aDmg: 16,
|
aDmg: 16,
|
||||||
a2Dmg: 16,
|
a2Dmg: 16,
|
||||||
@ -55,8 +60,10 @@ export const buffs = [{check: ({ params }) => params.team === true,
|
|||||||
kx: 40,
|
kx: 40,
|
||||||
mastery: 200
|
mastery: 200
|
||||||
}
|
}
|
||||||
}, {check: ({ cons,params }) => (cons >= 6 && params.team === true),
|
}, {
|
||||||
|
check: ({ cons, params }) => (cons >= 6 && params.team === true),
|
||||||
title: '精5苍古6命万叶:获得[dmg]%增伤(苍古普攻32增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
|
title: '精5苍古6命万叶:获得[dmg]%增伤(苍古普攻32增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
|
||||||
|
sort: 9,
|
||||||
data: {
|
data: {
|
||||||
aDmg: 32,
|
aDmg: 32,
|
||||||
a2Dmg: 32,
|
a2Dmg: 32,
|
||||||
|
@ -77,29 +77,37 @@ export const buffs = [
|
|||||||
data: {
|
data: {
|
||||||
dmg: ({ attr }) => Math.max(attr.recharge.base + attr.recharge.plus - 100, 0) * 0.4
|
dmg: ({ attr }) => Math.max(attr.recharge.base + attr.recharge.plus - 100, 0) * 0.4
|
||||||
}
|
}
|
||||||
}, {check: ({ params }) => params.team === true,
|
}, {
|
||||||
|
check: ({ params }) => params.team === true,
|
||||||
title: '风鹰宗室班:增加[atkPlus]点攻击力与[atkPct]%攻击力',
|
title: '风鹰宗室班:增加[atkPlus]点攻击力与[atkPct]%攻击力',
|
||||||
|
sort: 9,
|
||||||
data: {
|
data: {
|
||||||
atkPct: ({ params }) => 20 * params.ban,
|
atkPct: ({ params }) => 20 * params.ban,
|
||||||
atkPlus: ({ params }) => 1202.35 * params.ban
|
atkPlus: ({ params }) => 1202.35 * params.ban
|
||||||
}
|
}
|
||||||
}, {check: ({ cons,params }) => cons > 2 && params.team === true,
|
}, {
|
||||||
|
check: ({ cons, params }) => cons > 2 && params.team === true,
|
||||||
title: '八重4命:增加20%雷伤',
|
title: '八重4命:增加20%雷伤',
|
||||||
|
sort: 9,
|
||||||
data: {
|
data: {
|
||||||
dmg: ({ params }) => 20 * (1 - params.ban)
|
dmg: ({ params }) => 20 * (1 - params.ban)
|
||||||
}
|
}
|
||||||
}, {check: ({ cons,params }) => cons <= 1 && params.team === true,
|
}, {
|
||||||
|
check: ({ cons, params }) => cons <= 1 && params.team === true,
|
||||||
title: '精1苍古0命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%',
|
title: '精1苍古0命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%',
|
||||||
|
sort: 9,
|
||||||
data: {
|
data: {
|
||||||
aDmg: 16,
|
aDmg: 16,
|
||||||
a2Dmg: 16,
|
a2Dmg: 16,
|
||||||
a3Dmg: 16,
|
a3Dmg: 16,
|
||||||
dmg: 40,
|
dmg: 40,
|
||||||
atkPct: 20,
|
atkPct: 20,
|
||||||
kx:40,
|
kx: 40
|
||||||
}
|
}
|
||||||
}, {check: ({ cons,params }) => (cons < 3&& cons > 1&& params.team === true),
|
}, {
|
||||||
|
check: ({ cons, params }) => (cons < 3 && cons > 1 && params.team === true),
|
||||||
title: '精1苍古2命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
|
title: '精1苍古2命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
|
||||||
|
sort: 9,
|
||||||
data: {
|
data: {
|
||||||
aDmg: 16,
|
aDmg: 16,
|
||||||
a2Dmg: 16,
|
a2Dmg: 16,
|
||||||
@ -109,8 +117,10 @@ export const buffs = [
|
|||||||
kx: 40,
|
kx: 40,
|
||||||
mastery: 200
|
mastery: 200
|
||||||
}
|
}
|
||||||
}, {check: ({ cons,params }) => (cons >= 3 && params.team === true),
|
}, {
|
||||||
|
check: ({ cons, params }) => (cons >= 3 && params.team === true),
|
||||||
title: '精5苍古6命万叶:获得[dmg]%增伤(苍古普攻32增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
|
title: '精5苍古6命万叶:获得[dmg]%增伤(苍古普攻32增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
|
||||||
|
sort: 9,
|
||||||
data: {
|
data: {
|
||||||
aDmg: 32,
|
aDmg: 32,
|
||||||
a2Dmg: 32,
|
a2Dmg: 32,
|
||||||
@ -120,7 +130,8 @@ export const buffs = [
|
|||||||
kx: 40,
|
kx: 40,
|
||||||
mastery: 200
|
mastery: 200
|
||||||
}
|
}
|
||||||
}, {check: ({ params }) => params.team === true,
|
}, {
|
||||||
|
check: ({ params }) => params.team === true,
|
||||||
title: '教官天空九条:增加[atkPlus]点攻击力与[cdmg]%爆伤,精通[mastery]',
|
title: '教官天空九条:增加[atkPlus]点攻击力与[cdmg]%爆伤,精通[mastery]',
|
||||||
data: {
|
data: {
|
||||||
atkPlus: 794.2,
|
atkPlus: 794.2,
|
||||||
|
@ -20,7 +20,7 @@ export const defDmgIdx = 3
|
|||||||
export const mainAttr = 'atk,cpct,cdmg'
|
export const mainAttr = 'atk,cpct,cdmg'
|
||||||
|
|
||||||
export const defParams = {
|
export const defParams = {
|
||||||
team:true,
|
team: true
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -30,24 +30,30 @@ export const buffs = [{
|
|||||||
data: {
|
data: {
|
||||||
kx: 15
|
kx: 15
|
||||||
}
|
}
|
||||||
}, {check: ({ params }) => params.team === true,
|
}, {
|
||||||
|
check: ({ params }) => params.team === true,
|
||||||
title: '风鹰宗室班:增加[atkPlus]点攻击力与[atkPct]%攻击力',
|
title: '风鹰宗室班:增加[atkPlus]点攻击力与[atkPct]%攻击力',
|
||||||
|
sort: 9,
|
||||||
data: {
|
data: {
|
||||||
atkPct: 20,
|
atkPct: 20,
|
||||||
atkPlus: 1202.35
|
atkPlus: 1202.35
|
||||||
}
|
}
|
||||||
}, {check: ({ cons,params }) => cons <= 1 && params.team === true,
|
}, {
|
||||||
|
check: ({ cons, params }) => cons <= 1 && params.team === true,
|
||||||
title: '精1苍古0命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%',
|
title: '精1苍古0命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%',
|
||||||
|
sort: 9,
|
||||||
data: {
|
data: {
|
||||||
aDmg: 16,
|
aDmg: 16,
|
||||||
a2Dmg: 16,
|
a2Dmg: 16,
|
||||||
a3Dmg: 16,
|
a3Dmg: 16,
|
||||||
dmg: 40,
|
dmg: 40,
|
||||||
atkPct: 20,
|
atkPct: 20,
|
||||||
kx:40,
|
kx: 40
|
||||||
}
|
}
|
||||||
}, {check: ({ cons,params }) => ((cons < 6 && cons >1) && params.team === true),
|
}, {
|
||||||
|
check: ({ cons, params }) => ((cons < 6 && cons > 1) && params.team === true),
|
||||||
title: '精1苍古2命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
|
title: '精1苍古2命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
|
||||||
|
sort: 9,
|
||||||
data: {
|
data: {
|
||||||
aDmg: 16,
|
aDmg: 16,
|
||||||
a2Dmg: 16,
|
a2Dmg: 16,
|
||||||
@ -57,8 +63,10 @@ export const buffs = [{
|
|||||||
kx: 40,
|
kx: 40,
|
||||||
mastery: 200
|
mastery: 200
|
||||||
}
|
}
|
||||||
}, {check: ({ cons,params }) => (cons >= 6 && params.team === true),
|
}, {
|
||||||
|
check: ({ cons, params }) => (cons >= 6 && params.team === true),
|
||||||
title: '精5苍古6命万叶:获得[dmg]%增伤(苍古普攻32增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
|
title: '精5苍古6命万叶:获得[dmg]%增伤(苍古普攻32增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
|
||||||
|
sort: 9,
|
||||||
data: {
|
data: {
|
||||||
aDmg: 32,
|
aDmg: 32,
|
||||||
a2Dmg: 32,
|
a2Dmg: 32,
|
||||||
|
@ -263,4 +263,4 @@ let eta = {
|
|||||||
流浪者: '2022-12-07 11:00:00',
|
流浪者: '2022-12-07 11:00:00',
|
||||||
珐露珊: '2022-12-07 11:00:00'
|
珐露珊: '2022-12-07 11:00:00'
|
||||||
}
|
}
|
||||||
await down('42', true)
|
await down('75,76', true)
|
@ -1157,6 +1157,42 @@ export default {
|
|||||||
SideIconName: "UI_AvatarIcon_Side_Layla",
|
SideIconName: "UI_AvatarIcon_Side_Layla",
|
||||||
QualityType: "QUALITY_PURPLE"
|
QualityType: "QUALITY_PURPLE"
|
||||||
},
|
},
|
||||||
|
10000075: {
|
||||||
|
Element: "Wind",
|
||||||
|
Consts: ["UI_Talent_S_Wanderer_01", "UI_Talent_S_Wanderer_02", "UI_Talent_U_Wanderer_02", "UI_Talent_S_Wanderer_03", "UI_Talent_U_Wanderer_01", "UI_Talent_S_Wanderer_04"],
|
||||||
|
SkillOrder: [10751, 10752, 10755],
|
||||||
|
Skills: {
|
||||||
|
10751: "Skill_A_Catalyst_MD",
|
||||||
|
10752: "Skill_S_Wanderer_01",
|
||||||
|
10755: "Skill_E_Wanderer_01"
|
||||||
|
},
|
||||||
|
ProudMap: {
|
||||||
|
10751: 7531,
|
||||||
|
10752: 7532,
|
||||||
|
10755: 7539
|
||||||
|
},
|
||||||
|
NameTextMapHash: 3230559562,
|
||||||
|
SideIconName: "UI_AvatarIcon_Side_Wanderer",
|
||||||
|
QualityType: "QUALITY_ORANGE"
|
||||||
|
},
|
||||||
|
10000076: {
|
||||||
|
Element: "Wind",
|
||||||
|
Consts: ["UI_Talent_S_Faruzan_01", "UI_Talent_S_Faruzan_02", "UI_Talent_U_Faruzan_01", "UI_Talent_S_Faruzan_03", "UI_Talent_U_Faruzan_02", "UI_Talent_S_Faruzan_04"],
|
||||||
|
SkillOrder: [10761, 10762, 10765],
|
||||||
|
Skills: {
|
||||||
|
10761: "Skill_A_02",
|
||||||
|
10762: "Skill_S_Faruzan_01",
|
||||||
|
10765: "Skill_E_Faruzan_01"
|
||||||
|
},
|
||||||
|
ProudMap: {
|
||||||
|
10761: 7631,
|
||||||
|
10762: 7632,
|
||||||
|
10765: 7639
|
||||||
|
},
|
||||||
|
NameTextMapHash: 2387711994,
|
||||||
|
SideIconName: "UI_AvatarIcon_Side_Faruzan",
|
||||||
|
QualityType: "QUALITY_PURPLE"
|
||||||
|
},
|
||||||
"10000005-501": {
|
"10000005-501": {
|
||||||
Element: "None",
|
Element: "None",
|
||||||
Consts: ["None", "None", "None", "None", "None", "None"],
|
Consts: ["None", "None", "None", "None", "None", "None"],
|
||||||
|
Loading…
Reference in New Issue
Block a user