更新原神5.0相关数据与资源

This commit is contained in:
Kokomi 2024-08-28 02:27:00 +08:00
parent c1640eb144
commit 47a3877567
147 changed files with 3914 additions and 8 deletions

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@ -1,8 +1,8 @@
# 2.5.11
# 2.5.12
* 更新原神4.8、星铁2.4相关数据与资源
* 更新原神5.0相关数据与资源
# 2.5.1 ~ 2.5.10
# 2.5.1 ~ 2.5.11
* 面板功能升级
* 角色面板展示圣遗物副词缀统计
@ -17,7 +17,7 @@
* 新增`#刷新天赋`命令用于在有CK情况下强制刷新本地天赋缓存数据
* 初步迁移并重写`#今日素材`
* `#角色`增加枫丹探索度统计信息
* 增加原神4.3~4.7、星铁1.5~2.3相关的数据与资源
* 增加原神4.3~4.8、星铁1.5~2.4相关的数据与资源
# 2.5.0

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@ -45,7 +45,9 @@ export const setAbbr = {
昔时之歌: '昔时',
回声之林夜话: '回声',
谐律异想断章: '谐律',
未竟的遐思: '遐思'
未竟的遐思: '遐思',
烬城勇者绘卷: '绘卷',
黑曜秘典: '黑曜'
}
export const setAlias = {
@ -95,5 +97,7 @@ export const setAlias = {
昔时之歌: '昔时',
回声之林夜话: '回声,回声夜话,夜话',
谐律异想断章: '谐律,断章',
未竟的遐思: '遐思'
未竟的遐思: '遐思',
烬城勇者绘卷: '烬城,勇者',
黑曜秘典: '秘典'
}

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@ -1460,5 +1460,65 @@
"2": "攻击力提高18%",
"4": "脱离战斗状态3秒后造成的伤害提升50%。在战斗状态下附近不存在处于燃烧状态下的敌人超过6秒后上述伤害提升效果每秒降低10%直到降低至0%存在处于燃烧状态下的敌人时每秒提升10%直到达到50%。装备此圣遗物套装的角色处于队伍后台时,依然会触发该效果。"
}
},
"400321": {
"id": "400321",
"name": "烬城勇者绘卷",
"idxs": {
"1": {
"id": "37543",
"name": "驯兽师的护符"
},
"2": {
"id": "37523",
"name": "巡山客的信标"
},
"3": {
"id": "37553",
"name": "秘术家的金盘"
},
"4": {
"id": "37513",
"name": "游学者的爪杯"
},
"5": {
"id": "37533",
"name": "魔战士的羽面"
}
},
"skills": {
"2": "队伍中附近的角色触发「夜魂迸发」时装备者恢复6点元素能量。",
"4": "装备者触发其对应元素类型的相关反应后队伍中附近的所有角色的该元素反应相关的元素伤害加成提升12%持续15秒。若触发该效果时装备者处于夜魂加持状态下还将使队伍中附近的所有角色的与该元素反应相关的元素伤害加成提升28%持续20秒。装备者处于后台时也能触发上述效果。同名圣遗物套装产生的伤害加成效果无法叠加。"
}
},
"400331": {
"id": "400331",
"name": "黑曜秘典",
"idxs": {
"1": {
"id": "38543",
"name": "异种的期许"
},
"2": {
"id": "38523",
"name": "灵髓的根脉"
},
"3": {
"id": "38553",
"name": "夜域的迷思"
},
"4": {
"id": "38513",
"name": "纷争的前宴"
},
"5": {
"id": "38533",
"name": "诸圣的礼冠"
}
},
"skills": {
"2": "装备者处于夜魂加持状态并且在场上时造成的伤害提高15%。",
"4": "装备者在场上消耗1点夜魂值后暴击率提高40%持续6秒。该效果每1秒至多触发一次。"
}
}
}

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@ -92,5 +92,10 @@ export const alias = {
希格雯: 'Sigewinne,希格文,护士,护士长',
赛索斯: 'Sethos,塞索斯,塞索思,赛索思',
克洛琳德: 'Clorinde,琳德,科洛琳德,克洛林德,克罗林德,苹果姐',
艾梅莉埃: 'Emilie,调香师,艾梅,香水设计师,现场清理人'
艾梅莉埃: 'Emilie,调香师,艾梅,香水设计师,现场清理人',
// 5.0
卡齐娜:'Kachina,冲天钻钻',
基尼奇:'Kinich',
玛拉妮:'Mualani,鲨鱼妹,海豹妹,海豹'
}

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@ -1520,6 +1520,60 @@
"q": 5
}
},
"10000100": {
"id": 10000100,
"name": "卡齐娜",
"abbr": "卡齐娜",
"star": 4,
"elem": "geo",
"weapon": "polearm",
"talentId": {
"11001": "a",
"11002": "e",
"11005": "q"
},
"talentCons": {
"a": 0,
"e": 3,
"q": 5
}
},
"10000101": {
"id": 10000101,
"name": "基尼奇",
"abbr": "基尼奇",
"star": 5,
"elem": "dendro",
"weapon": "claymore",
"talentId": {
"11011": "a",
"11012": "e",
"11015": "q"
},
"talentCons": {
"a": 0,
"e": 3,
"q": 5
}
},
"10000102": {
"id": 10000102,
"name": "玛拉妮",
"abbr": "玛拉妮",
"star": 5,
"elem": "hydro",
"weapon": "catalyst",
"talentId": {
"30000": "a",
"30002": "e",
"30007": "q"
},
"talentCons": {
"a": 0,
"e": 3,
"q": 5
}
},
"20000000": {
"id": 20000000,
"name": "旅行者",

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@ -26,6 +26,8 @@ export const wifeCfg = {
'柯莱, 多莉, 妮露, 坎蒂丝, 迪希雅, 莱依拉, 珐露珊, 绮良良',
// 4.0
'琳妮特, 夏洛蒂, 芙宁娜, 夏沃蕾, 娜维娅, 闲云, 千织, 仆人, 克洛琳德',
// 5.0
'玛拉妮',
// 自定义
'女士, 萍姥姥, 归终, 伐难, 应达, 少女, 天理, 木偶'
].join(','),
@ -39,11 +41,13 @@ export const wifeCfg = {
'提纳里, 流浪者, 赛诺, 卡维, 艾尔海森, 米卡, 白术',
// 4.0
'林尼, 菲米尼, 莱欧斯利, 那维莱特, 嘉明, 塞索斯',
// 5.0
'基尼奇',
// 自定义
'富人, 博士, 丑角, 公鸡, 队长, 戴因'
].join(','),
daughter: '可莉, 七七, 迪奥娜, 早柚, 派蒙, 瑶瑶, 纳西妲, 希格雯',
daughter: '可莉, 七七, 迪奥娜, 早柚, 派蒙, 瑶瑶, 纳西妲, 希格雯,卡齐娜',
son: ''
}

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@ -0,0 +1,954 @@
{
"id": 10000100,
"name": "卡齐娜",
"abbr": "卡齐娜",
"title": "斑金矿朴",
"star": 4,
"elem": "geo",
"allegiance": "纳茨卡延",
"weapon": "polearm",
"birth": "4-22",
"astro": "鼠兔座",
"desc": "纳茨卡延的年轻战士,受赐古名「乌沙博蒂」。善良执着的少女,在挫折中不断成长。",
"cncv": "静宸",
"jpcv": "久保百合花",
"costume": false,
"ver": 1,
"baseAttr": {
"hp": 11799,
"atk": 216.65,
"def": 792.41
},
"growAttr": {
"key": "dmg",
"value": 24
},
"talentId": {
"11001": "a",
"11002": "e",
"11005": "q"
},
"talentCons": {
"a": 0,
"e": 3,
"q": 5
},
"materials": {
"gem": "坚牢黄玉",
"boss": "过熟的火榴果",
"specialty": "青蜜莓",
"normal": "龙冠武士的金哨",
"talent": "「纷争」的哲学",
"weekly": "残火灯烛"
},
"talent": {
"a": {
"id": 10031,
"name": "普通攻击·嵴之啮咬",
"desc": [
"<h3>普通攻击</h3>",
"进行至多四段的连续枪击。",
"<h3>重击</h3>",
"消耗一定体力,向前方突进,对路径上的敌人造成伤害。",
"<h3>下落攻击</h3>",
"从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。"
],
"tables": [
{
"name": "一段伤害",
"unit": "",
"isSame": false,
"values": [
"49.4%",
"53.42%",
"57.44%",
"63.18%",
"67.2%",
"71.8%",
"78.12%",
"84.44%",
"90.76%",
"97.65%",
"104.54%",
"111.43%",
"118.33%",
"125.22%",
"132.11%"
]
},
{
"name": "二段伤害",
"unit": "",
"isSame": false,
"values": [
"27.57% + 30.63%",
"29.81% + 33.13%",
"32.06% + 35.62%",
"35.26% + 39.18%",
"37.51% + 41.67%",
"40.07% + 44.52%",
"43.6% + 48.44%",
"47.12% + 52.36%",
"50.65% + 56.28%",
"54.5% + 60.55%",
"58.34% + 64.83%",
"62.19% + 69.1%",
"66.04% + 73.38%",
"69.88% + 77.65%",
"73.73% + 81.92%"
]
},
{
"name": "三段伤害",
"unit": "",
"isSame": false,
"values": [
"70.43%",
"76.16%",
"81.89%",
"90.08%",
"95.81%",
"102.37%",
"111.37%",
"120.38%",
"129.39%",
"139.22%",
"149.04%",
"158.87%",
"168.7%",
"178.52%",
"188.35%"
]
},
{
"name": "四段伤害",
"unit": "",
"isSame": false,
"values": [
"77.44%",
"83.74%",
"90.04%",
"99.05%",
"105.35%",
"112.55%",
"122.46%",
"132.36%",
"142.27%",
"153.07%",
"163.88%",
"174.68%",
"185.49%",
"196.29%",
"207.1%"
]
},
{
"name": "重击伤害",
"unit": "",
"isSame": false,
"values": [
"112.66%",
"121.83%",
"131%",
"144.1%",
"153.27%",
"163.75%",
"178.16%",
"192.57%",
"206.98%",
"222.7%",
"238.42%",
"254.14%",
"269.86%",
"285.58%",
"301.3%"
]
},
{
"name": "重击体力消耗",
"unit": "",
"isSame": true,
"values": [
"25点",
"25点",
"25点",
"25点",
"25点",
"25点",
"25点",
"25点",
"25点",
"25点",
"25点",
"25点",
"25点",
"25点",
"25点"
]
},
{
"name": "下坠期间伤害",
"unit": "",
"isSame": false,
"values": [
"63.93%",
"69.14%",
"74.34%",
"81.77%",
"86.98%",
"92.93%",
"101.1%",
"109.28%",
"117.46%",
"126.38%",
"135.3%",
"144.22%",
"153.14%",
"162.06%",
"170.98%"
]
},
{
"name": "低空/高空坠地冲击伤害",
"unit": "",
"isSame": false,
"values": [
"127.84% / 159.68%",
"138.24% / 172.67%",
"148.65% / 185.67%",
"163.51% / 204.24%",
"173.92% / 217.23%",
"185.81% / 232.09%",
"202.16% / 252.51%",
"218.51% / 272.93%",
"234.86% / 293.36%",
"252.7% / 315.64%",
"270.54% / 337.92%",
"288.38% / 360.2%",
"306.22% / 382.48%",
"324.05% / 404.76%",
"341.89% / 427.04%"
]
}
]
},
"e": {
"id": 10032,
"name": "出击,冲天转转!",
"desc": [
"<h3>和超可靠的冲天转转一同战斗!</h3>",
"召唤「冲天转转」;长按施放时,卡齐娜将召唤并搭乘冲天转转。",
"施放后卡齐娜将获得60点夜魂值并进入夜魂加持状态。",
"<h3>夜魂加持·卡齐娜</h3>",
"冲天转转的各种行为将消耗夜魂值。",
"夜魂值耗尽时卡齐娜的夜魂加持将会结束。",
"<h3>冲天转转</h3>",
"能够独立存在,或是由卡齐娜搭乘操控。冲天转转存在时,卡齐娜的元素战技「出击,冲天转转!」将替换为搭乘或脱离冲天转转。",
"·冲天转转独立存在时,将间歇性冲击地面,基于卡齐娜的防御力,造成具有夜魂性质的岩元素范围伤害;",
"·卡齐娜搭乘冲天转转时,能操控冲天转转快速移动、攀爬,并在进行普通攻击时冲击地面,基于卡齐娜的防御力,造成具有夜魂性质的岩元素范围伤害。",
"冲天转转将在卡齐娜的夜魂加持结束时消失,被视为岩元素创造物;同时只能存在一个卡齐娜自己的冲天转转。",
"<i>「冲天转转」只是看着像陀螺,其实是能破开坚固岩石的钻头。</i>"
],
"tables": [
{
"name": "冲天转转搭乘伤害",
"unit": "防御力",
"isSame": false,
"values": [
"87.76%",
"94.34%",
"100.92%",
"109.7%",
"116.28%",
"122.86%",
"131.64%",
"140.42%",
"149.19%",
"157.97%",
"166.74%",
"175.52%",
"186.49%",
"197.46%",
"208.43%"
]
},
{
"name": "冲天转转独立伤害",
"unit": "防御力",
"isSame": false,
"values": [
"63.76%",
"68.54%",
"73.32%",
"79.7%",
"84.48%",
"89.26%",
"95.64%",
"102.02%",
"108.39%",
"114.77%",
"121.14%",
"127.52%",
"135.49%",
"143.46%",
"151.43%"
]
},
{
"name": "夜魂值上限",
"unit": "",
"isSame": true,
"values": [
"60点",
"60点",
"60点",
"60点",
"60点",
"60点",
"60点",
"60点",
"60点",
"60点",
"60点",
"60点",
"60点",
"60点",
"60点"
]
},
{
"name": "冷却时间",
"unit": "",
"isSame": true,
"values": [
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒"
]
}
]
},
"q": {
"id": 10039,
"name": "现在,认真时间!",
"desc": [
"冲击大地,基于卡齐娜的防御力造成岩元素范围伤害,并产生超级钻钻领域。",
"超级钻钻领域能提升冲天转转的攻击范围与搭乘冲天转转时的移动速度。",
"施放时,若场上存在卡齐娜自己的冲天转转,则将其召唤至身边。",
"<i>就像是紧张的人上台表演可以把观众想象成木偶,卡齐娜需要把对手想象成最好的宝石矿。可以带回家囤着那种。</i>"
],
"tables": [
{
"name": "技能伤害",
"unit": "防御力",
"isSame": false,
"values": [
"380.57%",
"413.66%",
"442.52%",
"481%",
"509.86%",
"538.72%",
"577.2%",
"615.68%",
"654.16%",
"692.64%",
"731.12%",
"769.6%",
"817.7%",
"865.8%",
"913.9%"
]
},
{
"name": "领域持续时间",
"unit": "",
"isSame": true,
"values": [
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒"
]
},
{
"name": "冷却时间",
"unit": "",
"isSame": true,
"values": [
"18秒",
"18秒",
"18秒",
"18秒",
"18秒",
"18秒",
"18秒",
"18秒",
"18秒",
"18秒",
"18秒",
"18秒",
"18秒",
"18秒",
"18秒"
]
},
{
"name": "元素能量",
"unit": "",
"isSame": true,
"values": [
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70"
]
}
]
}
},
"talentData": {
"a": {
"一段伤害": [
49.4,
53.42,
57.44,
63.18,
67.2,
71.8,
78.12,
84.44,
90.76,
97.65,
104.54,
111.43,
118.33,
125.22,
132.11
],
"二段伤害": [
58.2,
62.94,
67.68,
74.44,
79.18,
84.59,
92.03999999999999,
99.47999999999999,
106.93,
115.05,
123.17,
131.29,
139.42000000000002,
147.53,
155.65
],
"二段伤害2": [
[
27.57,
30.63
],
[
29.81,
33.13
],
[
32.06,
35.62
],
[
35.26,
39.18
],
[
37.51,
41.67
],
[
40.07,
44.52
],
[
43.6,
48.44
],
[
47.12,
52.36
],
[
50.65,
56.28
],
[
54.5,
60.55
],
[
58.34,
64.83
],
[
62.19,
69.1
],
[
66.04,
73.38
],
[
69.88,
77.65
],
[
73.73,
81.92
]
],
"三段伤害": [
70.43,
76.16,
81.89,
90.08,
95.81,
102.37,
111.37,
120.38,
129.39,
139.22,
149.04,
158.87,
168.7,
178.52,
188.35
],
"四段伤害": [
77.44,
83.74,
90.04,
99.05,
105.35,
112.55,
122.46,
132.36,
142.27,
153.07,
163.88,
174.68,
185.49,
196.29,
207.1
],
"重击伤害": [
112.66,
121.83,
131,
144.1,
153.27,
163.75,
178.16,
192.57,
206.98,
222.7,
238.42,
254.14,
269.86,
285.58,
301.3
],
"下坠期间伤害": [
63.93,
69.14,
74.34,
81.77,
86.98,
92.93,
101.1,
109.28,
117.46,
126.38,
135.3,
144.22,
153.14,
162.06,
170.98
],
"低空/高空坠地冲击伤害": [
[
127.84,
159.68
],
[
138.24,
172.67
],
[
148.65,
185.67
],
[
163.51,
204.24
],
[
173.92,
217.23
],
[
185.81,
232.09
],
[
202.16,
252.51
],
[
218.51,
272.93
],
[
234.86,
293.36
],
[
252.7,
315.64
],
[
270.54,
337.92
],
[
288.38,
360.2
],
[
306.22,
382.48
],
[
324.05,
404.76
],
[
341.89,
427.04
]
],
"低空/高空坠地冲击伤害2": [
[
127.84,
159.68
],
[
138.24,
172.67
],
[
148.65,
185.67
],
[
163.51,
204.24
],
[
173.92,
217.23
],
[
185.81,
232.09
],
[
202.16,
252.51
],
[
218.51,
272.93
],
[
234.86,
293.36
],
[
252.7,
315.64
],
[
270.54,
337.92
],
[
288.38,
360.2
],
[
306.22,
382.48
],
[
324.05,
404.76
],
[
341.89,
427.04
]
]
},
"e": {
"冲天转转搭乘伤害": [
87.76,
94.34,
100.92,
109.7,
116.28,
122.86,
131.64,
140.42,
149.19,
157.97,
166.74,
175.52,
186.49,
197.46,
208.43
],
"冲天转转独立伤害": [
63.76,
68.54,
73.32,
79.7,
84.48,
89.26,
95.64,
102.02,
108.39,
114.77,
121.14,
127.52,
135.49,
143.46,
151.43
]
},
"q": {
"技能伤害": [
380.57,
413.66,
442.52,
481,
509.86,
538.72,
577.2,
615.68,
654.16,
692.64,
731.12,
769.6,
817.7,
865.8,
913.9
]
}
},
"cons": {
"1": {
"name": "晶片,也是一种宝石",
"desc": [
"卡齐娜搭乘或脱离冲天转转时,将获取附近的结晶反应产生的晶片。",
"此外队伍中的角色获取晶片时将为卡齐娜恢复3点元素能量每5秒至多通过这种方式恢复一次元素能量。"
]
},
"2": {
"name": "不能少了…冲天转转",
"desc": [
"卡齐娜施放现在认真时间将恢复20点夜魂值若施放时场上没有卡齐娜自己的冲天转转则进入夜魂加持状态并召唤冲天转转。"
]
},
"3": {
"name": "改良型·平衡稳定器",
"desc": [
"出击冲天转转的技能等级提高3级。",
"至多提升至15级。"
]
},
"4": {
"name": "敌人越多,越要小心",
"desc": [
"现在认真时间的超级钻钻领域中存在的敌人数量为1/2/3/4名或更多时领域中的队伍中当前场上角色的防御力提升8%/12%/16%/20%。"
]
},
"5": {
"name": "迄今为止,所有收藏",
"desc": [
"现在认真时间的技能等级提高3级。",
"至多提升至15级。"
]
},
"6": {
"name": "这一次,我一定要赢",
"desc": [
"队伍中自己的当前场上角色的护盾因任何原因被替换或摧毁时卡齐娜将造成相当于她的防御力200%的岩元素范围伤害该效果5秒内至多触发一次。"
]
}
},
"passive": [
{
"name": "晶焰之祝",
"desc": [
"在纳塔存在燃素机制的区域时与部分采集物交互能恢复20点体力。此外在小地图上显示周围的纳塔区域特产的位置。"
]
},
{
"name": "夜域赐礼·团结炉心",
"desc": [
"在夜魂值耗竭后,卡齐娜将会转而消耗燃素来维持夜魂加持。",
"在纳塔存在燃素机制的区域时能够进行夜魂传递·卡齐娜。当前场上角色处于冲刺、攀爬或是特定天赋赋予的移动状态下或是位于一定高度的空中时切换卡齐娜登场时触发卡齐娜将进入夜魂加持状态搭乘冲天转转登场并获得30点夜魂值。自己的队伍每10秒能触发一次夜魂传递。",
"此外位于纳塔地区时卡齐娜搭乘冲天转转时攀爬消耗的体力降低90%。"
]
},
{
"name": "山的回声",
"desc": [
"队伍中的附近的角色触发「夜魂迸发」后卡齐娜的岩元素伤害加成提升20%持续12秒。"
]
},
{
"name": "坚岩之重",
"desc": [
"冲天转转造成的伤害提升提升值相当于卡齐娜的防御力的20%。"
]
}
],
"attr": {
"keys": [
"hpBase",
"atkBase",
"defBase",
"dmg"
],
"details": {
"1": [
989,
18.16,
66.44,
0
],
"20": [
2541,
46.66,
170.68,
0
],
"40": [
4914,
90.22,
330,
0
],
"50": [
6256,
114.87,
420.15,
6
],
"60": [
7773,
142.73,
522.04,
12
],
"70": [
9115,
167.35,
612.12,
12
],
"80": [
10457,
192,
702.26,
18
],
"90": [
11799,
216.65,
792.41,
24
],
"20+": [
3281,
60.23,
220.31,
0
],
"40+": [
5439,
99.86,
365.27,
6
],
"50+": [
6956,
127.72,
467.17,
12
],
"60+": [
8299,
152.37,
557.31,
12
],
"70+": [
9640,
177,
647.39,
18
],
"80+": [
10982,
201.64,
737.53,
24
]
}
}
}

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@ -0,0 +1,891 @@
{
"id": 10000102,
"name": "玛拉妮",
"abbr": "玛拉妮",
"title": "哗啦啦逐浪客",
"star": 5,
"elem": "hydro",
"allegiance": "梅兹特利",
"weapon": "catalyst",
"birth": "8-3",
"astro": "浪海豹座",
"desc": "纳塔远近闻名的向导,水上用品商店的经营者,精通各类水上运动的逐浪客。",
"cncv": "王晓彤",
"jpcv": "东山奈央",
"costume": false,
"ver": 1,
"baseAttr": {
"hp": 15185,
"atk": 181.78,
"def": 570.27
},
"growAttr": {
"key": "cpct",
"value": 19.2
},
"talentId": {
"30000": "a",
"30002": "e",
"30007": "q"
},
"talentCons": {
"a": 0,
"e": 3,
"q": 5
},
"materials": {
"gem": "涤净青金",
"boss": "受祝所缚之印",
"specialty": "浪沫羽鳃",
"normal": "龙冠武士的金哨",
"talent": "「角逐」的哲学",
"weekly": "无光质块"
},
"talent": {
"a": {
"id": 10231,
"name": "普通攻击·降温处理",
"desc": [
"<h3>普通攻击</h3>",
"进行至多三段攻击,造成水元素伤害。",
"<h3>重击</h3>",
"消耗一定体力,向空中击出坠落时会造成水元素范围伤害的水豚球。",
"<h3>下落攻击</h3>",
"凝聚水元素的力量,从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成水元素范围伤害。"
],
"tables": [
{
"name": "一段伤害",
"unit": "",
"isSame": false,
"values": [
"51.4%",
"55.25%",
"59.11%",
"64.25%",
"68.1%",
"71.95%",
"77.09%",
"82.23%",
"87.37%",
"92.51%",
"97.65%",
"102.79%",
"109.22%",
"115.64%",
"122.07%"
]
},
{
"name": "二段伤害",
"unit": "",
"isSame": false,
"values": [
"44.63%",
"47.97%",
"51.32%",
"55.78%",
"59.13%",
"62.48%",
"66.94%",
"71.4%",
"75.86%",
"80.33%",
"84.79%",
"89.25%",
"94.83%",
"100.41%",
"105.99%"
]
},
{
"name": "三段伤害",
"unit": "",
"isSame": false,
"values": [
"70.03%",
"75.29%",
"80.54%",
"87.54%",
"92.8%",
"98.05%",
"105.05%",
"112.06%",
"119.06%",
"126.06%",
"133.07%",
"140.07%",
"148.82%",
"157.58%",
"166.33%"
]
},
{
"name": "重击伤害",
"unit": "",
"isSame": false,
"values": [
"142.88%",
"153.6%",
"164.31%",
"178.6%",
"189.32%",
"200.03%",
"214.32%",
"228.61%",
"242.9%",
"257.18%",
"271.47%",
"285.76%",
"303.62%",
"321.48%",
"339.34%"
]
},
{
"name": "重击体力消耗",
"unit": "",
"isSame": true,
"values": [
"50点",
"50点",
"50点",
"50点",
"50点",
"50点",
"50点",
"50点",
"50点",
"50点",
"50点",
"50点",
"50点",
"50点",
"50点"
]
},
{
"name": "下坠期间伤害",
"unit": "",
"isSame": false,
"values": [
"56.83%",
"61.45%",
"66.08%",
"72.69%",
"77.31%",
"82.6%",
"89.87%",
"97.14%",
"104.41%",
"112.34%",
"120.27%",
"128.2%",
"136.12%",
"144.05%",
"151.98%"
]
},
{
"name": "低空/高空坠地冲击伤害",
"unit": "",
"isSame": false,
"values": [
"113.63% / 141.93%",
"122.88% / 153.49%",
"132.13% / 165.04%",
"145.35% / 181.54%",
"154.59% / 193.1%",
"165.17% / 206.3%",
"179.7% / 224.45%",
"194.23% / 242.61%",
"208.77% / 260.76%",
"224.62% / 280.57%",
"240.48% / 300.37%",
"256.34% / 320.18%",
"272.19% / 339.98%",
"288.05% / 359.79%",
"303.9% / 379.59%"
]
}
]
},
"e": {
"id": 10232,
"name": "踏鲨破浪",
"desc": [
"以驾驭速度与水潮的心得,随时随地进入冲浪的架势。",
"施放后玛拉妮将获得60点夜魂值并进入夜魂加持状态。",
"<h3>夜魂加持·玛拉妮</h3>",
"持续消耗夜魂值。夜魂值耗尽时,或是再次施放时,玛拉妮的夜魂加持将会结束。夜魂加持状态具有如下特性:",
"·搭乘鲨鲨冲浪板,提升玛拉妮的移动速度与抗打断能力。玛拉妮在这种状态下能在水面与液态燃素上移动,并免疫液态燃素的伤害;",
"·进行普通攻击时,将转为进行鲨鲨撕咬,基于玛拉妮的生命值上限造成具有夜魂性质的水元素伤害。鲨鲨撕咬能够在空中进行,造成的伤害被视为普通攻击伤害;",
"·在这种状态下接触敌人时玛拉妮对敌人施加猎物标记并获得1层浪势充能浪势充能至多叠加3层每0.7秒至多通过同一个敌人获得1层。",
"<h3>浪势充能与猎物标记</h3>",
"进行鲨鲨撕咬时玛拉妮将依据浪势充能的层数提高造成的伤害拥有3层浪势充能时玛拉妮的鲨鲨撕咬将转为巨浪鲨鲨撕咬造成的伤害进一步提升并在命中敌人时清除浪势充能。",
"鲨鲨撕咬命中敌人时将移除其猎物标记并向附近至多5名处于猎物标记标记状态下的敌人发射鲨鲨飞弹造成相当于此次鲨鲨撕咬的伤害并清除这些敌人的猎物标记此次鲨鲨撕咬与鲨鲨飞弹的目标敌人超过1名时造成的伤害将会降低至多在达到3名敌人时造成原本72%的伤害。",
"<i>首先鲨鲨不只是一个冲浪板,它还是淡水鲨。其次,它也不是真的要吃,只是真的会咬。</i>"
],
"tables": [
{
"name": "鲨鲨撕咬基础伤害",
"unit": "生命值上限",
"isSame": false,
"values": [
"8.68%",
"9.33%",
"9.98%",
"10.85%",
"11.5%",
"12.15%",
"13.02%",
"13.89%",
"14.76%",
"15.62%",
"16.49%",
"17.36%",
"18.45%",
"19.53%",
"20.62%"
]
},
{
"name": "浪势充能伤害提升",
"unit": " / 层",
"isSame": false,
"values": [
"4.34%生命值上限",
"4.67%生命值上限",
"4.99%生命值上限",
"5.43%生命值上限",
"5.75%生命值上限",
"6.08%生命值上限",
"6.51%生命值上限",
"6.94%生命值上限",
"7.38%生命值上限",
"7.81%生命值上限",
"8.25%生命值上限",
"8.68%生命值上限",
"9.22%生命值上限",
"9.77%生命值上限",
"10.31%生命值上限"
]
},
{
"name": "巨浪鲨鲨撕咬伤害额外提升",
"unit": "生命值上限",
"isSame": false,
"values": [
"21.7%",
"23.33%",
"24.96%",
"27.13%",
"28.75%",
"30.38%",
"32.55%",
"34.72%",
"36.89%",
"39.06%",
"41.23%",
"43.4%",
"46.11%",
"48.83%",
"51.54%"
]
},
{
"name": "鲨鲨撕咬冷却时间",
"unit": "",
"isSame": true,
"values": [
"1.8秒",
"1.8秒",
"1.8秒",
"1.8秒",
"1.8秒",
"1.8秒",
"1.8秒",
"1.8秒",
"1.8秒",
"1.8秒",
"1.8秒",
"1.8秒",
"1.8秒",
"1.8秒",
"1.8秒"
]
},
{
"name": "夜魂值上限",
"unit": "",
"isSame": true,
"values": [
"60点",
"60点",
"60点",
"60点",
"60点",
"60点",
"60点",
"60点",
"60点",
"60点",
"60点",
"60点",
"60点",
"60点",
"60点"
]
},
{
"name": "冷却时间",
"unit": "",
"isSame": true,
"values": [
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒"
]
}
]
},
"q": {
"id": 10239,
"name": "爆瀑飞弹",
"desc": [
"发射能追踪敌人的特大号鲨鲨导弹,基于玛拉妮的生命值上限造成具有夜魂性质的水元素范围伤害。",
"<i>玛拉妮之所以把鲨鲨导弹叫这个名字,是因为里面有水有火,听起来很温泉。</i>"
],
"tables": [
{
"name": "技能伤害",
"unit": "生命值上限",
"isSame": false,
"values": [
"58.44%",
"62.82%",
"67.21%",
"73.05%",
"77.43%",
"81.81%",
"87.66%",
"93.5%",
"99.35%",
"105.19%",
"111.03%",
"116.88%",
"124.18%",
"131.49%",
"138.79%"
]
},
{
"name": "冷却时间",
"unit": "",
"isSame": true,
"values": [
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒"
]
},
{
"name": "元素能量",
"unit": "",
"isSame": true,
"values": [
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60"
]
}
]
}
},
"talentData": {
"a": {
"一段伤害": [
51.4,
55.25,
59.11,
64.25,
68.1,
71.95,
77.09,
82.23,
87.37,
92.51,
97.65,
102.79,
109.22,
115.64,
122.07
],
"二段伤害": [
44.63,
47.97,
51.32,
55.78,
59.13,
62.48,
66.94,
71.4,
75.86,
80.33,
84.79,
89.25,
94.83,
100.41,
105.99
],
"三段伤害": [
70.03,
75.29,
80.54,
87.54,
92.8,
98.05,
105.05,
112.06,
119.06,
126.06,
133.07,
140.07,
148.82,
157.58,
166.33
],
"重击伤害": [
142.88,
153.6,
164.31,
178.6,
189.32,
200.03,
214.32,
228.61,
242.9,
257.18,
271.47,
285.76,
303.62,
321.48,
339.34
],
"下坠期间伤害": [
56.83,
61.45,
66.08,
72.69,
77.31,
82.6,
89.87,
97.14,
104.41,
112.34,
120.27,
128.2,
136.12,
144.05,
151.98
],
"低空/高空坠地冲击伤害": [
[
113.63,
141.93
],
[
122.88,
153.49
],
[
132.13,
165.04
],
[
145.35,
181.54
],
[
154.59,
193.1
],
[
165.17,
206.3
],
[
179.7,
224.45
],
[
194.23,
242.61
],
[
208.77,
260.76
],
[
224.62,
280.57
],
[
240.48,
300.37
],
[
256.34,
320.18
],
[
272.19,
339.98
],
[
288.05,
359.79
],
[
303.9,
379.59
]
],
"低空/高空坠地冲击伤害2": [
[
113.63,
141.93
],
[
122.88,
153.49
],
[
132.13,
165.04
],
[
145.35,
181.54
],
[
154.59,
193.1
],
[
165.17,
206.3
],
[
179.7,
224.45
],
[
194.23,
242.61
],
[
208.77,
260.76
],
[
224.62,
280.57
],
[
240.48,
300.37
],
[
256.34,
320.18
],
[
272.19,
339.98
],
[
288.05,
359.79
],
[
303.9,
379.59
]
]
},
"e": {
"鲨鲨撕咬基础伤害": [
8.68,
9.33,
9.98,
10.85,
11.5,
12.15,
13.02,
13.89,
14.76,
15.62,
16.49,
17.36,
18.45,
19.53,
20.62
],
"浪势充能伤害提升": [
4.34,
4.67,
4.99,
5.43,
5.75,
6.08,
6.51,
6.94,
7.38,
7.81,
8.25,
8.68,
9.22,
9.77,
10.31
],
"巨浪鲨鲨撕咬伤害额外提升": [
21.7,
23.33,
24.96,
27.13,
28.75,
30.38,
32.55,
34.72,
36.89,
39.06,
41.23,
43.4,
46.11,
48.83,
51.54
]
},
"q": {
"技能伤害": [
58.44,
62.82,
67.21,
73.05,
77.43,
81.81,
87.66,
93.5,
99.35,
105.19,
111.03,
116.88,
124.18,
131.49,
138.79
]
}
},
"cons": {
"1": {
"name": "悠闲的「梅兹特利」…",
"desc": [
"进入夜魂加持状态后的第一次巨浪鲨鲨撕咬及它所触发的鲨鲨飞弹造成的伤害提升提升值相当于玛拉妮生命值上限的66%。此次伤害提升遵循踏鲨破浪的伤害衰减规则。",
"此外不处于战斗状态下时玛拉妮的夜魂加持状态消耗的夜魂值与燃素降低30%。"
]
},
"2": {
"name": "全力以赴玛拉妮!",
"desc": [
"进入夜魂加持状态时玛拉妮获得2层踏鲨破浪的浪势充能玛拉妮获得豚豚球时获得1层浪势充能。",
"此外玛拉妮在一次夜魂加持期间获得2个豚豚球的2秒内额外恢复12点夜魂值。该效果需要解锁固有天赋「耐热型淡水豚豚」。"
]
},
"3": {
"name": "在欢乐海上冲浪",
"desc": [
"<h3>踏鲨破浪的技能等级提高3级。</h3>",
"至多提升至15级。"
]
},
"4": {
"name": "鲨鲨主食是豚豚。",
"desc": [
"获得豚豚球时玛拉妮恢复8点元素能量该效果需要解锁固有天赋「耐热型淡水豚豚」。",
"此外爆瀑飞弹造成的伤害提升75%。"
]
},
"5": {
"name": "同款冲浪板有售!",
"desc": [
"<h3>爆瀑飞弹的技能等级提高3级。</h3>",
"至多提升至15级。"
]
},
"6": {
"name": "「流泉之众」的精神",
"desc": [
"对命之座「悠闲的「梅兹特利」…」的伤害提升效果,移除原本每次夜魂加持只能触发一次的限制。"
]
}
},
"passive": [
{
"name": "要诀是保持笑容!",
"desc": [
"在纳塔存在燃素机制的区域时与部分采集物交互能够恢复15点燃素。此外在小地图上显示周围的纳塔区域特产的位置。"
]
},
{
"name": "夜域赐礼·波涛顶底",
"desc": [
"在夜魂值耗竭后,玛拉妮将会转而消耗燃素来维持夜魂加持。",
"在纳塔存在燃素机制的区域时能够进行夜魂传递·玛拉妮。当前场上角色处于冲刺、游泳或是特定天赋赋予的移动状态下或是位于一定高度的空中时切换玛拉妮登场时触发玛拉妮将进入夜魂加持状态并获得40点夜魂值。自己的队伍每10秒能触发一次夜魂传递。",
"此外玛拉妮在夜魂加持状态下在水面与液态燃素上移动时在纳塔地区时消耗的夜魂值或燃素降低75%在纳塔地区外消耗的夜魂值降低35%。"
]
},
{
"name": "耐热型淡水豚豚",
"desc": [
"巨浪鲨鲨撕咬命中敌人时将在附近产生一个豚豚球。获得豚豚球时玛拉妮自己将恢复20点夜魂值。一次夜魂加持期间至多通过这种方式产生2个豚豚球。"
]
},
{
"name": "纳塔最好的向导",
"desc": [
"队伍中的附近的角色触发「夜魂迸发」后玛拉妮将获得一层持续20秒、至多叠加3层的逐浪心得。施放爆瀑飞弹时玛拉妮将清除所有逐浪心得并基于清除的层数基于生命值上限的15%/30%/45%提高本次爆瀑飞弹造成的伤害。"
]
}
],
"attr": {
"keys": [
"hpBase",
"atkBase",
"defBase",
"cpct"
],
"details": {
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0
],
"20": [
3066,
36.71,
115.16,
0
],
"40": [
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73.08,
229.27,
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],
"50": [
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294.89,
4.8
],
"60": [
9850,
117.92,
369.93,
9.6
],
"70": [
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139.08,
436.31,
9.6
],
"80": [
13397,
160.38,
503.13,
14.4
],
"90": [
15185,
181.78,
570.27,
19.2
],
"20+": [
4080,
48.84,
153.22,
0
],
"40+": [
6825,
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256.31,
4.8
],
"50+": [
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105.49,
330.95,
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],
"60+": [
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396.98,
9.6
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"70+": [
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"80+": [
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530.18,
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}
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View File

@ -2611,5 +2611,345 @@
"name": "丝织之羽",
"type": "weekly",
"star": 5
},
"受祝所缚之印": {
"id": "n113064",
"name": "受祝所缚之印",
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},
"浪沫羽鳃": {
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},
"龙冠武士的金哨": {
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"name": "龙冠武士的金哨",
"type": "normal",
"star": 3,
"items": {
"卫从的木哨": {
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"name": "卫从的木哨",
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},
"战士的铁哨": {
"id": 112105,
"name": "战士的铁哨",
"type": "normal",
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},
"龙冠武士的金哨": {
"id": 112106,
"name": "龙冠武士的金哨",
"type": "normal",
"star": 3
}
}
},
"「角逐」的哲学": {
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"name": "「角逐」的哲学",
"type": "talent",
"star": 4,
"items": {
"「角逐」的教导": {
"id": "n104347",
"name": "「角逐」的教导",
"type": "talent",
"star": 2
},
"「角逐」的指引": {
"id": "n104348",
"name": "「角逐」的指引",
"type": "talent",
"star": 3
},
"「角逐」的哲学": {
"id": "n104349",
"name": "「角逐」的哲学",
"type": "talent",
"star": 4
}
}
},
"过熟的火榴果": {
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"name": "过熟的火榴果",
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},
"肉龙掌": {
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"name": "老练的坚齿",
"type": "normal",
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},
"横行霸者的利齿": {
"id": 112103,
"name": "横行霸者的利齿",
"type": "normal",
"star": 3
}
}
},
"「焚燔」的哲学": {
"id": "n104352",
"name": "「焚燔」的哲学",
"type": "talent",
"star": 4,
"items": {
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},
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"name": "「焚燔」的指引",
"type": "talent",
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},
"「焚燔」的哲学": {
"id": "n104352",
"name": "「焚燔」的哲学",
"type": "talent",
"star": 4
}
}
},
"否定裁断": {
"id": "n113062",
"name": "否定裁断",
"type": "weekly",
"star": 5
},
"青蜜莓": {
"id": "n101249",
"name": "青蜜莓",
"type": "specialty",
"star": 1
},
"「纷争」的哲学": {
"id": "n104355",
"name": "「纷争」的哲学",
"type": "talent",
"star": 4,
"items": {
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"id": "n104353",
"name": "「纷争」的教导",
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},
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"name": "「纷争」的指引",
"type": "talent",
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},
"「纷争」的哲学": {
"id": "n104355",
"name": "「纷争」的哲学",
"type": "talent",
"star": 4
}
}
},
"神合秘烟的启示": {
"id": 114072,
"name": "神合秘烟的启示",
"type": "weapon",
"star": 5,
"items": {
"神合秘烟的思绪": {
"id": 114069,
"name": "神合秘烟的思绪",
"type": "weapon",
"star": 2
},
"神合秘烟的预感": {
"id": 114070,
"name": "神合秘烟的预感",
"type": "weapon",
"star": 3
},
"神合秘烟的征兆": {
"id": 114071,
"name": "神合秘烟的征兆",
"type": "weapon",
"star": 4
},
"神合秘烟的启示": {
"id": 114072,
"name": "神合秘烟的启示",
"type": "weapon",
"star": 5
}
}
},
"贡祭炽心的荣膺": {
"id": 114064,
"name": "贡祭炽心的荣膺",
"type": "weapon",
"star": 5,
"items": {
"贡祭炽心的惶恐": {
"id": 114061,
"name": "贡祭炽心的惶恐",
"type": "weapon",
"star": 2
},
"贡祭炽心的踌躇": {
"id": 114062,
"name": "贡祭炽心的踌躇",
"type": "weapon",
"star": 3
},
"贡祭炽心的决绝": {
"id": 114063,
"name": "贡祭炽心的决绝",
"type": "weapon",
"star": 4
},
"贡祭炽心的荣膺": {
"id": 114064,
"name": "贡祭炽心的荣膺",
"type": "weapon",
"star": 5
}
}
},
"聚燃的游像眼": {
"id": 112112,
"name": "聚燃的游像眼",
"type": "monster",
"star": 4,
"items": {
"聚燃的石块": {
"id": 112110,
"name": "聚燃的石块",
"type": "monster",
"star": 2
},
"聚燃的命种": {
"id": 112111,
"name": "聚燃的命种",
"type": "monster",
"star": 3
},
"聚燃的游像眼": {
"id": 112112,
"name": "聚燃的游像眼",
"type": "monster",
"star": 4
}
}
},
"谵妄圣主的神面": {
"id": 114068,
"name": "谵妄圣主的神面",
"type": "weapon",
"star": 5,
"items": {
"谵妄圣主的朽败": {
"id": 114065,
"name": "谵妄圣主的朽败",
"type": "weapon",
"star": 2
},
"谵妄圣主的余哀": {
"id": 114066,
"name": "谵妄圣主的余哀",
"type": "weapon",
"star": 3
},
"谵妄圣主的容光": {
"id": 114067,
"name": "谵妄圣主的容光",
"type": "weapon",
"star": 4
},
"谵妄圣主的神面": {
"id": 114068,
"name": "谵妄圣主的神面",
"type": "weapon",
"star": 5
}
}
},
"秘源真芯": {
"id": 112115,
"name": "秘源真芯",
"type": "monster",
"star": 4,
"items": {
"秘源轴": {
"id": 112113,
"name": "秘源轴",
"type": "monster",
"star": 2
},
"秘源机鞘": {
"id": 112114,
"name": "秘源机鞘",
"type": "monster",
"star": 3
},
"秘源真芯": {
"id": 112115,
"name": "秘源真芯",
"type": "monster",
"star": 4
}
}
},
"意志巡游的符像": {
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"name": "意志巡游的符像",
"type": "monster",
"star": 4,
"items": {
"意志破碎的残片": {
"id": 112107,
"name": "意志破碎的残片",
"type": "monster",
"star": 2
},
"意志明晰的寄偶": {
"id": 112108,
"name": "意志明晰的寄偶",
"type": "monster",
"star": 3
},
"意志巡游的符像": {
"id": 112109,
"name": "意志巡游的符像",
"type": "monster",
"star": 4
}
}
}
}

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