mirror of
https://github.com/yoimiya-kokomi/miao-plugin.git
synced 2024-11-25 09:27:34 +00:00
commit
694a989e0a
@ -18,13 +18,13 @@ app.reg({
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name: '面板角色列表',
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desc: '查看当前已获取面板数据的角色列表',
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fn: ProfileList.render,
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rule: /^#(星铁|原神)?(面板角色|角色面板|面板)(列表)?\s*(\d{9})?$/
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rule: /^#(星铁|原神)?(面板角色|角色面板|面板)(列表)?\s*(\d{9,10})?$/
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},
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profileDetail: {
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name: '角色面板',
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fn: ProfileDetail.detail,
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rule: /^#*([^#]+)\s*(详细|详情|面板|面版|圣遗物|武器[1-7]?|伤害([1-9]+\d*)?)\s*(\d{9})*(.*[换变改].*)?$/
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rule: /^#*([^#]+)\s*(详细|详情|面板|面版|圣遗物|武器[1-7]?|伤害([1-9]+\d*)?)\s*(\d{9,10})*(.*[换变改].*)?$/
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},
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profileChange: {
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@ -66,7 +66,7 @@ app.reg({
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artisList: {
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name: '面板圣遗物列表',
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fn: profileArtisList,
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rule: /^#圣遗物列表\s*(\d{9})?$/
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rule: /^#圣遗物列表\s*(\d{9,10})?$/
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},
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profileStat: {
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@ -87,7 +87,7 @@ app.reg({
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name: '角色查询',
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fn: ProfileStat.avatarList,
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rule: /^#喵喵(角色|查询)[ |0-9]*$/,
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yzRule: /^(#(五|四|5|4|星)*(角色|查询|查询角色|角色查询|人物)[ |0-9]*$)|(^(#*uid|#*UID)\+*[1|2|5-9][0-9]{8}$)|(^#[\+|+]*[1|2|5-9][0-9]{8})/,
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yzRule: /^(#(五|四|5|4|星)*(角色|查询|查询角色|角色查询|人物)[ |0-9]*$)|(^(#*uid|#*UID)\+*([1-9]|18)[0-9]{8}$)|(^#[\+|+]*([1-9]|18)[0-9]{8})/,
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yzCheck: () => Cfg.get('avatarList', false)
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},
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@ -114,7 +114,7 @@ app.reg({
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name: '面板更新',
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describe: '【#角色】 获取游戏橱窗详情数据',
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fn: ProfileList.refresh,
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rule: /^#(星铁|原神)?(全部面板更新|更新全部面板|获取游戏角色详情|更新面板|面板更新)\s*(\d{9})?$/
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rule: /^#(星铁|原神)?(全部面板更新|更新全部面板|获取游戏角色详情|更新面板|面板更新)\s*(\d{9,10})?$/
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},
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uploadImg: {
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@ -142,13 +142,13 @@ app.reg({
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name: '删除面板',
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describe: '【#角色】 删除游戏橱窗详情数据',
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fn: ProfileList.del,
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rule: /^#(删除全部面板|删除面板|删除面板数据)\s*(\d{9})?$/
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rule: /^#(删除全部面板|删除面板|删除面板数据)\s*(\d{9,10})?$/
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},
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profileReload: {
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name: '重新加载面板',
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fn: ProfileList.reload,
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rule: /^#(星铁|原神)?(加载|重新加载|重载)面板\s*(\d{9})?$/
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rule: /^#(星铁|原神)?(加载|重新加载|重载)面板\s*(\d{9,10})?$/
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}
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})
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@ -20,12 +20,12 @@ const ProfileChange = {
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* @param msg
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* @returns {{}}
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*/
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matchMsg (msg) {
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matchMsg(msg) {
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if (!/(变|改|换)/.test(msg)) {
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return false
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}
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msg = msg.toLowerCase().replace(/uid ?:? ?/, '').replace('', '')
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let regRet = /^#*(\d{9})?(.+?)(详细|详情|面板|面版|圣遗物|伤害[1-7]?)?\s*(\d{9})?[变换改](.+)/.exec(msg)
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let regRet = /^#*(\d{9,10})?(.+?)(详细|详情|面板|面版|圣遗物|伤害[1-7]?)?\s*(\d{9,10})?[变换改](.+)/.exec(msg)
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if (!regRet || !regRet[2]) {
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return false
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}
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@ -39,31 +39,31 @@ const ProfileChange = {
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const isGs = game === 'gs'
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const keyMap = isGs
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? {
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artis: '圣遗物',
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arti1: '花,生之花',
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arti2: '毛,羽,羽毛,死之羽',
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arti3: '沙,沙漏,表,时之沙',
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arti4: '杯,杯子,空之杯',
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arti5: '头,冠,理之冠,礼冠,帽子,帽',
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weapon: '武器'
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}
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artis: '圣遗物',
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arti1: '花,生之花',
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arti2: '毛,羽,羽毛,死之羽',
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arti3: '沙,沙漏,表,时之沙',
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arti4: '杯,杯子,空之杯',
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arti5: '头,冠,理之冠,礼冠,帽子,帽',
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weapon: '武器'
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}
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: {
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artis: '圣遗物,遗器',
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arti1: '头,帽子,头部',
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arti2: '手,手套,手部',
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arti3: '衣,衣服,甲,躯干,',
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arti4: '鞋,靴,鞋子,靴子,脚,脚部',
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arti5: '球,位面球',
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arti6: '绳,线,链接绳,连接绳',
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weapon: '武器,光锥'
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}
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artis: '圣遗物,遗器',
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arti1: '头,帽子,头部',
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arti2: '手,手套,手部',
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arti3: '衣,衣服,甲,躯干,',
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arti4: '鞋,靴,鞋子,靴子,脚,脚部',
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arti5: '球,位面球',
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arti6: '绳,线,链接绳,连接绳',
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weapon: '武器,光锥'
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}
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let keyTitleMap = {}
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lodash.forEach(keyMap, (val, key) => {
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lodash.forEach(val.split(','), (v) => {
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keyTitleMap[v] = key
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})
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})
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const keyReg = new RegExp(`^(\\d{9})?\\s*(.+?)\\s*(\\d{9})?\\s*((?:${lodash.keys(keyTitleMap).join('|')}|\\+)+)$`)
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const keyReg = new RegExp(`^(\\d{9,10})?\\s*(.+?)\\s*(\\d{9,10})?\\s*((?:${lodash.keys(keyTitleMap).join('|')}|\\+)+)$`)
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ret.char = char.id
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ret.mode = regRet[3] === '换' ? '面板' : regRet[3]
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@ -197,7 +197,7 @@ const ProfileChange = {
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* @param game
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* @returns {Avatar|boolean}
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*/
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getProfile (uid, charid, ds, game = 'gs') {
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getProfile(uid, charid, ds, game = 'gs') {
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if (!charid) {
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return false
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}
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@ -8,7 +8,7 @@ import { Button, Character, MysApi, Player } from '#miao.models'
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* 获取面板查询的 目标uid
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* */
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const _getTargetUid = async function (e) {
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let uidReg = /[1-9][0-9]{8}/
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let uidReg = /([1-9]|18)[0-9]{8}/
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if (e.uid && uidReg.test(e.uid)) {
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return e.uid
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@ -38,7 +38,7 @@ const _getTargetUid = async function (e) {
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return uid || false
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}
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export async function getTargetUid (e) {
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export async function getTargetUid(e) {
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let uid = await _getTargetUid(e)
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if (uid) {
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e.uid = uid
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@ -46,7 +46,7 @@ export async function getTargetUid (e) {
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return uid
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}
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export async function getProfileRefresh (e, avatar) {
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export async function getProfileRefresh(e, avatar) {
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let char = Character.get(avatar)
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if (!char) {
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return false
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@ -71,7 +71,7 @@ export async function getProfileRefresh (e, avatar) {
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/*
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* 面板帮助
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* */
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export async function profileHelp (e) {
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export async function profileHelp(e) {
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e.reply(segment.image(`file://${process.cwd()}/plugins/miao-plugin/resources/character/imgs/help.jpg`))
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return true
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}
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@ -9,7 +9,7 @@ const ProfileList = {
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* @param e
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* @returns {Promise<boolean|*>}
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*/
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async refresh (e) {
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async refresh(e) {
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let uid = await getTargetUid(e)
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if (!uid) {
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e._replyNeedUid || e.reply(['请先发送【#绑定+你的UID】来绑定查询目标\n星铁请使用【#星铁绑定+UID】', new Button(e).bindUid()])
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@ -48,7 +48,7 @@ const ProfileList = {
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* @returns {Promise<boolean|*>}
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*/
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async render (e) {
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async render(e) {
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let uid = await getTargetUid(e)
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if (!uid) {
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e._replyNeedUid || e.reply(['请先发送【#绑定+你的UID】来绑定查询目标\n星铁请使用【#星铁绑定+UID】', new Button(e).bindUid()])
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@ -149,8 +149,8 @@ const ProfileList = {
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* @param e
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* @returns {Promise<boolean>}
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*/
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async del (e) {
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let ret = /^#(删除全部面板|删除面板|删除面板数据)\s*(\d{9})?$/.exec(e.msg)
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async del(e) {
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let ret = /^#(删除全部面板|删除面板|删除面板数据)\s*(\d{9,10})?$/.exec(e.msg)
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let uid = await getTargetUid(e)
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if (!uid) {
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return true
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@ -179,7 +179,7 @@ const ProfileList = {
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return true
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},
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async reload (e) {
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async reload(e) {
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let uid = await getTargetUid(e)
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if (!uid) {
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return true
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