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支持戳一戳返回喵喵版角色卡片
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CHANGELOG.md
22
CHANGELOG.md
@ -1,27 +1,25 @@
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# 1.8.4
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# 1.8.5
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* 支持戳一戳返回喵喵版角色卡片
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* 需要使用喵喵分支Yunzai以支持此能力,如需切换可在Yunzai跟目录输入下方命令后更新重启
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* `git remote set-url origin https://gitee.com/yoimiya-kokomi/Yunzai-Bot`
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* 可通过`#喵喵设置` 关闭戳一戳
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* 增加鹿野院平藏的角色图片
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# 1.8.1~1.8.4
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* 新增`#上传深渊数据`命令
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* 可上传自己角色的深渊挑战数据及角色列表,不会上传其他信息
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* 上传数据用于`#角色持有率 #深渊出场率`等统计,可使统计更加及时准确
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* 数据统计及服务来自SG团队胡桃API
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* 新增角色 派蒙、瑶瑶、白术、伐难、应达、散兵、女士、萍儿 的角色配置及图片
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# 1.8.3
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* `#刻晴` 角色卡片功能升级
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* `#老婆设置刻晴,心海`不再检查是否具有角色或展示在米游社展柜
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* `#刻晴` 角色卡片优先使用面板数据进行展示,无面板数据时使用米游社数据
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* 在未能获取到角色数据时也会展示角色卡片
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* 角色卡片后续会进行样式升级,按需展示更多内容
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* 支持定义新角色及别名
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* 新增角色 派蒙、瑶瑶、白术、伐难、散兵 的角色配置及图片
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* 新增角色 派蒙、瑶瑶、白术、伐难、应达、散兵、女士、萍儿 的角色配置及图片
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* 自定义角色可使用`#派蒙` `#派蒙图片`触发图片查看,`#女儿设置派蒙`进行设置。后续会支持更多场景
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* 如需扩展可在喵喵config/character.js中定义
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* `#深渊出场率`增加楼层排序,以防止服务侧数据乱序导致顺序错乱
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* B服面板的天赋与皇冠信息现在可以正确的展示了
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# 1.8.1~1.8.2
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* `#喵喵帮助`增加对自定义配置文件的支持
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* 已有配置文件可更名为help-cfg.js,防止后续更新冲突,后续会支持更多配置项
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* 在默认配置中增加部分新帮助命令
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@ -13,6 +13,7 @@ let cfgMap = {
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"角色": "char.char",
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"面板": "char.profile-data",
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"老婆": "char.wife",
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"戳一戳": "char.poke",
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"小清新": "char.se",
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"查他人": "char.queryOther",
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"图鉴": "wiki.wiki",
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@ -90,6 +91,7 @@ export async function sysCfg(e, { render }) {
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chars: getStatus("char.char"),
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profile: getStatus("char.profile-data"),
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wife: getStatus("char.wife"),
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poke: getStatus("char.poke"),
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se: getStatus("char.se", false),
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other: getStatus("char.queryOther"),
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wiki: getStatus("wiki.wiki"),
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@ -18,7 +18,7 @@ export { getProfileAll, getProfile, profileHelp };
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export { profileArtisList } from "./character/profile-artis.js";
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// 老婆
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export { wife, wifeReg } from "./character/avatar-wife.js";
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export { wife, pokeWife, wifeReg } from "./character/avatar-wife.js";
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import { Character } from "../components/models.js";
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@ -95,7 +95,7 @@ async function renderCard(e, avatar, render, renderType = "card") {
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// 如果消息发送成功,就将message_id和图片路径存起来,1小时过期
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await redis.set(`miao:original-picture:${msgRes.message_id}`, bg.img, { EX: 3600 });
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}
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return msgRes;
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return true;
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}
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return true;
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}
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@ -37,15 +37,22 @@ export const wifeReg = `^#?\\s*(${relation.join("|")})\\s*(设置|选择|指定|
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export async function wife(e, { render, User }) {
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let msg = e.msg || "";
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if (!msg) return false;
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if (!msg && !e.isPoke) return false;
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if (Cfg.isDisable(e, "char.wife")) {
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if (e.isPoke) {
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if (Cfg.isDisable(e, "char.poke")) {
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return false;
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}
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} else if (Cfg.isDisable(e, "char.wife")) {
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return false;
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}
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let msgRet = (new RegExp(wifeReg)).exec(msg);
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if (!msgRet) return false;
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if (e.isPoke) {
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msgRet = [];
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} else if (!msgRet) {
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return false;
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}
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let target = msgRet[1],
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action = msgRet[2] || "卡片",
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actionParam = msgRet[3] || "";
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@ -58,7 +65,7 @@ export async function wife(e, { render, User }) {
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cfg.key = key;
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return cfg.keyword.includes(target);
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});
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if (!targetCfg) return true;
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if (!targetCfg && !e.isPoke) return true;
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let avatarList = [], avatar = {}, wifeList = [];
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@ -87,10 +94,11 @@ export async function wife(e, { render, User }) {
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// 展示老婆卡片
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// 如果选择过,则进行展示
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wifeList = await selfUser.getCfg(`wife.${targetCfg.key}`, []);
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let renderType = action === "卡片" ? "card" : "photo";
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if (!e.isPoke) {
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wifeList = await selfUser.getCfg(`wife.${targetCfg.key}`, []);
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// 存在设置
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if (wifeList && wifeList.length > 0 && isSelf) {
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if (wifeList && wifeList.length > 0 && isSelf && !e.isPoke) {
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if (wifeList[0] === "随机") {
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// 如果选择为全部,则从列表中随机选择一个
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avatarList = await getAvatarList(e, targetCfg.type, MysApi);
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@ -100,17 +108,24 @@ export async function wife(e, { render, User }) {
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// 如果指定过,则展示指定角色
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return renderAvatar(e, lodash.sample(wifeList), render, renderType);
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}
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} else {
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}
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}
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// 如果未指定过,则从列表中排序并随机选择前5个
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if (e.isPoke) {
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avatarList = await getAvatarList(e, false, MysApi);
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if (avatarList && avatarList.length > 0) {
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avatar = lodash.sample(avatarList);
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return await renderAvatar(e, avatar, render, renderType);
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}
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} else {
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avatarList = await getAvatarList(e, targetCfg.type, MysApi);
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if (avatarList && avatarList.length > 0) {
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avatar = lodash.sample(avatarList.slice(0, 5));
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return renderAvatar(e, avatar, render, renderType);
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} else {
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return await renderAvatar(e, avatar, render, renderType);
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}
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}
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e.reply(`在当前米游社公开展示的角色中未能找到适合展示的角色..`);
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return true;
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}
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}
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break;
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case "设置":
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case "选择":
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@ -168,3 +183,7 @@ export async function wife(e, { render, User }) {
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}
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return true;
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}
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export async function pokeWife(e, components) {
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return await wife(e, components);
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}
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5
index.js
5
index.js
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character,
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getProfile,
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wife,
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pokeWife,
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enemyLv,
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profileArtisList,
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getProfileAll,
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@ -63,6 +64,10 @@ let rule = {
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reg: wifeReg,
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describe: "【#角色】#老公 #老婆 查询",
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},
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pokeWife: {
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reg: "#poke#",
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describe: "【#角色】戳一戳",
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},
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getOriginalPicture: {
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reg: "^#?(获取|给我|我要|求|发|发下|发个|发一下)?原图(吧|呗)?$",
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describe: "【#原图】 回复角色卡片,可获取原图",
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{{@wife}}
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</div>
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</li>
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<li class="cfg-li">
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<div class="cfg-line">
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戳一戳卡片
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<span class="cfg-hint"> #喵喵设置戳一戳 + 开启/关闭</span>
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{{@poke}}
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</div>
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</li>
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<li class="cfg-li">
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<div class="cfg-line">
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允许查他人
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