调整部分角色的图像资源
@ -87,7 +87,7 @@ const CharId = {
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ds = lodash.trim(ds || '').toLowerCase()
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// 尝试使用元素起始匹配
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let em = CharId.matchElem(ds)
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if (em && aliasMap[em.name]) {
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if (em && aliasMap[em.name] && CharId.isTraveler(aliasMap[em.name])) {
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return ret(aliasMap[em.name], em.elem)
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}
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// 直接匹配
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Before Width: | Height: | Size: 29 KiB After Width: | Height: | Size: 36 KiB |
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 21 KiB |
Before Width: | Height: | Size: 29 KiB After Width: | Height: | Size: 35 KiB |
Before Width: | Height: | Size: 9.8 KiB After Width: | Height: | Size: 23 KiB |
Before Width: | Height: | Size: 29 KiB After Width: | Height: | Size: 35 KiB |
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 23 KiB |
@ -68,7 +68,7 @@ body {
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}
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.head-box .head-detail {
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position: absolute;
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left: 240px;
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left: 225px;
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top: 35px;
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width: 540px;
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font-size: 18px;
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@ -78,7 +78,7 @@ body {
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.head-detail {
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position: absolute;
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left: 240px;
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left: 225px;
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top: 35px;
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width: 540px;
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font-size: 18px;
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