diff --git a/models/profile-lib/DmgAttr.js b/models/profile-lib/DmgAttr.js index 34eeafc0..55fd4ec3 100644 --- a/models/profile-lib/DmgAttr.js +++ b/models/profile-lib/DmgAttr.js @@ -67,13 +67,21 @@ let DmgAttr = { ret.element = eleMap[char.elem.toLowerCase()] // 元素类型 ret.refine = ((weapon.affix || ret.refine || 1) * 1 - 1) || 0 // 武器精炼 ret.multi = 0 // 倍率独立乘区 - ret.zf = 0 // 蒸发 - ret.rh = 0 // 融化 - ret.gd = 0 // 感电 - ret.ks = 0 // 扩散 + ret.vaporize = 0 // 蒸发 + ret.melt = 0 // 融化 + ret.burning = 0 // 燃烧 + ret.superconduct = 0 // 超导 + ret.swirl = 0 // 扩散 + ret.electro_charged = 0 // 感电 + ret.shatter = 0 // 碎冰 + ret.overloaded = 0 // 超载 + ret.bloom = 0 // 绽放 + ret.burgeon = 0 // 烈绽放 + ret.hyperbloom = 0 // 超绽放 + ret.aggravate = 0 // 超激化 + ret.spread = 0 // 蔓激化 ret.kx = 0 // 敌人抗性降低 ret.fykx = 0 // 敌人反应抗性降低 - return ret }, @@ -112,13 +120,13 @@ let DmgAttr = { ds.currentTalent = talent let mKey = { - zf: '蒸发', - rh: '融化', - ks: '扩散' + vaporize: '蒸发', + melt: '融化', + swirl: '扩散' } if (lodash.isString(buff) && mKey[buff]) { buff = { - zf: { + vaporize: { title: `元素精通:${mKey[buff]}伤害提高[${buff}]%`, mastery: buff } @@ -168,7 +176,7 @@ let DmgAttr = { return } - if (['zf', 'rh', 'kx', 'gd', 'ks', 'fykx'].includes(key)) { + if (['vaporize', 'melt', 'burning', 'superconduct', 'swirl', 'electro_charged', 'shatter', 'overloaded', 'bloom', 'burgeon', 'hyperbloom', 'aggravate' , 'spread' ,'kx', 'fykx'].includes(key)) { attr[key] += val * 1 || 0 } }) diff --git a/models/profile-lib/DmgBuffs.js b/models/profile-lib/DmgBuffs.js index 2c9f4488..c8beccb3 100644 --- a/models/profile-lib/DmgBuffs.js +++ b/models/profile-lib/DmgBuffs.js @@ -57,9 +57,9 @@ let DmgBuffs = { let artisBuffs = DmgBuffs.getArtisBuffs(profile.artis) buffs = lodash.concat(buffs, weaponBuffs, artisBuffs) let mKey = { - zf: '蒸发', - rh: '融化', - ks: '扩散' + vaporize: '蒸发', + melt: '融化', + swirl: '扩散' } lodash.forEach(buffs, (buff, idx) => { if (lodash.isString(buff) && mKey[buff]) { diff --git a/models/profile-lib/DmgCalc.js b/models/profile-lib/DmgCalc.js index 3a66757d..94d02d9e 100644 --- a/models/profile-lib/DmgCalc.js +++ b/models/profile-lib/DmgCalc.js @@ -23,12 +23,13 @@ let DmgCalc = { let calc = ds.calc let { atk, dmg, phy, cdmg, cpct } = attr + // 攻击区 let atkNum = calc(atk) // 倍率独立乘区 let multiNum = attr.multi / 100 - + // 增伤区 let dmgNum = (1 + dmg.base / 100 + dmg.plus / 100) @@ -77,46 +78,67 @@ let DmgCalc = { kNum = 1 - kx / 200 } - // 反应区 - let eleNum = 1 - let eleBase = 0 - - if (ele === 'ks' || ele === 'gd') { - eleBase = eleBaseDmg[level] || 0 - } - - if (ele === 'phy') { - // do nothing - } else if (ele) { - eleNum = DmgMastery.getBasePct(ele, attr.element) - - if (attr[ele]) { - eleNum = eleNum * (1 + attr[ele] / 100) - } - } - cpctNum = Math.max(0, Math.min(1, cpctNum)) if (cpctNum === 0) { cdmgNum = 0 } - + + // 反应区 + let eleNum = (ele === false) ? 1 : DmgMastery.getBasePct(ele, attr.element) + let eleBase = (ele === false) ? 1 : 1 + attr[ele] / 100 + DmgMastery.getMultiple(ele, attr.mastery.base + attr.mastery.plus) + let dmgBase = (mode === 'basic') ? basicNum : atkNum * pctNum * (1 + multiNum) let ret = {} - if (mode === 'basic') { - ret = { - dmg: basicNum * dmgNum * (1 + cdmgNum) * defNum * kNum * eleNum, - avg: basicNum * dmgNum * (1 + cpctNum * cdmgNum) * defNum * kNum * eleNum + + console.log(atkNum, multiNum, dmgBase) + + switch(ele) + { + case 'vaporize': + case 'melt': + { + ret = { + dmg: dmgBase * dmgNum * (1 + cdmgNum) * defNum * kNum * eleBase * eleNum, + avg: dmgBase * dmgNum * (1 + cpctNum * cdmgNum) * defNum * kNum * eleBase * eleNum + } + break } - } else if (eleBase) { - ret = { - avg: eleBase * kNum * eleNum + + case 'burning': + case 'superconduct': + case 'swirl': + case 'electro_charged': + case 'shatter': + case 'overloaded': + case 'bloom': + case 'burgeon': + case 'hyperbloom': + { + eleBase *= eleBaseDmg[level] + ret = { avg: eleBase * eleNum * kNum } + break } - } else { - // 计算最终伤害 - ret = { - dmg: (atkNum * pctNum * (1 + multiNum) + plusNum) * dmgNum * (1 + cdmgNum) * defNum * kNum * eleNum, - avg: (atkNum * pctNum * (1 + multiNum) + plusNum) * dmgNum * (1 + cpctNum * cdmgNum) * defNum * kNum * eleNum + + case 'aggravate': + case 'spread': + { + eleBase *= eleBaseDmg[level] + dmgBase += eleBase * eleNum + ret = { + dmg: dmgBase * dmgNum * (1 + cdmgNum) * defNum * kNum, + avg: dmgBase * dmgNum * (1 + cpctNum * cdmgNum) * defNum * kNum + } + break + } + + default: + { + ret = { + dmg: dmgBase * dmgNum * (1 + cdmgNum) * defNum * kNum , + avg: dmgBase * dmgNum * (1 + cpctNum * cdmgNum) * defNum * kNum + } } } + if (showDetail) { console.log(attr, { atkNum, pctNum, multiNum, plusNum, dmgNum, cpctNum, cdmgNum, defNum, eleNum, kNum }, ret) } @@ -152,8 +174,8 @@ let DmgCalc = { } } // 扩散方法 - dmgFn.ks = function () { - return dmgFn(0, 'fy', 'ks') + dmgFn.swirl = function () { + return dmgFn(0, 'fy', 'swirl') } return dmgFn diff --git a/models/profile-lib/DmgCalcMeta.js b/models/profile-lib/DmgCalcMeta.js index abdd1a06..d9619868 100644 --- a/models/profile-lib/DmgCalcMeta.js +++ b/models/profile-lib/DmgCalcMeta.js @@ -1,95 +1,95 @@ // 各等级精通基础伤害 export const eleBaseDmg = { - 1: 20, - 2: 22, - 3: 23, - 4: 24, - 5: 27, - 6: 29, - 7: 31, - 8: 34, - 9: 37, - 10: 40, - 11: 44, - 12: 48, - 13: 53, - 14: 58, - 15: 64, - 16: 70, - 17: 77, - 18: 83, - 19: 90, - 20: 97, - 21: 103, - 22: 110, - 23: 117, - 24: 123, - 25: 130, - 26: 136, - 27: 141, - 28: 147, - 29: 156, - 30: 163, - 31: 171, - 32: 178, - 33: 186, - 34: 193, - 35: 202, - 36: 211, - 37: 220, - 38: 230, - 39: 239, - 40: 248, - 41: 258, - 42: 269, - 43: 280, - 44: 291, - 45: 307, - 46: 322, - 47: 338, - 48: 353, - 49: 370, - 50: 388, - 51: 403, - 52: 420, - 53: 437, - 54: 453, - 55: 478, - 56: 499, - 57: 521, - 58: 543, - 59: 567, - 60: 591, - 61: 616, - 62: 647, - 63: 678, - 64: 710, - 65: 749, - 66: 781, - 67: 814, - 68: 849, - 69: 883, - 70: 918, - 71: 953, - 72: 989, - 73: 1021, - 74: 1052, - 75: 1097, - 76: 1136, - 77: 1174, - 78: 1213, - 79: 1253, - 80: 1292, - 81: 1331, - 82: 1371, - 83: 1411, - 84: 1451, - 85: 1504, - 86: 1547, - 87: 1590, - 88: 1636, - 89: 1686, - 90: 1736 + 1: 4.291, + 2: 4.634, + 3: 4.976, + 4: 5.319, + 5: 5.661, + 6: 6.162, + 7: 6.660, + 8: 7.217, + 9: 7.842, + 10: 8.536, + 11: 9.300, + 12: 10.165, + 13: 11.112, + 14: 12.141, + 15: 13.437, + 16: 14.770, + 17: 16.105, + 18: 17.431, + 19: 18.781, + 20: 20.146, + 21: 21.528, + 22: 22.926, + 23: 24.311, + 24: 25.703, + 25: 27.102, + 26: 28.300, + 27: 29.526, + 28: 30.745, + 29: 32.432, + 30: 34.073, + 31: 35.668, + 32: 37.257, + 33: 38.854, + 34: 40.456, + 35: 42.277, + 36: 44.130, + 37: 46.018, + 38: 47.927, + 39: 49.889, + 40: 51.846, + 41: 53.850, + 42: 56.041, + 43: 58.376, + 44: 60.838, + 45: 64.016, + 46: 67.136, + 47: 70.382, + 48: 73.753, + 49: 77.267, + 50: 80.900, + 51: 84.189, + 52: 87.633, + 53: 91.121, + 54: 94.655, + 55: 99.650, + 56: 104.100, + 57: 108.597, + 58: 113.238, + 59: 118.152, + 60: 123.221, + 61: 128.392, + 62: 134.776, + 63: 141.378, + 64: 148.135, + 65: 156.111, + 66: 162.868, + 67: 169.874, + 68: 176.949, + 69: 184.168, + 70: 191.410, + 71: 198.693, + 72: 206.169, + 73: 212.789, + 74: 219.436, + 75: 228.557, + 76: 236.687, + 77: 244.853, + 78: 252.806, + 79: 261.198, + 80: 269.361, + 81: 277.499, + 82: 285.744, + 83: 294.092, + 84: 302.546, + 85: 313.459, + 86: 322.238, + 87: 331.371, + 88: 340.864, + 89: 351.274, + 90: 361.713 } export const eleMap = { @@ -103,13 +103,20 @@ export const eleMap = { } // 元素反应类型及基数 -// 暂无需考虑碎冰 export const erType = { - zf: { type: 'pct', num: ({ element }) => element === '水' ? 2 : 1.5 }, - rh: { type: 'pct', num: ({ element }) => element === '火' ? 2 : 1.5 }, - gd: { type: 'fusion', num: () => 1 }, - cz: { type: 'fusion', num: () => 4 / 2.4 }, - ks: { type: 'fusion', num: () => 0.5 } + 'vaporize': { type: 'pct', num: ({ element }) => element === '水' ? 2 : 1.5 }, + 'melt': { type: 'pct', num: ({ element }) => element === '火' ? 2 : 1.5 }, + 'burning': { type: 'fusion', num: () => 1 }, + 'superconduct': { type: 'fusion', num: () => 2 }, + 'swirl': { type: 'fusion', num: () => 2.4 }, + 'electro_charged': { type: 'fusion', num: () => 4.8 }, + 'shatter': { type: 'fusion', num: () => 6 }, + 'overloaded': { type: 'fusion', num: () => 8 }, + 'bloom': { type: 'fusion', num: () => 8 }, + 'burgeon': { type: 'fusion', num: () => 12 }, + 'hyperbloom': { type: 'fusion', num: () => 12 }, + 'aggravate': { type: 'bonus', num: () => 4.6 }, + 'spread': { type: 'bonus', num: () => 5.0 } } export const attrMap = { diff --git a/models/profile-lib/DmgMastery.js b/models/profile-lib/DmgMastery.js index 47d34425..e0c154c7 100644 --- a/models/profile-lib/DmgMastery.js +++ b/models/profile-lib/DmgMastery.js @@ -1,12 +1,14 @@ import { erType } from './DmgCalcMeta.js' let DmgMastery = { - getMultiple (type = 'zf', mastery = 0) { + getMultiple (type, mastery = 0) { let typeCfg = erType[type] if (typeCfg.type === 'pct') { - return 2.78 * mastery / (mastery + 1400) * 100 + return (25 / 9) * mastery / (mastery + 1400) } else if (typeCfg.type === 'fusion') { - return (1 + mastery * 16) / (mastery + 2000) * 100 + return 16 * mastery / (mastery + 2000) + } else if(typeCfg.type === 'bonus'){ + return 5 * mastery / (mastery + 1200) } return 0 }, diff --git a/resources/meta/artifact/calc.js b/resources/meta/artifact/calc.js index 1373cc9c..93f9c810 100644 --- a/resources/meta/artifact/calc.js +++ b/resources/meta/artifact/calc.js @@ -72,10 +72,13 @@ const buffs = { }, 炽烈的炎之魔女4: { check: ({ element }) => element === '火', - title: '魔女4:蒸发、融化伤害提高15%,[buffCount]层额外提高[dmg]%火元素伤害加成', + title: '魔女4:蒸发、融化伤害提高15%,[buffCount]层额外提高[dmg]%火元素伤害加成,超载、燃烧、烈绽放反应造成的伤害提升40%', data: { - zf: 15, - rh: 15, + vaporize: 15, + melt: 15, + overloaded: 40, + burning: 40, + burgeon: 40, dmg: ({ params }) => (params.monv || 1) * 7.5, buffCount: ({ params }) => params.monv || 1 } @@ -110,7 +113,7 @@ const buffs = { 冰之川与雪之砂4: { title: '冰雪4:融化加成提高15%,释放元素爆发后,冰伤提高30%', data: { - rh: 15, + melt: 15, dmg: 30 } }, @@ -193,16 +196,17 @@ const buffs = { title: '翠绿4:扩散反应造成的伤害提升60%,降低对应元素抗性40%', sort: 5, data: { - ks: 60, + swirl: 60, fykx: 40 } }, 如雷的盛怒4: { - title: '如雷4:超载、感电、超导反应造成的伤害提升40%', + title: '如雷4:超载、感电、超导反应造成的伤害提升40%,超激化反应带来的伤害提升提高20%', data: { - cz: 40, - gd: 40, - cd: 40 + overloaded: 40, + electro_charged: 40, + superconduct: 40, + aggravate: 20 } }, 深林的记忆4: { diff --git a/resources/meta/character/可莉/calc.js b/resources/meta/character/可莉/calc.js index f426bc13..a9c72121 100644 --- a/resources/meta/character/可莉/calc.js +++ b/resources/meta/character/可莉/calc.js @@ -5,7 +5,7 @@ export const details = [{ }, { title: 'E后带火花重击蒸发', params: { q: false }, - dmg: ({ talent }, dmg) => dmg(talent.a['重击伤害'], 'a2', 'zf') + dmg: ({ talent }, dmg) => dmg(talent.a['重击伤害'], 'a2', 'vaporize') }, { title: '单次轰轰火花伤害', dmg: ({ talent }, dmg) => dmg(talent.q['轰轰火花伤害'], 'q') @@ -30,4 +30,4 @@ export const buffs = [{ data: { dmg: ({ params }) => params.q === false ? 0 : 10 } -}, 'zf'] +}, 'vaporize'] diff --git a/resources/meta/character/夜兰/calc.js b/resources/meta/character/夜兰/calc.js index 0f7f408c..d6699f90 100644 --- a/resources/meta/character/夜兰/calc.js +++ b/resources/meta/character/夜兰/calc.js @@ -8,7 +8,7 @@ export const details = [{ }, { title: 'E络命丝蒸发', - dmg: ({ talent, attr, calc }, { basic }) => basic(calc(attr.hp) * talent.e['技能伤害'] / 100, 'e', 'zf') + dmg: ({ talent, attr, calc }, { basic }) => basic(calc(attr.hp) * talent.e['技能伤害'] / 100, 'e', 'vaporize') }, { title: 'Q协同单段伤害', @@ -36,4 +36,4 @@ export const buffs = [{ data: { dmg: ({ params }) => params.q ? 50 : 0 } -}, 'zf'] +}, 'vaporize'] diff --git a/resources/meta/character/安柏/calc.js b/resources/meta/character/安柏/calc.js index 67bf7c8a..d317550d 100644 --- a/resources/meta/character/安柏/calc.js +++ b/resources/meta/character/安柏/calc.js @@ -7,11 +7,11 @@ export const details = [{ }, { title: '兔兔伯爵蒸发', check: ({ cons }) => cons < 2, - dmg: ({ talent }, dmg) => dmg(talent.e['爆炸伤害'], 'e', 'zf') + dmg: ({ talent }, dmg) => dmg(talent.e['爆炸伤害'], 'e', 'vaporize') }, { title: '引爆兔兔伯爵蒸发', cons: 2, - dmg: ({ talent }, dmg) => dmg(talent.e['爆炸伤害'] * 3, 'e', 'zf') + dmg: ({ talent }, dmg) => dmg(talent.e['爆炸伤害'] * 3, 'e', 'vaporize') }, { title: 'Q箭雨总伤害', params: { q: true }, @@ -33,4 +33,4 @@ export const buffs = [{ }, { title: '安柏2命:瞄准引爆兔兔伯爵伤害提高200%', cons: 2 -}, 'zf'] +}, 'vaporize'] diff --git a/resources/meta/character/宵宫/calc.js b/resources/meta/character/宵宫/calc.js index fedb8ec9..cf5a2155 100644 --- a/resources/meta/character/宵宫/calc.js +++ b/resources/meta/character/宵宫/calc.js @@ -9,7 +9,7 @@ export const details = [{ }, { title: '开E满Buff尾箭蒸发', params: { num: 10 }, - dmg: ({ talent }, dmg) => dmg(talent.a['五段伤害'], 'a', 'zf') + dmg: ({ talent }, dmg) => dmg(talent.a['五段伤害'], 'a', 'vaporize') }] export const mainAttr = 'atk,cpct,cdmg,mastery' @@ -30,4 +30,4 @@ export const buffs = [{ data: { dmg: ({ params }) => params.num > 1 ? 25 : 0 } -}, 'zf'] +}, 'vaporize'] diff --git a/resources/meta/character/早柚/calc.js b/resources/meta/character/早柚/calc.js index e5ea3237..26d8c635 100644 --- a/resources/meta/character/早柚/calc.js +++ b/resources/meta/character/早柚/calc.js @@ -9,7 +9,7 @@ export const details = [{ } }, { title: '扩散反应伤害', - dmg: ({}, { ks }) => ks() + dmg: ({}, { swirl }) => swirl() }] export const mainAttr = 'atk,cpct,cdmg,mastery' @@ -21,4 +21,4 @@ export const buffs = [{ qPct: ({ attr, calc }) => Math.min(calc(attr.mastery) * 0.002, 400), _heal: ({ attr, calc }) => Math.min(calc(attr.mastery) * 3, 6000) } -}, 'ks'] +}, 'swirl'] diff --git a/resources/meta/character/枫原万叶/calc.js b/resources/meta/character/枫原万叶/calc.js index 7c19dad4..0811e9eb 100644 --- a/resources/meta/character/枫原万叶/calc.js +++ b/resources/meta/character/枫原万叶/calc.js @@ -9,7 +9,7 @@ export const details = [{ dmg: ({ talent }, dmg) => dmg(talent.q['持续伤害'], 'q') }, { title: '扩散反应伤害', - dmg: ({}, { ks }) => ks() + dmg: ({}, { swirl }) => swirl() }] export const mainAttr = 'atk,cpct,cdmg,mastery' @@ -21,7 +21,7 @@ export const buffs = [{ mastery: 200 } }, { - title: '元素精通:扩散伤害提高[ks]%', + title: '元素精通:扩散伤害提高[swirl]%', sort: 2, - mastery: 'ks' + mastery: 'swirl' }] diff --git a/resources/meta/character/温迪/calc.js b/resources/meta/character/温迪/calc.js index a2024222..11a50cfa 100644 --- a/resources/meta/character/温迪/calc.js +++ b/resources/meta/character/温迪/calc.js @@ -19,7 +19,7 @@ export const details = [{ } }, { title: '扩散反应伤害', - dmg: ({}, { ks }) => ks() + dmg: ({}, { swirl }) => swirl() }] export const mainAttr = 'atk,cpct,cdmg' @@ -42,4 +42,4 @@ export const buffs = [{ data: { kx: ({ params }) => params.q ? 20 : 0 } -}, 'ks'] +}, 'swirl'] diff --git a/resources/meta/character/烟绯/calc.js b/resources/meta/character/烟绯/calc.js index af15cb41..e9ae886d 100644 --- a/resources/meta/character/烟绯/calc.js +++ b/resources/meta/character/烟绯/calc.js @@ -5,7 +5,7 @@ export const details = [{ }, { title: '开Q满丹火印重击蒸发', params: { dhy: 15 }, - dmg: ({ talent, cons }, dmg) => dmg(talent.a['重击伤害2'][cons * 1 === 6 ? 4 : 3], 'a2', 'zf') + dmg: ({ talent, cons }, dmg) => dmg(talent.a['重击伤害2'][cons * 1 === 6 ? 4 : 3], 'a2', 'vaporize') }, { title: 'E伤害', dmg: ({ talent }, dmg) => dmg(talent.e['技能伤害'], 'e') @@ -28,4 +28,4 @@ export const buffs = [{ data: { a2Dmg: ({ talent }) => talent.q['重击伤害额外加成'] } -}, 'zf'] +}, 'vaporize'] diff --git a/resources/meta/character/甘雨/calc.js b/resources/meta/character/甘雨/calc.js index 11a4bee7..38d5baa0 100644 --- a/resources/meta/character/甘雨/calc.js +++ b/resources/meta/character/甘雨/calc.js @@ -6,7 +6,7 @@ export const details = [{ dmg: ({ talent }, dmg) => dmg(talent.a['霜华矢·霜华绽发伤害'] + talent.a['霜华矢命中伤害'], 'a2') }, { title: '霜华矢两段+融化', - dmg: ({ talent }, dmg) => dmg(talent.a['霜华矢·霜华绽发伤害'] + talent.a['霜华矢命中伤害'], 'a2', 'rh') + dmg: ({ talent }, dmg) => dmg(talent.a['霜华矢·霜华绽发伤害'] + talent.a['霜华矢命中伤害'], 'a2', 'melt') }, { title: 'Q单个冰凌伤害', params: { @@ -36,4 +36,4 @@ export const buffs = [{ data: { dmg: ({ params }) => params.q ? 25 : 0 } -}, 'rh'] +}, 'melt'] diff --git a/resources/meta/character/砂糖/calc.js b/resources/meta/character/砂糖/calc.js index 76435478..d3c53579 100644 --- a/resources/meta/character/砂糖/calc.js +++ b/resources/meta/character/砂糖/calc.js @@ -13,7 +13,7 @@ export const details = [{ } }, { title: '扩散反应伤害', - dmg: ({}, { ks }) => ks() + dmg: ({}, { swirl }) => swirl() }] export const mainAttr = 'atk,cpct,cdmg,mastery' @@ -25,4 +25,4 @@ export const buffs = [{ data: { _mastery: ({ attr, calc }) => calc(attr.mastery) * 0.2 } -}, 'ks'] +}, 'swirl'] diff --git a/resources/meta/character/神里绫人/calc.js b/resources/meta/character/神里绫人/calc.js index a593c40e..9014881e 100644 --- a/resources/meta/character/神里绫人/calc.js +++ b/resources/meta/character/神里绫人/calc.js @@ -3,7 +3,7 @@ export const details = [{ dmg: ({ talent }, dmg) => dmg(talent.e['三段瞬水剑伤害'], 'a') }, { title: 'E后瞬水剑三段蒸发', - dmg: ({ talent }, dmg) => dmg(talent.e['三段瞬水剑伤害'], 'a', 'zf') + dmg: ({ talent }, dmg) => dmg(talent.e['三段瞬水剑伤害'], 'a', 'vaporize') }, { title: '神里流·水囿每段伤害', params: { q: 1 }, @@ -31,4 +31,4 @@ export const buffs = [{ data: { aPlus: ({ attr, calc, talent }) => calc(attr.hp) * talent.e['浪闪伤害值提高'] / 100 * 5 } -}, 'zf'] +}, 'vaporize'] diff --git a/resources/meta/character/纳西妲/calc.js b/resources/meta/character/纳西妲/calc.js index a9fa9d11..47a06026 100644 --- a/resources/meta/character/纳西妲/calc.js +++ b/resources/meta/character/纳西妲/calc.js @@ -1,7 +1,7 @@ export const details = [{ title: 'E长按伤害', params: { e: true, q: false }, - dmg: ({ talent }, dmg) => dmg(talent.e['长按伤害'], 'e') + dmg: ({ talent }, dmg ) => dmg(talent.e['长按伤害'], 'e') }, { title: '灭净三业伤害', params: { e2: true, q: false }, @@ -9,7 +9,7 @@ export const details = [{ const td = talent.e['灭净三业伤害2'] const em = calc(attr.mastery) const atk = calc(attr.atk) - return basic(td[0] * atk / 100 + td[1] * em / 100, 'e') + return basic(td[0] * atk / 100 + td[1] * em / 100, 'e', 'spread') } }, { title: '开Q灭净三业伤害', @@ -18,7 +18,7 @@ export const details = [{ const td = talent.e['灭净三业伤害2'] const em = calc(attr.mastery) const atk = calc(attr.atk) - return basic(td[0] * atk / 100 + td[1] * em / 100, 'e') + return basic(td[0] * atk / 100 + td[1] * em / 100, 'e', 'spread') } }] diff --git a/resources/meta/character/胡桃/calc.js b/resources/meta/character/胡桃/calc.js index 5a61c411..1f37311c 100644 --- a/resources/meta/character/胡桃/calc.js +++ b/resources/meta/character/胡桃/calc.js @@ -3,7 +3,7 @@ export const details = [{ dmg: ({ talent, attr }, dmg) => dmg(talent.a['重击伤害'], 'a2') }, { title: '半血开E重击蒸发', - dmg: ({ talent, attr }, dmg) => dmg(talent.a['重击伤害'], 'a2', 'zf') + dmg: ({ talent, attr }, dmg) => dmg(talent.a['重击伤害'], 'a2', 'vaporize') }, { title: '半血开E后Q', dmg: ({ talent, attr }, dmg) => dmg(talent.q['低血量时技能伤害'], 'q') @@ -24,4 +24,4 @@ export const buffs = [{ data: { dmg: 33 } -}, 'zf'] +}, 'vaporize'] diff --git a/resources/meta/character/芭芭拉/calc.js b/resources/meta/character/芭芭拉/calc.js index fa3e2b71..f54acc55 100644 --- a/resources/meta/character/芭芭拉/calc.js +++ b/resources/meta/character/芭芭拉/calc.js @@ -3,7 +3,7 @@ export const details = [{ dmg: ({ talent }, dmg) => dmg(talent.a['重击伤害'], 'a2') }, { title: '重击蒸发', - dmg: ({ talent }, dmg) => dmg(talent.a['重击伤害'], 'a2', 'zf') + dmg: ({ talent }, dmg) => dmg(talent.a['重击伤害'], 'a2', 'vaporize') }, { title: 'E每跳治疗', dmg: ({ talent, attr, calc }, { heal }) => @@ -23,7 +23,7 @@ export const buffs = [{ data: { dmg: 15 } -}, 'zf'] +}, 'vaporize'] export const artisSect = function ({ attr, calc }) { let test = calc(attr.cpct) * 2 + calc(attr.cdmg) + calc(attr.dmg) diff --git a/resources/meta/character/莫娜/calc.js b/resources/meta/character/莫娜/calc.js index d6bbf3ec..63b1145e 100644 --- a/resources/meta/character/莫娜/calc.js +++ b/resources/meta/character/莫娜/calc.js @@ -3,7 +3,7 @@ export const details = [{ dmg: ({ talent }, dmg) => dmg(talent.a['重击伤害'], 'a2') }, { title: '重击蒸发', - dmg: ({ talent }, dmg) => dmg(talent.a['重击伤害'], 'a2', 'zf') + dmg: ({ talent }, dmg) => dmg(talent.a['重击伤害'], 'a2', 'vaporize') }, { title: 'Q泡影破裂伤害', params: { q: true }, @@ -11,7 +11,7 @@ export const details = [{ }, { title: 'Q泡影破裂蒸发', params: { q: true }, - dmg: ({ talent }, dmg) => dmg(talent.q['泡影破裂伤害'], 'q', 'zf') + dmg: ({ talent }, dmg) => dmg(talent.q['泡影破裂伤害'], 'q', 'vaporize') }] export const mainAttr = 'atk,cpct,cdmg,recharge' @@ -25,7 +25,7 @@ export const buffs = [{ title: '莫娜1命:命中星异状态下的敌人水元素相关反应效果提升15%', cons: 1, data: { - zf: ({ params }) => params.q ? 15 : 0 + vaporize: ({ params }) => params.q ? 15 : 0 } }, { title: '莫娜4命:攻击处于星异状态下的敌人时暴击率提升15%', @@ -44,4 +44,4 @@ export const buffs = [{ data: { dmg: ({ talent }) => talent.q['伤害加成'] } -}, 'zf'] +}, 'vaporize'] diff --git a/resources/meta/character/行秋/calc.js b/resources/meta/character/行秋/calc.js index e808c119..cab56f71 100644 --- a/resources/meta/character/行秋/calc.js +++ b/resources/meta/character/行秋/calc.js @@ -6,7 +6,7 @@ export const details = [{ dmg: ({ talent, attr }, dmg) => dmg(talent.q['剑雨伤害'], 'q') }, { title: '雨帘剑蒸发', - dmg: ({ talent, attr }, dmg) => dmg(talent.q['剑雨伤害'], 'q', 'zf') + dmg: ({ talent, attr }, dmg) => dmg(talent.q['剑雨伤害'], 'q', 'vaporize') }] export const mainAttr = 'atk,cpct,cdmg,mastery' @@ -23,4 +23,4 @@ export const buffs = [{ data: { eMulti: 50 } -}, 'zf'] +}, 'vaporize'] diff --git a/resources/meta/character/达达利亚/calc.js b/resources/meta/character/达达利亚/calc.js index a8735316..1bff50a3 100644 --- a/resources/meta/character/达达利亚/calc.js +++ b/resources/meta/character/达达利亚/calc.js @@ -9,9 +9,9 @@ export const details = [{ dmg: ({ talent }, dmg) => dmg(talent.q['技能伤害·近战'], 'q') }, { title: '开E后Q蒸发', - dmg: ({ talent }, dmg) => dmg(talent.q['技能伤害·近战'], 'q', 'zf') + dmg: ({ talent }, dmg) => dmg(talent.q['技能伤害·近战'], 'q', 'vaporize') }] export const mainAttr = 'atk,cpct,cdmg,mastery' -export const buffs = ['zf'] +export const buffs = ['vaporize'] diff --git a/resources/meta/character/迪卢克/calc.js b/resources/meta/character/迪卢克/calc.js index 99106a11..3be5789e 100644 --- a/resources/meta/character/迪卢克/calc.js +++ b/resources/meta/character/迪卢克/calc.js @@ -3,7 +3,7 @@ export const details = [{ dmg: ({ talent }, dmg) => dmg(talent.e['三段伤害'], 'e') }, { title: 'E三段蒸发', - dmg: ({ talent }, dmg) => dmg(talent.e['三段伤害'], 'e', 'zf') + dmg: ({ talent }, dmg) => dmg(talent.e['三段伤害'], 'e', 'vaporize') }, { title: 'Q爆发伤害', params: { q: true }, @@ -40,4 +40,4 @@ export const buffs = [{ data: { eDmg: 40 } -}, 'zf'] +}, 'vaporize'] diff --git a/resources/meta/character/香菱/calc.js b/resources/meta/character/香菱/calc.js index 6db4c9ff..c9483cb8 100644 --- a/resources/meta/character/香菱/calc.js +++ b/resources/meta/character/香菱/calc.js @@ -3,13 +3,13 @@ export const details = [{ dmg: ({ talent }, dmg) => dmg(talent.e['喷火伤害'], 'e') }, { title: '锅巴单口蒸发', - dmg: ({ talent }, dmg) => dmg(talent.e['喷火伤害'], 'e', 'zf') + dmg: ({ talent }, dmg) => dmg(talent.e['喷火伤害'], 'e', 'vaporize') }, { title: '旋火轮单次伤害', dmg: ({ talent }, dmg) => dmg(talent.q['旋火轮伤害'], 'q') }, { title: '旋火轮单次蒸发', - dmg: ({ talent }, dmg) => dmg(talent.q['旋火轮伤害'], 'q', 'zf') + dmg: ({ talent }, dmg) => dmg(talent.q['旋火轮伤害'], 'q', 'vaporize') }] export const mainAttr = 'atk,cpct,cdmg' @@ -20,4 +20,4 @@ export const buffs = [{ data: { kx: 15 } -}, 'zf'] +}, 'vaporize']