* 增加归终、米卡的角色图像
* 更新迪希雅、米卡的资料数据 * 其他一些细节调整
22
CHANGELOG.md
@ -1,11 +1,4 @@
|
||||
# 2.1.9
|
||||
|
||||
* 适配Enka 3.4角色信息获取
|
||||
* 增加绫华、丽莎的时装素材
|
||||
* 增加迪希雅、米卡的角色信息,可通过`#迪希雅天赋`、`#迪希雅图鉴`等查看
|
||||
* 增加`#启用排名``#禁用排名`命令,可在全局启用排名情况下,在特定群内禁用排名功能
|
||||
|
||||
# 2.1.1~2.1.8
|
||||
# 2.2.0
|
||||
|
||||
* 增加面板替换功能,可通过命令更换面板的圣遗物、武器、天赋命座等,用于伤害计算
|
||||
* `#雷神面板换稻光换90级满命` / `#刻晴面板换雷神圣遗物` 等命令
|
||||
@ -21,19 +14,18 @@
|
||||
* 彩蛋立绘(满命/ACE/三皇冠):**resources/profile/super-character/**
|
||||
* 单张立绘请放置在普通&彩蛋目录下,以**角色全名**为**文件名**,例如**刻晴.webp**
|
||||
* 如需多张随机,请在普通&彩蛋目录下,以**角色全名**为**目录**名,任意文件名为文件名,例如 **刻晴/1.png**
|
||||
* 去除插件内自带的V2/V3兼容逻辑,使用runtime进行V2/V3兼容,如使用遇到问题请升级至最新版Yunzai
|
||||
* V3-Yunzai:官方Yunzai最新版本
|
||||
* V2-Yunzai:喵版V2-Yunzai,2.2.3版本。其余分值维护的V2-Yunzai可合并2.2.3版本
|
||||
* 较低版本的Yunzai可能无法正常使用miao-plugin
|
||||
* 部分底层结构升级
|
||||
* 底层增加面板计算逻辑
|
||||
* 圣遗物数据底层存储格式与处理逻辑初步升级
|
||||
* 去除插件内自带的V2/V3兼容逻辑,使用runtime进行V2/V3兼容,如使用遇到问题请升级至最新版Yunzai
|
||||
* 底层增加面板计算逻辑, 圣遗物数据底层存储格式与处理逻辑初步升级
|
||||
* 圣遗物主词条评分规则微调,可能会影响部分角色评分
|
||||
* 元素杯属性不符会触发主词缀评分惩罚
|
||||
* 充能主词条不再触发主词缀评分惩罚
|
||||
* 更新瑶瑶、艾尔海森的信息,可通过`#瑶瑶天赋`、`#瑶瑶图鉴`等查看
|
||||
* 增加`#启用排名``#禁用排名`命令,可在全局启用排名情况下,在特定群内禁用排名功能
|
||||
* 更新迪希雅、米卡、瑶瑶、艾尔海森的信息,可通过`#瑶瑶天赋`、`#瑶瑶图鉴`等查看
|
||||
* 增加散兵、艾尔海森 **@panganqi**、珐露珊的伤害计算
|
||||
* 一些已知问题修正与样式优化
|
||||
* 增加归终、米卡的角色图像
|
||||
* 其他一些已知问题修正与样式优化
|
||||
|
||||
# 2.1.0
|
||||
|
||||
|
@ -81,6 +81,7 @@ export const characters = {
|
||||
baizhu: ['白术', '长生'],
|
||||
fanan: ['伐难', '水夜叉'],
|
||||
yingda: ['应达', '火夜叉', '火鼠大将'],
|
||||
guizhong: ['归终', '哈艮图斯', '哈根达斯', '尘之魔神', '尘神'],
|
||||
ping: ['萍姥姥', '歌尘浪市真君', '歌尘浪市', '萍儿'],
|
||||
puren: ['阿蕾奇诺', '仆人', '黑优菈', '黑暗优菈'],
|
||||
shaonv: ['哥伦比娅', '少女'],
|
||||
|
@ -151,7 +151,7 @@ export default class ProfileRank {
|
||||
* @returns {Promise<ConvertArgumentType<ZMember, string>[]|boolean>}
|
||||
*/
|
||||
static async getGroupUidList (groupId, charId, type = 'mark') {
|
||||
let uids = await redis.zRangeWithScores(`miao:rank:${groupId}:${type}:${charId}`, -15, -1)
|
||||
let uids = await redis.zRangeWithScores(`miao:rank:${groupId}:${type}:${charId}`, -20, -1)
|
||||
return uids ? uids.reverse() : false
|
||||
}
|
||||
|
||||
|
BIN
resources/character-img/归终/01.jpg
Normal file
After Width: | Height: | Size: 373 KiB |
BIN
resources/character-img/归终/02.jpg
Normal file
After Width: | Height: | Size: 276 KiB |
BIN
resources/character-img/归终/03.jpg
Normal file
After Width: | Height: | Size: 138 KiB |
BIN
resources/character-img/归终/04.jpg
Normal file
After Width: | Height: | Size: 224 KiB |
BIN
resources/character-img/归终/05.jpg
Normal file
After Width: | Height: | Size: 445 KiB |
BIN
resources/character-img/米卡/01.jpg
Normal file
After Width: | Height: | Size: 250 KiB |
BIN
resources/character-img/米卡/02.jpg
Normal file
After Width: | Height: | Size: 326 KiB |
BIN
resources/character-img/米卡/03.jpg
Normal file
After Width: | Height: | Size: 222 KiB |
BIN
resources/character-img/米卡/04.jpg
Normal file
After Width: | Height: | Size: 273 KiB |
@ -218,7 +218,7 @@
|
||||
"id": 8032,
|
||||
"name": "星霜的流旋",
|
||||
"desc": [
|
||||
"利用手弩攻击敌人,并为队伍中附近的当前场上角色赋予灵风状态,使其攻击速度提升。",
|
||||
"利用手弩攻击敌人,并为队伍中附近的所有角色赋予灵风状态。处于灵风状态下的角色处于场上时,攻击速度将获得提升。",
|
||||
"依据点按、长按,以不同的方式产生效果。",
|
||||
"<h3>点按</h3>",
|
||||
"快速发射能够穿透敌人的霜流矢,对触及的敌人造成冰元素伤害。",
|
||||
@ -367,7 +367,7 @@
|
||||
"desc": [
|
||||
"从骑士团的诵祷中导引鼓舞伙伴奋勇前行的力量,为队伍中附近的所有角色恢复生命值,回复量受益于米卡的生命值上限,并为其施加鹰翎状态。",
|
||||
"<h3>鹰翎</h3>",
|
||||
"处于鹰翎状态下的角色在普通攻击命中敌人时,米卡将为其恢复生命值,回复量受益于米卡的生命值上限。",
|
||||
"处于鹰翎状态下的当前场上角色在普通攻击命中敌人时,米卡将为其恢复生命值,回复量受益于米卡的生命值上限。",
|
||||
"处于这种状态下的角色,短时间内至多通过这种方式恢复一次生命值。",
|
||||
"<i>「逆境中心怀希望、顺遂时不忘警戒…因为那洁白的翎羽,终将引领迷途的旅者。」</i>"
|
||||
],
|
||||
@ -1063,26 +1063,28 @@
|
||||
"3": {
|
||||
"name": "游击的心得",
|
||||
"desc": [
|
||||
"苍翎的颂愿的技能等级提高3级。至多提升至15级。"
|
||||
"苍翎的颂愿的技能等级提高3级。",
|
||||
"至多提升至15级。"
|
||||
]
|
||||
},
|
||||
"4": {
|
||||
"name": "晴霜的祝念",
|
||||
"desc": [
|
||||
"米卡自己的苍翎的颂愿的鹰翎状态为队伍中其他的角色进行治疗时,将为米卡恢复3点元素能量。通过一次施放苍翎的颂愿产生的鹰翎状态,至多恢复5次元素能量。"
|
||||
"米卡自己的苍翎的颂愿的鹰翎状态为队伍中的角色进行治疗时,将为米卡恢复3点元素能量。通过一次施放苍翎的颂愿产生的鹰翎状态,至多恢复5次元素能量。"
|
||||
]
|
||||
},
|
||||
"5": {
|
||||
"name": "引示的铃箭",
|
||||
"desc": [
|
||||
"星霜的流旋的技能等级提高3级。至多提升至15级。"
|
||||
"星霜的流旋的技能等级提高3级。",
|
||||
"至多提升至15级。"
|
||||
]
|
||||
},
|
||||
"6": {
|
||||
"name": "依随的策援",
|
||||
"desc": [
|
||||
"星霜的流旋灵风状态下的侦明效果叠加层数上限提升1层。需要解锁固有天赋「速射牵制」。",
|
||||
"此外,处于灵风状态下的角色,其物理伤害的暴击伤害提高60%。"
|
||||
"此外,处于灵风状态下的当前场上角色,其物理伤害的暴击伤害提高60%。"
|
||||
]
|
||||
}
|
||||
},
|
||||
@ -1096,7 +1098,7 @@
|
||||
{
|
||||
"name": "速射牵制",
|
||||
"desc": [
|
||||
"星霜的流旋的灵风状态,在下列情况下将获得侦明效果,使角色造成的物理伤害提升10%:",
|
||||
"在下列情况下,星霜的流旋的灵风状态将获得侦明效果强化,使角色处于场上时,造成的物理伤害提升10%:",
|
||||
"·霜流矢命中超过1名敌人时,每额外命中1名敌人就产生1层侦明效果;",
|
||||
"·冰星破片命中敌人时,将产生1层侦明效果。每枚冰星破片只能触发1次。",
|
||||
"灵风状态的侦明效果至多叠加3层,在持续期间内重复施放星霜的流旋时,将移除原有的灵风状态与其侦明效果。"
|
||||
@ -1105,7 +1107,7 @@
|
||||
{
|
||||
"name": "地貌测绘",
|
||||
"desc": [
|
||||
"同时处于苍翎的颂愿的鹰翎状态与星霜的流旋的灵风状态下的角色,在攻击造成暴击时,灵风状态将产生1层固有天赋「速射牵制」的侦明效果。在一次鹰翎状态的持续期间内,通过这种方式至多产生1层侦明效果。",
|
||||
"同时处于苍翎的颂愿的鹰翎状态与星霜的流旋的灵风状态下的当前场上角色,在攻击造成暴击时,灵风状态将产生1层固有天赋「速射牵制」的侦明效果。在一次灵风状态的持续期间内,通过这种方式至多产生1层侦明效果。",
|
||||
"此外,灵风状态下侦明效果叠加层数上限提升1层。",
|
||||
"需要解锁固有天赋「速射牵制」。"
|
||||
]
|
||||
|
@ -431,21 +431,21 @@
|
||||
"unit": "",
|
||||
"isSame": false,
|
||||
"values": [
|
||||
"127.2%",
|
||||
"136.74%",
|
||||
"146.28%",
|
||||
"159%",
|
||||
"168.54%",
|
||||
"178.08%",
|
||||
"190.8%",
|
||||
"203.52%",
|
||||
"216.24%",
|
||||
"228.96%",
|
||||
"241.68%",
|
||||
"254.4%",
|
||||
"270.3%",
|
||||
"286.2%",
|
||||
"302.1%"
|
||||
"112.8%",
|
||||
"121.26%",
|
||||
"129.72%",
|
||||
"141%",
|
||||
"149.46%",
|
||||
"157.92%",
|
||||
"169.2%",
|
||||
"180.48%",
|
||||
"191.76%",
|
||||
"203.04%",
|
||||
"214.32%",
|
||||
"225.6%",
|
||||
"239.7%",
|
||||
"253.8%",
|
||||
"267.9%"
|
||||
]
|
||||
},
|
||||
{
|
||||
@ -453,21 +453,21 @@
|
||||
"unit": "",
|
||||
"isSame": false,
|
||||
"values": [
|
||||
"156.8%",
|
||||
"168.56%",
|
||||
"180.32%",
|
||||
"196%",
|
||||
"207.76%",
|
||||
"219.52%",
|
||||
"235.2%",
|
||||
"250.88%",
|
||||
"266.56%",
|
||||
"282.24%",
|
||||
"297.92%",
|
||||
"313.6%",
|
||||
"333.2%",
|
||||
"352.8%",
|
||||
"372.4%"
|
||||
"159.2%",
|
||||
"171.14%",
|
||||
"183.08%",
|
||||
"199%",
|
||||
"210.94%",
|
||||
"222.88%",
|
||||
"238.8%",
|
||||
"254.72%",
|
||||
"270.64%",
|
||||
"286.56%",
|
||||
"302.48%",
|
||||
"318.4%",
|
||||
"338.3%",
|
||||
"358.2%",
|
||||
"378.1%"
|
||||
]
|
||||
},
|
||||
{
|
||||
@ -874,38 +874,38 @@
|
||||
},
|
||||
"q": {
|
||||
"炽鬃拳伤害": [
|
||||
127.2,
|
||||
136.74,
|
||||
146.28,
|
||||
159,
|
||||
168.54,
|
||||
178.08,
|
||||
190.8,
|
||||
203.52,
|
||||
216.24,
|
||||
228.96,
|
||||
241.68,
|
||||
254.4,
|
||||
270.3,
|
||||
286.2,
|
||||
302.1
|
||||
112.8,
|
||||
121.26,
|
||||
129.72,
|
||||
141,
|
||||
149.46,
|
||||
157.92,
|
||||
169.2,
|
||||
180.48,
|
||||
191.76,
|
||||
203.04,
|
||||
214.32,
|
||||
225.6,
|
||||
239.7,
|
||||
253.8,
|
||||
267.9
|
||||
],
|
||||
"焚落踢伤害": [
|
||||
156.8,
|
||||
168.56,
|
||||
180.32,
|
||||
196,
|
||||
207.76,
|
||||
219.52,
|
||||
235.2,
|
||||
250.88,
|
||||
266.56,
|
||||
282.24,
|
||||
297.92,
|
||||
313.6,
|
||||
333.2,
|
||||
352.8,
|
||||
372.4
|
||||
159.2,
|
||||
171.14,
|
||||
183.08,
|
||||
199,
|
||||
210.94,
|
||||
222.88,
|
||||
238.8,
|
||||
254.72,
|
||||
270.64,
|
||||
286.56,
|
||||
302.48,
|
||||
318.4,
|
||||
338.3,
|
||||
358.2,
|
||||
378.1
|
||||
]
|
||||
}
|
||||
},
|
||||
@ -913,16 +913,16 @@
|
||||
"1": {
|
||||
"name": "皎洁之火铓辉灿漫",
|
||||
"desc": [
|
||||
"迪希雅的生命值上限提升15%;此外,基于生命值上限,迪希雅的以下攻击造成的伤害提高:",
|
||||
"·熔铁流狱伤害提高值:生命值上限的5.2%;",
|
||||
"·炎啸狮子咬伤害提高值:生命值上限的8.4%。"
|
||||
"迪希雅的生命值上限提升20%;此外,基于生命值上限,迪希雅的以下攻击造成的伤害提高:",
|
||||
"·熔铁流狱伤害提高值:生命值上限的3.6%;",
|
||||
"·炎啸狮子咬伤害提高值:生命值上限的6%。"
|
||||
]
|
||||
},
|
||||
"2": {
|
||||
"name": "净沙利刃明映万乘",
|
||||
"desc": [
|
||||
"施放熔铁流狱·剑域炽焰时,重新产生的净焰剑狱领域持续时间将延长6秒。",
|
||||
"此外,场上存在净焰剑狱领域时,领域内的当前场上角色受到攻击时,将使净焰剑狱下次协同攻击造成的伤害提升25%。"
|
||||
"施放熔铁流狱·剑域炽焰时,重新产生的净焰剑狱领域持续时间将延长4秒。",
|
||||
"此外,场上存在净焰剑狱领域时,领域内的当前场上角色受到攻击时,将使净焰剑狱下次协同攻击造成的伤害提升50%。"
|
||||
]
|
||||
},
|
||||
"3": {
|
||||
@ -962,8 +962,8 @@
|
||||
{
|
||||
"name": "不吝佑助",
|
||||
"desc": [
|
||||
"施放熔铁流狱·剑域炽焰或炎啸狮子咬后的6秒内,迪希雅承担来自赤鬃之血的伤害时,受到的伤害降低60%。",
|
||||
"该效果在持续期间重复触发时,剩余持续时间将增加6秒。"
|
||||
"迪希雅通过熔铁流狱·剑域炽焰或炎啸狮子咬回收净焰剑狱后的6秒内,迪希雅承担来自赤鬃之血的伤害时,受到的伤害降低60%。该效果每2秒至多触发一次。",
|
||||
"此外,净焰剑狱在产生后的4秒内,能为其中的角色提供额外的抗打断能力。该效果每8秒至多触发一次。"
|
||||
]
|
||||
},
|
||||
{
|
||||
|