diff --git a/models/player/ProfileMeta.js b/models/player/ProfileMeta.js index 1ee4940b..6b69ed5e 100644 --- a/models/player/ProfileMeta.js +++ b/models/player/ProfileMeta.js @@ -9,6 +9,7 @@ export const idsMap = { 85795635: '专注', 88505754: '枫原万叶', 135182203: '止水息雷', + 141119323: '风与花的密语', 143051931: '西福斯的月光', 147298547: '流浪大地的乐团', 156294403: '沉沦之心', @@ -16,6 +17,8 @@ export const idsMap = { 168956722: '七七', 197755235: '贯虹之槊', 212557731: '祭雷之人', + 231911858: '米卡', + 235897163: '花海甘露之光', 240385755: '破浪', 246984427: '踏火息雷', 262428003: '祭冰之人', @@ -40,6 +43,7 @@ export const idsMap = { 452357939: '贯月矢', 453444347: '千夜的曙歌', 454086795: '圣显之钥', + 466355514: '卡维', 479076483: '冷刃', 481755219: '黑岩刺枪', 486287579: '余热', @@ -117,6 +121,7 @@ export const idsMap = { 1163616891: '霜葬', 1182966603: '佣兵重剑', 1186209435: '赌徒', + 1200948859: '饰铁之花', 1201790667: '千夜浮梦', 1212345779: '角斗士的终幕礼', 1217552947: '白刃流转', @@ -150,6 +155,7 @@ export const idsMap = { 1499817443: '苍翠之风', 1516554699: '石英大剑', 1522029867: '踏火息雷', + 1523089323: '定土玉圭', 1524173875: '炽烈的炎之魔女', 1533656818: '旅行者', 1538092267: '「一心传」名刀', @@ -187,6 +193,8 @@ export const idsMap = { 1890163363: '不灭月华', 1901973075: '冬极白星', 1921418842: '诺艾尔', + 1925210475: '水仙之梦', + 1927643091: '沙海守望', 1932742643: '灭却之戒法', 1934830979: '无尽的渴慕', 1940821986: '久岐忍', @@ -228,6 +236,7 @@ export const idsMap = { 2340970067: '历练的猎弓', 2351445619: '堙没的蓝宝石泪滴', 2359799475: '恶王丸', + 2360533154: '迪希雅', 2364208851: '行者之心', 2365025043: '街巷游侠', 2375993851: '宗室长剑', @@ -277,6 +286,7 @@ export const idsMap = { 2792766467: '无工之剑', 2796697027: '新手长枪', 2832648187: '宗室长弓', + 2834063555: '苇海信标', 2834803571: '金璋皇极', 2848374378: '夜兰', 2853296811: '穿刺高天的利齿', @@ -292,6 +302,7 @@ export const idsMap = { 2948362178: '柯莱', 2949448555: '苍古自由之誓', 2963220587: '翡玉法球', + 2984815066: '白术', 3001782875: '气定神闲', 3018479371: '船歌', 3024507506: '雷电将军', @@ -391,6 +402,7 @@ export const idsMap = { 3999792907: '祭水之人', 4000770243: '街巷伏击', 4002157418: '艾尔海森', + 4007372867: '碧落之珑', 4022012131: '乘胜追击', 4049410651: '决斗之枪', 4055003299: '天空之刃', @@ -425,53 +437,55 @@ export const idsMap = { 4267718859: '反曲弓', 4273845410: '辛焱', 4275754179: '如狼般狩猎者', - FIGHT_PROP_ADD_HURT: '伤害增加', - FIGHT_PROP_ANTI_CRITICAL: '暴击抗性', - FIGHT_PROP_ATTACK: '攻击力', - FIGHT_PROP_ATTACK_PERCENT: '攻击力', - FIGHT_PROP_BASE_ATTACK: '基础攻击力', - FIGHT_PROP_BASE_DEFENSE: '基础防御力', FIGHT_PROP_BASE_HP: '基础生命值', - FIGHT_PROP_BASE_SPEED: '移动速度', - FIGHT_PROP_CHARGE_EFFICIENCY: '元素充能效率', - FIGHT_PROP_CRITICAL: '暴击率', - FIGHT_PROP_CRITICAL_HURT: '暴击伤害', - FIGHT_PROP_CUR_ATTACK: '攻击力', - FIGHT_PROP_CUR_DEFENSE: '防御力', - FIGHT_PROP_CUR_HP: '生命值', - FIGHT_PROP_CUR_SPEED: '移动速度', - FIGHT_PROP_DEFENSE: '防御力', - FIGHT_PROP_DEFENSE_PERCENT: '防御力', - FIGHT_PROP_DIZZY_SHORTEN: '眩晕时间缩短', - FIGHT_PROP_EFFECT_HIT: '效果命中', - FIGHT_PROP_EFFECT_RESIST: '效果抵抗', - FIGHT_PROP_ELEC_ADD_HURT: '雷元素伤害加成', - FIGHT_PROP_ELEC_SUB_HURT: '雷元素抗性', - FIGHT_PROP_ELEMENT_MASTERY: '元素精通', - FIGHT_PROP_FIRE_ADD_HURT: '火元素伤害加成', - FIGHT_PROP_FIRE_SUB_HURT: '火元素抗性', - FIGHT_PROP_FREEZE_SHORTEN: '冻结时间缩短', - FIGHT_PROP_GRASS_ADD_HURT: '草元素伤害加成', - FIGHT_PROP_GRASS_SUB_HURT: '草元素抗性', - FIGHT_PROP_HEALED_ADD: '受治疗加成', - FIGHT_PROP_HEAL_ADD: '治疗加成', FIGHT_PROP_HP: '生命值', FIGHT_PROP_HP_PERCENT: '生命值', - FIGHT_PROP_ICE_ADD_HURT: '冰元素伤害加成', - FIGHT_PROP_ICE_SUB_HURT: '冰元素抗性', - FIGHT_PROP_MAX_HP: '生命值上限', - FIGHT_PROP_PHYSICAL_ADD_HURT: '物理伤害加成', - FIGHT_PROP_PHYSICAL_SUB_HURT: '物理抗性', - FIGHT_PROP_ROCK_ADD_HURT: '岩元素伤害加成', - FIGHT_PROP_ROCK_SUB_HURT: '岩元素抗性', - FIGHT_PROP_SHIELD_COST_MINUS_RATIO: '护盾强效', - FIGHT_PROP_SKILL_CD_MINUS_RATIO: '冷却缩减', + FIGHT_PROP_BASE_ATTACK: '基础攻击力', + FIGHT_PROP_ATTACK: '攻击力', + FIGHT_PROP_ATTACK_PERCENT: '攻击力', + FIGHT_PROP_BASE_DEFENSE: '基础防御力', + FIGHT_PROP_DEFENSE: '防御力', + FIGHT_PROP_DEFENSE_PERCENT: '防御力', + FIGHT_PROP_BASE_SPEED: '移动速度', FIGHT_PROP_SPEED_PERCENT: '移动速度', + FIGHT_PROP_CRITICAL: '暴击率', + FIGHT_PROP_ANTI_CRITICAL: '暴击抗性', + FIGHT_PROP_CRITICAL_HURT: '暴击伤害', + FIGHT_PROP_CHARGE_EFFICIENCY: '元素充能效率', + FIGHT_PROP_ADD_HURT: '伤害增加', FIGHT_PROP_SUB_HURT: '受伤减免', + FIGHT_PROP_HEAL_ADD: '治疗加成', + FIGHT_PROP_HEALED_ADD: '受治疗加成', + FIGHT_PROP_ELEMENT_MASTERY: '元素精通', + FIGHT_PROP_PHYSICAL_SUB_HURT: '物理抗性', + FIGHT_PROP_PHYSICAL_ADD_HURT: '物理伤害加成', + FIGHT_PROP_FIRE_ADD_HURT: '火元素伤害加成', + FIGHT_PROP_ELEC_ADD_HURT: '雷元素伤害加成', FIGHT_PROP_WATER_ADD_HURT: '水元素伤害加成', - FIGHT_PROP_WATER_SUB_HURT: '水元素抗性', + FIGHT_PROP_GRASS_ADD_HURT: '草元素伤害加成', FIGHT_PROP_WIND_ADD_HURT: '风元素伤害加成', + FIGHT_PROP_ROCK_ADD_HURT: '岩元素伤害加成', + FIGHT_PROP_ICE_ADD_HURT: '冰元素伤害加成', + FIGHT_PROP_FIRE_SUB_HURT: '火元素抗性', + FIGHT_PROP_ELEC_SUB_HURT: '雷元素抗性', + FIGHT_PROP_WATER_SUB_HURT: '水元素抗性', + FIGHT_PROP_GRASS_SUB_HURT: '草元素抗性', FIGHT_PROP_WIND_SUB_HURT: '风元素抗性', + FIGHT_PROP_ROCK_SUB_HURT: '岩元素抗性', + FIGHT_PROP_ICE_SUB_HURT: '冰元素抗性', + FIGHT_PROP_EFFECT_HIT: '效果命中', + FIGHT_PROP_EFFECT_RESIST: '效果抵抗', + FIGHT_PROP_FREEZE_SHORTEN: '冻结时间缩短', + FIGHT_PROP_DIZZY_SHORTEN: '眩晕时间缩短', + FIGHT_PROP_SKILL_CD_MINUS_RATIO: '冷却缩减', + FIGHT_PROP_SHIELD_COST_MINUS_RATIO: '护盾强效', + FIGHT_PROP_CUR_HP: '生命值', + FIGHT_PROP_MAX_HP: '生命值上限', + FIGHT_PROP_CUR_ATTACK: '攻击力', + FIGHT_PROP_CUR_DEFENSE: '防御力', + FIGHT_PROP_CUR_SPEED: '移动速度', + abyss: '深境螺旋', + achievements: '成就总数', level: '等级' }