diff --git a/CHANGELOG.md b/CHANGELOG.md
index 75a4d03f..8b02980d 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -1,8 +1,8 @@
-# 2.5.12
+# 2.5.13
-* 更新原神5.0,星铁2.5相关数据与资源
+* 更新原神5.1相关数据与资源
-# 2.5.1 ~ 2.5.11
+# 2.5.1 ~ 2.5.12
* 面板功能升级
* 角色面板展示圣遗物副词缀统计
@@ -17,7 +17,7 @@
* 新增`#刷新天赋`命令,用于在有CK情况下强制刷新本地天赋缓存数据
* 初步迁移并重写`#今日素材`
* `#角色`增加枫丹探索度统计信息
-* 增加原神4.3~4.8、星铁1.5~2.4相关的数据与资源
+* 增加原神4.3~5.0、星铁1.5~2.5相关的数据与资源
# 2.5.0
diff --git a/resources/meta-gs/character/alias.js b/resources/meta-gs/character/alias.js
index da790474..df57f468 100644
--- a/resources/meta-gs/character/alias.js
+++ b/resources/meta-gs/character/alias.js
@@ -95,7 +95,8 @@ export const alias = {
艾梅莉埃: 'Emilie,调香师,艾梅,香水设计师,现场清理人',
// 5.0
- 卡齐娜:'Kachina,卡奇娜,卡齐纳,卡齐那,卡其那,冲天钻钻',
- 基尼奇:'Kinich,基哥',
- 玛拉妮:'Mualani,马拉尼,鲨鱼妹,海豹妹,海豹,纳塔鲨'
+ 卡齐娜: 'Kachina,卡奇娜,卡齐纳,卡齐那,卡其那,冲天钻钻',
+ 基尼奇: 'Kinich,基哥,基尼齐',
+ 玛拉妮: 'Mualani,马拉尼,鲨鱼妹,海豹妹,海豹,纳塔鲨',
+ 希诺宁: '豹女,岩大猫,大岩猫,岩猫,岩猫猫,西诺宁'
}
diff --git a/resources/meta-gs/character/data.json b/resources/meta-gs/character/data.json
index 8da4a495..e3f0d223 100644
--- a/resources/meta-gs/character/data.json
+++ b/resources/meta-gs/character/data.json
@@ -1574,6 +1574,24 @@
"q": 5
}
},
+ "10000103": {
+ "id": 10000103,
+ "name": "希诺宁",
+ "abbr": "希诺宁",
+ "star": 5,
+ "elem": "geo",
+ "weapon": "sword",
+ "talentId": {
+ "11031": "a",
+ "11032": "e",
+ "11035": "q"
+ },
+ "talentCons": {
+ "a": 0,
+ "e": 3,
+ "q": 5
+ }
+ },
"20000000": {
"id": 20000000,
"name": "旅行者",
diff --git a/resources/meta-gs/character/extra.js b/resources/meta-gs/character/extra.js
index 7002f682..3e4c66be 100644
--- a/resources/meta-gs/character/extra.js
+++ b/resources/meta-gs/character/extra.js
@@ -27,7 +27,7 @@ export const wifeCfg = {
// 4.0
'琳妮特, 夏洛蒂, 芙宁娜, 夏沃蕾, 娜维娅, 闲云, 千织, 仆人, 克洛琳德',
// 5.0
- '玛拉妮',
+ '玛拉妮, 希诺宁',
// 自定义
'女士, 萍姥姥, 归终, 伐难, 应达, 少女, 天理, 木偶'
].join(','),
@@ -47,7 +47,7 @@ export const wifeCfg = {
'富人, 博士, 丑角, 公鸡, 队长, 戴因'
].join(','),
- daughter: '可莉, 七七, 迪奥娜, 早柚, 派蒙, 瑶瑶, 纳西妲, 希格雯,卡齐娜',
+ daughter: '可莉, 七七, 迪奥娜, 早柚, 派蒙, 瑶瑶, 纳西妲, 希格雯, 卡齐娜',
son: ''
}
diff --git a/resources/meta-gs/character/希诺宁/data.json b/resources/meta-gs/character/希诺宁/data.json
new file mode 100644
index 00000000..30c3b6f1
--- /dev/null
+++ b/resources/meta-gs/character/希诺宁/data.json
@@ -0,0 +1,1277 @@
+{
+ "id": 10000103,
+ "name": "希诺宁",
+ "abbr": "希诺宁",
+ "title": "焮火铸魂",
+ "star": 5,
+ "elem": "geo",
+ "allegiance": "纳茨卡延",
+ "weapon": "sword",
+ "birth": "3-13",
+ "astro": "豹猫座",
+ "desc": "纳茨卡延的铸名师,善于在工作的重担与舒适的生活之间找到平衡点。",
+ "cncv": "弭洋",
+ "jpcv": "菲鲁兹·蓝",
+ "costume": false,
+ "ver": 1,
+ "baseAttr": {
+ "hp": 12405,
+ "atk": 275.06,
+ "def": 929.95
+ },
+ "growAttr": {
+ "key": "defPct",
+ "value": 36
+ },
+ "talentId": {
+ "11031": "a",
+ "11032": "e",
+ "11035": "q"
+ },
+ "talentCons": {
+ "a": 0,
+ "e": 3,
+ "q": 5
+ },
+ "materials": {
+ "gem": "坚牢黄玉",
+ "boss": "秘刻金纹的源核",
+ "specialty": "灼灼彩菊",
+ "normal": "龙冠武士的金哨",
+ "talent": "「焚燔」的哲学",
+ "weekly": "无心的渊镜"
+ },
+ "talent": {
+ "a": {
+ "id": 10331,
+ "name": "普通攻击·锐锋攫猎",
+ "desc": [
+ "
普通攻击
",
+ "进行至多三段的连续剑击。",
+ "重击
",
+ "消耗一定体力,向前方使出踢击。",
+ "下落攻击
",
+ "从空中下坠冲击地面,基于希诺宁的防御力,攻击下落路径上的敌人,并在落地时造成范围伤害。",
+ "夜魂状态·刃轮巡猎
",
+ "在夜魂加持状态下,希诺宁将切换至「刃轮巡猎」模式,在这种状态下,希诺宁的普通攻击将转为以刃轮鞋进行至多四段的连续踢击,无法进行重击。",
+ "在这种状态下进行普通攻击与下落攻击时,将转为基于希诺宁的防御力,造成具有夜魂性质且无法被附魔覆盖的岩元素伤害。"
+ ],
+ "tables": [
+ {
+ "name": "一段伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "51.79%",
+ "56.01%",
+ "60.22%",
+ "66.25%",
+ "70.46%",
+ "75.28%",
+ "81.9%",
+ "88.53%",
+ "95.15%",
+ "102.38%",
+ "109.61%",
+ "116.83%",
+ "124.06%",
+ "131.29%",
+ "138.51%"
+ ]
+ },
+ {
+ "name": "二段伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "27.37% + 27.37%",
+ "29.6% + 29.6%",
+ "31.83% + 31.83%",
+ "35.01% + 35.01%",
+ "37.24% + 37.24%",
+ "39.79% + 39.79%",
+ "43.29% + 43.29%",
+ "46.79% + 46.79%",
+ "50.29% + 50.29%",
+ "54.11% + 54.11%",
+ "57.93% + 57.93%",
+ "61.75% + 61.75%",
+ "65.57% + 65.57%",
+ "69.39% + 69.39%",
+ "73.21% + 73.21%"
+ ]
+ },
+ {
+ "name": "三段伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "72.95%",
+ "78.89%",
+ "84.83%",
+ "93.31%",
+ "99.25%",
+ "106.03%",
+ "115.36%",
+ "124.69%",
+ "134.02%",
+ "144.2%",
+ "154.38%",
+ "164.56%",
+ "174.74%",
+ "184.92%",
+ "195.1%"
+ ]
+ },
+ {
+ "name": "重击伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "91.33%",
+ "98.77%",
+ "106.2%",
+ "116.82%",
+ "124.25%",
+ "132.75%",
+ "144.43%",
+ "156.11%",
+ "167.8%",
+ "180.54%",
+ "193.28%",
+ "206.03%",
+ "218.77%",
+ "231.52%",
+ "244.26%"
+ ]
+ },
+ {
+ "name": "重击体力消耗",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点"
+ ]
+ },
+ {
+ "name": "下坠期间伤害",
+ "unit": "防御力",
+ "isSame": false,
+ "values": [
+ "63.93%",
+ "69.14%",
+ "74.34%",
+ "81.77%",
+ "86.98%",
+ "92.93%",
+ "101.1%",
+ "109.28%",
+ "117.46%",
+ "126.38%",
+ "135.3%",
+ "144.22%",
+ "153.14%",
+ "162.06%",
+ "170.98%"
+ ]
+ },
+ {
+ "name": "低空/高空坠地冲击伤害",
+ "unit": "防御力",
+ "isSame": false,
+ "values": [
+ "127.84%防御力 / 159.68%",
+ "138.24%防御力 / 172.67%",
+ "148.65%防御力 / 185.67%",
+ "163.51%防御力 / 204.24%",
+ "173.92%防御力 / 217.23%",
+ "185.81%防御力 / 232.09%",
+ "202.16%防御力 / 252.51%",
+ "218.51%防御力 / 272.93%",
+ "234.86%防御力 / 293.36%",
+ "252.7%防御力 / 315.64%",
+ "270.54%防御力 / 337.92%",
+ "288.38%防御力 / 360.2%",
+ "306.22%防御力 / 382.48%",
+ "324.05%防御力 / 404.76%",
+ "341.89%防御力 / 427.04%"
+ ]
+ },
+ {
+ "name": "刃轮巡猎一段伤害",
+ "unit": "防御力",
+ "isSame": false,
+ "values": [
+ "56.02%",
+ "60.58%",
+ "65.14%",
+ "71.66%",
+ "76.22%",
+ "81.43%",
+ "88.59%",
+ "95.76%",
+ "102.92%",
+ "110.74%",
+ "118.56%",
+ "126.38%",
+ "134.19%",
+ "142.01%",
+ "149.83%"
+ ]
+ },
+ {
+ "name": "刃轮巡猎二段伤害",
+ "unit": "防御力",
+ "isSame": false,
+ "values": [
+ "55.05%",
+ "59.53%",
+ "64.01%",
+ "70.41%",
+ "74.89%",
+ "80.01%",
+ "87.05%",
+ "94.09%",
+ "101.13%",
+ "108.82%",
+ "116.5%",
+ "124.18%",
+ "131.86%",
+ "139.54%",
+ "147.22%"
+ ]
+ },
+ {
+ "name": "刃轮巡猎三段伤害",
+ "unit": "防御力",
+ "isSame": false,
+ "values": [
+ "65.82%",
+ "71.17%",
+ "76.53%",
+ "84.18%",
+ "89.54%",
+ "95.66%",
+ "104.08%",
+ "112.5%",
+ "120.92%",
+ "130.1%",
+ "139.28%",
+ "148.47%",
+ "157.65%",
+ "166.84%",
+ "176.02%"
+ ]
+ },
+ {
+ "name": "刃轮巡猎四段伤害",
+ "unit": "防御力",
+ "isSame": false,
+ "values": [
+ "86.03%",
+ "93.03%",
+ "100.03%",
+ "110.04%",
+ "117.04%",
+ "125.04%",
+ "136.04%",
+ "147.05%",
+ "158.05%",
+ "170.05%",
+ "182.06%",
+ "194.06%",
+ "206.07%",
+ "218.07%",
+ "230.07%"
+ ]
+ }
+ ]
+ },
+ "e": {
+ "id": 10332,
+ "name": "音火锻淬",
+ "desc": [
+ "让热情的律动响彻大地!希诺宁切换至用于高速战斗的刃轮装束,并向前突进一段距离,基于希诺宁的防御力,造成具有夜魂性质的岩元素伤害。",
+ "施放后,希诺宁将获得45点夜魂值,进入夜魂加持状态,在这种状态下,希诺宁将切换至「刃轮巡猎」模式。",
+ "源音采样
",
+ "希诺宁拥有三枚采样器,根据队伍中其他角色的元素类型,能够呈现出不同的「音型」,并在激活时降低附近的敌人的对应元素抗性;",
+ "三枚采样器初始记录的「源音采样」均为岩元素,队伍中每存在一名火元素、水元素、冰元素或雷元素角色,一枚岩元素采样便将转变为对应的元素类型;",
+ "处于夜魂加持状态下时,希诺宁携带的岩元素「源音采样」将始终保持激活状态;解锁固有天赋「四境四象回声」后,希诺宁可以通过触发固有天赋「四境四象回声」的效果为自己恢复夜魂值;在夜魂值达到上限时,希诺宁将会消耗全部夜魂值,激活希诺宁自己携带的三枚「源音采样」,持续15秒;",
+ "「源音采样」激活时,附近的敌人的对应元素抗性降低,同元素类型「源音采样」的效果不能叠加;希诺宁处于队伍后台时,同样能产生该效果。",
+ "夜魂加持·希诺宁
",
+ "持续消耗夜魂值。夜魂值耗尽时,或是再次施放时,希诺宁的夜魂加持将会结束。夜魂加持状态具有如下特性:",
+ "·切换至「刃轮巡猎」模式,提升希诺宁的移动速度与攀爬速度,且攀爬时能够以豹猫形态进行高速腾跃;",
+ "·希诺宁的夜魂加持状态具有如下限制:处于夜魂加持状态下时,希诺宁的夜魂值有9秒的时间限制,超过时间限制后,希诺宁的夜魂值将立刻耗竭。",
+ "处于夜魂加持状态下时,夜魂值耗竭后,希诺宁将无法通过固有天赋「四境四象回声」产生夜魂值。",
+ "从某种意义上来说,锻造宝石与混音的原理或许有一定相通之处:滤除杂质,只保留最为闪耀之物。",
+ "不过希诺宁向来是无所谓的,毕竟两者对她而言都是无比快乐的事情嘛。"
+ ],
+ "tables": [
+ {
+ "name": "突进伤害",
+ "unit": "防御力",
+ "isSame": false,
+ "values": [
+ "179.2%",
+ "192.64%",
+ "206.08%",
+ "224%",
+ "237.44%",
+ "250.88%",
+ "268.8%",
+ "286.72%",
+ "304.64%",
+ "322.56%",
+ "340.48%",
+ "358.4%",
+ "380.8%",
+ "403.2%",
+ "425.6%"
+ ]
+ },
+ {
+ "name": "元素抗性降低",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "9%",
+ "12%",
+ "15%",
+ "18%",
+ "21%",
+ "24%",
+ "27%",
+ "30%",
+ "33%",
+ "36%",
+ "39%",
+ "42%",
+ "45%",
+ "48%",
+ "51%"
+ ]
+ },
+ {
+ "name": "源音采样激活时间",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒"
+ ]
+ },
+ {
+ "name": "夜魂值时间限制",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "9秒",
+ "9秒",
+ "9秒",
+ "9秒",
+ "9秒",
+ "9秒",
+ "9秒",
+ "9秒",
+ "9秒",
+ "9秒",
+ "9秒",
+ "9秒",
+ "9秒",
+ "9秒",
+ "9秒"
+ ]
+ },
+ {
+ "name": "夜魂值上限",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "90点",
+ "90点",
+ "90点",
+ "90点",
+ "90点",
+ "90点",
+ "90点",
+ "90点",
+ "90点",
+ "90点",
+ "90点",
+ "90点",
+ "90点",
+ "90点",
+ "90点"
+ ]
+ },
+ {
+ "name": "冷却时间",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "7秒",
+ "7秒",
+ "7秒",
+ "7秒",
+ "7秒",
+ "7秒",
+ "7秒",
+ "7秒",
+ "7秒",
+ "7秒",
+ "7秒",
+ "7秒",
+ "7秒",
+ "7秒",
+ "7秒"
+ ]
+ }
+ ]
+ },
+ "q": {
+ "id": 10339,
+ "name": "豹烈律动!",
+ "desc": [
+ "以最大输出功率开启立体声燃素工学调音台(便携式),基于希诺宁的防御力,造成具有夜魂性质的岩元素范围伤害。",
+ "此外,根据「源音采样」的类型不同,还将相应触发以下效果:",
+ "·拥有至少两枚经过元素转化的「源音采样」:希诺宁奏响「欢兴」的律动,每隔一段时间,为附近的当前场上角色恢复生命值,回复量受益于希诺宁自己的防御力;",
+ "·拥有少于两枚经过元素转化的「源音采样」:希诺宁奏响「燥烈」的律动,进行两次额外的节拍演奏,基于希诺宁的防御力,造成具有夜魂性质的岩元素范围伤害。",
+ "「好,先在这里停顿一下!」",
+ "「没关系没关系,刚才的节拍我已经记录下来了。让我试试看,把我们的旋律混合在一起,会演奏出怎样的音色吧。」"
+ ],
+ "tables": [
+ {
+ "name": "技能伤害",
+ "unit": "防御力",
+ "isSame": false,
+ "values": [
+ "281.28%",
+ "302.38%",
+ "323.47%",
+ "351.6%",
+ "372.7%",
+ "393.79%",
+ "421.92%",
+ "450.05%",
+ "478.18%",
+ "506.3%",
+ "534.43%",
+ "562.56%",
+ "597.72%",
+ "632.88%",
+ "668.04%"
+ ]
+ },
+ {
+ "name": "持续治疗量",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "104%防御 + 500.74",
+ "111.8%防御 + 550.82",
+ "119.6%防御 + 605.07",
+ "130%防御 + 663.5",
+ "137.8%防御 + 726.1",
+ "145.6%防御 + 792.88",
+ "156%防御 + 863.82",
+ "166.4%防御 + 938.94",
+ "176.8%防御 + 1018.24",
+ "187.2%防御 + 1101.71",
+ "197.6%防御 + 1189.35",
+ "208%防御 + 1281.16",
+ "221%防御 + 1377.15",
+ "234%防御 + 1477.31",
+ "247%防御 + 1581.65"
+ ]
+ },
+ {
+ "name": "欢兴律动持续时间",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒"
+ ]
+ },
+ {
+ "name": "追加节拍伤害",
+ "unit": "防御力",
+ "isSame": false,
+ "values": [
+ "281.28%",
+ "302.38%",
+ "323.47%",
+ "351.6%",
+ "372.7%",
+ "393.79%",
+ "421.92%",
+ "450.05%",
+ "478.18%",
+ "506.3%",
+ "534.43%",
+ "562.56%",
+ "597.72%",
+ "632.88%",
+ "668.04%"
+ ]
+ },
+ {
+ "name": "冷却时间",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒"
+ ]
+ },
+ {
+ "name": "元素能量",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "60",
+ "60",
+ "60",
+ "60",
+ "60",
+ "60",
+ "60",
+ "60",
+ "60",
+ "60",
+ "60",
+ "60",
+ "60",
+ "60",
+ "60"
+ ]
+ }
+ ]
+ }
+ },
+ "talentData": {
+ "a": {
+ "一段伤害": [
+ 51.79,
+ 56.01,
+ 60.22,
+ 66.25,
+ 70.46,
+ 75.28,
+ 81.9,
+ 88.53,
+ 95.15,
+ 102.38,
+ 109.61,
+ 116.83,
+ 124.06,
+ 131.29,
+ 138.51
+ ],
+ "二段伤害": [
+ 54.74,
+ 59.2,
+ 63.66,
+ 70.02,
+ 74.48,
+ 79.58,
+ 86.58,
+ 93.58,
+ 100.58,
+ 108.22,
+ 115.86,
+ 123.5,
+ 131.14,
+ 138.78,
+ 146.42
+ ],
+ "二段伤害2": [
+ [
+ 27.37,
+ 27.37
+ ],
+ [
+ 29.6,
+ 29.6
+ ],
+ [
+ 31.83,
+ 31.83
+ ],
+ [
+ 35.01,
+ 35.01
+ ],
+ [
+ 37.24,
+ 37.24
+ ],
+ [
+ 39.79,
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+ ],
+ [
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+ ],
+ [
+ 46.79,
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+ ],
+ [
+ 50.29,
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+ ],
+ [
+ 54.11,
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+ ],
+ [
+ 57.93,
+ 57.93
+ ],
+ [
+ 61.75,
+ 61.75
+ ],
+ [
+ 65.57,
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+ ],
+ [
+ 69.39,
+ 69.39
+ ],
+ [
+ 73.21,
+ 73.21
+ ]
+ ],
+ "三段伤害": [
+ 72.95,
+ 78.89,
+ 84.83,
+ 93.31,
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+ 106.03,
+ 115.36,
+ 124.69,
+ 134.02,
+ 144.2,
+ 154.38,
+ 164.56,
+ 174.74,
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+ 195.1
+ ],
+ "重击伤害": [
+ 91.33,
+ 98.77,
+ 106.2,
+ 116.82,
+ 124.25,
+ 132.75,
+ 144.43,
+ 156.11,
+ 167.8,
+ 180.54,
+ 193.28,
+ 206.03,
+ 218.77,
+ 231.52,
+ 244.26
+ ],
+ "下坠期间伤害": [
+ 63.93,
+ 69.14,
+ 74.34,
+ 81.77,
+ 86.98,
+ 92.93,
+ 101.1,
+ 109.28,
+ 117.46,
+ 126.38,
+ 135.3,
+ 144.22,
+ 153.14,
+ 162.06,
+ 170.98
+ ],
+ "低空/高空坠地冲击伤害": [
+ [
+ 127.84,
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+ ],
+ [
+ 138.24,
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+ ],
+ [
+ 148.65,
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+ ],
+ [
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+ [
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+ ],
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+ ],
+ [
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+ ],
+ [
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+ ],
+ [
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+ ],
+ [
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+ ],
+ [
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+ ],
+ [
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+ ],
+ [
+ 324.05,
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+ ],
+ [
+ 341.89,
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+ ]
+ ],
+ "低空/高空坠地冲击伤害2": [
+ [
+ 127.84,
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+ ],
+ [
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+ ],
+ [
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+ [
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+ [
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+ [
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+ [
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+ [
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+ ],
+ [
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+ ],
+ [
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+ ],
+ [
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+ ]
+ ],
+ "刃轮巡猎一段伤害": [
+ 56.02,
+ 60.58,
+ 65.14,
+ 71.66,
+ 76.22,
+ 81.43,
+ 88.59,
+ 95.76,
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+ 118.56,
+ 126.38,
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+ ],
+ "刃轮巡猎二段伤害": [
+ 55.05,
+ 59.53,
+ 64.01,
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+ 80.01,
+ 87.05,
+ 94.09,
+ 101.13,
+ 108.82,
+ 116.5,
+ 124.18,
+ 131.86,
+ 139.54,
+ 147.22
+ ],
+ "刃轮巡猎三段伤害": [
+ 65.82,
+ 71.17,
+ 76.53,
+ 84.18,
+ 89.54,
+ 95.66,
+ 104.08,
+ 112.5,
+ 120.92,
+ 130.1,
+ 139.28,
+ 148.47,
+ 157.65,
+ 166.84,
+ 176.02
+ ],
+ "刃轮巡猎四段伤害": [
+ 86.03,
+ 93.03,
+ 100.03,
+ 110.04,
+ 117.04,
+ 125.04,
+ 136.04,
+ 147.05,
+ 158.05,
+ 170.05,
+ 182.06,
+ 194.06,
+ 206.07,
+ 218.07,
+ 230.07
+ ]
+ },
+ "e": {
+ "突进伤害": [
+ 179.2,
+ 192.64,
+ 206.08,
+ 224,
+ 237.44,
+ 250.88,
+ 268.8,
+ 286.72,
+ 304.64,
+ 322.56,
+ 340.48,
+ 358.4,
+ 380.8,
+ 403.2,
+ 425.6
+ ],
+ "元素抗性降低": [
+ 9,
+ 12,
+ 15,
+ 18,
+ 21,
+ 24,
+ 27,
+ 30,
+ 33,
+ 36,
+ 39,
+ 42,
+ 45,
+ 48,
+ 51
+ ]
+ },
+ "q": {
+ "技能伤害": [
+ 281.28,
+ 302.38,
+ 323.47,
+ 351.6,
+ 372.7,
+ 393.79,
+ 421.92,
+ 450.05,
+ 478.18,
+ 506.3,
+ 534.43,
+ 562.56,
+ 597.72,
+ 632.88,
+ 668.04
+ ],
+ "持续治疗量": [
+ 604.74,
+ 662.62,
+ 724.6700000000001,
+ 793.5,
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+ 938.48,
+ 1019.82,
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+ 1195.04,
+ 1288.91,
+ 1386.9499999999998,
+ 1489.16,
+ 1598.15,
+ 1711.31,
+ 1828.65
+ ],
+ "持续治疗量2": [
+ [
+ 104,
+ 500.74
+ ],
+ [
+ 111.8,
+ 550.82
+ ],
+ [
+ 119.6,
+ 605.07
+ ],
+ [
+ 130,
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+ ],
+ [
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+ ],
+ [
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+ ],
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+ ],
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+ ],
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+ ],
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+ ],
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+ ],
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+ ],
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+ ],
+ [
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+ ],
+ [
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+ ]
+ ],
+ "追加节拍伤害": [
+ 281.28,
+ 302.38,
+ 323.47,
+ 351.6,
+ 372.7,
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+ 534.43,
+ 562.56,
+ 597.72,
+ 632.88,
+ 668.04
+ ]
+ }
+ },
+ "cons": {
+ "1": {
+ "name": "献予慵眠的休假日",
+ "desc": [
+ "希诺宁的夜魂加持状态消耗的夜魂值与燃素降低30%,且夜魂值的时间限制延长45%。",
+ "此外,希诺宁的「源音采样」激活时,还将提升队伍中附近的当前场上角色的抗打断能力。"
+ ]
+ },
+ "2": {
+ "name": "献予灼原的五重奏",
+ "desc": [
+ "希诺宁携带的岩元素「源音采样」将始终保持激活状态。此外,希诺宁的「源音采样」激活时,将根据「源音采样」的元素类型,使队伍中附近所有元素类型相同的角色获得对应效果:",
+ "·岩元素:造成的伤害提升50%;",
+ "·火元素:攻击力提升45%;",
+ "·水元素:生命值上限提升45%;",
+ "·冰元素:暴击伤害提升60%;",
+ "·雷元素:恢复25点元素能量,且元素爆发的冷却时间缩短6秒。"
+ ]
+ },
+ "3": {
+ "name": "献予日炎的巡行式",
+ "desc": [
+ "音火锻淬的技能等级提高3级。
",
+ "至多提升至15级。"
+ ]
+ },
+ "4": {
+ "name": "献予午后的花之梦",
+ "desc": [
+ "希诺宁施放音火锻淬后,将为队伍中附近的所有角色施加「荣花之赐」效果,持续15秒。",
+ "拥有「荣花之赐」的角色的普通攻击、重击与下落攻击造成的伤害提升,提升值相当于希诺宁的防御力的65%。该效果将在生效6次或持续时间结束时解除。",
+ "同时命中多名敌人时,会依据命中敌人的数量消耗生效次数;队伍中具有「荣花之赐」的角色,其生效次数单独计算。"
+ ]
+ },
+ "5": {
+ "name": "献予夕暮的转格调",
+ "desc": [
+ "豹烈律动!的技能等级提高3级。",
+ "至多提升至15级。"
+ ]
+ },
+ "6": {
+ "name": "献予永夜的狂欢舞",
+ "desc": [
+ "处于夜魂加持状态下时,希诺宁进行冲刺、腾跃、普通攻击、下落攻击时,将获得「永夜的祝福」,无视夜魂加持状态下的限制,并提升普通攻击与下落攻击造成的伤害,持续5秒。",
+ "持续期间:",
+ "·暂停希诺宁的夜魂值时间限制计时,希诺宁的夜魂值、燃素、体力将不再下降,且夜魂值达到上限时,希诺宁的夜魂加持也不会结束;",
+ "·希诺宁在夜魂加持状态下的普通攻击与下落攻击造成的伤害提升,提升值相当于希诺宁的防御力的300%。",
+ "·每1.5秒为附近的队伍中所有角色恢复生命值,回复量相当于希诺宁的防御力的120%。",
+ "每15秒至多获得一次「永夜的祝福」。"
+ ]
+ }
+ },
+ "passive": [
+ {
+ "name": "丛山锻火驰行",
+ "desc": [
+ "触发夜魂传递时,恢复15点燃素。"
+ ]
+ },
+ {
+ "name": "夜域赐礼·锻火之祝",
+ "desc": [
+ "在夜魂值耗竭后,希诺宁将会转而消耗燃素来维持夜魂加持。",
+ "在纳塔存在燃素机制的区域时,能够进行夜魂传递·希诺宁。当前场上角色处于冲刺、攀爬或是特定天赋赋予的移动状态下,或是位于一定高度的空中时,切换希诺宁登场时触发:希诺宁将进入夜魂加持状态,并获得20点夜魂值。在这种情况下,希诺宁的夜魂值有4秒的时间限制,超过时间限制后,希诺宁的夜魂值将立刻耗竭,在时间限制内施放音火锻淬后,夜魂值的时间限制将延长9秒。自己的队伍每10秒可以触发一次夜魂传递。",
+ "此外,位于纳塔地区时,在夜魂加持状态下,希诺宁攀爬将不再消耗体力。"
+ ]
+ },
+ {
+ "name": "四境四象回声",
+ "desc": [
+ "在夜魂加持状态下:
",
+ "·若希诺宁拥有至少两枚经过元素转化的「源音采样」,在普通攻击与下落攻击命中敌人时,将获得35点夜魂值,该效果每0.1秒至多触发一次;",
+ "·若希诺宁拥有少于两枚经过元素转化的「源音采样」,普通攻击与下落攻击造成的伤害提升30%。"
+ ]
+ },
+ {
+ "name": "便携铠装护层",
+ "desc": [
+ "在夜魂加持状态下,希诺宁的夜魂值达到上限时,将触发一次等同于「夜魂迸发」的效果,该效果每14秒至多触发一次。",
+ "此外,队伍中的附近的角色触发「夜魂迸发」时,希诺宁的防御力提升20%,持续15秒。"
+ ]
+ }
+ ],
+ "attr": {
+ "keys": [
+ "hpBase",
+ "atkBase",
+ "defBase",
+ "defPct"
+ ],
+ "details": {
+ "1": [
+ 966,
+ 21.41,
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+ 0
+ ],
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+ ],
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+ ],
+ "20+": [
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+ ],
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+ ],
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+ ],
+ "80+": [
+ 11533,
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+ 36
+ ]
+ }
+ }
+}
\ No newline at end of file
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new file mode 100644
index 00000000..ebe553a9
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diff --git a/resources/meta-gs/character/希诺宁/imgs/gacha.webp b/resources/meta-gs/character/希诺宁/imgs/gacha.webp
new file mode 100644
index 00000000..1cb3d2ef
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diff --git a/resources/meta-gs/character/希诺宁/imgs/side.webp b/resources/meta-gs/character/希诺宁/imgs/side.webp
new file mode 100644
index 00000000..40ac3ad9
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diff --git a/resources/meta-gs/character/希诺宁/imgs/splash.webp b/resources/meta-gs/character/希诺宁/imgs/splash.webp
new file mode 100644
index 00000000..5fde27fd
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diff --git a/resources/meta-gs/character/玛拉妮/imgs/splash.webp b/resources/meta-gs/character/玛拉妮/imgs/splash.webp
index e468f045..b1a058ff 100644
Binary files a/resources/meta-gs/character/玛拉妮/imgs/splash.webp and b/resources/meta-gs/character/玛拉妮/imgs/splash.webp differ
diff --git a/resources/meta-gs/material/boss/秘刻金纹的源核.webp b/resources/meta-gs/material/boss/秘刻金纹的源核.webp
new file mode 100644
index 00000000..e42673e4
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diff --git a/resources/meta-gs/material/data.json b/resources/meta-gs/material/data.json
index b2619c3c..200d0bbb 100644
--- a/resources/meta-gs/material/data.json
+++ b/resources/meta-gs/material/data.json
@@ -2945,5 +2945,17 @@
"star": 4
}
}
+ },
+ "秘刻金纹的源核": {
+ "id": "n113066",
+ "name": "秘刻金纹的源核",
+ "type": "boss",
+ "star": 4
+ },
+ "灼灼彩菊": {
+ "id": "n101248",
+ "name": "灼灼彩菊",
+ "type": "specialty",
+ "star": 1
}
}
\ No newline at end of file
diff --git a/resources/meta-gs/material/specialty/灼灼彩菊.webp b/resources/meta-gs/material/specialty/灼灼彩菊.webp
new file mode 100644
index 00000000..e6764c2a
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diff --git a/resources/meta-gs/weapon/claymore/data.json b/resources/meta-gs/weapon/claymore/data.json
index 19ff8844..b1373ae9 100644
--- a/resources/meta-gs/weapon/claymore/data.json
+++ b/resources/meta-gs/weapon/claymore/data.json
@@ -145,6 +145,11 @@
"name": "便携动力锯",
"star": 4
},
+ "12430": {
+ "id": 12430,
+ "name": "硕果钩",
+ "star": 4
+ },
"12431": {
"id": 12431,
"name": "撼地者",
diff --git a/resources/meta-gs/weapon/claymore/硕果钩/awaken.webp b/resources/meta-gs/weapon/claymore/硕果钩/awaken.webp
new file mode 100644
index 00000000..895a69d4
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diff --git a/resources/meta-gs/weapon/claymore/硕果钩/data.json b/resources/meta-gs/weapon/claymore/硕果钩/data.json
new file mode 100644
index 00000000..8a297087
--- /dev/null
+++ b/resources/meta-gs/weapon/claymore/硕果钩/data.json
@@ -0,0 +1,66 @@
+{
+ "id": 12430,
+ "name": "硕果钩",
+ "affixTitle": "坠枝之重",
+ "star": 4,
+ "desc": "为了一度夺得品质冠绝纳塔的火榴果,悬木人的勇士布基纳在英雄特诺切的帮助下特意打制的武器。",
+ "attr": {
+ "atk": {
+ "1": 43.73,
+ "20": 118.57,
+ "40": 225.99,
+ "50": 293.36,
+ "60": 360.9,
+ "70": 428.69,
+ "80": 496.72,
+ "90": 564.78,
+ "20+": 144.47,
+ "40+": 251.99,
+ "50+": 319.26,
+ "60+": 386.8,
+ "70+": 454.69,
+ "80+": 522.62
+ },
+ "bonusKey": "atkPct",
+ "bonusData": {
+ "1": 6,
+ "20": 10.6,
+ "40": 15.45,
+ "50": 17.87,
+ "60": 20.3,
+ "70": 22.72,
+ "80": 25.14,
+ "90": 27.56,
+ "20+": 10.6,
+ "40+": 15.45,
+ "50+": 17.87,
+ "60+": 20.3,
+ "70+": 22.72,
+ "80+": 25.14
+ }
+ },
+ "materials": {
+ "weapon": "神合秘烟的启示",
+ "monster": "秘源真芯",
+ "normal": "横行霸者的利齿"
+ },
+ "affixData": {
+ "text": "下落攻击的暴击率提升$[0];下落攻击命中敌人后,普通攻击、重击、下落攻击造成的伤害提升$[1],持续10秒。",
+ "datas": {
+ "0": [
+ "16%",
+ "20%",
+ "24%",
+ "28%",
+ "32%"
+ ],
+ "1": [
+ "16%",
+ "20%",
+ "24%",
+ "28%",
+ "32%"
+ ]
+ }
+ }
+}
\ No newline at end of file
diff --git a/resources/meta-gs/weapon/claymore/硕果钩/gacha.webp b/resources/meta-gs/weapon/claymore/硕果钩/gacha.webp
new file mode 100644
index 00000000..69124a55
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diff --git a/resources/meta-gs/weapon/claymore/硕果钩/icon.webp b/resources/meta-gs/weapon/claymore/硕果钩/icon.webp
new file mode 100644
index 00000000..76ecaf7d
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diff --git a/resources/meta-gs/weapon/polearm/data.json b/resources/meta-gs/weapon/polearm/data.json
index 0e4e1beb..aa22dc86 100644
--- a/resources/meta-gs/weapon/polearm/data.json
+++ b/resources/meta-gs/weapon/polearm/data.json
@@ -114,6 +114,11 @@
"name": "勘探钻机",
"star": 4
},
+ "13430": {
+ "id": 13430,
+ "name": "镇山之钉",
+ "star": 4
+ },
"13431": {
"id": 13431,
"name": "虹的行迹",
diff --git a/resources/meta-gs/weapon/polearm/镇山之钉/awaken.webp b/resources/meta-gs/weapon/polearm/镇山之钉/awaken.webp
new file mode 100644
index 00000000..98ceff3a
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diff --git a/resources/meta-gs/weapon/polearm/镇山之钉/data.json b/resources/meta-gs/weapon/polearm/镇山之钉/data.json
new file mode 100644
index 00000000..a8cbe072
--- /dev/null
+++ b/resources/meta-gs/weapon/polearm/镇山之钉/data.json
@@ -0,0 +1,66 @@
+{
+ "id": 13430,
+ "name": "镇山之钉",
+ "affixTitle": "越峰之望",
+ "star": 4,
+ "desc": "矿山的工匠们合力锻造的长枪,在过去是献给群山之灵的贡物。",
+ "attr": {
+ "atk": {
+ "1": 43.73,
+ "20": 118.57,
+ "40": 225.99,
+ "50": 293.36,
+ "60": 360.9,
+ "70": 428.69,
+ "80": 496.72,
+ "90": 564.78,
+ "20+": 144.47,
+ "40+": 251.99,
+ "50+": 319.26,
+ "60+": 386.8,
+ "70+": 454.69,
+ "80+": 522.62
+ },
+ "bonusKey": "recharge",
+ "bonusData": {
+ "1": 6.67,
+ "20": 11.78,
+ "40": 17.17,
+ "50": 19.86,
+ "60": 22.55,
+ "70": 25.24,
+ "80": 27.93,
+ "90": 30.63,
+ "20+": 11.78,
+ "40+": 17.17,
+ "50+": 19.86,
+ "60+": 22.55,
+ "70+": 25.24,
+ "80+": 27.93
+ }
+ },
+ "materials": {
+ "weapon": "谵妄圣主的神面",
+ "monster": "聚燃的游像眼",
+ "normal": "原素花蜜"
+ },
+ "affixData": {
+ "text": "攀爬消耗的体力降低15%,元素战技造成的伤害提升$[0];此外,队伍中附近的其他角色施放元素战技后,装备者的元素战技造成的伤害还会提升$[1],持续8秒。",
+ "datas": {
+ "0": [
+ "12%",
+ "15%",
+ "18%",
+ "21%",
+ "24%"
+ ],
+ "1": [
+ "12%",
+ "15%",
+ "18%",
+ "21%",
+ "24%"
+ ]
+ }
+ }
+}
\ No newline at end of file
diff --git a/resources/meta-gs/weapon/polearm/镇山之钉/gacha.webp b/resources/meta-gs/weapon/polearm/镇山之钉/gacha.webp
new file mode 100644
index 00000000..84473963
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diff --git a/resources/meta-gs/weapon/polearm/镇山之钉/icon.webp b/resources/meta-gs/weapon/polearm/镇山之钉/icon.webp
new file mode 100644
index 00000000..dfb006b1
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diff --git a/resources/meta-gs/weapon/sword/data.json b/resources/meta-gs/weapon/sword/data.json
index e1d911e5..b60a8738 100644
--- a/resources/meta-gs/weapon/sword/data.json
+++ b/resources/meta-gs/weapon/sword/data.json
@@ -173,11 +173,22 @@
"star": 4,
"wid": "n11429"
},
+ "11430": {
+ "id": 11430,
+ "name": "弥坚骨",
+ "star": 4
+ },
"11431": {
"id": 11431,
"name": "息燧之笛",
"star": 4
},
+ "11432": {
+ "id": "11432",
+ "name": "厄水之祸",
+ "star": 4,
+ "wid": "n11432"
+ },
"11501": {
"id": 11501,
"name": "风鹰剑",
@@ -237,5 +248,10 @@
"id": 11515,
"name": "赦罪",
"star": 5
+ },
+ "11516": {
+ "id": 11516,
+ "name": "岩峰巡歌",
+ "star": 5
}
}
\ No newline at end of file
diff --git a/resources/meta-gs/weapon/sword/岩峰巡歌/awaken.webp b/resources/meta-gs/weapon/sword/岩峰巡歌/awaken.webp
new file mode 100644
index 00000000..d047a8d7
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diff --git a/resources/meta-gs/weapon/sword/岩峰巡歌/data.json b/resources/meta-gs/weapon/sword/岩峰巡歌/data.json
new file mode 100644
index 00000000..4c5e5677
--- /dev/null
+++ b/resources/meta-gs/weapon/sword/岩峰巡歌/data.json
@@ -0,0 +1,80 @@
+{
+ "id": 11516,
+ "name": "岩峰巡歌",
+ "affixTitle": "不凋的盛年",
+ "star": 5,
+ "desc": "锋锐无比的黑曜石长刀,轻巧如歌。经过某位工匠的改造,附加了能播放唱片的可拆卸燃素装置。",
+ "attr": {
+ "atk": {
+ "1": 44.34,
+ "20": 110.17,
+ "40": 209.82,
+ "50": 275.46,
+ "60": 341.46,
+ "70": 407.81,
+ "80": 474.55,
+ "90": 541.83,
+ "20+": 141.27,
+ "40+": 240.92,
+ "50+": 306.66,
+ "60+": 372.56,
+ "70+": 438.91,
+ "80+": 505.65
+ },
+ "bonusKey": "defPct",
+ "bonusData": {
+ "1": 18,
+ "20": 31.81,
+ "40": 46.35,
+ "50": 53.62,
+ "60": 60.89,
+ "70": 68.15,
+ "80": 75.42,
+ "90": 82.69,
+ "20+": 31.81,
+ "40+": 46.35,
+ "50+": 53.62,
+ "60+": 60.89,
+ "70+": 68.15,
+ "80+": 75.42
+ }
+ },
+ "materials": {
+ "weapon": "神合秘烟的启示",
+ "monster": "秘源真芯",
+ "normal": "横行霸者的利齿"
+ },
+ "affixData": {
+ "text": "普通攻击或下落攻击命中敌人后,将获得「荣花之歌」:防御力提高$[0],并获得$[1]所有元素伤害加成,该效果持续6秒,至多叠加2层,每0.1秒至多触发一次。该效果叠加至2层或2层的持续时间刷新时,基于装备者的防御力,每1000点使队伍中附近所有角色的所有元素伤害加成提高$[2],至多提高$[3],持续15秒。",
+ "datas": {
+ "0": [
+ "8%",
+ "10%",
+ "12%",
+ "14%",
+ "16%"
+ ],
+ "1": [
+ "10%",
+ "12.5%",
+ "15%",
+ "17.5%",
+ "20%"
+ ],
+ "2": [
+ "8%",
+ "10%",
+ "12%",
+ "14%",
+ "16%"
+ ],
+ "3": [
+ "25.6%",
+ "32%",
+ "38.4%",
+ "44.8%",
+ "51.2%"
+ ]
+ }
+ }
+}
\ No newline at end of file
diff --git a/resources/meta-gs/weapon/sword/岩峰巡歌/gacha.webp b/resources/meta-gs/weapon/sword/岩峰巡歌/gacha.webp
new file mode 100644
index 00000000..743fc44f
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diff --git a/resources/meta-gs/weapon/sword/岩峰巡歌/icon.webp b/resources/meta-gs/weapon/sword/岩峰巡歌/icon.webp
new file mode 100644
index 00000000..4d6d3acd
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diff --git a/resources/meta-gs/weapon/sword/弥坚骨/awaken.webp b/resources/meta-gs/weapon/sword/弥坚骨/awaken.webp
new file mode 100644
index 00000000..f2fd6e6f
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diff --git a/resources/meta-gs/weapon/sword/弥坚骨/data.json b/resources/meta-gs/weapon/sword/弥坚骨/data.json
new file mode 100644
index 00000000..b83630e9
--- /dev/null
+++ b/resources/meta-gs/weapon/sword/弥坚骨/data.json
@@ -0,0 +1,59 @@
+{
+ "id": 11430,
+ "name": "弥坚骨",
+ "affixTitle": "陷阵者的自矜",
+ "star": 4,
+ "desc": "在千万次敲打和挥舞中变得越发坚硬的骨制长剑,据传曾是英杰万杰鲁趁手的武器。",
+ "attr": {
+ "atk": {
+ "1": 43.73,
+ "20": 118.57,
+ "40": 225.99,
+ "50": 293.36,
+ "60": 360.9,
+ "70": 428.69,
+ "80": 496.72,
+ "90": 564.78,
+ "20+": 144.47,
+ "40+": 251.99,
+ "50+": 319.26,
+ "60+": 386.8,
+ "70+": 454.69,
+ "80+": 522.62
+ },
+ "bonusKey": "atkPct",
+ "bonusData": {
+ "1": 6,
+ "20": 10.6,
+ "40": 15.45,
+ "50": 17.87,
+ "60": 20.3,
+ "70": 22.72,
+ "80": 25.14,
+ "90": 27.56,
+ "20+": 10.6,
+ "40+": 15.45,
+ "50+": 17.87,
+ "60+": 20.3,
+ "70+": 22.72,
+ "80+": 25.14
+ }
+ },
+ "materials": {
+ "weapon": "贡祭炽心的荣膺",
+ "monster": "意志巡游的符像",
+ "normal": "龙冠武士的金哨"
+ },
+ "affixData": {
+ "text": "冲刺或替代冲刺的能力消耗的体力降低15%;此外,使用冲刺或替代冲刺的能力后,普通攻击造成的伤害提高,提高数值相当于攻击力的$[0],该效果在生效18次或7秒后消失。",
+ "datas": {
+ "0": [
+ "16%",
+ "20%",
+ "24%",
+ "28%",
+ "32%"
+ ]
+ }
+ }
+}
\ No newline at end of file
diff --git a/resources/meta-gs/weapon/sword/弥坚骨/gacha.webp b/resources/meta-gs/weapon/sword/弥坚骨/gacha.webp
new file mode 100644
index 00000000..3134dae8
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diff --git a/resources/meta-gs/weapon/sword/弥坚骨/icon.webp b/resources/meta-gs/weapon/sword/弥坚骨/icon.webp
new file mode 100644
index 00000000..5daa67ef
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