diff --git a/apps/character.js b/apps/character.js index 95961aa8..5b3c97d6 100644 --- a/apps/character.js +++ b/apps/character.js @@ -4,6 +4,7 @@ import lodash from "lodash"; import { Character } from "../components/models.js" import fs from "fs"; import sizeOf from "image-size"; +import { wifeData } from "../../../config/genshin/roleId.js"; let getUrl, getServer; @@ -12,10 +13,39 @@ let nameID = ""; let genshin = {}; await init(); +const relationMap = { + wife: { + keyword: "老婆,媳妇,妻子,娘子".split(","), + type: 0 + }, + husband: { + keyword: "老公,丈夫,夫君,郎君".split(","), + type: 1 + }, + gf: { + keyword: "女朋友,女友,女神".split(","), + type: 0 + }, + bf: { + keyword: "男朋友,男友,男神".split(","), + type: 1 + }, + daughter: { + keyword: "女儿".split(","), + type: 2 + }, + son: { + keyword: "儿子".split(","), + type: 3 + } +} + +const relation = lodash.flatMap(relationMap, (d) => d.keyword); +export const wifeReg = `^#*\\s*(${relation.join("|")})\\s*(设置|选择|指定|列表|查询|列表|是|是谁|照片|相片|写真|图像)?\\s*([^\\d]*)\\s*(\\d*)$`; + export async function init(isUpdate = false) { let _path = "file://" + process.cwd(); let version = isUpdate ? new Date().getTime() : 0; - genshin = await import(_path + `/config/genshin/roleId.js?version=${version}`); nameID = ""; } @@ -31,123 +61,204 @@ export async function character(e, { render, User }) { if (!char) { return false; } - - let MysApi = await e.getMysApi({ - auth: "all", - target: "uid", - cookieType: "all", - actionName: "查询角色详情" - }); - - if (!MysApi) { - return true; - } - - let roleId = char.id, uid = e.targetUser.uid; - - let charData = await MysApi.getCharacter(); - if (!charData) return true; - - - let avatars = charData.avatars; - let length = avatars.length; - - avatars = lodash.keyBy(avatars, "id"); - - if (roleId == 20000000) { - - if (avatars["10000005"]) { - roleId = 10000005; - } - if (avatars["10000007"]) { - roleId = 10000007; - } - } - char.roleId = roleId; - - if (!avatars[roleId]) { - let name = lodash.truncate(e.sender.card, { length: 8 }); - if (length > 8) { - e.reply([segment.at(e.user_id, name), `\n没有${e.msg}`]); - } else { - e.reply([segment.at(e.user_id, name), "\n请先在米游社展示该角色"]); - } - return true; - } - let avatar = avatars[roleId]; - - renderAvatar(e, avatar, MysApi, render); - - return true; //事件结束不再往下 + return renderAvatar(e, char.name, render); } + //#老婆 export async function wife(e, { render, User }) { - let msg = e.msg; - if (!msg) { - return; - } + let msg = e.msg || ""; + msg = msg.replace(/#|\w/g, ""); + if (!msg) return false; + + let msgRet = (new RegExp(wifeReg)).exec(msg); + + if (!msgRet) return false; + + let target = msgRet[1], + action = msgRet[2] || "卡片", + actionParam = msgRet[3] || ""; + + let targetCfg = lodash.find(relationMap, (cfg, key) => { + cfg.key = key; + return cfg.keyword.includes(target); + }); + if (!targetCfg) return true; + + let avatarList = [], avatar = {}, wifeList = []; let MysApi = await e.getMysApi({ auth: "all", - target: "uid", + target: "all", cookieType: "all", actionName: "查询信息" }); - if (!MysApi) return true; + let selfUser = MysApi.selfUser; - msg = msg.replace(/#|\w/g, ""); - let i = 0; - if (["老婆", "媳妇", "妻子", "娘子", "女朋友", "女友", "女神"].includes(msg)) { - i = 0; - } else if (["老公", "丈夫", "夫君", "郎君", "男朋友", "男友", "男神"].includes(msg)) { - i = 1; - } else if (["女儿"].includes(msg)) { - i = 2; - } else if (["儿子"].includes(msg)) { - e.reply("暂无正太角色"); - return true; - } else { - return true; + switch (action) { + case "卡片": + case "照片": + case "相片": + case "图片": + case "写真": + // 展示老婆卡片 + + // 如果选择过,则进行展示 + wifeList = await selfUser.getCfg(`wife.${targetCfg.key}`, []); + let renderType = action === "卡片" ? "card" : "photo"; + // 存在设置 + if (wifeList && wifeList.length > 0) { + if (wifeList[0] === "随机") { + // 如果选择为全部,则从列表中随机选择一个 + avatarList = await getAvatarList(e, targetCfg.type, MysApi); + let avatar = lodash.sample(avatarList); + return renderAvatar(e, avatar, render, renderType); + } else { + // 如果指定过,则展示指定角色 + return renderAvatar(e, lodash.sample(wifeList), render, renderType); + } + } else { + // 如果未指定过,则从列表中排序并随机选择前5个 + avatarList = await getAvatarList(e, targetCfg.type, MysApi); + avatar = lodash.sample(avatarList.slice(0, 5)); + return renderAvatar(e, avatar, render, renderType); + } + break; + case "设置": + case "选择": + case "挑选": + case "指定": + let selfMysUser = await MysApi.selfUser.getMysUser(); + if (!selfMysUser || selfMysUser.uid !== MysApi.targetUser.uid) { + e.reply("只能指定自己的哦~"); + return true; + } + // 选择老婆 + actionParam = actionParam.replaceAll(",", ","); + wifeList = actionParam.split(","); + let addRet = []; + if (lodash.intersection(["全部", "任意", "随机", "全都要"], wifeList).length > 0) { + addRet = ['随机']; + } else { + wifeList = lodash.map(wifeList, (name) => { + let char = Character.get(name); + if (char) { + return char.name; + } + }); + wifeList = lodash.filter(lodash.uniq(wifeList), (d) => !!d); + avatarList = await getAvatarList(e, targetCfg.type, MysApi); + avatarList = lodash.map(avatarList, (avatar) => avatar.name); + avatarList = lodash.filter(avatarList, (d) => !!d); + addRet = lodash.intersection(avatarList, wifeList); + if (addRet.length === 0) { + e.reply("未能找到所指定的角色,请重新设置"); + return true; + } + } + await selfUser.setCfg(`wife.${targetCfg.key}`, addRet); + e.reply(`${targetCfg.keyword[0]}已经设置:${addRet.join(",")}`); + return true; + break; + case "列表": + case "是": + case "是谁": + // 查看当前选择老婆 + wifeList = await selfUser.getCfg(`wife.${targetCfg.key}`, []); + if (wifeList && wifeList.length > 0) { + e.reply(`你的${targetCfg.keyword[0]}是:${wifeList.join(",")}`); + } else { + e.reply(`尚未设置,回复#${targetCfg.keyword[0]}设置+角色名 来设置,如果设置多位请用逗号间隔`) + } + break; } + +} + +async function getAvatarList(e, type, MysApi) { let data = await MysApi.getCharacter(); - if (!data) return true; + if (!data) return false; let avatars = data.avatars; if (avatars.length <= 0) { - return true; + return false; } - let list = []; - for (let val of avatars) { - if (!genshin.wifeData[i].includes(Number(val.id))) { + if (!genshin.wifeData[type].includes(Number(val.id))) { continue; } if (val.rarity > 5) { val.rarity = 5; } - list.push(val); } if (list.length <= 0) { - return true; + return false; + } + let sortKey = "level,fetter,weapon_level,rarity,weapon_rarity,cons,weapon_affix_level"; + list = lodash.orderBy(list, sortKey, lodash.repeat("desc,", sortKey.length).split(",")); + return list; +} + +async function renderAvatar(e, avatar, render, renderType = "card") { + + // 如果传递的是名字,则获取 + if (typeof (avatar) === "string") { + let char = Character.get(avatar); + if (!char) { + return false; + } + let roleId = char.id; + let MysApi = await e.getMysApi({ + auth: "all", + target: "all", + cookieType: "all", + actionName: "查询信息" + }); + if (!MysApi) return true; + + let charData = await MysApi.getCharacter(); + if (!charData) return true; + + let avatars = charData.avatars; + let length = avatars.length; + + avatars = lodash.keyBy(avatars, "id"); + if (roleId == 20000000) { + + if (avatars["10000005"]) { + roleId = 10000005; + } + if (avatars["10000007"]) { + roleId = 10000007; + } + } + char.roleId = roleId; + + if (!avatars[roleId]) { + let name = lodash.truncate(e.sender.card, { length: 8 }); + if (length > 8) { + e.reply([segment.at(e.user_id, name), `\n没有${e.msg}`]); + } else { + e.reply([segment.at(e.user_id, name), "\n请先在米游社展示该角色"]); + } + return true; + } + avatar = avatars[roleId]; } - let sortKey = "level,fetter,weapon_level,rarity,weapon_rarity,cons,weapon_affix_level"; - list = lodash.orderBy(list, sortKey, lodash.repeat("desc,", sortKey.length).split(",")); - let avatar = lodash.sample(list.slice(0, 5)); - renderAvatar(e, avatar, MysApi, render); - return true; + return await renderCard(e, avatar, render, renderType); + } // 渲染角色卡片 -async function renderAvatar(e, avatar, MysApi, render) { - let talent = await getTalent(e, avatar, MysApi); +async function renderCard(e, avatar, render, renderType = "card") { + let talent = await getTalent(e, avatar); // 计算皇冠个数 let crownNum = lodash.filter(lodash.map(talent, (d) => d.level_original), (d) => d >= 10).length; @@ -155,32 +266,46 @@ async function renderAvatar(e, avatar, MysApi, render) { let char = Character.get(avatar.name); - //渲染图像 - let base64 = await render("miao-plugin", "character", { - _plugin: true, - save_id: uid, - uid: uid, - talent, - crownNum, - talentMap: { a: "普攻", e: "战技", q: "爆发" }, - bg: getCharacterImg(avatar.name), - ...getCharacterData(avatar), - ds: char.getData("name,id,title,desc"), - }, "png"); + let bg = getCharacterImg(avatar.name); - if (base64) { - e.reply(segment.image(`base64://${base64}`)); + if (renderType === "photo") { + e.reply(segment.image(process.cwd() + "/plugins/miao-plugin/resources/" + bg.img)); + } else { + //渲染图像 + let base64 = await render("character", "card", { + save_id: uid, + uid: uid, + talent, + crownNum, + talentMap: { a: "普攻", e: "战技", q: "爆发" }, + bg: getCharacterImg(avatar.name), + ...getCharacterData(avatar), + ds: char.getData("name,id,title,desc"), + }, "png"); + if (base64) { + e.reply(segment.image(`base64://${base64}`)); + } } + + return true; } //获取角色技能数据 -async function getTalent(e, avatars, MysApi) { +async function getTalent(e, avatars) { + + let MysApi = await e.getMysApi({ + auth: "all", + target: "all", + cookieType: "all", + actionName: "查询信息" + }); + if (!MysApi) return {}; let skill = {}; let skillRes = await MysApi.getAvatar(avatars.id); - if (skillRes&& skillRes.skill_list) { + if (skillRes && skillRes.skill_list) { skill.id = avatars.id; let skill_list = lodash.orderBy(skillRes.skill_list, ["id"], ["asc"]); @@ -196,7 +321,7 @@ async function getTalent(e, avatars, MysApi) { } if (val.max_level >= 10 && !skill.q) { skill.q = val; - continue; + } } if (avatars.actived_constellation_num >= 3) { @@ -293,7 +418,6 @@ function getCharacterData(avatars) { } function getCharacterImg(name) { - if (!fs.existsSync(`./plugins/miao-plugin/resources/characterImg/${name}/`)) { fs.mkdirSync(`./plugins/miao-plugin/resources/characterImg/${name}/`); } @@ -304,7 +428,7 @@ function getCharacterImg(name) { let img = lodash.sample(imgs); if (!img) { - name = "刻晴"; + name = "default"; img = "01.jpg"; } let ret = sizeOf(`./plugins/miao-plugin/resources/characterImg/${name}/${img}`); diff --git a/index.js b/index.js index 65bb1a7e..9b4d59ee 100644 --- a/index.js +++ b/index.js @@ -1,3 +1,9 @@ +import { character, wife, wifeReg } from "./apps/character.js"; +import { userStat, rebuildCookie, userStatus, userCacheRebuild, mysUserCk } from "./apps/admin.js"; + +export { character, userStat, rebuildCookie, wife, userStatus, userCacheRebuild, mysUserCk }; + + export const rule = { character: { prehash: true, @@ -7,7 +13,7 @@ export const rule = { }, wife: { prehash: true, - reg: "^#(老婆|妻子|媳妇|娘子|女朋友|女友|女神|老公|丈夫|夫君|郎君|男朋友|男友|男神|女儿|儿子)[ |0-9]*$", + reg: wifeReg, priority: 203, describe: "【#老婆,#老公,#女儿】角色详情", }, @@ -46,7 +52,3 @@ export const rule = { }; -import { character, wife } from "./apps/character.js"; -import { userStat, rebuildCookie, userStatus, userCacheRebuild, mysUserCk } from "./apps/admin.js"; - -export { character, userStat, rebuildCookie, wife, userStatus, userCacheRebuild, mysUserCk }; diff --git a/resources/character/character.css b/resources/character/card.css similarity index 100% rename from resources/character/character.css rename to resources/character/card.css diff --git a/resources/character/character.html b/resources/character/card.html similarity index 84% rename from resources/character/character.html rename to resources/character/card.html index 74a4641b..85357d99 100644 --- a/resources/character/character.html +++ b/resources/character/card.html @@ -3,7 +3,7 @@
- +Lv.{{weapon.level}}
{{weapon.affix_level}}
@@ -51,7 +51,7 @@