From 7927b0474f70a46103e66b7691b3d9c46db20029 Mon Sep 17 00:00:00 2001
From: Kokomi <1379177109@qq.com>
Date: Mon, 23 Oct 2023 01:41:40 +0800
Subject: [PATCH] =?UTF-8?q?=E6=9B=B4=E6=96=B0=E6=97=85=E8=A1=8C=E8=80=85me?=
=?UTF-8?q?ta=E6=95=B0=E6=8D=AE?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
.../meta/character/旅行者/anemo/data.json | 1095 ++++++++++++++++
.../meta/character/旅行者/dendro/data.json | 954 ++++++++++++++
.../character/旅行者/electro/data.json | 1098 ++++++++++++++++
.../meta/character/旅行者/geo/data.json | 936 ++++++++++++++
.../meta/character/旅行者/hydro/data.json | 1119 +++++++++++++++++
resources/meta/material/data.json | 2 +-
6 files changed, 5203 insertions(+), 1 deletion(-)
create mode 100644 resources/meta/character/旅行者/anemo/data.json
create mode 100644 resources/meta/character/旅行者/dendro/data.json
create mode 100644 resources/meta/character/旅行者/electro/data.json
create mode 100644 resources/meta/character/旅行者/geo/data.json
create mode 100644 resources/meta/character/旅行者/hydro/data.json
diff --git a/resources/meta/character/旅行者/anemo/data.json b/resources/meta/character/旅行者/anemo/data.json
new file mode 100644
index 00000000..050325f1
--- /dev/null
+++ b/resources/meta/character/旅行者/anemo/data.json
@@ -0,0 +1,1095 @@
+{
+ "id": 7,
+ "name": "旅行者",
+ "abbr": "旅行者",
+ "title": "异界的旅人",
+ "star": 5,
+ "elem": "anemo",
+ "allegiance": "——",
+ "weapon": "sword",
+ "birth": "-",
+ "astro": "旅人座",
+ "desc": "从世界之外漂流而来的旅行者,被神带走血亲,自此踏上寻找七神之路。",
+ "cncv": "宴宁/鹿喑",
+ "jpcv": "悠木碧/堀江瞬",
+ "costume": false,
+ "ver": 1,
+ "baseAttr": {
+ "hp": 10875,
+ "atk": 212.4,
+ "def": 682.52
+ },
+ "growAttr": {
+ "key": "atkPct",
+ "value": 24
+ },
+ "talentId": {
+ "10067": "e",
+ "10068": "q"
+ },
+ "talentElem": {
+ "10067": "anemo",
+ "10068": "anemo"
+ },
+ "talentCons": {
+ "e": 5,
+ "q": 3
+ },
+ "materials": {
+ "gem": "璀璨原钻",
+ "specialty": "风车菊",
+ "normal": "不祥的面具",
+ "talent": "「诗文」的哲学",
+ "weekly": "东风的吐息"
+ },
+ "talent": {
+ "a": {
+ "id": 731,
+ "name": "普通攻击·异邦铁风",
+ "desc": [
+ "
普通攻击
",
+ "进行至多五段的连续剑击。",
+ "重击
",
+ "消耗一定体力,瞬间向前方挥出两剑。",
+ "下落攻击
",
+ "从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。"
+ ],
+ "tables": [
+ {
+ "name": "一段伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "44.46%",
+ "48.08%",
+ "51.7%",
+ "56.87%",
+ "60.49%",
+ "64.63%",
+ "70.31%",
+ "76%",
+ "81.69%",
+ "87.89%",
+ "94.09%",
+ "100.3%",
+ "106.5%",
+ "112.71%",
+ "118.91%"
+ ]
+ },
+ {
+ "name": "二段伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "43.43%",
+ "46.97%",
+ "50.5%",
+ "55.55%",
+ "59.08%",
+ "63.13%",
+ "68.68%",
+ "74.23%",
+ "79.79%",
+ "85.85%",
+ "91.91%",
+ "97.97%",
+ "104.03%",
+ "110.09%",
+ "116.15%"
+ ]
+ },
+ {
+ "name": "三段伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "52.98%",
+ "57.29%",
+ "61.6%",
+ "67.76%",
+ "72.07%",
+ "77%",
+ "83.78%",
+ "90.55%",
+ "97.33%",
+ "104.72%",
+ "112.11%",
+ "119.5%",
+ "126.9%",
+ "134.29%",
+ "141.68%"
+ ]
+ },
+ {
+ "name": "四段伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "58.31%",
+ "63.05%",
+ "67.8%",
+ "74.58%",
+ "79.33%",
+ "84.75%",
+ "92.21%",
+ "99.67%",
+ "107.12%",
+ "115.26%",
+ "123.4%",
+ "131.53%",
+ "139.67%",
+ "147.8%",
+ "155.94%"
+ ]
+ },
+ {
+ "name": "五段伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "70.78%",
+ "76.54%",
+ "82.3%",
+ "90.53%",
+ "96.29%",
+ "102.87%",
+ "111.93%",
+ "120.98%",
+ "130.03%",
+ "139.91%",
+ "149.79%",
+ "159.66%",
+ "169.54%",
+ "179.41%",
+ "189.29%"
+ ]
+ },
+ {
+ "name": "重击伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "55.9% + 72.24%",
+ "60.45% + 78.12%",
+ "65% + 84%",
+ "71.5% + 92.4%",
+ "76.05% + 98.28%",
+ "81.25% + 105%",
+ "88.4% + 114.24%",
+ "95.55% + 123.48%",
+ "102.7% + 132.72%",
+ "110.5% + 142.8%",
+ "118.3% + 152.88%",
+ "126.1% + 162.96%",
+ "133.9% + 173.04%",
+ "141.7% + 183.12%",
+ "149.5% + 193.2%"
+ ]
+ },
+ {
+ "name": "重击体力消耗",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点"
+ ]
+ },
+ {
+ "name": "下坠期间伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "63.93%",
+ "69.14%",
+ "74.34%",
+ "81.77%",
+ "86.98%",
+ "92.93%",
+ "101.1%",
+ "109.28%",
+ "117.46%",
+ "126.38%",
+ "135.3%",
+ "144.22%",
+ "153.14%",
+ "162.06%",
+ "170.98%"
+ ]
+ },
+ {
+ "name": "低空/高空坠地冲击伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "127.84% / 159.68%",
+ "138.24% / 172.67%",
+ "148.65% / 185.67%",
+ "163.51% / 204.24%",
+ "173.92% / 217.23%",
+ "185.81% / 232.09%",
+ "202.16% / 252.51%",
+ "218.51% / 272.93%",
+ "234.86% / 293.36%",
+ "252.7% / 315.64%",
+ "270.54% / 337.92%",
+ "288.38% / 360.2%",
+ "306.22% / 382.48%",
+ "324.05% / 404.76%",
+ "341.89% / 427.04%"
+ ]
+ }
+ ]
+ },
+ "e": {
+ "id": 732,
+ "name": "风涡剑",
+ "desc": [
+ "紧握风的力量,在掌中汇聚真空涡流,对前方的敌人持续造成风元素伤害。",
+ "技能结束时真空涡流会炸裂,造成范围更大、威力更强的风元素伤害。",
+ "长按
",
+ "伤害与影响范围会逐渐提升。",
+ "元素转化
",
+ "若真空涡流在技能持续期间接触了水元素/火元素/冰元素/雷元素,则会获得对应元素属性,额外造成该元素的附加伤害。",
+ "元素转化在技能持续期间仅会发生一次。",
+ "和派蒙讨论过如何握住无形的风。"
+ ],
+ "tables": [
+ {
+ "name": "初始切割伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "12%",
+ "12.9%",
+ "13.8%",
+ "15%",
+ "15.9%",
+ "16.8%",
+ "18%",
+ "19.2%",
+ "20.4%",
+ "21.6%",
+ "22.8%",
+ "24%",
+ "25.5%",
+ "27%",
+ "28.5%"
+ ]
+ },
+ {
+ "name": "最大切割伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "16.8%",
+ "18.06%",
+ "19.32%",
+ "21%",
+ "22.26%",
+ "23.52%",
+ "25.2%",
+ "26.88%",
+ "28.56%",
+ "30.24%",
+ "31.92%",
+ "33.6%",
+ "35.7%",
+ "37.8%",
+ "39.9%"
+ ]
+ },
+ {
+ "name": "初始爆风伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "176%",
+ "189.2%",
+ "202.4%",
+ "220%",
+ "233.2%",
+ "246.4%",
+ "264%",
+ "281.6%",
+ "299.2%",
+ "316.8%",
+ "334.4%",
+ "352%",
+ "374%",
+ "396%",
+ "418%"
+ ]
+ },
+ {
+ "name": "最大爆风伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "192%",
+ "206.4%",
+ "220.8%",
+ "240%",
+ "254.4%",
+ "268.8%",
+ "288%",
+ "307.2%",
+ "326.4%",
+ "345.6%",
+ "364.8%",
+ "384%",
+ "408%",
+ "432%",
+ "456%"
+ ]
+ },
+ {
+ "name": "基础冷却时间",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "5秒",
+ "5秒",
+ "5秒",
+ "5秒",
+ "5秒",
+ "5秒",
+ "5秒",
+ "5秒",
+ "5秒",
+ "5秒",
+ "5秒",
+ "5秒",
+ "5秒",
+ "5秒",
+ "5秒"
+ ]
+ },
+ {
+ "name": "最大蓄力冷却时间",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒"
+ ]
+ }
+ ]
+ },
+ "q": {
+ "id": 739,
+ "name": "风息激荡",
+ "desc": [
+ "导引风行进的路途,唤出持续前进的龙卷风,将沿途的物体与敌人卷入,持续造成风元素伤害。",
+ "元素转化
",
+ "若龙卷风在技能持续期间接触了水元素/火元素/冰元素/雷元素,则会获得对应元素属性,额外造成该元素附加伤害。",
+ "这种转化在技能持续期间仅会发生一次。",
+ "和派蒙一起研究过蝴蝶的振翅。"
+ ],
+ "tables": [
+ {
+ "name": "龙卷风伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "80.8%",
+ "86.86%",
+ "92.92%",
+ "101%",
+ "107.06%",
+ "113.12%",
+ "121.2%",
+ "129.28%",
+ "137.36%",
+ "145.44%",
+ "153.52%",
+ "161.6%",
+ "171.7%",
+ "181.8%",
+ "191.9%"
+ ]
+ },
+ {
+ "name": "附加元素伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "24.8%",
+ "26.66%",
+ "28.52%",
+ "31%",
+ "32.86%",
+ "34.72%",
+ "37.2%",
+ "39.68%",
+ "42.16%",
+ "44.64%",
+ "47.12%",
+ "49.6%",
+ "52.7%",
+ "55.8%",
+ "58.9%"
+ ]
+ },
+ {
+ "name": "持续时间",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "6秒",
+ "6秒",
+ "6秒",
+ "6秒",
+ "6秒",
+ "6秒",
+ "6秒",
+ "6秒",
+ "6秒",
+ "6秒",
+ "6秒",
+ "6秒",
+ "6秒",
+ "6秒",
+ "6秒"
+ ]
+ },
+ {
+ "name": "冷却时间",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒"
+ ]
+ },
+ {
+ "name": "元素能量",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "60",
+ "60",
+ "60",
+ "60",
+ "60",
+ "60",
+ "60",
+ "60",
+ "60",
+ "60",
+ "60",
+ "60",
+ "60",
+ "60",
+ "60"
+ ]
+ }
+ ]
+ }
+ },
+ "talentData": {
+ "a": {
+ "一段伤害": [
+ 44.46,
+ 48.08,
+ 51.7,
+ 56.87,
+ 60.49,
+ 64.63,
+ 70.31,
+ 76,
+ 81.69,
+ 87.89,
+ 94.09,
+ 100.3,
+ 106.5,
+ 112.71,
+ 118.91
+ ],
+ "二段伤害": [
+ 43.43,
+ 46.97,
+ 50.5,
+ 55.55,
+ 59.08,
+ 63.13,
+ 68.68,
+ 74.23,
+ 79.79,
+ 85.85,
+ 91.91,
+ 97.97,
+ 104.03,
+ 110.09,
+ 116.15
+ ],
+ "三段伤害": [
+ 52.98,
+ 57.29,
+ 61.6,
+ 67.76,
+ 72.07,
+ 77,
+ 83.78,
+ 90.55,
+ 97.33,
+ 104.72,
+ 112.11,
+ 119.5,
+ 126.9,
+ 134.29,
+ 141.68
+ ],
+ "四段伤害": [
+ 58.31,
+ 63.05,
+ 67.8,
+ 74.58,
+ 79.33,
+ 84.75,
+ 92.21,
+ 99.67,
+ 107.12,
+ 115.26,
+ 123.4,
+ 131.53,
+ 139.67,
+ 147.8,
+ 155.94
+ ],
+ "五段伤害": [
+ 70.78,
+ 76.54,
+ 82.3,
+ 90.53,
+ 96.29,
+ 102.87,
+ 111.93,
+ 120.98,
+ 130.03,
+ 139.91,
+ 149.79,
+ 159.66,
+ 169.54,
+ 179.41,
+ 189.29
+ ],
+ "重击伤害": [
+ 128.14,
+ 138.57,
+ 149,
+ 163.9,
+ 174.32999999999998,
+ 186.25,
+ 202.64,
+ 219.03,
+ 235.42000000000002,
+ 253.3,
+ 271.18,
+ 289.06,
+ 306.94,
+ 324.82,
+ 342.7
+ ],
+ "重击伤害2": [
+ [
+ 55.9,
+ 72.24
+ ],
+ [
+ 60.45,
+ 78.12
+ ],
+ [
+ 65,
+ 84
+ ],
+ [
+ 71.5,
+ 92.4
+ ],
+ [
+ 76.05,
+ 98.28
+ ],
+ [
+ 81.25,
+ 105
+ ],
+ [
+ 88.4,
+ 114.24
+ ],
+ [
+ 95.55,
+ 123.48
+ ],
+ [
+ 102.7,
+ 132.72
+ ],
+ [
+ 110.5,
+ 142.8
+ ],
+ [
+ 118.3,
+ 152.88
+ ],
+ [
+ 126.1,
+ 162.96
+ ],
+ [
+ 133.9,
+ 173.04
+ ],
+ [
+ 141.7,
+ 183.12
+ ],
+ [
+ 149.5,
+ 193.2
+ ]
+ ],
+ "下坠期间伤害": [
+ 63.93,
+ 69.14,
+ 74.34,
+ 81.77,
+ 86.98,
+ 92.93,
+ 101.1,
+ 109.28,
+ 117.46,
+ 126.38,
+ 135.3,
+ 144.22,
+ 153.14,
+ 162.06,
+ 170.98
+ ],
+ "低空/高空坠地冲击伤害": [
+ [
+ 127.84,
+ 159.68
+ ],
+ [
+ 138.24,
+ 172.67
+ ],
+ [
+ 148.65,
+ 185.67
+ ],
+ [
+ 163.51,
+ 204.24
+ ],
+ [
+ 173.92,
+ 217.23
+ ],
+ [
+ 185.81,
+ 232.09
+ ],
+ [
+ 202.16,
+ 252.51
+ ],
+ [
+ 218.51,
+ 272.93
+ ],
+ [
+ 234.86,
+ 293.36
+ ],
+ [
+ 252.7,
+ 315.64
+ ],
+ [
+ 270.54,
+ 337.92
+ ],
+ [
+ 288.38,
+ 360.2
+ ],
+ [
+ 306.22,
+ 382.48
+ ],
+ [
+ 324.05,
+ 404.76
+ ],
+ [
+ 341.89,
+ 427.04
+ ]
+ ],
+ "低空/高空坠地冲击伤害2": [
+ [
+ 127.84,
+ 159.68
+ ],
+ [
+ 138.24,
+ 172.67
+ ],
+ [
+ 148.65,
+ 185.67
+ ],
+ [
+ 163.51,
+ 204.24
+ ],
+ [
+ 173.92,
+ 217.23
+ ],
+ [
+ 185.81,
+ 232.09
+ ],
+ [
+ 202.16,
+ 252.51
+ ],
+ [
+ 218.51,
+ 272.93
+ ],
+ [
+ 234.86,
+ 293.36
+ ],
+ [
+ 252.7,
+ 315.64
+ ],
+ [
+ 270.54,
+ 337.92
+ ],
+ [
+ 288.38,
+ 360.2
+ ],
+ [
+ 306.22,
+ 382.48
+ ],
+ [
+ 324.05,
+ 404.76
+ ],
+ [
+ 341.89,
+ 427.04
+ ]
+ ]
+ },
+ "e": {
+ "初始切割伤害": [
+ 12,
+ 12.9,
+ 13.8,
+ 15,
+ 15.9,
+ 16.8,
+ 18,
+ 19.2,
+ 20.4,
+ 21.6,
+ 22.8,
+ 24,
+ 25.5,
+ 27,
+ 28.5
+ ],
+ "最大切割伤害": [
+ 16.8,
+ 18.06,
+ 19.32,
+ 21,
+ 22.26,
+ 23.52,
+ 25.2,
+ 26.88,
+ 28.56,
+ 30.24,
+ 31.92,
+ 33.6,
+ 35.7,
+ 37.8,
+ 39.9
+ ],
+ "初始爆风伤害": [
+ 176,
+ 189.2,
+ 202.4,
+ 220,
+ 233.2,
+ 246.4,
+ 264,
+ 281.6,
+ 299.2,
+ 316.8,
+ 334.4,
+ 352,
+ 374,
+ 396,
+ 418
+ ],
+ "最大爆风伤害": [
+ 192,
+ 206.4,
+ 220.8,
+ 240,
+ 254.4,
+ 268.8,
+ 288,
+ 307.2,
+ 326.4,
+ 345.6,
+ 364.8,
+ 384,
+ 408,
+ 432,
+ 456
+ ]
+ },
+ "q": {
+ "龙卷风伤害": [
+ 80.8,
+ 86.86,
+ 92.92,
+ 101,
+ 107.06,
+ 113.12,
+ 121.2,
+ 129.28,
+ 137.36,
+ 145.44,
+ 153.52,
+ 161.6,
+ 171.7,
+ 181.8,
+ 191.9
+ ],
+ "附加元素伤害": [
+ 24.8,
+ 26.66,
+ 28.52,
+ 31,
+ 32.86,
+ 34.72,
+ 37.2,
+ 39.68,
+ 42.16,
+ 44.64,
+ 47.12,
+ 49.6,
+ 52.7,
+ 55.8,
+ 58.9
+ ]
+ }
+ },
+ "cons": {
+ "1": {
+ "name": "回转的怒风",
+ "desc": [
+ "风涡剑可将周围5米内的敌人与物体缓慢牵引到角色面前。"
+ ]
+ },
+ "2": {
+ "name": "革新的旋风",
+ "desc": [
+ "元素充能效率提升16%。
"
+ ]
+ },
+ "3": {
+ "name": "天地的刚风",
+ "desc": [
+ "风息激荡的技能等级提高3级。
",
+ "至多提升至15级。"
+ ]
+ },
+ "4": {
+ "name": "眷护的和风",
+ "desc": [
+ "风涡剑持续期间,受到的伤害降低10%。"
+ ]
+ },
+ "5": {
+ "name": "群星的涡风",
+ "desc": [
+ "风涡剑的技能等级提高3级。
",
+ "至多提升至15级。"
+ ]
+ },
+ "6": {
+ "name": "纠缠的信风",
+ "desc": [
+ "受到风息激荡伤害的目标,风元素抗性下降20%。",
+ "如果产生了元素转化,那么对应元素抗性也下降20%。"
+ ]
+ }
+ },
+ "passive": [
+ {
+ "name": "裂空之风",
+ "desc": [
+ "普通攻击的最后一击会打出一道风刃,对沿途敌人造成60%攻击力的风元素伤害。"
+ ]
+ },
+ {
+ "name": "复苏之风",
+ "desc": [
+ "用风涡剑打败敌人后的5秒内,每秒恢复2%生命值。",
+ "该效果每5秒只能触发一次。"
+ ]
+ }
+ ],
+ "attr": {
+ "keys": [
+ "hpBase",
+ "atkBase",
+ "defBase",
+ "atkPct"
+ ],
+ "details": {
+ "1": [
+ 912,
+ 17.81,
+ 57.22,
+ 0
+ ],
+ "20": [
+ 2342,
+ 45.75,
+ 147.01,
+ 0
+ ],
+ "40": [
+ 4529,
+ 88.45,
+ 284.24,
+ 0
+ ],
+ "50": [
+ 5766,
+ 112.62,
+ 361.88,
+ 6
+ ],
+ "60": [
+ 7164,
+ 139.93,
+ 449.65,
+ 12
+ ],
+ "70": [
+ 8401,
+ 164.07,
+ 527.24,
+ 12
+ ],
+ "80": [
+ 9638,
+ 188.24,
+ 604.88,
+ 18
+ ],
+ "90": [
+ 10875,
+ 212.4,
+ 682.52,
+ 24
+ ],
+ "20+": [
+ 3024,
+ 59.05,
+ 189.76,
+ 0
+ ],
+ "40+": [
+ 5013,
+ 97.91,
+ 314.61,
+ 6
+ ],
+ "50+": [
+ 6411,
+ 125.22,
+ 402.38,
+ 12
+ ],
+ "60+": [
+ 7648,
+ 149.38,
+ 480.03,
+ 12
+ ],
+ "70+": [
+ 8885,
+ 173.53,
+ 557.61,
+ 18
+ ],
+ "80+": [
+ 10122,
+ 197.69,
+ 635.25,
+ 24
+ ]
+ }
+ }
+}
diff --git a/resources/meta/character/旅行者/dendro/data.json b/resources/meta/character/旅行者/dendro/data.json
new file mode 100644
index 00000000..8a755776
--- /dev/null
+++ b/resources/meta/character/旅行者/dendro/data.json
@@ -0,0 +1,954 @@
+{
+ "id": 7,
+ "name": "旅行者",
+ "abbr": "旅行者",
+ "title": "异界的旅人",
+ "star": 5,
+ "elem": "dendro",
+ "allegiance": "——",
+ "weapon": "sword",
+ "birth": "-",
+ "astro": "旅人座",
+ "desc": "从世界之外漂流而来的旅行者,被神带走血亲,自此踏上寻找七神之路。",
+ "cncv": "宴宁/鹿喑",
+ "jpcv": "悠木碧/堀江瞬",
+ "costume": false,
+ "ver": 1,
+ "baseAttr": {
+ "hp": 10875,
+ "atk": 212.4,
+ "def": 682.52
+ },
+ "growAttr": {
+ "key": "atkPct",
+ "value": 24
+ },
+ "talentId": {
+ "10117": "e",
+ "10118": "q"
+ },
+ "talentElem": {
+ "10117": "dendro",
+ "10118": "dendro"
+ },
+ "talentCons": {
+ "e": 5,
+ "q": 3
+ },
+ "materials": {
+ "gem": "璀璨原钻",
+ "specialty": "风车菊",
+ "normal": "不祥的面具",
+ "talent": "「诗文」的哲学",
+ "weekly": "东风的吐息"
+ },
+ "talent": {
+ "a": {
+ "id": 1131,
+ "name": "普通攻击·异邦草翦",
+ "desc": [
+ "普通攻击
",
+ "进行至多五段的连续剑击。",
+ "重击
",
+ "消耗一定体力,瞬间向前方挥出两剑。",
+ "下落攻击
",
+ "从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。"
+ ],
+ "tables": [
+ {
+ "name": "一段伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "44.46%",
+ "48.08%",
+ "51.7%",
+ "56.87%",
+ "60.49%",
+ "64.63%",
+ "70.31%",
+ "76%",
+ "81.69%",
+ "87.89%",
+ "94.09%",
+ "100.3%",
+ "106.5%",
+ "112.71%",
+ "118.91%"
+ ]
+ },
+ {
+ "name": "二段伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "43.43%",
+ "46.97%",
+ "50.5%",
+ "55.55%",
+ "59.08%",
+ "63.13%",
+ "68.68%",
+ "74.23%",
+ "79.79%",
+ "85.85%",
+ "91.91%",
+ "97.97%",
+ "104.03%",
+ "110.09%",
+ "116.15%"
+ ]
+ },
+ {
+ "name": "三段伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "52.98%",
+ "57.29%",
+ "61.6%",
+ "67.76%",
+ "72.07%",
+ "77%",
+ "83.78%",
+ "90.55%",
+ "97.33%",
+ "104.72%",
+ "112.11%",
+ "119.5%",
+ "126.9%",
+ "134.29%",
+ "141.68%"
+ ]
+ },
+ {
+ "name": "四段伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "58.31%",
+ "63.05%",
+ "67.8%",
+ "74.58%",
+ "79.33%",
+ "84.75%",
+ "92.21%",
+ "99.67%",
+ "107.12%",
+ "115.26%",
+ "123.4%",
+ "131.53%",
+ "139.67%",
+ "147.8%",
+ "155.94%"
+ ]
+ },
+ {
+ "name": "五段伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "70.78%",
+ "76.54%",
+ "82.3%",
+ "90.53%",
+ "96.29%",
+ "102.87%",
+ "111.93%",
+ "120.98%",
+ "130.03%",
+ "139.91%",
+ "149.79%",
+ "159.66%",
+ "169.54%",
+ "179.41%",
+ "189.29%"
+ ]
+ },
+ {
+ "name": "重击伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "55.9% + 72.24%",
+ "60.45% + 78.12%",
+ "65% + 84%",
+ "71.5% + 92.4%",
+ "76.05% + 98.28%",
+ "81.25% + 105%",
+ "88.4% + 114.24%",
+ "95.55% + 123.48%",
+ "102.7% + 132.72%",
+ "110.5% + 142.8%",
+ "118.3% + 152.88%",
+ "126.1% + 162.96%",
+ "133.9% + 173.04%",
+ "141.7% + 183.12%",
+ "149.5% + 193.2%"
+ ]
+ },
+ {
+ "name": "重击体力消耗",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点"
+ ]
+ },
+ {
+ "name": "下坠期间伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "63.93%",
+ "69.14%",
+ "74.34%",
+ "81.77%",
+ "86.98%",
+ "92.93%",
+ "101.1%",
+ "109.28%",
+ "117.46%",
+ "126.38%",
+ "135.3%",
+ "144.22%",
+ "153.14%",
+ "162.06%",
+ "170.98%"
+ ]
+ },
+ {
+ "name": "低空/高空坠地冲击伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "127.84% / 159.68%",
+ "138.24% / 172.67%",
+ "148.65% / 185.67%",
+ "163.51% / 204.24%",
+ "173.92% / 217.23%",
+ "185.81% / 232.09%",
+ "202.16% / 252.51%",
+ "218.51% / 272.93%",
+ "234.86% / 293.36%",
+ "252.7% / 315.64%",
+ "270.54% / 337.92%",
+ "288.38% / 360.2%",
+ "306.22% / 382.48%",
+ "324.05% / 404.76%",
+ "341.89% / 427.04%"
+ ]
+ }
+ ]
+ },
+ "e": {
+ "id": 1132,
+ "name": "草缘剑",
+ "desc": [
+ "挥动武器,散布锋利的叶片,在前方造成草元素伤害。",
+ "和派蒙一起观察过草叶边缘锋利的流形。"
+ ],
+ "tables": [
+ {
+ "name": "技能伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "230.4%",
+ "247.68%",
+ "264.96%",
+ "288%",
+ "305.28%",
+ "322.56%",
+ "345.6%",
+ "368.64%",
+ "391.68%",
+ "414.72%",
+ "437.76%",
+ "460.8%",
+ "489.6%",
+ "518.4%",
+ "547.2%"
+ ]
+ },
+ {
+ "name": "冷却时间",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒"
+ ]
+ }
+ ]
+ },
+ "q": {
+ "id": 1139,
+ "name": "偃草若化",
+ "desc": [
+ "凝聚花果草木的力量,创造草灯莲。",
+ "草灯莲会持续攻击其领域内的敌人,造成草元素伤害。",
+ "莲光幻变
",
+ "草灯莲会在接触水元素/雷元素/火元素后,分别产生以下转变:",
+ "·水元素:扩大草灯莲的领域范围,并使其攻击的影响范围扩大;",
+ "·雷元素:提升草灯莲的攻击速度;",
+ "·火元素:草灯莲将在短暂间隔后,激烈爆发消失,造成草元素范围伤害。",
+ "草灯莲在存在期间只能发生一次莲光幻变。",
+ "同时只能存在一个由旅行者自己创造的草灯莲。",
+ "和派蒙一起研究过雨后草叶抽芽的声响。"
+ ],
+ "tables": [
+ {
+ "name": "草灯莲攻击伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "80.16%",
+ "86.17%",
+ "92.18%",
+ "100.2%",
+ "106.21%",
+ "112.22%",
+ "120.24%",
+ "128.26%",
+ "136.27%",
+ "144.29%",
+ "152.3%",
+ "160.32%",
+ "170.34%",
+ "180.36%",
+ "190.38%"
+ ]
+ },
+ {
+ "name": "激烈爆发伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "400.8%",
+ "430.86%",
+ "460.92%",
+ "501%",
+ "531.06%",
+ "561.12%",
+ "601.2%",
+ "641.28%",
+ "681.36%",
+ "721.44%",
+ "761.52%",
+ "801.6%",
+ "851.7%",
+ "901.8%",
+ "951.9%"
+ ]
+ },
+ {
+ "name": "草灯莲存在时间",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒"
+ ]
+ },
+ {
+ "name": "冷却时间",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒"
+ ]
+ },
+ {
+ "name": "元素能量",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "80",
+ "80",
+ "80",
+ "80",
+ "80",
+ "80",
+ "80",
+ "80",
+ "80",
+ "80",
+ "80",
+ "80",
+ "80",
+ "80",
+ "80"
+ ]
+ }
+ ]
+ }
+ },
+ "talentData": {
+ "a": {
+ "一段伤害": [
+ 44.46,
+ 48.08,
+ 51.7,
+ 56.87,
+ 60.49,
+ 64.63,
+ 70.31,
+ 76,
+ 81.69,
+ 87.89,
+ 94.09,
+ 100.3,
+ 106.5,
+ 112.71,
+ 118.91
+ ],
+ "二段伤害": [
+ 43.43,
+ 46.97,
+ 50.5,
+ 55.55,
+ 59.08,
+ 63.13,
+ 68.68,
+ 74.23,
+ 79.79,
+ 85.85,
+ 91.91,
+ 97.97,
+ 104.03,
+ 110.09,
+ 116.15
+ ],
+ "三段伤害": [
+ 52.98,
+ 57.29,
+ 61.6,
+ 67.76,
+ 72.07,
+ 77,
+ 83.78,
+ 90.55,
+ 97.33,
+ 104.72,
+ 112.11,
+ 119.5,
+ 126.9,
+ 134.29,
+ 141.68
+ ],
+ "四段伤害": [
+ 58.31,
+ 63.05,
+ 67.8,
+ 74.58,
+ 79.33,
+ 84.75,
+ 92.21,
+ 99.67,
+ 107.12,
+ 115.26,
+ 123.4,
+ 131.53,
+ 139.67,
+ 147.8,
+ 155.94
+ ],
+ "五段伤害": [
+ 70.78,
+ 76.54,
+ 82.3,
+ 90.53,
+ 96.29,
+ 102.87,
+ 111.93,
+ 120.98,
+ 130.03,
+ 139.91,
+ 149.79,
+ 159.66,
+ 169.54,
+ 179.41,
+ 189.29
+ ],
+ "重击伤害": [
+ 128.14,
+ 138.57,
+ 149,
+ 163.9,
+ 174.32999999999998,
+ 186.25,
+ 202.64,
+ 219.03,
+ 235.42000000000002,
+ 253.3,
+ 271.18,
+ 289.06,
+ 306.94,
+ 324.82,
+ 342.7
+ ],
+ "重击伤害2": [
+ [
+ 55.9,
+ 72.24
+ ],
+ [
+ 60.45,
+ 78.12
+ ],
+ [
+ 65,
+ 84
+ ],
+ [
+ 71.5,
+ 92.4
+ ],
+ [
+ 76.05,
+ 98.28
+ ],
+ [
+ 81.25,
+ 105
+ ],
+ [
+ 88.4,
+ 114.24
+ ],
+ [
+ 95.55,
+ 123.48
+ ],
+ [
+ 102.7,
+ 132.72
+ ],
+ [
+ 110.5,
+ 142.8
+ ],
+ [
+ 118.3,
+ 152.88
+ ],
+ [
+ 126.1,
+ 162.96
+ ],
+ [
+ 133.9,
+ 173.04
+ ],
+ [
+ 141.7,
+ 183.12
+ ],
+ [
+ 149.5,
+ 193.2
+ ]
+ ],
+ "下坠期间伤害": [
+ 63.93,
+ 69.14,
+ 74.34,
+ 81.77,
+ 86.98,
+ 92.93,
+ 101.1,
+ 109.28,
+ 117.46,
+ 126.38,
+ 135.3,
+ 144.22,
+ 153.14,
+ 162.06,
+ 170.98
+ ],
+ "低空/高空坠地冲击伤害": [
+ [
+ 127.84,
+ 159.68
+ ],
+ [
+ 138.24,
+ 172.67
+ ],
+ [
+ 148.65,
+ 185.67
+ ],
+ [
+ 163.51,
+ 204.24
+ ],
+ [
+ 173.92,
+ 217.23
+ ],
+ [
+ 185.81,
+ 232.09
+ ],
+ [
+ 202.16,
+ 252.51
+ ],
+ [
+ 218.51,
+ 272.93
+ ],
+ [
+ 234.86,
+ 293.36
+ ],
+ [
+ 252.7,
+ 315.64
+ ],
+ [
+ 270.54,
+ 337.92
+ ],
+ [
+ 288.38,
+ 360.2
+ ],
+ [
+ 306.22,
+ 382.48
+ ],
+ [
+ 324.05,
+ 404.76
+ ],
+ [
+ 341.89,
+ 427.04
+ ]
+ ],
+ "低空/高空坠地冲击伤害2": [
+ [
+ 127.84,
+ 159.68
+ ],
+ [
+ 138.24,
+ 172.67
+ ],
+ [
+ 148.65,
+ 185.67
+ ],
+ [
+ 163.51,
+ 204.24
+ ],
+ [
+ 173.92,
+ 217.23
+ ],
+ [
+ 185.81,
+ 232.09
+ ],
+ [
+ 202.16,
+ 252.51
+ ],
+ [
+ 218.51,
+ 272.93
+ ],
+ [
+ 234.86,
+ 293.36
+ ],
+ [
+ 252.7,
+ 315.64
+ ],
+ [
+ 270.54,
+ 337.92
+ ],
+ [
+ 288.38,
+ 360.2
+ ],
+ [
+ 306.22,
+ 382.48
+ ],
+ [
+ 324.05,
+ 404.76
+ ],
+ [
+ 341.89,
+ 427.04
+ ]
+ ]
+ },
+ "e": {
+ "技能伤害": [
+ 230.4,
+ 247.68,
+ 264.96,
+ 288,
+ 305.28,
+ 322.56,
+ 345.6,
+ 368.64,
+ 391.68,
+ 414.72,
+ 437.76,
+ 460.8,
+ 489.6,
+ 518.4,
+ 547.2
+ ]
+ },
+ "q": {
+ "草灯莲攻击伤害": [
+ 80.16,
+ 86.17,
+ 92.18,
+ 100.2,
+ 106.21,
+ 112.22,
+ 120.24,
+ 128.26,
+ 136.27,
+ 144.29,
+ 152.3,
+ 160.32,
+ 170.34,
+ 180.36,
+ 190.38
+ ],
+ "激烈爆发伤害": [
+ 400.8,
+ 430.86,
+ 460.92,
+ 501,
+ 531.06,
+ 561.12,
+ 601.2,
+ 641.28,
+ 681.36,
+ 721.44,
+ 761.52,
+ 801.6,
+ 851.7,
+ 901.8,
+ 951.9
+ ]
+ }
+ },
+ "cons": {
+ "1": {
+ "name": "寄身的倚草",
+ "desc": [
+ "草缘剑命中敌人后,将为旅行者恢复3.5点元素能量。"
+ ]
+ },
+ "2": {
+ "name": "健韧的劲草",
+ "desc": [
+ "草灯莲的存在时间延长3秒。
"
+ ]
+ },
+ "3": {
+ "name": "婆娑的瑶草",
+ "desc": [
+ "草缘剑的技能等级提高3级。
",
+ "至多提升至15级。"
+ ]
+ },
+ "4": {
+ "name": "如饴的蜜草",
+ "desc": [
+ "草灯莲发生莲光幻变转化后,将获得5层固有天赋「蔓生的埜草」的莲光遍照效果。",
+ "需要解锁固有天赋「蔓生的埜草」。"
+ ]
+ },
+ "5": {
+ "name": "迅生的丰草",
+ "desc": [
+ "偃草若化的技能等级提高3级。
",
+ "至多提升至15级。"
+ ]
+ },
+ "6": {
+ "name": "蕴思的霜草",
+ "desc": [
+ "处于草灯莲的莲光遍照效果影响下的角色获得12%草元素伤害加成;若草灯莲发生过莲光幻变转化,还将获得12%对应元素伤害加成。"
+ ]
+ }
+ },
+ "passive": [
+ {
+ "name": "蔓生的埜草",
+ "desc": [
+ "草灯莲将在其存在期间每秒获得一层莲光遍照效果,使其领域内的当前场上角色的元素精通提升6点。草灯莲的莲光遍照效果至多叠加10层。"
+ ]
+ },
+ {
+ "name": "繁庑的丛草",
+ "desc": [
+ "旅行者自己的每点元素精通,能使草缘剑造成的伤害提升0.15%,偃草若化造成的伤害提升0.1%。"
+ ]
+ }
+ ],
+ "attr": {
+ "keys": [
+ "hpBase",
+ "atkBase",
+ "defBase",
+ "atkPct"
+ ],
+ "details": {
+ "1": [
+ 912,
+ 17.81,
+ 57.22,
+ 0
+ ],
+ "20": [
+ 2342,
+ 45.75,
+ 147.01,
+ 0
+ ],
+ "40": [
+ 4529,
+ 88.45,
+ 284.24,
+ 0
+ ],
+ "50": [
+ 5766,
+ 112.62,
+ 361.88,
+ 6
+ ],
+ "60": [
+ 7164,
+ 139.93,
+ 449.65,
+ 12
+ ],
+ "70": [
+ 8401,
+ 164.07,
+ 527.24,
+ 12
+ ],
+ "80": [
+ 9638,
+ 188.24,
+ 604.88,
+ 18
+ ],
+ "90": [
+ 10875,
+ 212.4,
+ 682.52,
+ 24
+ ],
+ "20+": [
+ 3024,
+ 59.05,
+ 189.76,
+ 0
+ ],
+ "40+": [
+ 5013,
+ 97.91,
+ 314.61,
+ 6
+ ],
+ "50+": [
+ 6411,
+ 125.22,
+ 402.38,
+ 12
+ ],
+ "60+": [
+ 7648,
+ 149.38,
+ 480.03,
+ 12
+ ],
+ "70+": [
+ 8885,
+ 173.53,
+ 557.61,
+ 18
+ ],
+ "80+": [
+ 10122,
+ 197.69,
+ 635.25,
+ 24
+ ]
+ }
+ }
+}
diff --git a/resources/meta/character/旅行者/electro/data.json b/resources/meta/character/旅行者/electro/data.json
new file mode 100644
index 00000000..a99b7634
--- /dev/null
+++ b/resources/meta/character/旅行者/electro/data.json
@@ -0,0 +1,1098 @@
+{
+ "id": 7,
+ "name": "旅行者",
+ "abbr": "旅行者",
+ "title": "异界的旅人",
+ "star": 5,
+ "elem": "electro",
+ "allegiance": "——",
+ "weapon": "sword",
+ "birth": "-",
+ "astro": "旅人座",
+ "desc": "从世界之外漂流而来的旅行者,被神带走血亲,自此踏上寻找七神之路。",
+ "cncv": "宴宁/鹿喑",
+ "jpcv": "悠木碧/堀江瞬",
+ "costume": false,
+ "ver": 1,
+ "baseAttr": {
+ "hp": 10875,
+ "atk": 212.4,
+ "def": 682.52
+ },
+ "growAttr": {
+ "key": "atkPct",
+ "value": 24
+ },
+ "talentId": {
+ "10602": "e",
+ "10605": "q"
+ },
+ "talentElem": {
+ "10602": "electro",
+ "10605": "electro"
+ },
+ "talentCons": {
+ "e": 5,
+ "q": 3
+ },
+ "materials": {
+ "gem": "璀璨原钻",
+ "specialty": "风车菊",
+ "normal": "不祥的面具",
+ "talent": "「诗文」的哲学",
+ "weekly": "东风的吐息"
+ },
+ "talent": {
+ "a": {
+ "id": 1031,
+ "name": "普通攻击·异邦惊雷",
+ "desc": [
+ "普通攻击
",
+ "进行至多五段的连续剑击。",
+ "重击
",
+ "消耗一定体力,瞬间向前方挥出两剑。",
+ "下落攻击
",
+ "从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。"
+ ],
+ "tables": [
+ {
+ "name": "一段伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "44.46%",
+ "48.08%",
+ "51.7%",
+ "56.87%",
+ "60.49%",
+ "64.63%",
+ "70.31%",
+ "76%",
+ "81.69%",
+ "87.89%",
+ "94.09%",
+ "100.3%",
+ "106.5%",
+ "112.71%",
+ "118.91%"
+ ]
+ },
+ {
+ "name": "二段伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "43.43%",
+ "46.97%",
+ "50.5%",
+ "55.55%",
+ "59.08%",
+ "63.13%",
+ "68.68%",
+ "74.23%",
+ "79.79%",
+ "85.85%",
+ "91.91%",
+ "97.97%",
+ "104.03%",
+ "110.09%",
+ "116.15%"
+ ]
+ },
+ {
+ "name": "三段伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "52.98%",
+ "57.29%",
+ "61.6%",
+ "67.76%",
+ "72.07%",
+ "77%",
+ "83.78%",
+ "90.55%",
+ "97.33%",
+ "104.72%",
+ "112.11%",
+ "119.5%",
+ "126.9%",
+ "134.29%",
+ "141.68%"
+ ]
+ },
+ {
+ "name": "四段伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "58.31%",
+ "63.05%",
+ "67.8%",
+ "74.58%",
+ "79.33%",
+ "84.75%",
+ "92.21%",
+ "99.67%",
+ "107.12%",
+ "115.26%",
+ "123.4%",
+ "131.53%",
+ "139.67%",
+ "147.8%",
+ "155.94%"
+ ]
+ },
+ {
+ "name": "五段伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "70.78%",
+ "76.54%",
+ "82.3%",
+ "90.53%",
+ "96.29%",
+ "102.87%",
+ "111.93%",
+ "120.98%",
+ "130.03%",
+ "139.91%",
+ "149.79%",
+ "159.66%",
+ "169.54%",
+ "179.41%",
+ "189.29%"
+ ]
+ },
+ {
+ "name": "重击伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "55.9% + 72.24%",
+ "60.45% + 78.12%",
+ "65% + 84%",
+ "71.5% + 92.4%",
+ "76.05% + 98.28%",
+ "81.25% + 105%",
+ "88.4% + 114.24%",
+ "95.55% + 123.48%",
+ "102.7% + 132.72%",
+ "110.5% + 142.8%",
+ "118.3% + 152.88%",
+ "126.1% + 162.96%",
+ "133.9% + 173.04%",
+ "141.7% + 183.12%",
+ "149.5% + 193.2%"
+ ]
+ },
+ {
+ "name": "重击体力消耗",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点"
+ ]
+ },
+ {
+ "name": "下坠期间伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "63.93%",
+ "69.14%",
+ "74.34%",
+ "81.77%",
+ "86.98%",
+ "92.93%",
+ "101.1%",
+ "109.28%",
+ "117.46%",
+ "126.38%",
+ "135.3%",
+ "144.22%",
+ "153.14%",
+ "162.06%",
+ "170.98%"
+ ]
+ },
+ {
+ "name": "低空/高空坠地冲击伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "127.84% / 159.68%",
+ "138.24% / 172.67%",
+ "148.65% / 185.67%",
+ "163.51% / 204.24%",
+ "173.92% / 217.23%",
+ "185.81% / 232.09%",
+ "202.16% / 252.51%",
+ "218.51% / 272.93%",
+ "234.86% / 293.36%",
+ "252.7% / 315.64%",
+ "270.54% / 337.92%",
+ "288.38% / 360.2%",
+ "306.22% / 382.48%",
+ "324.05% / 404.76%",
+ "341.89% / 427.04%"
+ ]
+ }
+ ]
+ },
+ "e": {
+ "id": 1032,
+ "name": "雷影剑",
+ "desc": [
+ "斩出三道迅捷的雷影。雷影会对敌人造成雷元素伤害,并在命中敌人时,留下丰穰勾玉。",
+ "初始至多产生2枚丰穰勾玉。施放技能时,会清除自己产生的丰穰勾玉。",
+ "丰穰勾玉
",
+ "角色接近时,会吸收丰穰勾玉,获得以下效果:",
+ "·恢复元素能量;",
+ "·在持续时间内,提高元素充能效率。",
+ "和派蒙讨论过电的所有可能路径。"
+ ],
+ "tables": [
+ {
+ "name": "技能伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "78.66%",
+ "84.56%",
+ "90.46%",
+ "98.33%",
+ "104.23%",
+ "110.13%",
+ "118%",
+ "125.86%",
+ "133.73%",
+ "141.6%",
+ "149.46%",
+ "157.33%",
+ "167.16%",
+ "176.99%",
+ "186.83%"
+ ]
+ },
+ {
+ "name": "元素能量恢复",
+ "unit": "每个",
+ "isSame": false,
+ "values": [
+ "3点",
+ "3点",
+ "3点",
+ "3.5点",
+ "3.5点",
+ "3.5点",
+ "4点",
+ "4点",
+ "4点",
+ "4点",
+ "4点",
+ "4点",
+ "4点",
+ "4点",
+ "4点"
+ ]
+ },
+ {
+ "name": "元素充能效率提升",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "20%",
+ "20%",
+ "20%",
+ "20%",
+ "20%",
+ "20%",
+ "20%",
+ "20%",
+ "20%",
+ "20%",
+ "20%",
+ "20%",
+ "20%",
+ "20%",
+ "20%"
+ ]
+ },
+ {
+ "name": "持续时间",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "6秒",
+ "6秒",
+ "6秒",
+ "6秒",
+ "6秒",
+ "6秒",
+ "6秒",
+ "6秒",
+ "6秒",
+ "6秒",
+ "6秒",
+ "6秒",
+ "6秒",
+ "6秒",
+ "6秒"
+ ]
+ },
+ {
+ "name": "丰穰勾玉存在时间",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒"
+ ]
+ },
+ {
+ "name": "冷却时间",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "13.5秒",
+ "13.5秒",
+ "13.5秒",
+ "13.5秒",
+ "13.5秒",
+ "13.5秒",
+ "13.5秒",
+ "13.5秒",
+ "13.5秒",
+ "13.5秒",
+ "13.5秒",
+ "13.5秒",
+ "13.5秒",
+ "13.5秒",
+ "13.5秒"
+ ]
+ }
+ ]
+ },
+ "q": {
+ "id": 1039,
+ "name": "雷轰电转",
+ "desc": [
+ "唤来雷霆绕身的加护,击退周围的敌人并造成雷元素伤害。",
+ "雷霆绕身
",
+ "当前场上自己角色的普通攻击或重击命中敌人时,会召唤威光落雷,对敌人造成雷元素伤害。",
+ "威光落雷命中敌人时,会为该角色恢复元素能量。",
+ "每0.5秒至多产生一次威光落雷。",
+ "和派蒙一起研究过丛云间忽闪的光。"
+ ],
+ "tables": [
+ {
+ "name": "技能伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "114.4%",
+ "122.98%",
+ "131.56%",
+ "143%",
+ "151.58%",
+ "160.16%",
+ "171.6%",
+ "183.04%",
+ "194.48%",
+ "205.92%",
+ "217.36%",
+ "228.8%",
+ "243.1%",
+ "257.4%",
+ "271.7%"
+ ]
+ },
+ {
+ "name": "威光落雷伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "32.8%",
+ "35.26%",
+ "37.72%",
+ "41%",
+ "43.46%",
+ "45.92%",
+ "49.2%",
+ "52.48%",
+ "55.76%",
+ "59.04%",
+ "62.32%",
+ "65.6%",
+ "69.7%",
+ "73.8%",
+ "77.9%"
+ ]
+ },
+ {
+ "name": "元素能量恢复",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "0.8",
+ "0.8",
+ "0.8",
+ "0.9",
+ "0.9",
+ "0.9",
+ "1",
+ "1",
+ "1",
+ "1",
+ "1",
+ "1",
+ "1",
+ "1",
+ "1"
+ ]
+ },
+ {
+ "name": "持续时间",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒",
+ "12秒"
+ ]
+ },
+ {
+ "name": "冷却时间",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒"
+ ]
+ },
+ {
+ "name": "元素能量",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "80",
+ "80",
+ "80",
+ "80",
+ "80",
+ "80",
+ "80",
+ "80",
+ "80",
+ "80",
+ "80",
+ "80",
+ "80",
+ "80",
+ "80"
+ ]
+ }
+ ]
+ }
+ },
+ "talentData": {
+ "a": {
+ "一段伤害": [
+ 44.46,
+ 48.08,
+ 51.7,
+ 56.87,
+ 60.49,
+ 64.63,
+ 70.31,
+ 76,
+ 81.69,
+ 87.89,
+ 94.09,
+ 100.3,
+ 106.5,
+ 112.71,
+ 118.91
+ ],
+ "二段伤害": [
+ 43.43,
+ 46.97,
+ 50.5,
+ 55.55,
+ 59.08,
+ 63.13,
+ 68.68,
+ 74.23,
+ 79.79,
+ 85.85,
+ 91.91,
+ 97.97,
+ 104.03,
+ 110.09,
+ 116.15
+ ],
+ "三段伤害": [
+ 52.98,
+ 57.29,
+ 61.6,
+ 67.76,
+ 72.07,
+ 77,
+ 83.78,
+ 90.55,
+ 97.33,
+ 104.72,
+ 112.11,
+ 119.5,
+ 126.9,
+ 134.29,
+ 141.68
+ ],
+ "四段伤害": [
+ 58.31,
+ 63.05,
+ 67.8,
+ 74.58,
+ 79.33,
+ 84.75,
+ 92.21,
+ 99.67,
+ 107.12,
+ 115.26,
+ 123.4,
+ 131.53,
+ 139.67,
+ 147.8,
+ 155.94
+ ],
+ "五段伤害": [
+ 70.78,
+ 76.54,
+ 82.3,
+ 90.53,
+ 96.29,
+ 102.87,
+ 111.93,
+ 120.98,
+ 130.03,
+ 139.91,
+ 149.79,
+ 159.66,
+ 169.54,
+ 179.41,
+ 189.29
+ ],
+ "重击伤害": [
+ 128.14,
+ 138.57,
+ 149,
+ 163.9,
+ 174.32999999999998,
+ 186.25,
+ 202.64,
+ 219.03,
+ 235.42000000000002,
+ 253.3,
+ 271.18,
+ 289.06,
+ 306.94,
+ 324.82,
+ 342.7
+ ],
+ "重击伤害2": [
+ [
+ 55.9,
+ 72.24
+ ],
+ [
+ 60.45,
+ 78.12
+ ],
+ [
+ 65,
+ 84
+ ],
+ [
+ 71.5,
+ 92.4
+ ],
+ [
+ 76.05,
+ 98.28
+ ],
+ [
+ 81.25,
+ 105
+ ],
+ [
+ 88.4,
+ 114.24
+ ],
+ [
+ 95.55,
+ 123.48
+ ],
+ [
+ 102.7,
+ 132.72
+ ],
+ [
+ 110.5,
+ 142.8
+ ],
+ [
+ 118.3,
+ 152.88
+ ],
+ [
+ 126.1,
+ 162.96
+ ],
+ [
+ 133.9,
+ 173.04
+ ],
+ [
+ 141.7,
+ 183.12
+ ],
+ [
+ 149.5,
+ 193.2
+ ]
+ ],
+ "下坠期间伤害": [
+ 63.93,
+ 69.14,
+ 74.34,
+ 81.77,
+ 86.98,
+ 92.93,
+ 101.1,
+ 109.28,
+ 117.46,
+ 126.38,
+ 135.3,
+ 144.22,
+ 153.14,
+ 162.06,
+ 170.98
+ ],
+ "低空/高空坠地冲击伤害": [
+ [
+ 127.84,
+ 159.68
+ ],
+ [
+ 138.24,
+ 172.67
+ ],
+ [
+ 148.65,
+ 185.67
+ ],
+ [
+ 163.51,
+ 204.24
+ ],
+ [
+ 173.92,
+ 217.23
+ ],
+ [
+ 185.81,
+ 232.09
+ ],
+ [
+ 202.16,
+ 252.51
+ ],
+ [
+ 218.51,
+ 272.93
+ ],
+ [
+ 234.86,
+ 293.36
+ ],
+ [
+ 252.7,
+ 315.64
+ ],
+ [
+ 270.54,
+ 337.92
+ ],
+ [
+ 288.38,
+ 360.2
+ ],
+ [
+ 306.22,
+ 382.48
+ ],
+ [
+ 324.05,
+ 404.76
+ ],
+ [
+ 341.89,
+ 427.04
+ ]
+ ],
+ "低空/高空坠地冲击伤害2": [
+ [
+ 127.84,
+ 159.68
+ ],
+ [
+ 138.24,
+ 172.67
+ ],
+ [
+ 148.65,
+ 185.67
+ ],
+ [
+ 163.51,
+ 204.24
+ ],
+ [
+ 173.92,
+ 217.23
+ ],
+ [
+ 185.81,
+ 232.09
+ ],
+ [
+ 202.16,
+ 252.51
+ ],
+ [
+ 218.51,
+ 272.93
+ ],
+ [
+ 234.86,
+ 293.36
+ ],
+ [
+ 252.7,
+ 315.64
+ ],
+ [
+ 270.54,
+ 337.92
+ ],
+ [
+ 288.38,
+ 360.2
+ ],
+ [
+ 306.22,
+ 382.48
+ ],
+ [
+ 324.05,
+ 404.76
+ ],
+ [
+ 341.89,
+ 427.04
+ ]
+ ]
+ },
+ "e": {
+ "技能伤害": [
+ 78.66,
+ 84.56,
+ 90.46,
+ 98.33,
+ 104.23,
+ 110.13,
+ 118,
+ 125.86,
+ 133.73,
+ 141.6,
+ 149.46,
+ 157.33,
+ 167.16,
+ 176.99,
+ 186.83
+ ],
+ "元素能量恢复": [
+ 3,
+ 3,
+ 3,
+ 3.5,
+ 3.5,
+ 3.5,
+ 4,
+ 4,
+ 4,
+ 4,
+ 4,
+ 4,
+ 4,
+ 4,
+ 4
+ ]
+ },
+ "q": {
+ "技能伤害": [
+ 114.4,
+ 122.98,
+ 131.56,
+ 143,
+ 151.58,
+ 160.16,
+ 171.6,
+ 183.04,
+ 194.48,
+ 205.92,
+ 217.36,
+ 228.8,
+ 243.1,
+ 257.4,
+ 271.7
+ ],
+ "威光落雷伤害": [
+ 32.8,
+ 35.26,
+ 37.72,
+ 41,
+ 43.46,
+ 45.92,
+ 49.2,
+ 52.48,
+ 55.76,
+ 59.04,
+ 62.32,
+ 65.6,
+ 69.7,
+ 73.8,
+ 77.9
+ ],
+ "元素能量恢复": [
+ 0.8,
+ 0.8,
+ 0.8,
+ 0.9,
+ 0.9,
+ 0.9,
+ 1,
+ 1,
+ 1,
+ 1,
+ 1,
+ 1,
+ 1,
+ 1,
+ 1
+ ]
+ }
+ },
+ "cons": {
+ "1": {
+ "name": "丰穰的春雷",
+ "desc": [
+ "施放雷影剑能产生的丰穰勾玉数量提升至3枚。"
+ ]
+ },
+ "2": {
+ "name": "震怒的苍雷",
+ "desc": [
+ "雷轰电转的威光落雷命中敌人后,会使敌人的雷元素抗性降低15%,持续8秒。"
+ ]
+ },
+ "3": {
+ "name": "连延的远雷",
+ "desc": [
+ "雷轰电转的技能等级提高3级。
",
+ "至多提升至15级。"
+ ]
+ },
+ "4": {
+ "name": "难测的云雷",
+ "desc": [
+ "角色获取雷影剑产生的丰穰勾玉时,若该角色的当前元素能量低于35%,丰穰勾玉恢复的元素能量提高100%。"
+ ]
+ },
+ "5": {
+ "name": "荒野的霆雷",
+ "desc": [
+ "雷影剑的技能等级提高3级。
",
+ "至多提升至15级。"
+ ]
+ },
+ "6": {
+ "name": "撼世的神雷",
+ "desc": [
+ "雷轰电转每引发2次威光落雷,则大幅增强下一次威光落雷,造成原本200%的伤害,并为当前角色额外恢复1点元素能量。"
+ ]
+ }
+ },
+ "passive": [
+ {
+ "name": "转瞬的迅雷",
+ "desc": [
+ "队伍中附近的其他角色获取雷影剑产生的丰穰勾玉时,雷影剑的冷却时间减少1.5秒。"
+ ]
+ },
+ {
+ "name": "回响的轰雷",
+ "desc": [
+ "基于旅行者自己元素充能效率的10%,提升雷影剑的丰穰勾玉提供的元素充能效率。"
+ ]
+ }
+ ],
+ "attr": {
+ "keys": [
+ "hpBase",
+ "atkBase",
+ "defBase",
+ "atkPct"
+ ],
+ "details": {
+ "1": [
+ 912,
+ 17.81,
+ 57.22,
+ 0
+ ],
+ "20": [
+ 2342,
+ 45.75,
+ 147.01,
+ 0
+ ],
+ "40": [
+ 4529,
+ 88.45,
+ 284.24,
+ 0
+ ],
+ "50": [
+ 5766,
+ 112.62,
+ 361.88,
+ 6
+ ],
+ "60": [
+ 7164,
+ 139.93,
+ 449.65,
+ 12
+ ],
+ "70": [
+ 8401,
+ 164.07,
+ 527.24,
+ 12
+ ],
+ "80": [
+ 9638,
+ 188.24,
+ 604.88,
+ 18
+ ],
+ "90": [
+ 10875,
+ 212.4,
+ 682.52,
+ 24
+ ],
+ "20+": [
+ 3024,
+ 59.05,
+ 189.76,
+ 0
+ ],
+ "40+": [
+ 5013,
+ 97.91,
+ 314.61,
+ 6
+ ],
+ "50+": [
+ 6411,
+ 125.22,
+ 402.38,
+ 12
+ ],
+ "60+": [
+ 7648,
+ 149.38,
+ 480.03,
+ 12
+ ],
+ "70+": [
+ 8885,
+ 173.53,
+ 557.61,
+ 18
+ ],
+ "80+": [
+ 10122,
+ 197.69,
+ 635.25,
+ 24
+ ]
+ }
+ }
+}
diff --git a/resources/meta/character/旅行者/geo/data.json b/resources/meta/character/旅行者/geo/data.json
new file mode 100644
index 00000000..5022c4c3
--- /dev/null
+++ b/resources/meta/character/旅行者/geo/data.json
@@ -0,0 +1,936 @@
+{
+ "id": 7,
+ "name": "旅行者",
+ "abbr": "旅行者",
+ "title": "异界的旅人",
+ "star": 5,
+ "elem": "geo",
+ "allegiance": "——",
+ "weapon": "sword",
+ "birth": "-",
+ "astro": "旅人座",
+ "desc": "从世界之外漂流而来的旅行者,被神带走血亲,自此踏上寻找七神之路。",
+ "cncv": "宴宁/鹿喑",
+ "jpcv": "悠木碧/堀江瞬",
+ "costume": false,
+ "ver": 1,
+ "baseAttr": {
+ "hp": 10875,
+ "atk": 212.4,
+ "def": 682.52
+ },
+ "growAttr": {
+ "key": "atkPct",
+ "value": 24
+ },
+ "talentId": {
+ "10077": "e",
+ "10078": "q"
+ },
+ "talentElem": {
+ "10077": "geo",
+ "10078": "geo"
+ },
+ "talentCons": {
+ "e": 5,
+ "q": 3
+ },
+ "materials": {
+ "gem": "璀璨原钻",
+ "specialty": "风车菊",
+ "normal": "不祥的面具",
+ "talent": "「诗文」的哲学",
+ "weekly": "东风的吐息"
+ },
+ "talent": {
+ "a": {
+ "id": 731,
+ "name": "普通攻击·异邦岩锋",
+ "desc": [
+ "普通攻击
",
+ "进行至多五段的连续剑击。",
+ "重击
",
+ "消耗一定体力,瞬间向前方挥出两剑。",
+ "下落攻击
",
+ "从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。"
+ ],
+ "tables": [
+ {
+ "name": "一段伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "44.46%",
+ "48.08%",
+ "51.7%",
+ "56.87%",
+ "60.49%",
+ "64.63%",
+ "70.31%",
+ "76%",
+ "81.69%",
+ "87.89%",
+ "94.09%",
+ "100.3%",
+ "106.5%",
+ "112.71%",
+ "118.91%"
+ ]
+ },
+ {
+ "name": "二段伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "43.43%",
+ "46.97%",
+ "50.5%",
+ "55.55%",
+ "59.08%",
+ "63.13%",
+ "68.68%",
+ "74.23%",
+ "79.79%",
+ "85.85%",
+ "91.91%",
+ "97.97%",
+ "104.03%",
+ "110.09%",
+ "116.15%"
+ ]
+ },
+ {
+ "name": "三段伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "52.98%",
+ "57.29%",
+ "61.6%",
+ "67.76%",
+ "72.07%",
+ "77%",
+ "83.78%",
+ "90.55%",
+ "97.33%",
+ "104.72%",
+ "112.11%",
+ "119.5%",
+ "126.9%",
+ "134.29%",
+ "141.68%"
+ ]
+ },
+ {
+ "name": "四段伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "58.31%",
+ "63.05%",
+ "67.8%",
+ "74.58%",
+ "79.33%",
+ "84.75%",
+ "92.21%",
+ "99.67%",
+ "107.12%",
+ "115.26%",
+ "123.4%",
+ "131.53%",
+ "139.67%",
+ "147.8%",
+ "155.94%"
+ ]
+ },
+ {
+ "name": "五段伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "70.78%",
+ "76.54%",
+ "82.3%",
+ "90.53%",
+ "96.29%",
+ "102.87%",
+ "111.93%",
+ "120.98%",
+ "130.03%",
+ "139.91%",
+ "149.79%",
+ "159.66%",
+ "169.54%",
+ "179.41%",
+ "189.29%"
+ ]
+ },
+ {
+ "name": "重击伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "55.9% + 72.24%",
+ "60.45% + 78.12%",
+ "65% + 84%",
+ "71.5% + 92.4%",
+ "76.05% + 98.28%",
+ "81.25% + 105%",
+ "88.4% + 114.24%",
+ "95.55% + 123.48%",
+ "102.7% + 132.72%",
+ "110.5% + 142.8%",
+ "118.3% + 152.88%",
+ "126.1% + 162.96%",
+ "133.9% + 173.04%",
+ "141.7% + 183.12%",
+ "149.5% + 193.2%"
+ ]
+ },
+ {
+ "name": "重击体力消耗",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点"
+ ]
+ },
+ {
+ "name": "下坠期间伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "63.93%",
+ "69.14%",
+ "74.34%",
+ "81.77%",
+ "86.98%",
+ "92.93%",
+ "101.1%",
+ "109.28%",
+ "117.46%",
+ "126.38%",
+ "135.3%",
+ "144.22%",
+ "153.14%",
+ "162.06%",
+ "170.98%"
+ ]
+ },
+ {
+ "name": "低空/高空坠地冲击伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "127.84% / 159.68%",
+ "138.24% / 172.67%",
+ "148.65% / 185.67%",
+ "163.51% / 204.24%",
+ "173.92% / 217.23%",
+ "185.81% / 232.09%",
+ "202.16% / 252.51%",
+ "218.51% / 272.93%",
+ "234.86% / 293.36%",
+ "252.7% / 315.64%",
+ "270.54% / 337.92%",
+ "288.38% / 360.2%",
+ "306.22% / 382.48%",
+ "324.05% / 404.76%",
+ "341.89% / 427.04%"
+ ]
+ }
+ ]
+ },
+ "e": {
+ "id": 932,
+ "name": "星陨剑",
+ "desc": [
+ "从大地深处升起荒星,引发爆炸,造成岩元素范围伤害。",
+ "荒星视为岩元素创造物,可以阻拦攻击,可以攀爬。",
+ "长按
",
+ "可以调整技能生效位置。",
+ "和派蒙讨论过流星的终点。"
+ ],
+ "tables": [
+ {
+ "name": "技能伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "248%",
+ "266.6%",
+ "285.2%",
+ "310%",
+ "328.6%",
+ "347.2%",
+ "372%",
+ "396.8%",
+ "421.6%",
+ "446.4%",
+ "471.2%",
+ "496%",
+ "527%",
+ "558%",
+ "589%"
+ ]
+ },
+ {
+ "name": "荒星存在时间",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "30秒",
+ "30秒",
+ "30秒",
+ "30秒",
+ "30秒",
+ "30秒",
+ "30秒",
+ "30秒",
+ "30秒",
+ "30秒",
+ "30秒",
+ "30秒",
+ "30秒",
+ "30秒",
+ "30秒"
+ ]
+ },
+ {
+ "name": "冷却时间",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒",
+ "8秒"
+ ]
+ }
+ ]
+ },
+ "q": {
+ "id": 939,
+ "name": "岩潮叠嶂",
+ "desc": [
+ "激活大地深处的岩元素,引发扩散的震荡波。",
+ "击退周围的敌人,造成岩元素范围伤害。",
+ "此后,在震荡波的外围形成突起的岩嶂。",
+ "岩嶂视为岩元素创造物,可以阻拦攻击。",
+ "和派蒙一起研究过群山深处的脉动。"
+ ],
+ "tables": [
+ {
+ "name": "地震波单次伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "148%",
+ "159.1%",
+ "170.2%",
+ "185%",
+ "196.1%",
+ "207.2%",
+ "222%",
+ "236.8%",
+ "251.6%",
+ "266.4%",
+ "281.2%",
+ "296%",
+ "314.5%",
+ "333%",
+ "351.5%"
+ ]
+ },
+ {
+ "name": "岩嶂存在时间",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒"
+ ]
+ },
+ {
+ "name": "冷却时间",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒",
+ "15秒"
+ ]
+ },
+ {
+ "name": "元素能量",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "60",
+ "60",
+ "60",
+ "60",
+ "60",
+ "60",
+ "60",
+ "60",
+ "60",
+ "60",
+ "60",
+ "60",
+ "60",
+ "60",
+ "60"
+ ]
+ }
+ ]
+ }
+ },
+ "talentData": {
+ "a": {
+ "一段伤害": [
+ 44.46,
+ 48.08,
+ 51.7,
+ 56.87,
+ 60.49,
+ 64.63,
+ 70.31,
+ 76,
+ 81.69,
+ 87.89,
+ 94.09,
+ 100.3,
+ 106.5,
+ 112.71,
+ 118.91
+ ],
+ "二段伤害": [
+ 43.43,
+ 46.97,
+ 50.5,
+ 55.55,
+ 59.08,
+ 63.13,
+ 68.68,
+ 74.23,
+ 79.79,
+ 85.85,
+ 91.91,
+ 97.97,
+ 104.03,
+ 110.09,
+ 116.15
+ ],
+ "三段伤害": [
+ 52.98,
+ 57.29,
+ 61.6,
+ 67.76,
+ 72.07,
+ 77,
+ 83.78,
+ 90.55,
+ 97.33,
+ 104.72,
+ 112.11,
+ 119.5,
+ 126.9,
+ 134.29,
+ 141.68
+ ],
+ "四段伤害": [
+ 58.31,
+ 63.05,
+ 67.8,
+ 74.58,
+ 79.33,
+ 84.75,
+ 92.21,
+ 99.67,
+ 107.12,
+ 115.26,
+ 123.4,
+ 131.53,
+ 139.67,
+ 147.8,
+ 155.94
+ ],
+ "五段伤害": [
+ 70.78,
+ 76.54,
+ 82.3,
+ 90.53,
+ 96.29,
+ 102.87,
+ 111.93,
+ 120.98,
+ 130.03,
+ 139.91,
+ 149.79,
+ 159.66,
+ 169.54,
+ 179.41,
+ 189.29
+ ],
+ "重击伤害": [
+ 128.14,
+ 138.57,
+ 149,
+ 163.9,
+ 174.32999999999998,
+ 186.25,
+ 202.64,
+ 219.03,
+ 235.42000000000002,
+ 253.3,
+ 271.18,
+ 289.06,
+ 306.94,
+ 324.82,
+ 342.7
+ ],
+ "重击伤害2": [
+ [
+ 55.9,
+ 72.24
+ ],
+ [
+ 60.45,
+ 78.12
+ ],
+ [
+ 65,
+ 84
+ ],
+ [
+ 71.5,
+ 92.4
+ ],
+ [
+ 76.05,
+ 98.28
+ ],
+ [
+ 81.25,
+ 105
+ ],
+ [
+ 88.4,
+ 114.24
+ ],
+ [
+ 95.55,
+ 123.48
+ ],
+ [
+ 102.7,
+ 132.72
+ ],
+ [
+ 110.5,
+ 142.8
+ ],
+ [
+ 118.3,
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+ ],
+ [
+ 126.1,
+ 162.96
+ ],
+ [
+ 133.9,
+ 173.04
+ ],
+ [
+ 141.7,
+ 183.12
+ ],
+ [
+ 149.5,
+ 193.2
+ ]
+ ],
+ "下坠期间伤害": [
+ 63.93,
+ 69.14,
+ 74.34,
+ 81.77,
+ 86.98,
+ 92.93,
+ 101.1,
+ 109.28,
+ 117.46,
+ 126.38,
+ 135.3,
+ 144.22,
+ 153.14,
+ 162.06,
+ 170.98
+ ],
+ "低空/高空坠地冲击伤害": [
+ [
+ 127.84,
+ 159.68
+ ],
+ [
+ 138.24,
+ 172.67
+ ],
+ [
+ 148.65,
+ 185.67
+ ],
+ [
+ 163.51,
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+ ],
+ [
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+ ],
+ [
+ 185.81,
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+ ],
+ [
+ 202.16,
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+ ],
+ [
+ 218.51,
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+ ],
+ [
+ 234.86,
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+ ],
+ [
+ 252.7,
+ 315.64
+ ],
+ [
+ 270.54,
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+ ],
+ [
+ 288.38,
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+ ],
+ [
+ 306.22,
+ 382.48
+ ],
+ [
+ 324.05,
+ 404.76
+ ],
+ [
+ 341.89,
+ 427.04
+ ]
+ ],
+ "低空/高空坠地冲击伤害2": [
+ [
+ 127.84,
+ 159.68
+ ],
+ [
+ 138.24,
+ 172.67
+ ],
+ [
+ 148.65,
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+ ],
+ [
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+ ],
+ [
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+ ],
+ [
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+ ],
+ [
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+ ],
+ [
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+ ],
+ [
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+ ],
+ [
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+ ],
+ [
+ 270.54,
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+ ],
+ [
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+ ],
+ [
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+ 382.48
+ ],
+ [
+ 324.05,
+ 404.76
+ ],
+ [
+ 341.89,
+ 427.04
+ ]
+ ]
+ },
+ "e": {
+ "技能伤害": [
+ 248,
+ 266.6,
+ 285.2,
+ 310,
+ 328.6,
+ 347.2,
+ 372,
+ 396.8,
+ 421.6,
+ 446.4,
+ 471.2,
+ 496,
+ 527,
+ 558,
+ 589
+ ]
+ },
+ "q": {
+ "地震波单次伤害": [
+ 148,
+ 159.1,
+ 170.2,
+ 185,
+ 196.1,
+ 207.2,
+ 222,
+ 236.8,
+ 251.6,
+ 266.4,
+ 281.2,
+ 296,
+ 314.5,
+ 333,
+ 351.5
+ ]
+ }
+ },
+ "cons": {
+ "1": {
+ "name": "巍然的青岩",
+ "desc": [
+ "队伍中角色处于岩潮叠嶂的岩嶂包围中时,暴击率提升10%,并提高抗打断能力。"
+ ]
+ },
+ "2": {
+ "name": "不稳的熔岩",
+ "desc": [
+ "星陨剑的荒星被摧毁时会再度发生爆炸,造成等同于星陨剑伤害的额外岩元素范围伤害。"
+ ]
+ },
+ "3": {
+ "name": "八方之岩",
+ "desc": [
+ "岩潮叠嶂的技能等级提高3级。
",
+ "至多提升至15级。"
+ ]
+ },
+ "4": {
+ "name": "险峻的重岩",
+ "desc": [
+ "岩潮叠嶂引发的震荡波每击中一个敌人,都会恢复5点元素能量。",
+ "通过这种方式,一次至多恢复25点元素能量。"
+ ]
+ },
+ "5": {
+ "name": "天坠之岩",
+ "desc": [
+ "星陨剑的技能等级提高3级。
",
+ "至多提升至15级。"
+ ]
+ },
+ "6": {
+ "name": "永世的磐岩",
+ "desc": [
+ "岩潮叠嶂的岩嶂持续时间延长5秒;",
+ "星陨剑的荒星持续时间延长10秒。"
+ ]
+ }
+ },
+ "passive": [
+ {
+ "name": "破碎的绝岩",
+ "desc": [
+ "星陨剑的冷却时间减少2秒。
"
+ ]
+ },
+ {
+ "name": "狂乱的崩岩",
+ "desc": [
+ "普通攻击的最后一击会附带崩毁,对范围内的敌人造成60%攻击力的岩元素伤害。"
+ ]
+ }
+ ],
+ "attr": {
+ "keys": [
+ "hpBase",
+ "atkBase",
+ "defBase",
+ "atkPct"
+ ],
+ "details": {
+ "1": [
+ 912,
+ 17.81,
+ 57.22,
+ 0
+ ],
+ "20": [
+ 2342,
+ 45.75,
+ 147.01,
+ 0
+ ],
+ "40": [
+ 4529,
+ 88.45,
+ 284.24,
+ 0
+ ],
+ "50": [
+ 5766,
+ 112.62,
+ 361.88,
+ 6
+ ],
+ "60": [
+ 7164,
+ 139.93,
+ 449.65,
+ 12
+ ],
+ "70": [
+ 8401,
+ 164.07,
+ 527.24,
+ 12
+ ],
+ "80": [
+ 9638,
+ 188.24,
+ 604.88,
+ 18
+ ],
+ "90": [
+ 10875,
+ 212.4,
+ 682.52,
+ 24
+ ],
+ "20+": [
+ 3024,
+ 59.05,
+ 189.76,
+ 0
+ ],
+ "40+": [
+ 5013,
+ 97.91,
+ 314.61,
+ 6
+ ],
+ "50+": [
+ 6411,
+ 125.22,
+ 402.38,
+ 12
+ ],
+ "60+": [
+ 7648,
+ 149.38,
+ 480.03,
+ 12
+ ],
+ "70+": [
+ 8885,
+ 173.53,
+ 557.61,
+ 18
+ ],
+ "80+": [
+ 10122,
+ 197.69,
+ 635.25,
+ 24
+ ]
+ }
+ }
+}
diff --git a/resources/meta/character/旅行者/hydro/data.json b/resources/meta/character/旅行者/hydro/data.json
new file mode 100644
index 00000000..64523a53
--- /dev/null
+++ b/resources/meta/character/旅行者/hydro/data.json
@@ -0,0 +1,1119 @@
+{
+ "id": 7,
+ "name": "旅行者",
+ "abbr": "旅行者",
+ "title": "异界的旅人",
+ "star": 5,
+ "elem": "anemo",
+ "allegiance": "——",
+ "weapon": "sword",
+ "birth": "-",
+ "astro": "旅人座",
+ "desc": "从世界之外漂流而来的旅行者,被神带走血亲,自此踏上寻找七神之路。",
+ "cncv": "宴宁/鹿喑",
+ "jpcv": "悠木碧/堀江瞬",
+ "costume": false,
+ "ver": 1,
+ "baseAttr": {
+ "hp": 10875,
+ "atk": 212.4,
+ "def": 682.52
+ },
+ "growAttr": {
+ "key": "atkPct",
+ "value": 24
+ },
+ "talentId": {
+ "100553": "a",
+ "100555": "a",
+ "100556": "a",
+ "100557": "a"
+ },
+ "talentElem": {
+
+ },
+ "talentCons": {
+ "e": 5,
+ "q": 3
+ },
+ "materials": {
+ "gem": "璀璨原钻",
+ "specialty": "风车菊",
+ "normal": "不祥的面具",
+ "talent": "「诗文」的哲学",
+ "weekly": "东风的吐息"
+ },
+ "talent": {
+ "a": {
+ "id": 631,
+ "name": "普通攻击·异邦激流",
+ "desc": [
+ "普通攻击
",
+ "进行至多五段的连续剑击。",
+ "重击
",
+ "消耗一定体力,瞬间向前方挥出两剑。",
+ "下落攻击
",
+ "从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。"
+ ],
+ "tables": [
+ {
+ "name": "一段伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "44.46%",
+ "48.08%",
+ "51.7%",
+ "56.87%",
+ "60.49%",
+ "64.63%",
+ "70.31%",
+ "76%",
+ "81.69%",
+ "87.89%",
+ "94.09%",
+ "100.3%",
+ "106.5%",
+ "112.71%",
+ "118.91%"
+ ]
+ },
+ {
+ "name": "二段伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "43.43%",
+ "46.97%",
+ "50.5%",
+ "55.55%",
+ "59.08%",
+ "63.13%",
+ "68.68%",
+ "74.23%",
+ "79.79%",
+ "85.85%",
+ "91.91%",
+ "97.97%",
+ "104.03%",
+ "110.09%",
+ "116.15%"
+ ]
+ },
+ {
+ "name": "三段伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "52.98%",
+ "57.29%",
+ "61.6%",
+ "67.76%",
+ "72.07%",
+ "77%",
+ "83.78%",
+ "90.55%",
+ "97.33%",
+ "104.72%",
+ "112.11%",
+ "119.5%",
+ "126.9%",
+ "134.29%",
+ "141.68%"
+ ]
+ },
+ {
+ "name": "四段伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "58.31%",
+ "63.05%",
+ "67.8%",
+ "74.58%",
+ "79.33%",
+ "84.75%",
+ "92.21%",
+ "99.67%",
+ "107.12%",
+ "115.26%",
+ "123.4%",
+ "131.53%",
+ "139.67%",
+ "147.8%",
+ "155.94%"
+ ]
+ },
+ {
+ "name": "五段伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "70.78%",
+ "76.54%",
+ "82.3%",
+ "90.53%",
+ "96.29%",
+ "102.87%",
+ "111.93%",
+ "120.98%",
+ "130.03%",
+ "139.91%",
+ "149.79%",
+ "159.66%",
+ "169.54%",
+ "179.41%",
+ "189.29%"
+ ]
+ },
+ {
+ "name": "重击伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "55.9% + 72.24%",
+ "60.45% + 78.12%",
+ "65% + 84%",
+ "71.5% + 92.4%",
+ "76.05% + 98.28%",
+ "81.25% + 105%",
+ "88.4% + 114.24%",
+ "95.55% + 123.48%",
+ "102.7% + 132.72%",
+ "110.5% + 142.8%",
+ "118.3% + 152.88%",
+ "126.1% + 162.96%",
+ "133.9% + 173.04%",
+ "141.7% + 183.12%",
+ "149.5% + 193.2%"
+ ]
+ },
+ {
+ "name": "重击体力消耗",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点",
+ "20点"
+ ]
+ },
+ {
+ "name": "下坠期间伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "63.93%",
+ "69.14%",
+ "74.34%",
+ "81.77%",
+ "86.98%",
+ "92.93%",
+ "101.1%",
+ "109.28%",
+ "117.46%",
+ "126.38%",
+ "135.3%",
+ "144.22%",
+ "153.14%",
+ "162.06%",
+ "170.98%"
+ ]
+ },
+ {
+ "name": "低空/高空坠地冲击伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "127.84% / 159.68%",
+ "138.24% / 172.67%",
+ "148.65% / 185.67%",
+ "163.51% / 204.24%",
+ "173.92% / 217.23%",
+ "185.81% / 232.09%",
+ "202.16% / 252.51%",
+ "218.51% / 272.93%",
+ "234.86% / 293.36%",
+ "252.7% / 315.64%",
+ "270.54% / 337.92%",
+ "288.38% / 360.2%",
+ "306.22% / 382.48%",
+ "324.05% / 404.76%",
+ "341.89% / 427.04%"
+ ]
+ }
+ ]
+ },
+ "e": {
+ "id": 632,
+ "name": "水纹剑",
+ "desc": [
+ "释放能够荡涤大地的激流。
",
+ "点按
",
+ "向前释放喷发激流,对触及的敌人造成水元素伤害。",
+ "长按
",
+ "进行瞄准,并不断向瞄准的方向释放露滴,对触及的敌人造成水元素伤害。",
+ "结束时,将向前释放喷发激流,对触及的敌人造成水元素伤害。",
+ "充盈:长按施放时,若旅行者的生命值高于50%,露滴造成的伤害将基于旅行者的生命值上限提高,并且每秒损失一定的生命值。",
+ "始基力:芒性
",
+ "每隔一段时间,在释放喷发激流后,将出现穿透敌人的灵息之刺,造成具有芒性的水元素伤害。",
+ "和派蒙一起观察过水面漾起的涟漪。"
+ ],
+ "tables": [
+ {
+ "name": "喷发激流伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "189.28%",
+ "203.48%",
+ "217.67%",
+ "236.6%",
+ "250.8%",
+ "264.99%",
+ "283.92%",
+ "302.85%",
+ "321.78%",
+ "340.7%",
+ "359.63%",
+ "378.56%",
+ "402.22%",
+ "425.88%",
+ "449.54%"
+ ]
+ },
+ {
+ "name": "露滴伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "32.8%",
+ "35.26%",
+ "37.72%",
+ "41%",
+ "43.46%",
+ "45.92%",
+ "49.2%",
+ "52.48%",
+ "55.76%",
+ "59.04%",
+ "62.32%",
+ "65.6%",
+ "69.7%",
+ "73.8%",
+ "77.9%"
+ ]
+ },
+ {
+ "name": "灵息之刺伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "32.8%",
+ "35.26%",
+ "37.72%",
+ "41%",
+ "43.46%",
+ "45.92%",
+ "49.2%",
+ "52.48%",
+ "55.76%",
+ "59.04%",
+ "62.32%",
+ "65.6%",
+ "69.7%",
+ "73.8%",
+ "77.9%"
+ ]
+ },
+ {
+ "name": "灵息之刺间隔",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "9秒",
+ "9秒",
+ "9秒",
+ "9秒",
+ "9秒",
+ "9秒",
+ "9秒",
+ "9秒",
+ "9秒",
+ "9秒",
+ "9秒",
+ "9秒",
+ "9秒",
+ "9秒",
+ "9秒"
+ ]
+ },
+ {
+ "name": "充盈生命值消耗",
+ "unit": "生命值上限",
+ "isSame": false,
+ "values": [
+ "4%",
+ "4%",
+ "4%",
+ "4%",
+ "4%",
+ "4%",
+ "4%",
+ "4%",
+ "4%",
+ "4%",
+ "4%",
+ "4%",
+ "4%",
+ "4%",
+ "4%"
+ ]
+ },
+ {
+ "name": "充盈伤害增加",
+ "unit": "生命值上限",
+ "isSame": false,
+ "values": [
+ "0.64%",
+ "0.69%",
+ "0.74%",
+ "0.8%",
+ "0.85%",
+ "0.9%",
+ "0.96%",
+ "1.02%",
+ "1.09%",
+ "1.15%",
+ "1.22%",
+ "1.28%",
+ "1.36%",
+ "1.44%",
+ "1.52%"
+ ]
+ },
+ {
+ "name": "长按持续时间",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "至多6秒",
+ "至多6秒",
+ "至多6秒",
+ "至多6秒",
+ "至多6秒",
+ "至多6秒",
+ "至多6秒",
+ "至多6秒",
+ "至多6秒",
+ "至多6秒",
+ "至多6秒",
+ "至多6秒",
+ "至多6秒",
+ "至多6秒",
+ "至多6秒"
+ ]
+ },
+ {
+ "name": "冷却时间",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "10秒",
+ "10秒",
+ "10秒",
+ "10秒",
+ "10秒",
+ "10秒",
+ "10秒",
+ "10秒",
+ "10秒",
+ "10秒",
+ "10秒",
+ "10秒",
+ "10秒",
+ "10秒",
+ "10秒"
+ ]
+ }
+ ]
+ },
+ "q": {
+ "id": 639,
+ "name": "扬水制流",
+ "desc": [
+ "释放缓慢移动的浮水泡沫,对附近的敌人持续造成水元素伤害。",
+ "和派蒙一起研究过潮水的涨落。"
+ ],
+ "tables": [
+ {
+ "name": "技能伤害",
+ "unit": "",
+ "isSame": false,
+ "values": [
+ "101.87%",
+ "109.51%",
+ "117.15%",
+ "127.33%",
+ "134.97%",
+ "142.61%",
+ "152.8%",
+ "162.99%",
+ "173.17%",
+ "183.36%",
+ "193.55%",
+ "203.73%",
+ "216.47%",
+ "229.2%",
+ "241.93%"
+ ]
+ },
+ {
+ "name": "持续时间",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "4秒",
+ "4秒",
+ "4秒",
+ "4秒",
+ "4秒",
+ "4秒",
+ "4秒",
+ "4秒",
+ "4秒",
+ "4秒",
+ "4秒",
+ "4秒",
+ "4秒",
+ "4秒",
+ "4秒"
+ ]
+ },
+ {
+ "name": "冷却时间",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒",
+ "20秒"
+ ]
+ },
+ {
+ "name": "元素能量",
+ "unit": "",
+ "isSame": true,
+ "values": [
+ "80",
+ "80",
+ "80",
+ "80",
+ "80",
+ "80",
+ "80",
+ "80",
+ "80",
+ "80",
+ "80",
+ "80",
+ "80",
+ "80",
+ "80"
+ ]
+ }
+ ]
+ }
+ },
+ "talentData": {
+ "a": {
+ "一段伤害": [
+ 44.46,
+ 48.08,
+ 51.7,
+ 56.87,
+ 60.49,
+ 64.63,
+ 70.31,
+ 76,
+ 81.69,
+ 87.89,
+ 94.09,
+ 100.3,
+ 106.5,
+ 112.71,
+ 118.91
+ ],
+ "二段伤害": [
+ 43.43,
+ 46.97,
+ 50.5,
+ 55.55,
+ 59.08,
+ 63.13,
+ 68.68,
+ 74.23,
+ 79.79,
+ 85.85,
+ 91.91,
+ 97.97,
+ 104.03,
+ 110.09,
+ 116.15
+ ],
+ "三段伤害": [
+ 52.98,
+ 57.29,
+ 61.6,
+ 67.76,
+ 72.07,
+ 77,
+ 83.78,
+ 90.55,
+ 97.33,
+ 104.72,
+ 112.11,
+ 119.5,
+ 126.9,
+ 134.29,
+ 141.68
+ ],
+ "四段伤害": [
+ 58.31,
+ 63.05,
+ 67.8,
+ 74.58,
+ 79.33,
+ 84.75,
+ 92.21,
+ 99.67,
+ 107.12,
+ 115.26,
+ 123.4,
+ 131.53,
+ 139.67,
+ 147.8,
+ 155.94
+ ],
+ "五段伤害": [
+ 70.78,
+ 76.54,
+ 82.3,
+ 90.53,
+ 96.29,
+ 102.87,
+ 111.93,
+ 120.98,
+ 130.03,
+ 139.91,
+ 149.79,
+ 159.66,
+ 169.54,
+ 179.41,
+ 189.29
+ ],
+ "重击伤害": [
+ 128.14,
+ 138.57,
+ 149,
+ 163.9,
+ 174.32999999999998,
+ 186.25,
+ 202.64,
+ 219.03,
+ 235.42000000000002,
+ 253.3,
+ 271.18,
+ 289.06,
+ 306.94,
+ 324.82,
+ 342.7
+ ],
+ "重击伤害2": [
+ [
+ 55.9,
+ 72.24
+ ],
+ [
+ 60.45,
+ 78.12
+ ],
+ [
+ 65,
+ 84
+ ],
+ [
+ 71.5,
+ 92.4
+ ],
+ [
+ 76.05,
+ 98.28
+ ],
+ [
+ 81.25,
+ 105
+ ],
+ [
+ 88.4,
+ 114.24
+ ],
+ [
+ 95.55,
+ 123.48
+ ],
+ [
+ 102.7,
+ 132.72
+ ],
+ [
+ 110.5,
+ 142.8
+ ],
+ [
+ 118.3,
+ 152.88
+ ],
+ [
+ 126.1,
+ 162.96
+ ],
+ [
+ 133.9,
+ 173.04
+ ],
+ [
+ 141.7,
+ 183.12
+ ],
+ [
+ 149.5,
+ 193.2
+ ]
+ ],
+ "下坠期间伤害": [
+ 63.93,
+ 69.14,
+ 74.34,
+ 81.77,
+ 86.98,
+ 92.93,
+ 101.1,
+ 109.28,
+ 117.46,
+ 126.38,
+ 135.3,
+ 144.22,
+ 153.14,
+ 162.06,
+ 170.98
+ ],
+ "低空/高空坠地冲击伤害": [
+ [
+ 127.84,
+ 159.68
+ ],
+ [
+ 138.24,
+ 172.67
+ ],
+ [
+ 148.65,
+ 185.67
+ ],
+ [
+ 163.51,
+ 204.24
+ ],
+ [
+ 173.92,
+ 217.23
+ ],
+ [
+ 185.81,
+ 232.09
+ ],
+ [
+ 202.16,
+ 252.51
+ ],
+ [
+ 218.51,
+ 272.93
+ ],
+ [
+ 234.86,
+ 293.36
+ ],
+ [
+ 252.7,
+ 315.64
+ ],
+ [
+ 270.54,
+ 337.92
+ ],
+ [
+ 288.38,
+ 360.2
+ ],
+ [
+ 306.22,
+ 382.48
+ ],
+ [
+ 324.05,
+ 404.76
+ ],
+ [
+ 341.89,
+ 427.04
+ ]
+ ],
+ "低空/高空坠地冲击伤害2": [
+ [
+ 127.84,
+ 159.68
+ ],
+ [
+ 138.24,
+ 172.67
+ ],
+ [
+ 148.65,
+ 185.67
+ ],
+ [
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+ ],
+ [
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+ ],
+ [
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+ ],
+ [
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+ ],
+ [
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+ [
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+ ],
+ [
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+ ],
+ [
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+ ],
+ [
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+ ],
+ [
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+ ],
+ [
+ 324.05,
+ 404.76
+ ],
+ [
+ 341.89,
+ 427.04
+ ]
+ ]
+ },
+ "e": {
+ "喷发激流伤害": [
+ 189.28,
+ 203.48,
+ 217.67,
+ 236.6,
+ 250.8,
+ 264.99,
+ 283.92,
+ 302.85,
+ 321.78,
+ 340.7,
+ 359.63,
+ 378.56,
+ 402.22,
+ 425.88,
+ 449.54
+ ],
+ "露滴伤害": [
+ 32.8,
+ 35.26,
+ 37.72,
+ 41,
+ 43.46,
+ 45.92,
+ 49.2,
+ 52.48,
+ 55.76,
+ 59.04,
+ 62.32,
+ 65.6,
+ 69.7,
+ 73.8,
+ 77.9
+ ],
+ "灵息之刺伤害": [
+ 32.8,
+ 35.26,
+ 37.72,
+ 41,
+ 43.46,
+ 45.92,
+ 49.2,
+ 52.48,
+ 55.76,
+ 59.04,
+ 62.32,
+ 65.6,
+ 69.7,
+ 73.8,
+ 77.9
+ ],
+ "充盈生命值消耗": [
+ 4,
+ 4,
+ 4,
+ 4,
+ 4,
+ 4,
+ 4,
+ 4,
+ 4,
+ 4,
+ 4,
+ 4,
+ 4,
+ 4,
+ 4
+ ],
+ "充盈伤害增加": [
+ 0.64,
+ 0.69,
+ 0.74,
+ 0.8,
+ 0.85,
+ 0.9,
+ 0.96,
+ 1.02,
+ 1.09,
+ 1.15,
+ 1.22,
+ 1.28,
+ 1.36,
+ 1.44,
+ 1.52
+ ]
+ },
+ "q": {
+ "技能伤害": [
+ 101.87,
+ 109.51,
+ 117.15,
+ 127.33,
+ 134.97,
+ 142.61,
+ 152.8,
+ 162.99,
+ 173.17,
+ 183.36,
+ 193.55,
+ 203.73,
+ 216.47,
+ 229.2,
+ 241.93
+ ]
+ }
+ },
+ "cons": {
+ "1": {
+ "name": "微澜的湖水",
+ "desc": [
+ "拾取源水之滴后,旅行者将恢复2点元素能量。",
+ "需要解锁固有天赋「无染的澈水」。"
+ ]
+ },
+ "2": {
+ "name": "潺涓的碧水",
+ "desc": [
+ "扬水制流的浮水泡沫移动的速度降低30%,持续时间延长3秒。"
+ ]
+ },
+ "3": {
+ "name": "激荡的波水",
+ "desc": [
+ "水纹剑的技能等级提高3级。
",
+ "至多提升至15级。"
+ ]
+ },
+ "4": {
+ "name": "倾落的迸水",
+ "desc": [
+ "施放水纹剑时,将生成一个伤害吸收量等于生命值上限10%的水纹护盾,对水元素伤害有250%的吸收效果,持续直到施放完成。",
+ "每2秒一次,露滴命中敌人后,如果旅行者处于水纹护盾的庇护下,则将水纹护盾的伤害吸收量补充至旅行者生命值上限的10%;如果不处于水纹护盾的庇护下,则重新产生水纹护盾。"
+ ]
+ },
+ "5": {
+ "name": "洄旋的曲水",
+ "desc": [
+ "扬水制流的技能等级提高3级。
",
+ "至多提升至15级。"
+ ]
+ },
+ "6": {
+ "name": "公义的潮水",
+ "desc": [
+ "旅行者拾取源水之滴时,还将为队伍中附近的生命值百分比最低的角色,基于其生命值上限的6%,恢复生命值。"
+ ]
+ }
+ },
+ "passive": [
+ {
+ "name": "无染的澈水",
+ "desc": [
+ "长按施放水纹剑发射的露滴命中敌人后,将在旅行者附近产生源水之滴。旅行者拾取源水之滴后将恢复7%生命值。",
+ "每秒至多通过这种方式产生1枚源水之滴,每次施放水纹剑至多产生4枚源水之滴。"
+ ]
+ },
+ {
+ "name": "澄明的净水",
+ "desc": [
+ "长按施放水纹剑时如果通过充盈消耗了生命值,则在施放结束时的喷发激流造成的伤害提高,提高值为旅行者在此次施放期间通过充盈消耗的生命值总和的45%。",
+ "通过这种方式,至多使伤害提高5000点。"
+ ]
+ }
+ ],
+ "attr": {
+ "keys": [
+ "hpBase",
+ "atkBase",
+ "defBase",
+ "atkPct"
+ ],
+ "details": {
+ "1": [
+ 912,
+ 17.81,
+ 57.22,
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+ ],
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+ ],
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+ ],
+ "80": [
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+ "90": [
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+ "20+": [
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+ "40+": [
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+ "60+": [
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+ ],
+ "70+": [
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+ ],
+ "80+": [
+ 10122,
+ 197.69,
+ 635.25,
+ 24
+ ]
+ }
+ }
+}
diff --git a/resources/meta/material/data.json b/resources/meta/material/data.json
index 5b6e314f..f85e5675 100644
--- a/resources/meta/material/data.json
+++ b/resources/meta/material/data.json
@@ -1274,7 +1274,7 @@
"star": 4
},
"???": {
- "id": "n113054",
+ "id": "n113056",
"name": "???",
"type": "weekly",
"star": 5