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fix: 补充artis-mark.js中遗漏的角色 (#655)
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* 如character/${name}/artis.js下有角色自定义规则优先使用自定义
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* 如character/${name}/artis.js下有角色自定义规则优先使用自定义
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*/
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*/
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export const usefulAttr = {
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export const usefulAttr = {
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芭芭拉: { hp: 100, atk: 50, cpct: 50, cdmg: 50, dmg: 80, recharge: 55, heal: 100 },
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甘雨: { atk: 75, cpct: 100, cdmg: 100, mastery: 75, dmg: 100 },
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雷电将军: { atk: 75, cpct: 100, cdmg: 100, mastery: 0, dmg: 75, recharge: 90 },
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神里绫人: { hp: 50, atk: 75, def: 0, cpct: 100, cdmg: 100, mastery: 0, dmg: 100, phy: 0, recharge: 30, heal: 0 },
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神里绫人: { hp: 50, atk: 75, def: 0, cpct: 100, cdmg: 100, mastery: 0, dmg: 100, phy: 0, recharge: 30, heal: 0 },
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八重神子: { hp: 0, atk: 75, def: 0, cpct: 100, cdmg: 100, mastery: 75, dmg: 100, phy: 0, recharge: 55, heal: 0 },
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八重神子: { hp: 0, atk: 75, def: 0, cpct: 100, cdmg: 100, mastery: 75, dmg: 100, phy: 0, recharge: 55, heal: 0 },
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申鹤: { hp: 0, atk: 100, def: 0, cpct: 100, cdmg: 100, mastery: 0, dmg: 100, phy: 0, recharge: 55, heal: 0 },
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申鹤: { hp: 0, atk: 100, def: 0, cpct: 100, cdmg: 100, mastery: 0, dmg: 100, phy: 0, recharge: 55, heal: 0 },
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