* 增加林尼、琳妮特、菲米尼的角色信息,可通过#林尼天赋#林尼命座查看

This commit is contained in:
Kokomi 2023-07-06 08:37:28 +08:00
parent d157f8f729
commit 68db81a93c
45 changed files with 2005 additions and 6 deletions

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@ -1,18 +1,20 @@
# 2.4.2
# 2.4.3
* 星铁面板展示圣遗物评分,评分功能尚未完全完成,分值与样式不为最终版本
* 增加`#喵喵api`命令用于查看喵ApiToken的有效期
* 一些已知问题修复
* 增加林尼、琳妮特、菲米尼的角色信息,可通过`#林尼天赋`、`#林尼命座`查看
* 由于数据源差异,暂不支持图鉴及面板替换
# 2.4.1
# 2.4.1 ~ 2.4.2
* 初步支持星铁面板数据获取与展示
* 可使用`#星铁更新面板`来获取面板信息,通过`#希儿面板`来进行查看
* 星铁面板展示圣遗物评分,评分功能尚未完全完成,分值与样式不为最终版本
* 部分角色的伤害计算,以及圣遗物评分功能仍在补全中
* 请配合使用Miao-Yunzai 3.1.0可达到最佳效果
* Miao-Yunzai可使用`*`来代填`#星铁`前缀能区分游戏使用不同UID
* 其他Yunzai版本出现原神与星铁UID混淆情况为正常情况请手动切换UID或命令后附加UID查询
* 增加`#喵喵api`命令用于查看喵ApiToken的有效期
* 停用旧面板格式数据非AttrIDs格式的数据不会展示部分角色面板数据不展示是正常情况重新更新面板数据即可
* 一些已知问题修复
# 2.4.0

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@ -78,6 +78,12 @@ export const characters = {
10000081: ['卡维', '艾尔海森室友'],
10000082: ['白术', '长生'],
// 4.0
10000083: ['琳妮特', '林妮特', '林尼特', '琳尼特', '女魔术师'],
10000084: ['林尼', '林妮', '琳尼', '琳妮', '男魔术师', '魔术师'],
10000085: ['菲米尼', '非米尼'],
// 自定义角色
paimon: ['派蒙', '应急食物', '应急食品', '吉祥物', '宠物', '外置器官', '会说话的动物', '矮堇瓜', '飞行矮堇瓜', '最好的伙伴'],
nvshi: ['女士', '炽热的炎之魔女', '炎之魔女', '罗莎琳'],

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@ -31,7 +31,7 @@
</div>
<table class="talent-table cont-table">
<tr class="tr">
<td class="th">{{minLv}} {{maxLv}}</td>
<td class="th"></td>
{{each lvs lv idx}}
{{if idx+1 >= minLv && idx+1 <= maxLv }}
<td class="th lv">{{lv}}</td>

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@ -0,0 +1,34 @@
{
"id": 10000084,
"name": "林尼",
"abbr": "林尼",
"title": "惑光幻戏",
"star": 5,
"elem": "pyro",
"allegiance": "",
"weapon": "bow",
"birth": "1-1",
"astro": "",
"desc": "测试角色",
"cncv": "",
"jpcv": "",
"costume": false,
"source": "amber",
"ver": 1,
"baseAttr": {
"hp": 11021,
"atk": 318,
"def": 538
},
"growAttr": {
"key": "cpct",
"value": 24.2
},
"talentKey": {
"undefined": "q"
},
"talentCons": {
"e": 5,
"q": 5
}
}

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@ -0,0 +1,661 @@
{
"id": 10000084,
"name": "林尼",
"talent": {
"a": {
"name": "普通攻击·迫牌易位式",
"desc": [
"<h3>普通攻击</h3>",
"进行至多四段的连续弓箭射击。",
"<h3>下落攻击</h3>",
"从空中射出箭雨,并迅速下坠冲击地面,在落地时造成范围伤害。",
"<h3>重击</h3>",
"进行伤害更高、更为精准的瞄准射击。",
"瞄准时,火焰的力量会在箭矢上持续积聚,并随攻击发射出去。根据蓄力时间长短,能造成不同的效果:",
"·一段蓄力:射出附有火元素的箭矢,造成火元素伤害;",
"·二段蓄力:发射隐具魔术箭,造成火元素伤害,并在命中后,召唤一顶「怪笑猫猫帽」。",
"发射隐具魔术箭时当林尼的生命值高于60%时林尼将消耗一部分生命值并获得一层「隐具余数」该效果至多叠加5层。",
"通过这种方式至多使林尼的生命值降低至60%。",
"<h3>怪笑猫猫帽</h3>",
"·能够嘲讽周围的敌人吸引敌人攻击。每名敌人每5秒只能被怪笑猫猫帽嘲讽一次",
"·耐久度按比例继承林尼的生命值上限;",
"·被摧毁或持续时间结束时,会对周围的一名敌人发射礼花术弹,造成火元素伤害。",
"至多同时存在1顶怪笑猫猫帽。",
"<h3>始基力:芒性</h3>",
"每隔一段时间,隐具魔术箭将在命中的位置降下灵息之刺,造成具有芒性的火元素伤害。"
],
"tables": [
{
"name": "一段伤害",
"unit": "",
"isSame": false,
"values": [
"38.79%",
"41.94%",
"45.1%",
"49.61%",
"52.77%",
"56.38%",
"61.34%",
"66.3%",
"71.26%",
"76.67%",
"82.08%",
"87.49%",
"92.91%",
"98.32%",
"103.73%"
]
},
{
"name": "二段伤害",
"unit": "",
"isSame": false,
"values": [
"38.01%",
"41.11%",
"44.2%",
"48.62%",
"51.71%",
"55.25%",
"60.11%",
"64.97%",
"69.84%",
"75.14%",
"80.44%",
"85.75%",
"91.05%",
"96.36%",
"101.66%"
]
},
{
"name": "三段伤害",
"unit": "",
"isSame": false,
"values": [
"27.26% + 27.26%",
"29.48% + 29.48%",
"31.7% + 31.7%",
"34.87% + 34.87%",
"37.09% + 37.09%",
"39.63% + 39.63%",
"43.11% + 43.11%",
"46.6% + 46.6%",
"50.09% + 50.09%",
"53.89% + 53.89%",
"57.69% + 57.69%",
"61.5% + 61.5%",
"65.3% + 65.3%",
"69.11% + 69.11%",
"72.91% + 72.91%"
]
},
{
"name": "四段伤害",
"unit": "",
"isSame": false,
"values": [
"56.93%",
"61.57%",
"66.2%",
"72.82%",
"77.45%",
"82.75%",
"90.03%",
"97.31%",
"104.6%",
"112.54%",
"120.48%",
"128.43%",
"136.37%",
"144.32%",
"152.26%"
]
},
{
"name": "下坠期间伤害",
"unit": "",
"isSame": false,
"values": [
"56.83%",
"61.45%",
"66.08%",
"72.69%",
"77.31%",
"82.6%",
"89.87%",
"97.14%",
"104.41%",
"112.34%",
"120.27%",
"128.19%",
"136.13%",
"144.05%",
"151.98%"
]
},
{
"name": "低空/高空坠地冲击伤害",
"unit": "",
"isSame": false,
"values": [
"113.63% / 141.93%",
"122.88% / 153.49%",
"132.13% / 165.04%",
"145.34% / 181.54%",
"154.59% / 193.1%",
"165.17% / 206.3%",
"179.7% / 224.45%",
"194.23% / 242.61%",
"208.77% / 260.76%",
"224.62% / 280.57%",
"240.48% / 300.37%",
"256.34% / 320.18%",
"272.19% / 339.98%",
"288.05% / 359.79%",
"303.9% / 379.59%"
]
},
{
"name": "瞄准射击",
"unit": "",
"isSame": false,
"values": [
"43.86%",
"47.43%",
"51%",
"56.1%",
"59.67%",
"63.75%",
"69.36%",
"74.97%",
"80.58%",
"86.7%",
"92.82%",
"98.94%",
"105.06%",
"111.18%",
"117.3%"
]
},
{
"name": "一段蓄力瞄准射击",
"unit": "",
"isSame": false,
"values": [
"124%",
"133.3%",
"142.6%",
"155%",
"164.3%",
"173.6%",
"186%",
"198.4%",
"210.8%",
"223.2%",
"235.6%",
"248%",
"263.5%",
"279%",
"294.5%"
]
},
{
"name": "隐具魔术箭伤害",
"unit": "",
"isSame": false,
"values": [
"172.8%",
"185.76%",
"198.72%",
"216%",
"228.96%",
"241.92%",
"259.2%",
"276.48%",
"293.76%",
"311.04%",
"328.32%",
"345.6%",
"367.2%",
"388.8%",
"410.4%"
]
},
{
"name": "生命值消耗",
"unit": "生命值上限",
"isSame": false,
"values": [
"20%",
"20%",
"20%",
"20%",
"20%",
"20%",
"20%",
"20%",
"20%",
"20%",
"20%",
"20%",
"20%",
"20%",
"20%"
]
},
{
"name": "怪笑猫猫帽继承生命",
"unit": "",
"isSame": false,
"values": [
"64%",
"68.8%",
"73.6%",
"80%",
"84.8%",
"89.6%",
"96%",
"102.4%",
"108.8%",
"115.2%",
"121.6%",
"128%",
"136%",
"144%",
"152%"
]
},
{
"name": "怪笑猫猫帽持续时间",
"unit": "",
"isSame": true,
"values": [
"4秒",
"4秒",
"4秒",
"4秒",
"4秒",
"4秒",
"4秒",
"4秒",
"4秒",
"4秒",
"4秒",
"4秒",
"4秒",
"4秒",
"4秒"
]
},
{
"name": "礼花术弹伤害",
"unit": "",
"isSame": false,
"values": [
"212%",
"227.9%",
"243.8%",
"265%",
"280.9%",
"296.8%",
"318%",
"339.2%",
"360.4%",
"381.6%",
"402.8%",
"424%",
"450.5%",
"477%",
"503.5%"
]
},
{
"name": "灵息之刺伤害",
"unit": "",
"isSame": false,
"values": [
"37.92%",
"40.76%",
"43.61%",
"47.4%",
"50.24%",
"53.09%",
"56.88%",
"60.67%",
"64.46%",
"68.26%",
"72.05%",
"75.84%",
"80.58%",
"85.32%",
"90.06%"
]
},
{
"name": "灵息之刺间隔",
"unit": "",
"isSame": true,
"values": [
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒"
]
}
]
},
"e": {
"name": "眩惑光戏法",
"desc": [
"林尼挥动礼帽,引爆惊喜的礼花。",
"施放时,将清除已有的「隐具余数」,对前方的敌人造成火元素范围伤害。根据清除的层数,提升造成的伤害,并基于林尼的生命值上限为林尼恢复生命值。",
"场上存在林尼自己创造的怪笑猫猫帽时,礼花将使其猛烈爆炸,造成等同于礼花术弹伤害的火元素范围伤害。",
"通过这种方式引爆怪笑猫猫帽造成的伤害视为重击伤害。",
"<i>「众所周知,魔术师经常用的手法就是故意引导观众的注意力…对,在你看向这边的同时,那边的帽子和助手就都不见了,怎么样,很有趣吧。」</i>"
],
"tables": [
{
"name": "技能伤害",
"unit": "",
"isSame": false,
"values": [
"130.24%",
"140.01%",
"149.78%",
"162.8%",
"172.57%",
"182.34%",
"195.36%",
"208.38%",
"221.41%",
"234.43%",
"247.46%",
"260.48%",
"276.76%",
"293.04%",
"309.32%"
]
},
{
"name": "技能伤害加成",
"unit": "",
"isSame": false,
"values": [
"48.84%攻击力 / 层",
"52.5%攻击力 / 层",
"56.17%攻击力 / 层",
"61.05%攻击力 / 层",
"64.71%攻击力 / 层",
"68.38%攻击力 / 层",
"73.26%攻击力 / 层",
"78.14%攻击力 / 层",
"83.03%攻击力 / 层",
"87.91%攻击力 / 层",
"92.8%攻击力 / 层",
"97.68%攻击力 / 层",
"103.78%攻击力 / 层",
"109.89%攻击力 / 层",
"116%攻击力 / 层"
]
},
{
"name": "恢复生命值",
"unit": "",
"isSame": false,
"values": [
"20% / 层",
"20% / 层",
"20% / 层",
"20% / 层",
"20% / 层",
"20% / 层",
"20% / 层",
"20% / 层",
"20% / 层",
"20% / 层",
"20% / 层",
"20% / 层",
"20% / 层",
"20% / 层",
"20% / 层"
]
},
{
"name": "冷却时间",
"unit": "",
"isSame": true,
"values": [
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒"
]
}
]
},
"q": {
"name": "大魔术·灵迹巡游",
"desc": [
"林尼施展魔术,化形为能够快速移动的「怪笑帽帽猫」。(并不是「怪笑猫猫帽」。这是两个不同的演出道具!)",
"怪笑帽帽猫接近敌人时,会对身边的敌人降下焰火,对每个敌人造成至多一次火元素伤害。持续时间结束或使用元素战技时,林尼将解除怪笑帽帽猫,引爆华丽的礼花,造成火元素范围伤害,召唤一顶怪笑猫猫帽,并获得一层「隐具余数」。",
"<i>「那就让你们稍微见识一下吧,要看仔细咯,这是仅属于我们的,独一无二的,奇迹时刻!」</i>"
],
"tables": [
{
"name": "技能伤害",
"unit": "",
"isSame": false,
"values": [
"138%",
"148.35%",
"158.7%",
"172.5%",
"182.85%",
"193.2%",
"207%",
"220.8%",
"234.6%",
"248.4%",
"262.2%",
"276%",
"293.25%",
"310.5%",
"327.75%"
]
},
{
"name": "引爆礼花伤害",
"unit": "",
"isSame": false,
"values": [
"414%",
"445.05%",
"476.1%",
"517.5%",
"548.55%",
"579.6%",
"621%",
"662.4%",
"703.8%",
"745.2%",
"786.6%",
"828%",
"879.75%",
"931.5%",
"983.25%"
]
},
{
"name": "持续时间",
"unit": "",
"isSame": true,
"values": [
"3秒",
"3秒",
"3秒",
"3秒",
"3秒",
"3秒",
"3秒",
"3秒",
"3秒",
"3秒",
"3秒",
"3秒",
"3秒",
"3秒",
"3秒"
]
},
{
"name": "冷却时间",
"unit": "",
"isSame": true,
"values": [
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒"
]
},
{
"name": "元素能量",
"unit": "",
"isSame": true,
"values": [
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60"
]
}
]
}
},
"cons": {
"1": {
"name": "空取奇思的手艺",
"desc": [
"怪笑猫猫帽至多可以同时存在2顶。",
"此外隐具魔术箭将在命中时召唤2顶怪笑猫猫帽并额外积累1层「隐具余数」该效果每15秒至多触发一次。"
]
},
"2": {
"name": "巧言贴耳的诱引",
"desc": [
"林尼在场上时每2秒将获得一层「集意专注」效果使林尼的暴击伤害提升20%。此效果至多叠加3层将在林尼退场时解除。"
]
},
"3": {
"name": "玄迷灵敏的指法",
"desc": [
"普通攻击·迫牌易位式的技能等级提高3级。",
"至多提升至15级。"
]
},
"4": {
"name": "熟稔习练的筹谋",
"desc": [
"林尼的元素类型为火元素的重击攻击命中敌人后该敌人的火元素抗性降低25%持续6秒。"
]
},
"5": {
"name": "穿越隐秘的通术",
"desc": [
"大魔术·灵迹巡游的技能等级提高3级。",
"至多提升至15级。"
]
},
"6": {
"name": "违心的笑",
"desc": [
"林尼发射隐具魔术箭时将发射一枚礼花术弹·重奏造成礼花术弹100%的伤害。该伤害视为重击伤害。"
]
}
},
"passive": [
{
"name": "惊险演出",
"desc": [
"如果林尼通过发射隐具魔术箭消耗了生命值该隐具魔术箭召唤的怪笑猫猫帽命中敌人时会为林尼恢复3点元素能量并且基于攻击力的80%提高造成的伤害。"
]
},
{
"name": "完场喝彩",
"desc": [
"林尼对处于火元素影响下的敌人造成的伤害,将以以下方式提升:",
"·基础提升60%",
"·队伍中林尼以外每个元素类型为火元素的角色提升20%。",
"通过上述方式至多使林尼对处于火元素影响下的敌人造成的伤害提升100%。"
]
},
{
"name": "琐碎观察术",
"desc": [
"在小地图上显示周围的枫丹区域特产的位置。"
]
}
],
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{
"id": 10000083,
"name": "琳妮特",
"abbr": "琳妮特",
"title": "丽影绮行",
"star": 4,
"elem": "Wind",
"allegiance": "",
"weapon": "sword",
"birth": "1-1",
"astro": "",
"desc": "测试角色",
"cncv": "",
"jpcv": "",
"costume": false,
"source": "amber",
"ver": 1,
"baseAttr": {
"hp": 12397,
"atk": 232,
"def": 712
},
"growAttr": {
"key": "dmg",
"value": 24.0
},
"talentKey": {
"undefined": "q"
},
"talentCons": {
"e": 5,
"q": 3
}
}

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{
"id": 10000083,
"name": "琳妮特",
"talent": {
"a": {
"name": "普通攻击·迅捷礼刺剑",
"desc": [
"<h3>普通攻击</h3>",
"进行至多四段的连续剑击。",
"<h3>重击</h3>",
"消耗一定体力,瞬间向前方挥出两剑。",
"<h3>下落攻击</h3>",
"从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。"
],
"tables": [
{
"name": "一段伤害",
"unit": "",
"isSame": false,
"values": [
"43.08%",
"46.59%",
"50.09%",
"55.11%",
"58.61%",
"62.62%",
"68.13%",
"73.64%",
"79.15%",
"85.16%",
"91.17%",
"97.18%",
"103.2%",
"109.21%",
"115.22%"
]
},
{
"name": "二段伤害",
"unit": "",
"isSame": false,
"values": [
"37.61%",
"40.67%",
"43.73%",
"48.11%",
"51.17%",
"54.67%",
"59.48%",
"64.29%",
"69.1%",
"74.35%",
"79.6%",
"84.85%",
"90.09%",
"95.34%",
"100.59%"
]
},
{
"name": "三段伤害",
"unit": "",
"isSame": false,
"values": [
"27.86% + 21.59%",
"30.13% + 23.35%",
"32.4% + 25.11%",
"35.64% + 27.62%",
"37.91% + 29.38%",
"40.5% + 31.39%",
"44.06% + 34.15%",
"47.63% + 36.91%",
"51.19% + 39.67%",
"55.08% + 42.68%",
"58.97% + 45.7%",
"62.86% + 48.71%",
"66.74% + 51.72%",
"70.63% + 54.73%",
"74.52% + 57.75%"
]
},
{
"name": "四段伤害",
"unit": "",
"isSame": false,
"values": [
"63.15%",
"68.29%",
"73.43%",
"80.78%",
"85.92%",
"91.79%",
"99.87%",
"107.95%",
"116.03%",
"124.84%",
"133.65%",
"142.46%",
"151.28%",
"160.09%",
"168.9%"
]
},
{
"name": "重击伤害",
"unit": "",
"isSame": false,
"values": [
"44.2% + 61.4%",
"47.8% + 66.4%",
"51.4% + 71.4%",
"56.54% + 78.54%",
"60.14% + 83.54%",
"64.25% + 89.25%",
"69.9% + 97.1%",
"75.56% + 104.96%",
"81.21% + 112.81%",
"87.38% + 121.38%",
"93.55% + 129.95%",
"99.72% + 138.52%",
"105.88% + 147.08%",
"112.05% + 155.65%",
"118.22% + 164.22%"
]
},
{
"name": "重击体力消耗",
"unit": "",
"isSame": true,
"values": [
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点",
"20点"
]
},
{
"name": "下坠期间伤害",
"unit": "",
"isSame": false,
"values": [
"63.93%",
"69.14%",
"74.34%",
"81.77%",
"86.98%",
"92.92%",
"101.1%",
"109.28%",
"117.46%",
"126.38%",
"135.3%",
"144.22%",
"153.14%",
"162.06%",
"170.98%"
]
},
{
"name": "低空/高空坠地冲击伤害",
"unit": "",
"isSame": false,
"values": [
"127.84% / 159.68%",
"138.24% / 172.67%",
"148.65% / 185.67%",
"163.51% / 204.24%",
"173.92% / 217.23%",
"185.81% / 232.09%",
"202.16% / 252.51%",
"218.51% / 272.94%",
"234.87% / 293.36%",
"252.7% / 315.64%",
"270.54% / 337.92%",
"288.38% / 360.2%",
"306.22% / 382.48%",
"324.05% / 404.76%",
"341.89% / 427.04%"
]
}
]
},
"e": {
"name": "谜影障身法",
"desc": [
"挥舞斗篷,击出谜影突刺,造成风元素伤害。",
"谜影突刺命中敌人时将为琳妮特恢复生命值回复量基于琳妮特的生命值上限并在此后的4秒内每秒将消耗一定的生命值。",
"依据点按、长按,以不同的方式击出谜影突刺。",
"<h3>点按</h3>",
"迅速击出谜影突刺。",
"<h3>长按</h3>",
"以「谜身影盗」的姿态疾走,并对附近的敌人施加「刺影征标」。",
"疾走结束时,琳妮特将击出谜影突刺。若附近存在具有刺影征标的敌人,琳妮特将在击出谜影突刺前高速闪掠接近该敌人。",
"同时至多有一名敌人具有琳妮特自身施加的刺影征标。与具有刺影征标的敌人距离过远时,将移除该刺影征标。",
"<h3>始基力:荒性</h3>",
"每隔一段时间,琳妮特击出谜影突刺时,将唤出流涌之刃,造成具有荒性的风元素伤害。",
"<i>「现在就将视线转回台上,继续观赏表演吧。当我再次出现,就会是在你意想不到的地方了。」</i>"
],
"tables": [
{
"name": "谜影突刺伤害",
"unit": "",
"isSame": false,
"values": [
"268%",
"288.1%",
"308.2%",
"335%",
"355.1%",
"375.2%",
"402%",
"428.8%",
"455.6%",
"482.4%",
"509.2%",
"536%",
"569.5%",
"603%",
"636.5%"
]
},
{
"name": "流涌之刃伤害",
"unit": "",
"isSame": false,
"values": [
"31.2%",
"33.54%",
"35.88%",
"39%",
"41.34%",
"43.68%",
"46.8%",
"49.92%",
"53.04%",
"56.16%",
"59.28%",
"62.4%",
"66.3%",
"70.2%",
"74.1%"
]
},
{
"name": "流涌之刃间隔",
"unit": "",
"isSame": true,
"values": [
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒"
]
},
{
"name": "命中治疗量",
"unit": "生命值上限",
"isSame": false,
"values": [
"25%",
"25%",
"25%",
"25%",
"25%",
"25%",
"25%",
"25%",
"25%",
"25%",
"25%",
"25%",
"25%",
"25%",
"25%"
]
},
{
"name": "生命值消耗",
"unit": "",
"isSame": false,
"values": [
"6%当前生命值 / 秒",
"6%当前生命值 / 秒",
"6%当前生命值 / 秒",
"6%当前生命值 / 秒",
"6%当前生命值 / 秒",
"6%当前生命值 / 秒",
"6%当前生命值 / 秒",
"6%当前生命值 / 秒",
"6%当前生命值 / 秒",
"6%当前生命值 / 秒",
"6%当前生命值 / 秒",
"6%当前生命值 / 秒",
"6%当前生命值 / 秒",
"6%当前生命值 / 秒",
"6%当前生命值 / 秒"
]
},
{
"name": "长按最大持续时间",
"unit": "",
"isSame": true,
"values": [
"2.5秒",
"2.5秒",
"2.5秒",
"2.5秒",
"2.5秒",
"2.5秒",
"2.5秒",
"2.5秒",
"2.5秒",
"2.5秒",
"2.5秒",
"2.5秒",
"2.5秒",
"2.5秒",
"2.5秒"
]
},
{
"name": "冷却时间",
"unit": "",
"isSame": true,
"values": [
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒"
]
}
]
},
"q": {
"name": "魔术·运变惊奇",
"desc": [
"琳妮特高举斗篷造成风元素范围伤害,用惊人的手法变出巨大的惊奇猫猫盒!",
"<h3>惊奇猫猫盒</h3>",
"·能够持续嘲讽周围的敌人,吸引敌人攻击;",
"·将周期性对附近的敌人造成风元素伤害;",
"·惊奇猫猫盒接触了水元素/火元素/冰元素/雷元素,则会获得对应元素属性,周期性对附近的敌人追加发射彩练术弹,造成该元素的伤害。",
"元素转化在技能持续期间仅会发生一次。",
"<i>「就看向这个方向,看仔细。这是独属于我们的,奇迹时刻。」</i>"
],
"tables": [
{
"name": "技能伤害",
"unit": "",
"isSame": false,
"values": [
"83.2%",
"89.44%",
"95.68%",
"104%",
"110.24%",
"116.48%",
"124.8%",
"133.12%",
"141.44%",
"149.76%",
"158.08%",
"166.4%",
"176.8%",
"187.2%",
"197.6%"
]
},
{
"name": "惊奇猫猫盒伤害",
"unit": "",
"isSame": false,
"values": [
"51.2%",
"55.04%",
"58.88%",
"64%",
"67.84%",
"71.68%",
"76.8%",
"81.92%",
"87.04%",
"92.16%",
"97.28%",
"102.4%",
"108.8%",
"115.2%",
"121.6%"
]
},
{
"name": "彩练术弹伤害",
"unit": "",
"isSame": false,
"values": [
"45.6%",
"49.02%",
"52.44%",
"57%",
"60.42%",
"63.84%",
"68.4%",
"72.96%",
"77.52%",
"82.08%",
"86.64%",
"91.2%",
"96.9%",
"102.6%",
"108.3%"
]
},
{
"name": "惊奇猫猫盒持续时间",
"unit": "",
"isSame": true,
"values": [
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒"
]
},
{
"name": "冷却时间",
"unit": "",
"isSame": true,
"values": [
"18秒",
"18秒",
"18秒",
"18秒",
"18秒",
"18秒",
"18秒",
"18秒",
"18秒",
"18秒",
"18秒",
"18秒",
"18秒",
"18秒",
"18秒"
]
},
{
"name": "元素能量",
"unit": "",
"isSame": true,
"values": [
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70"
]
}
]
}
},
"cons": {
"1": {
"name": "如影流露的冷刃",
"desc": [
"谜影障身法的谜影突刺命中带有刺影征标的敌人时,将在敌人的位置生成风涡,牵引附近的敌人。"
]
},
"2": {
"name": "层见叠出的谜象",
"desc": [
"魔术·运变惊奇召唤的惊奇猫猫盒发射彩练术弹时,将额外发射一枚彩练术弹。"
]
},
"3": {
"name": "倒错知能的视度",
"desc": [
"魔术·运变惊奇的技能等级提高3级。",
"至多提升至15级。"
]
},
"4": {
"name": "灵犀默应的配合",
"desc": [
"谜影障身法的可使用次数增加1次。"
]
},
"5": {
"name": "暗昧遮目的障法",
"desc": [
"谜影障身法的技能等级提高3级。",
"至多提升至15级。"
]
},
"6": {
"name": "示辨真意的眼",
"desc": [
"琳妮特施放谜影障身法的谜影突刺时将获得风元素附魔风元素伤害加成提升20%持续6秒。"
]
}
},
"passive": [
{
"name": "巧施协同",
"desc": [
"施放魔术·运变惊奇后的10秒内队伍中分别存在1/2/3/4种元素类型的角色时队伍中所有角色的攻击力分别提升8%/12%/16%/20%。"
]
},
{
"name": "道具完备",
"desc": [
"魔术·运变惊奇召唤的惊奇猫猫盒发生了元素转化后琳妮特元素爆发造成的伤害提升15%,效果持续至该惊奇猫猫盒持续时间结束。"
]
},
{
"name": "点位记忆法",
"desc": [
"在小地图上显示周围复苏水团的位置并使接触复苏水团时恢复的水中耐力与生命值提升25%。"
]
}
],
"attr": {
"details": {
"90": {}
}
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{
"id": 10000085,
"name": "菲米尼",
"abbr": "菲米尼",
"title": "潜怀遐梦",
"star": 4,
"elem": "cryo",
"allegiance": "布法蒂公馆",
"weapon": "claymore",
"birth": "9-24",
"astro": "",
"desc": "潜怀遐梦",
"cncv": "",
"jpcv": "",
"costume": false,
"source": "amber",
"ver": 1,
"baseAttr": {
"hp": 12071,
"atk": 255,
"def": 708
},
"growAttr": {
"key": "atkPct",
"value": 24.0
},
"talentKey": {
"undefined": "q"
},
"talentCons": {
"e": 5,
"q": 3
}
}

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{
"id": 10000085,
"name": "菲米尼",
"talent": {
"a": {
"name": "普通攻击·洑流剑",
"desc": [
"<h3>普通攻击</h3>",
"进行至多四段的连续攻击。",
"<h3>重击</h3>",
"持续消耗体力,旋转大剑攻击周围的敌人。",
"停止旋转时,会进行一次格外有力的挥砍。",
"<h3>下落攻击</h3>",
"从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。"
],
"tables": [
{
"name": "一段伤害",
"unit": "",
"isSame": false,
"values": [
"84.24%",
"91.09%",
"97.95%",
"107.75%",
"114.6%",
"122.44%",
"133.21%",
"143.99%",
"154.76%",
"166.52%",
"178.27%",
"190.03%",
"201.78%",
"213.53%",
"225.29%"
]
},
{
"name": "二段伤害",
"unit": "",
"isSame": false,
"values": [
"80.68%",
"87.24%",
"93.81%",
"103.19%",
"109.76%",
"117.26%",
"127.58%",
"137.9%",
"148.22%",
"159.47%",
"170.73%",
"181.99%",
"193.25%",
"204.5%",
"215.76%"
]
},
{
"name": "三段伤害",
"unit": "",
"isSame": false,
"values": [
"101.9%",
"110.2%",
"118.49%",
"130.34%",
"138.64%",
"148.12%",
"161.15%",
"174.19%",
"187.22%",
"201.44%",
"215.66%",
"229.88%",
"244.1%",
"258.31%",
"272.53%"
]
},
{
"name": "四段伤害",
"unit": "",
"isSame": false,
"values": [
"123.81%",
"133.88%",
"143.96%",
"158.35%",
"168.43%",
"179.95%",
"195.78%",
"211.62%",
"227.46%",
"244.73%",
"262%",
"279.28%",
"296.56%",
"313.83%",
"331.11%"
]
},
{
"name": "重击循环伤害",
"unit": "",
"isSame": false,
"values": [
"62.52%",
"67.61%",
"72.7%",
"79.97%",
"85.06%",
"90.88%",
"98.87%",
"106.87%",
"114.87%",
"123.59%",
"132.31%",
"141.04%",
"149.76%",
"158.49%",
"167.21%"
]
},
{
"name": "重击终结伤害",
"unit": "",
"isSame": false,
"values": [
"113.09%",
"122.3%",
"131.5%",
"144.65%",
"153.86%",
"164.38%",
"178.84%",
"193.31%",
"207.77%",
"223.55%",
"239.33%",
"255.11%",
"270.89%",
"286.67%",
"302.45%"
]
},
{
"name": "重击体力消耗",
"unit": "",
"isSame": true,
"values": [
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点"
]
},
{
"name": "最大持续时间",
"unit": "",
"isSame": true,
"values": [
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒"
]
},
{
"name": "下坠期间伤害",
"unit": "",
"isSame": false,
"values": [
"74.59%",
"80.66%",
"86.73%",
"95.4%",
"101.47%",
"108.41%",
"117.95%",
"127.49%",
"137.03%",
"147.44%",
"157.85%",
"168.26%",
"178.66%",
"189.07%",
"199.48%"
]
},
{
"name": "低空/高空坠地冲击伤害",
"unit": "",
"isSame": false,
"values": [
"149.14% / 186.29%",
"161.28% / 201.45%",
"173.42% / 216.62%",
"190.77% / 238.28%",
"202.9% / 253.44%",
"216.78% / 270.77%",
"235.86% / 294.6%",
"254.93% / 318.42%",
"274.01% / 342.25%",
"294.82% / 368.25%",
"315.63% / 394.24%",
"336.44% / 420.23%",
"357.25% / 446.23%",
"378.06% / 472.22%",
"398.87% / 498.21%"
]
}
]
},
"e": {
"name": "浮冰增压",
"desc": [
"进行上挑攻击造成冰元素伤害并进入持续10秒的佩伊刻计状态。",
"处于佩伊刻计状态下时,元素战技将转为高压粉碎。",
"<h3>高压粉碎</h3>",
"依据佩伊刻计的压力阶级进行不同的攻击,并移除佩伊刻计状态:",
"·零阶时:进行纵斩,造成冰元素伤害;",
"·一阶至三阶时:进行纵斩并协同佩伊,造成冰元素伤害与物理伤害。伤害依据压力阶级有所不同;",
"·四阶时:借助充满压力的佩伊的力量,造成物理伤害。",
"<h3>佩伊刻计</h3>",
"菲米尼进行普通攻击时,将同时释放霜寒造成冰元素伤害,并为佩伊刻计提升压力阶级。",
"同时造成的冰元素伤害视为元素战技伤害。",
"压力阶级达到四阶后,进行普通攻击将转为施放四阶的高压粉碎。",
"<h3>始基力:芒性</h3>",
"每隔一段时间,进行上挑攻击后,将形成进行挑击的灵息之刺,造成具有芒性的冰元素伤害。",
"<i>阻滞对手的行动,而非夺去对手的性命。从某种意义上来说,这也是为了「生存」而选择的战略。</i>",
"<i>「佩伊…接下来就拜托你了。」</i>"
],
"tables": [
{
"name": "上挑攻击伤害",
"unit": "",
"isSame": false,
"values": [
"83.04%",
"89.27%",
"95.5%",
"103.8%",
"110.03%",
"116.26%",
"124.56%",
"132.86%",
"141.17%",
"149.47%",
"157.78%",
"166.08%",
"176.46%",
"186.84%",
"197.22%"
]
},
{
"name": "霜寒伤害",
"unit": "",
"isSame": false,
"values": [
"3.58%",
"3.85%",
"4.12%",
"4.47%",
"4.74%",
"5.01%",
"5.37%",
"5.73%",
"6.09%",
"6.44%",
"6.8%",
"7.16%",
"7.61%",
"8.05%",
"8.5%"
]
},
{
"name": "零阶高压粉碎伤害",
"unit": "",
"isSame": false,
"values": [
"200.48%",
"215.52%",
"230.55%",
"250.6%",
"265.64%",
"280.67%",
"300.72%",
"320.77%",
"340.82%",
"360.86%",
"380.91%",
"400.96%",
"426.02%",
"451.08%",
"476.14%"
]
},
{
"name": "一阶高压粉碎伤害",
"unit": "",
"isSame": false,
"values": [
"100.24%冰元素 + 45.82%物理",
"107.76%冰元素 + 49.26%物理",
"115.28%冰元素 + 52.7%物理",
"125.3%冰元素 + 57.28%物理",
"132.82%冰元素 + 60.72%物理",
"140.34%冰元素 + 64.15%物理",
"150.36%冰元素 + 68.74%物理",
"160.38%冰元素 + 73.32%物理",
"170.41%冰元素 + 77.9%物理",
"180.43%冰元素 + 82.48%物理",
"190.46%冰元素 + 87.07%物理",
"200.48%冰元素 + 91.65%物理",
"213.01%冰元素 + 97.38%物理",
"225.54%冰元素 + 103.1%物理",
"238.07%冰元素 + 108.83%物理"
]
},
{
"name": "二阶高压粉碎伤害",
"unit": "",
"isSame": false,
"values": [
"70.17%冰元素 + 80.19%物理",
"75.43%冰元素 + 86.21%物理",
"80.69%冰元素 + 92.22%物理",
"87.71%冰元素 + 100.24%物理",
"92.97%冰元素 + 106.25%物理",
"98.23%冰元素 + 112.27%物理",
"105.25%冰元素 + 120.29%物理",
"112.27%冰元素 + 128.31%物理",
"119.29%冰元素 + 136.33%物理",
"126.3%冰元素 + 144.35%物理",
"133.32%冰元素 + 152.37%物理",
"140.34%冰元素 + 160.38%物理",
"149.11%冰元素 + 170.41%物理",
"157.88%冰元素 + 180.43%物理",
"166.65%冰元素 + 190.46%物理"
]
},
{
"name": "三阶高压粉碎伤害",
"unit": "",
"isSame": false,
"values": [
"40.1%冰元素 + 114.56%物理",
"43.1%冰元素 + 123.15%物理",
"46.11%冰元素 + 131.74%物理",
"50.12%冰元素 + 143.2%物理",
"53.13%冰元素 + 151.79%物理",
"56.13%冰元素 + 160.38%物理",
"60.14%冰元素 + 171.84%物理",
"64.15%冰元素 + 183.3%物理",
"68.16%冰元素 + 194.75%物理",
"72.17%冰元素 + 206.21%物理",
"76.18%冰元素 + 217.66%物理",
"80.19%冰元素 + 229.12%物理",
"85.2%冰元素 + 243.44%物理",
"90.22%冰元素 + 257.76%物理",
"95.23%冰元素 + 272.08%物理"
]
},
{
"name": "四阶高压粉碎伤害",
"unit": "",
"isSame": false,
"values": [
"229.12%",
"246.3%",
"263.49%",
"286.4%",
"303.58%",
"320.77%",
"343.68%",
"366.59%",
"389.5%",
"412.42%",
"435.33%",
"458.24%",
"486.88%",
"515.52%",
"544.16%"
]
},
{
"name": "灵息之刺伤害",
"unit": "",
"isSame": false,
"values": [
"14.4%",
"15.48%",
"16.56%",
"18%",
"19.08%",
"20.16%",
"21.6%",
"23.04%",
"24.48%",
"25.92%",
"27.36%",
"28.8%",
"30.6%",
"32.4%",
"34.2%"
]
},
{
"name": "灵息之刺间隔",
"unit": "",
"isSame": true,
"values": [
"9秒",
"9秒",
"9秒",
"9秒",
"9秒",
"9秒",
"9秒",
"9秒",
"9秒",
"9秒",
"9秒",
"9秒",
"9秒",
"9秒",
"9秒"
]
},
{
"name": "冷却时间",
"unit": "",
"isSame": true,
"values": [
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒"
]
}
]
},
"q": {
"name": "猎影潜袭",
"desc": [
"释放不可触及的寒气造成冰元素范围伤害重置元素战技「浮冰增压」的冷却时间并进入持续10秒的潜猎模式。",
"处于潜猎模式状态下时,菲米尼的抗打断能力提升,元素战技「浮冰增压」获得如下强化:",
"·冷却时间缩短70%",
"·进行普通攻击时额外提升一阶佩伊刻计的压力阶级并使普通攻击释放的霜寒造成的伤害为原本的200%。",
"<h3>效果将在菲米尼退场时解除。</h3>",
"<i>「现在…不需要什么多余的杂音了。」</i>"
],
"tables": [
{
"name": "技能伤害",
"unit": "",
"isSame": false,
"values": [
"318.4%",
"342.28%",
"366.16%",
"398%",
"421.88%",
"445.76%",
"477.6%",
"509.44%",
"541.28%",
"573.12%",
"604.96%",
"636.8%",
"676.6%",
"716.4%",
"756.2%"
]
},
{
"name": "持续时间",
"unit": "",
"isSame": false,
"values": [
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"10秒",
"15秒"
]
},
{
"name": "冷却时间",
"unit": "",
"isSame": true,
"values": [
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒"
]
},
{
"name": "元素能量",
"unit": "",
"isSame": true,
"values": [
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60"
]
}
]
}
},
"cons": {
"1": {
"name": "深水与泡沫之梦",
"desc": [
"浮冰增压·高压粉碎的暴击率提高15%。"
]
},
"2": {
"name": "企鹅与丰渥之国",
"desc": [
"施放浮冰增压·高压粉碎将为菲米尼恢复2点元素能量。如果施放的是四阶压力的高压粉碎则转为恢复3点。"
]
},
"3": {
"name": "洑流与白砂之歌",
"desc": [
"普通攻击·洑流剑的技能等级提高3级。",
"至多提升至15级。"
]
},
"4": {
"name": "雪月与芦笛之舞",
"desc": [
"菲米尼对敌人触发冰冻、碎冰、超导反应时攻击力提升9%。该效果持续6秒至多叠加2次每0.3秒至多触发一次。"
]
},
"5": {
"name": "炉火与欢笑之夜",
"desc": [
"<h3>浮冰增压的技能等级提高3级。</h3>",
"至多提升至15级。"
]
},
"6": {
"name": "梦晓与决意之刻",
"desc": [
"菲米尼对敌人触发冰冻、碎冰、超导反应时暴击伤害提升12%。该效果持续6秒至多叠加3次每0.3秒至多触发一次。"
]
}
},
"passive": [
{
"name": "饱和深潜",
"desc": [
"施放浮冰增压·高压粉碎时如果佩伊刻计的压力阶级小于四阶浮冰增压的冷却时间缩短1秒。"
]
},
{
"name": "并流式冷凝机关",
"desc": [
"菲米尼对敌人触发碎冰反应后会使浮冰增压·高压粉碎造成的伤害提高40%持续5秒。"
]
},
{
"name": "深水引航",
"desc": [
"队伍中自己的角色水中耐力消耗降低35%。",
"无法与效果完全相同的固有天赋叠加。"
]
}
],
"attr": {
"details": {
"90": {}
}
}
}

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