From 7927b0474f70a46103e66b7691b3d9c46db20029 Mon Sep 17 00:00:00 2001 From: Kokomi <1379177109@qq.com> Date: Mon, 23 Oct 2023 01:41:40 +0800 Subject: [PATCH] =?UTF-8?q?=E6=9B=B4=E6=96=B0=E6=97=85=E8=A1=8C=E8=80=85me?= =?UTF-8?q?ta=E6=95=B0=E6=8D=AE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../meta/character/旅行者/anemo/data.json | 1095 ++++++++++++++++ .../meta/character/旅行者/dendro/data.json | 954 ++++++++++++++ .../character/旅行者/electro/data.json | 1098 ++++++++++++++++ .../meta/character/旅行者/geo/data.json | 936 ++++++++++++++ .../meta/character/旅行者/hydro/data.json | 1119 +++++++++++++++++ resources/meta/material/data.json | 2 +- 6 files changed, 5203 insertions(+), 1 deletion(-) create mode 100644 resources/meta/character/旅行者/anemo/data.json create mode 100644 resources/meta/character/旅行者/dendro/data.json create mode 100644 resources/meta/character/旅行者/electro/data.json create mode 100644 resources/meta/character/旅行者/geo/data.json create mode 100644 resources/meta/character/旅行者/hydro/data.json diff --git a/resources/meta/character/旅行者/anemo/data.json b/resources/meta/character/旅行者/anemo/data.json new file mode 100644 index 00000000..050325f1 --- /dev/null +++ b/resources/meta/character/旅行者/anemo/data.json @@ -0,0 +1,1095 @@ +{ + "id": 7, + "name": "旅行者", + "abbr": "旅行者", + "title": "异界的旅人", + "star": 5, + "elem": "anemo", + "allegiance": "——", + "weapon": "sword", + "birth": "-", + "astro": "旅人座", + "desc": "从世界之外漂流而来的旅行者,被神带走血亲,自此踏上寻找七神之路。", + "cncv": "宴宁/鹿喑", + "jpcv": "悠木碧/堀江瞬", + "costume": false, + "ver": 1, + "baseAttr": { + "hp": 10875, + "atk": 212.4, + "def": 682.52 + }, + "growAttr": { + "key": "atkPct", + "value": 24 + }, + "talentId": { + "10067": "e", + "10068": "q" + }, + "talentElem": { + "10067": "anemo", + "10068": "anemo" + }, + "talentCons": { + "e": 5, + "q": 3 + }, + "materials": { + "gem": "璀璨原钻", + "specialty": "风车菊", + "normal": "不祥的面具", + "talent": "「诗文」的哲学", + "weekly": "东风的吐息" + }, + "talent": { + "a": { + "id": 731, + "name": "普通攻击·异邦铁风", + "desc": [ + "

普通攻击

", + "进行至多五段的连续剑击。", + "

重击

", + "消耗一定体力,瞬间向前方挥出两剑。", + "

下落攻击

", + "从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。" + ], + "tables": [ + { + "name": "一段伤害", + "unit": "", + "isSame": false, + "values": [ + "44.46%", + "48.08%", + "51.7%", + "56.87%", + "60.49%", + "64.63%", + "70.31%", + "76%", + "81.69%", + "87.89%", + "94.09%", + "100.3%", + "106.5%", + "112.71%", + "118.91%" + ] + }, + { + "name": "二段伤害", + "unit": "", + "isSame": false, + "values": [ + "43.43%", + "46.97%", + "50.5%", + "55.55%", + "59.08%", + "63.13%", + "68.68%", + "74.23%", + "79.79%", + "85.85%", + "91.91%", + "97.97%", + "104.03%", + "110.09%", + "116.15%" + ] + }, + { + "name": "三段伤害", + "unit": "", + "isSame": false, + "values": [ + "52.98%", + "57.29%", + "61.6%", + "67.76%", + "72.07%", + "77%", + "83.78%", + "90.55%", + "97.33%", + "104.72%", + "112.11%", + "119.5%", + "126.9%", + "134.29%", + "141.68%" + ] + }, + { + "name": "四段伤害", + "unit": "", + "isSame": false, + "values": [ + "58.31%", + "63.05%", + "67.8%", + "74.58%", + "79.33%", + "84.75%", + "92.21%", + "99.67%", + "107.12%", + "115.26%", + "123.4%", + "131.53%", + "139.67%", + "147.8%", + "155.94%" + ] + }, + { + "name": "五段伤害", + "unit": "", + "isSame": false, + "values": [ + "70.78%", + "76.54%", + "82.3%", + "90.53%", + "96.29%", + "102.87%", + "111.93%", + "120.98%", + "130.03%", + "139.91%", + "149.79%", + "159.66%", + "169.54%", + "179.41%", + "189.29%" + ] + }, + { + "name": "重击伤害", + "unit": "", + "isSame": false, + "values": [ + "55.9% + 72.24%", + "60.45% + 78.12%", + "65% + 84%", + "71.5% + 92.4%", + "76.05% + 98.28%", + "81.25% + 105%", + "88.4% + 114.24%", + "95.55% + 123.48%", + "102.7% + 132.72%", + "110.5% + 142.8%", + "118.3% + 152.88%", + "126.1% + 162.96%", + "133.9% + 173.04%", + "141.7% + 183.12%", + "149.5% + 193.2%" + ] + }, + { + "name": "重击体力消耗", + "unit": "", + "isSame": true, + "values": [ + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点" + ] + }, + { + "name": "下坠期间伤害", + "unit": "", + "isSame": false, + "values": [ + "63.93%", + "69.14%", + "74.34%", + "81.77%", + "86.98%", + "92.93%", + "101.1%", + "109.28%", + "117.46%", + "126.38%", + "135.3%", + "144.22%", + "153.14%", + "162.06%", + "170.98%" + ] + }, + { + "name": "低空/高空坠地冲击伤害", + "unit": "", + "isSame": false, + "values": [ + "127.84% / 159.68%", + "138.24% / 172.67%", + "148.65% / 185.67%", + "163.51% / 204.24%", + "173.92% / 217.23%", + "185.81% / 232.09%", + "202.16% / 252.51%", + "218.51% / 272.93%", + "234.86% / 293.36%", + "252.7% / 315.64%", + "270.54% / 337.92%", + "288.38% / 360.2%", + "306.22% / 382.48%", + "324.05% / 404.76%", + "341.89% / 427.04%" + ] + } + ] + }, + "e": { + "id": 732, + "name": "风涡剑", + "desc": [ + "紧握风的力量,在掌中汇聚真空涡流,对前方的敌人持续造成风元素伤害。", + "技能结束时真空涡流会炸裂,造成范围更大、威力更强的风元素伤害。", + "

长按

", + "伤害与影响范围会逐渐提升。", + "

元素转化

", + "若真空涡流在技能持续期间接触了水元素/火元素/冰元素/雷元素,则会获得对应元素属性,额外造成该元素的附加伤害。", + "元素转化在技能持续期间仅会发生一次。", + "和派蒙讨论过如何握住无形的风。" + ], + "tables": [ + { + "name": "初始切割伤害", + "unit": "", + "isSame": false, + "values": [ + "12%", + "12.9%", + "13.8%", + "15%", + "15.9%", + "16.8%", + "18%", + "19.2%", + "20.4%", + "21.6%", + "22.8%", + "24%", + "25.5%", + "27%", + "28.5%" + ] + }, + { + "name": "最大切割伤害", + "unit": "", + "isSame": false, + "values": [ + "16.8%", + "18.06%", + "19.32%", + "21%", + "22.26%", + "23.52%", + "25.2%", + "26.88%", + "28.56%", + "30.24%", + "31.92%", + "33.6%", + "35.7%", + "37.8%", + "39.9%" + ] + }, + { + "name": "初始爆风伤害", + "unit": "", + "isSame": false, + "values": [ + "176%", + "189.2%", + "202.4%", + "220%", + "233.2%", + "246.4%", + "264%", + "281.6%", + "299.2%", + "316.8%", + "334.4%", + "352%", + "374%", + "396%", + "418%" + ] + }, + { + "name": "最大爆风伤害", + "unit": "", + "isSame": false, + "values": [ + "192%", + "206.4%", + "220.8%", + "240%", + "254.4%", + "268.8%", + "288%", + "307.2%", + "326.4%", + "345.6%", + "364.8%", + "384%", + "408%", + "432%", + "456%" + ] + }, + { + "name": "基础冷却时间", + "unit": "", + "isSame": true, + "values": [ + "5秒", + "5秒", + "5秒", + "5秒", + "5秒", + "5秒", + "5秒", + "5秒", + "5秒", + "5秒", + "5秒", + "5秒", + "5秒", + "5秒", + "5秒" + ] + }, + { + "name": "最大蓄力冷却时间", + "unit": "", + "isSame": true, + "values": [ + "8秒", + "8秒", + "8秒", + "8秒", + "8秒", + "8秒", + "8秒", + "8秒", + "8秒", + "8秒", + "8秒", + "8秒", + "8秒", + "8秒", + "8秒" + ] + } + ] + }, + "q": { + "id": 739, + "name": "风息激荡", + "desc": [ + "导引风行进的路途,唤出持续前进的龙卷风,将沿途的物体与敌人卷入,持续造成风元素伤害。", + "

元素转化

", + "若龙卷风在技能持续期间接触了水元素/火元素/冰元素/雷元素,则会获得对应元素属性,额外造成该元素附加伤害。", + "这种转化在技能持续期间仅会发生一次。", + "和派蒙一起研究过蝴蝶的振翅。" + ], + "tables": [ + { + "name": "龙卷风伤害", + "unit": "", + "isSame": false, + "values": [ + "80.8%", + "86.86%", + "92.92%", + "101%", + "107.06%", + "113.12%", + "121.2%", + "129.28%", + "137.36%", + "145.44%", + "153.52%", + "161.6%", + "171.7%", + "181.8%", + "191.9%" + ] + }, + { + "name": "附加元素伤害", + "unit": "", + "isSame": false, + "values": [ + "24.8%", + "26.66%", + "28.52%", + "31%", + "32.86%", + "34.72%", + "37.2%", + "39.68%", + "42.16%", + "44.64%", + "47.12%", + "49.6%", + "52.7%", + "55.8%", + "58.9%" + ] + }, + { + "name": "持续时间", + "unit": "", + "isSame": true, + "values": [ + "6秒", + "6秒", + "6秒", + "6秒", + "6秒", + "6秒", + "6秒", + "6秒", + "6秒", + "6秒", + "6秒", + "6秒", + "6秒", + "6秒", + "6秒" + ] + }, + { + "name": "冷却时间", + "unit": "", + "isSame": true, + "values": [ + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒" + ] + }, + { + "name": "元素能量", + "unit": "", + "isSame": true, + "values": [ + "60", + "60", + "60", + "60", + "60", + "60", + "60", + "60", + "60", + "60", + "60", + "60", + "60", + "60", + "60" + ] + } + ] + } + }, + "talentData": { + "a": { + "一段伤害": [ + 44.46, + 48.08, + 51.7, + 56.87, + 60.49, + 64.63, + 70.31, + 76, + 81.69, + 87.89, + 94.09, + 100.3, + 106.5, + 112.71, + 118.91 + ], + "二段伤害": [ + 43.43, + 46.97, + 50.5, + 55.55, + 59.08, + 63.13, + 68.68, + 74.23, + 79.79, + 85.85, + 91.91, + 97.97, + 104.03, + 110.09, + 116.15 + ], + "三段伤害": [ + 52.98, + 57.29, + 61.6, + 67.76, + 72.07, + 77, + 83.78, + 90.55, + 97.33, + 104.72, + 112.11, + 119.5, + 126.9, + 134.29, + 141.68 + ], + "四段伤害": [ + 58.31, + 63.05, + 67.8, + 74.58, + 79.33, + 84.75, + 92.21, + 99.67, + 107.12, + 115.26, + 123.4, + 131.53, + 139.67, + 147.8, + 155.94 + ], + "五段伤害": [ + 70.78, + 76.54, + 82.3, + 90.53, + 96.29, + 102.87, + 111.93, + 120.98, + 130.03, + 139.91, + 149.79, + 159.66, + 169.54, + 179.41, + 189.29 + ], + "重击伤害": [ + 128.14, + 138.57, + 149, + 163.9, + 174.32999999999998, + 186.25, + 202.64, + 219.03, + 235.42000000000002, + 253.3, + 271.18, + 289.06, + 306.94, + 324.82, + 342.7 + ], + "重击伤害2": [ + [ + 55.9, + 72.24 + ], + [ + 60.45, + 78.12 + ], + [ + 65, + 84 + ], + [ + 71.5, + 92.4 + ], + [ + 76.05, + 98.28 + ], + [ + 81.25, + 105 + ], + [ + 88.4, + 114.24 + ], + [ + 95.55, + 123.48 + ], + [ + 102.7, + 132.72 + ], + [ + 110.5, + 142.8 + ], + [ + 118.3, + 152.88 + ], + [ + 126.1, + 162.96 + ], + [ + 133.9, + 173.04 + ], + [ + 141.7, + 183.12 + ], + [ + 149.5, + 193.2 + ] + ], + "下坠期间伤害": [ + 63.93, + 69.14, + 74.34, + 81.77, + 86.98, + 92.93, + 101.1, + 109.28, + 117.46, + 126.38, + 135.3, + 144.22, + 153.14, + 162.06, + 170.98 + ], + "低空/高空坠地冲击伤害": [ + [ + 127.84, + 159.68 + ], + [ + 138.24, + 172.67 + ], + [ + 148.65, + 185.67 + ], + [ + 163.51, + 204.24 + ], + [ + 173.92, + 217.23 + ], + [ + 185.81, + 232.09 + ], + [ + 202.16, + 252.51 + ], + [ + 218.51, + 272.93 + ], + [ + 234.86, + 293.36 + ], + [ + 252.7, + 315.64 + ], + [ + 270.54, + 337.92 + ], + [ + 288.38, + 360.2 + ], + [ + 306.22, + 382.48 + ], + [ + 324.05, + 404.76 + ], + [ + 341.89, + 427.04 + ] + ], + "低空/高空坠地冲击伤害2": [ + [ + 127.84, + 159.68 + ], + [ + 138.24, + 172.67 + ], + [ + 148.65, + 185.67 + ], + [ + 163.51, + 204.24 + ], + [ + 173.92, + 217.23 + ], + [ + 185.81, + 232.09 + ], + [ + 202.16, + 252.51 + ], + [ + 218.51, + 272.93 + ], + [ + 234.86, + 293.36 + ], + [ + 252.7, + 315.64 + ], + [ + 270.54, + 337.92 + ], + [ + 288.38, + 360.2 + ], + [ + 306.22, + 382.48 + ], + [ + 324.05, + 404.76 + ], + [ + 341.89, + 427.04 + ] + ] + }, + "e": { + "初始切割伤害": [ + 12, + 12.9, + 13.8, + 15, + 15.9, + 16.8, + 18, + 19.2, + 20.4, + 21.6, + 22.8, + 24, + 25.5, + 27, + 28.5 + ], + "最大切割伤害": [ + 16.8, + 18.06, + 19.32, + 21, + 22.26, + 23.52, + 25.2, + 26.88, + 28.56, + 30.24, + 31.92, + 33.6, + 35.7, + 37.8, + 39.9 + ], + "初始爆风伤害": [ + 176, + 189.2, + 202.4, + 220, + 233.2, + 246.4, + 264, + 281.6, + 299.2, + 316.8, + 334.4, + 352, + 374, + 396, + 418 + ], + "最大爆风伤害": [ + 192, + 206.4, + 220.8, + 240, + 254.4, + 268.8, + 288, + 307.2, + 326.4, + 345.6, + 364.8, + 384, + 408, + 432, + 456 + ] + }, + "q": { + "龙卷风伤害": [ + 80.8, + 86.86, + 92.92, + 101, + 107.06, + 113.12, + 121.2, + 129.28, + 137.36, + 145.44, + 153.52, + 161.6, + 171.7, + 181.8, + 191.9 + ], + "附加元素伤害": [ + 24.8, + 26.66, + 28.52, + 31, + 32.86, + 34.72, + 37.2, + 39.68, + 42.16, + 44.64, + 47.12, + 49.6, + 52.7, + 55.8, + 58.9 + ] + } + }, + "cons": { + "1": { + "name": "回转的怒风", + "desc": [ + "风涡剑可将周围5米内的敌人与物体缓慢牵引到角色面前。" + ] + }, + "2": { + "name": "革新的旋风", + "desc": [ + "

元素充能效率提升16%。

" + ] + }, + "3": { + "name": "天地的刚风", + "desc": [ + "

风息激荡的技能等级提高3级。

", + "至多提升至15级。" + ] + }, + "4": { + "name": "眷护的和风", + "desc": [ + "风涡剑持续期间,受到的伤害降低10%。" + ] + }, + "5": { + "name": "群星的涡风", + "desc": [ + "

风涡剑的技能等级提高3级。

", + "至多提升至15级。" + ] + }, + "6": { + "name": "纠缠的信风", + "desc": [ + "受到风息激荡伤害的目标,风元素抗性下降20%。", + "如果产生了元素转化,那么对应元素抗性也下降20%。" + ] + } + }, + "passive": [ + { + "name": "裂空之风", + "desc": [ + "普通攻击的最后一击会打出一道风刃,对沿途敌人造成60%攻击力的风元素伤害。" + ] + }, + { + "name": "复苏之风", + "desc": [ + "用风涡剑打败敌人后的5秒内,每秒恢复2%生命值。", + "该效果每5秒只能触发一次。" + ] + } + ], + "attr": { + "keys": [ + "hpBase", + "atkBase", + "defBase", + "atkPct" + ], + "details": { + "1": [ + 912, + 17.81, + 57.22, + 0 + ], + "20": [ + 2342, + 45.75, + 147.01, + 0 + ], + "40": [ + 4529, + 88.45, + 284.24, + 0 + ], + "50": [ + 5766, + 112.62, + 361.88, + 6 + ], + "60": [ + 7164, + 139.93, + 449.65, + 12 + ], + "70": [ + 8401, + 164.07, + 527.24, + 12 + ], + "80": [ + 9638, + 188.24, + 604.88, + 18 + ], + "90": [ + 10875, + 212.4, + 682.52, + 24 + ], + "20+": [ + 3024, + 59.05, + 189.76, + 0 + ], + "40+": [ + 5013, + 97.91, + 314.61, + 6 + ], + "50+": [ + 6411, + 125.22, + 402.38, + 12 + ], + "60+": [ + 7648, + 149.38, + 480.03, + 12 + ], + "70+": [ + 8885, + 173.53, + 557.61, + 18 + ], + "80+": [ + 10122, + 197.69, + 635.25, + 24 + ] + } + } +} diff --git a/resources/meta/character/旅行者/dendro/data.json b/resources/meta/character/旅行者/dendro/data.json new file mode 100644 index 00000000..8a755776 --- /dev/null +++ b/resources/meta/character/旅行者/dendro/data.json @@ -0,0 +1,954 @@ +{ + "id": 7, + "name": "旅行者", + "abbr": "旅行者", + "title": "异界的旅人", + "star": 5, + "elem": "dendro", + "allegiance": "——", + "weapon": "sword", + "birth": "-", + "astro": "旅人座", + "desc": "从世界之外漂流而来的旅行者,被神带走血亲,自此踏上寻找七神之路。", + "cncv": "宴宁/鹿喑", + "jpcv": "悠木碧/堀江瞬", + "costume": false, + "ver": 1, + "baseAttr": { + "hp": 10875, + "atk": 212.4, + "def": 682.52 + }, + "growAttr": { + "key": "atkPct", + "value": 24 + }, + "talentId": { + "10117": "e", + "10118": "q" + }, + "talentElem": { + "10117": "dendro", + "10118": "dendro" + }, + "talentCons": { + "e": 5, + "q": 3 + }, + "materials": { + "gem": "璀璨原钻", + "specialty": "风车菊", + "normal": "不祥的面具", + "talent": "「诗文」的哲学", + "weekly": "东风的吐息" + }, + "talent": { + "a": { + "id": 1131, + "name": "普通攻击·异邦草翦", + "desc": [ + "

普通攻击

", + "进行至多五段的连续剑击。", + "

重击

", + "消耗一定体力,瞬间向前方挥出两剑。", + "

下落攻击

", + "从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。" + ], + "tables": [ + { + "name": "一段伤害", + "unit": "", + "isSame": false, + "values": [ + "44.46%", + "48.08%", + "51.7%", + "56.87%", + "60.49%", + "64.63%", + "70.31%", + "76%", + "81.69%", + "87.89%", + "94.09%", + "100.3%", + "106.5%", + "112.71%", + "118.91%" + ] + }, + { + "name": "二段伤害", + "unit": "", + "isSame": false, + "values": [ + "43.43%", + "46.97%", + "50.5%", + "55.55%", + "59.08%", + "63.13%", + "68.68%", + "74.23%", + "79.79%", + "85.85%", + "91.91%", + "97.97%", + "104.03%", + "110.09%", + "116.15%" + ] + }, + { + "name": "三段伤害", + "unit": "", + "isSame": false, + "values": [ + "52.98%", + "57.29%", + "61.6%", + "67.76%", + "72.07%", + "77%", + "83.78%", + "90.55%", + "97.33%", + "104.72%", + "112.11%", + "119.5%", + "126.9%", + "134.29%", + "141.68%" + ] + }, + { + "name": "四段伤害", + "unit": "", + "isSame": false, + "values": [ + "58.31%", + "63.05%", + "67.8%", + "74.58%", + "79.33%", + "84.75%", + "92.21%", + "99.67%", + "107.12%", + "115.26%", + "123.4%", + "131.53%", + "139.67%", + "147.8%", + "155.94%" + ] + }, + { + "name": "五段伤害", + "unit": "", + "isSame": false, + "values": [ + "70.78%", + "76.54%", + "82.3%", + "90.53%", + "96.29%", + "102.87%", + "111.93%", + "120.98%", + "130.03%", + "139.91%", + "149.79%", + "159.66%", + "169.54%", + "179.41%", + "189.29%" + ] + }, + { + "name": "重击伤害", + "unit": "", + "isSame": false, + "values": [ + "55.9% + 72.24%", + "60.45% + 78.12%", + "65% + 84%", + "71.5% + 92.4%", + "76.05% + 98.28%", + "81.25% + 105%", + "88.4% + 114.24%", + "95.55% + 123.48%", + "102.7% + 132.72%", + "110.5% + 142.8%", + "118.3% + 152.88%", + "126.1% + 162.96%", + "133.9% + 173.04%", + "141.7% + 183.12%", + "149.5% + 193.2%" + ] + }, + { + "name": "重击体力消耗", + "unit": "", + "isSame": true, + "values": [ + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点" + ] + }, + { + "name": "下坠期间伤害", + "unit": "", + "isSame": false, + "values": [ + "63.93%", + "69.14%", + "74.34%", + "81.77%", + "86.98%", + "92.93%", + "101.1%", + "109.28%", + "117.46%", + "126.38%", + "135.3%", + "144.22%", + "153.14%", + "162.06%", + "170.98%" + ] + }, + { + "name": "低空/高空坠地冲击伤害", + "unit": "", + "isSame": false, + "values": [ + "127.84% / 159.68%", + "138.24% / 172.67%", + "148.65% / 185.67%", + "163.51% / 204.24%", + "173.92% / 217.23%", + "185.81% / 232.09%", + "202.16% / 252.51%", + "218.51% / 272.93%", + "234.86% / 293.36%", + "252.7% / 315.64%", + "270.54% / 337.92%", + "288.38% / 360.2%", + "306.22% / 382.48%", + "324.05% / 404.76%", + "341.89% / 427.04%" + ] + } + ] + }, + "e": { + "id": 1132, + "name": "草缘剑", + "desc": [ + "挥动武器,散布锋利的叶片,在前方造成草元素伤害。", + "和派蒙一起观察过草叶边缘锋利的流形。" + ], + "tables": [ + { + "name": "技能伤害", + "unit": "", + "isSame": false, + "values": [ + "230.4%", + "247.68%", + "264.96%", + "288%", + "305.28%", + "322.56%", + "345.6%", + "368.64%", + "391.68%", + "414.72%", + "437.76%", + "460.8%", + "489.6%", + "518.4%", + "547.2%" + ] + }, + { + "name": "冷却时间", + "unit": "", + "isSame": true, + "values": [ + "8秒", + "8秒", + "8秒", + "8秒", + "8秒", + "8秒", + "8秒", + "8秒", + "8秒", + "8秒", + "8秒", + "8秒", + "8秒", + "8秒", + "8秒" + ] + } + ] + }, + "q": { + "id": 1139, + "name": "偃草若化", + "desc": [ + "凝聚花果草木的力量,创造草灯莲。", + "草灯莲会持续攻击其领域内的敌人,造成草元素伤害。", + "

莲光幻变

", + "草灯莲会在接触水元素/雷元素/火元素后,分别产生以下转变:", + "·水元素:扩大草灯莲的领域范围,并使其攻击的影响范围扩大;", + "·雷元素:提升草灯莲的攻击速度;", + "·火元素:草灯莲将在短暂间隔后,激烈爆发消失,造成草元素范围伤害。", + "草灯莲在存在期间只能发生一次莲光幻变。", + "同时只能存在一个由旅行者自己创造的草灯莲。", + "和派蒙一起研究过雨后草叶抽芽的声响。" + ], + "tables": [ + { + "name": "草灯莲攻击伤害", + "unit": "", + "isSame": false, + "values": [ + "80.16%", + "86.17%", + "92.18%", + "100.2%", + "106.21%", + "112.22%", + "120.24%", + "128.26%", + "136.27%", + "144.29%", + "152.3%", + "160.32%", + "170.34%", + "180.36%", + "190.38%" + ] + }, + { + "name": "激烈爆发伤害", + "unit": "", + "isSame": false, + "values": [ + "400.8%", + "430.86%", + "460.92%", + "501%", + "531.06%", + "561.12%", + "601.2%", + "641.28%", + "681.36%", + "721.44%", + "761.52%", + "801.6%", + "851.7%", + "901.8%", + "951.9%" + ] + }, + { + "name": "草灯莲存在时间", + "unit": "", + "isSame": true, + "values": [ + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒" + ] + }, + { + "name": "冷却时间", + "unit": "", + "isSame": true, + "values": [ + "20秒", + "20秒", + "20秒", + "20秒", + "20秒", + "20秒", + "20秒", + "20秒", + "20秒", + "20秒", + "20秒", + "20秒", + "20秒", + "20秒", + "20秒" + ] + }, + { + "name": "元素能量", + "unit": "", + "isSame": true, + "values": [ + "80", + "80", + "80", + "80", + "80", + "80", + "80", + "80", + "80", + "80", + "80", + "80", + "80", + "80", + "80" + ] + } + ] + } + }, + "talentData": { + "a": { + "一段伤害": [ + 44.46, + 48.08, + 51.7, + 56.87, + 60.49, + 64.63, + 70.31, + 76, + 81.69, + 87.89, + 94.09, + 100.3, + 106.5, + 112.71, + 118.91 + ], + "二段伤害": [ + 43.43, + 46.97, + 50.5, + 55.55, + 59.08, + 63.13, + 68.68, + 74.23, + 79.79, + 85.85, + 91.91, + 97.97, + 104.03, + 110.09, + 116.15 + ], + "三段伤害": [ + 52.98, + 57.29, + 61.6, + 67.76, + 72.07, + 77, + 83.78, + 90.55, + 97.33, + 104.72, + 112.11, + 119.5, + 126.9, + 134.29, + 141.68 + ], + "四段伤害": [ + 58.31, + 63.05, + 67.8, + 74.58, + 79.33, + 84.75, + 92.21, + 99.67, + 107.12, + 115.26, + 123.4, + 131.53, + 139.67, + 147.8, + 155.94 + ], + "五段伤害": [ + 70.78, + 76.54, + 82.3, + 90.53, + 96.29, + 102.87, + 111.93, + 120.98, + 130.03, + 139.91, + 149.79, + 159.66, + 169.54, + 179.41, + 189.29 + ], + "重击伤害": [ + 128.14, + 138.57, + 149, + 163.9, + 174.32999999999998, + 186.25, + 202.64, + 219.03, + 235.42000000000002, + 253.3, + 271.18, + 289.06, + 306.94, + 324.82, + 342.7 + ], + "重击伤害2": [ + [ + 55.9, + 72.24 + ], + [ + 60.45, + 78.12 + ], + [ + 65, + 84 + ], + [ + 71.5, + 92.4 + ], + [ + 76.05, + 98.28 + ], + [ + 81.25, + 105 + ], + [ + 88.4, + 114.24 + ], + [ + 95.55, + 123.48 + ], + [ + 102.7, + 132.72 + ], + [ + 110.5, + 142.8 + ], + [ + 118.3, + 152.88 + ], + [ + 126.1, + 162.96 + ], + [ + 133.9, + 173.04 + ], + [ + 141.7, + 183.12 + ], + [ + 149.5, + 193.2 + ] + ], + "下坠期间伤害": [ + 63.93, + 69.14, + 74.34, + 81.77, + 86.98, + 92.93, + 101.1, + 109.28, + 117.46, + 126.38, + 135.3, + 144.22, + 153.14, + 162.06, + 170.98 + ], + "低空/高空坠地冲击伤害": [ + [ + 127.84, + 159.68 + ], + [ + 138.24, + 172.67 + ], + [ + 148.65, + 185.67 + ], + [ + 163.51, + 204.24 + ], + [ + 173.92, + 217.23 + ], + [ + 185.81, + 232.09 + ], + [ + 202.16, + 252.51 + ], + [ + 218.51, + 272.93 + ], + [ + 234.86, + 293.36 + ], + [ + 252.7, + 315.64 + ], + [ + 270.54, + 337.92 + ], + [ + 288.38, + 360.2 + ], + [ + 306.22, + 382.48 + ], + [ + 324.05, + 404.76 + ], + [ + 341.89, + 427.04 + ] + ], + "低空/高空坠地冲击伤害2": [ + [ + 127.84, + 159.68 + ], + [ + 138.24, + 172.67 + ], + [ + 148.65, + 185.67 + ], + [ + 163.51, + 204.24 + ], + [ + 173.92, + 217.23 + ], + [ + 185.81, + 232.09 + ], + [ + 202.16, + 252.51 + ], + [ + 218.51, + 272.93 + ], + [ + 234.86, + 293.36 + ], + [ + 252.7, + 315.64 + ], + [ + 270.54, + 337.92 + ], + [ + 288.38, + 360.2 + ], + [ + 306.22, + 382.48 + ], + [ + 324.05, + 404.76 + ], + [ + 341.89, + 427.04 + ] + ] + }, + "e": { + "技能伤害": [ + 230.4, + 247.68, + 264.96, + 288, + 305.28, + 322.56, + 345.6, + 368.64, + 391.68, + 414.72, + 437.76, + 460.8, + 489.6, + 518.4, + 547.2 + ] + }, + "q": { + "草灯莲攻击伤害": [ + 80.16, + 86.17, + 92.18, + 100.2, + 106.21, + 112.22, + 120.24, + 128.26, + 136.27, + 144.29, + 152.3, + 160.32, + 170.34, + 180.36, + 190.38 + ], + "激烈爆发伤害": [ + 400.8, + 430.86, + 460.92, + 501, + 531.06, + 561.12, + 601.2, + 641.28, + 681.36, + 721.44, + 761.52, + 801.6, + 851.7, + 901.8, + 951.9 + ] + } + }, + "cons": { + "1": { + "name": "寄身的倚草", + "desc": [ + "草缘剑命中敌人后,将为旅行者恢复3.5点元素能量。" + ] + }, + "2": { + "name": "健韧的劲草", + "desc": [ + "

草灯莲的存在时间延长3秒。

" + ] + }, + "3": { + "name": "婆娑的瑶草", + "desc": [ + "

草缘剑的技能等级提高3级。

", + "至多提升至15级。" + ] + }, + "4": { + "name": "如饴的蜜草", + "desc": [ + "草灯莲发生莲光幻变转化后,将获得5层固有天赋「蔓生的埜草」的莲光遍照效果。", + "需要解锁固有天赋「蔓生的埜草」。" + ] + }, + "5": { + "name": "迅生的丰草", + "desc": [ + "

偃草若化的技能等级提高3级。

", + "至多提升至15级。" + ] + }, + "6": { + "name": "蕴思的霜草", + "desc": [ + "处于草灯莲的莲光遍照效果影响下的角色获得12%草元素伤害加成;若草灯莲发生过莲光幻变转化,还将获得12%对应元素伤害加成。" + ] + } + }, + "passive": [ + { + "name": "蔓生的埜草", + "desc": [ + "草灯莲将在其存在期间每秒获得一层莲光遍照效果,使其领域内的当前场上角色的元素精通提升6点。草灯莲的莲光遍照效果至多叠加10层。" + ] + }, + { + "name": "繁庑的丛草", + "desc": [ + "旅行者自己的每点元素精通,能使草缘剑造成的伤害提升0.15%,偃草若化造成的伤害提升0.1%。" + ] + } + ], + "attr": { + "keys": [ + "hpBase", + "atkBase", + "defBase", + "atkPct" + ], + "details": { + "1": [ + 912, + 17.81, + 57.22, + 0 + ], + "20": [ + 2342, + 45.75, + 147.01, + 0 + ], + "40": [ + 4529, + 88.45, + 284.24, + 0 + ], + "50": [ + 5766, + 112.62, + 361.88, + 6 + ], + "60": [ + 7164, + 139.93, + 449.65, + 12 + ], + "70": [ + 8401, + 164.07, + 527.24, + 12 + ], + "80": [ + 9638, + 188.24, + 604.88, + 18 + ], + "90": [ + 10875, + 212.4, + 682.52, + 24 + ], + "20+": [ + 3024, + 59.05, + 189.76, + 0 + ], + "40+": [ + 5013, + 97.91, + 314.61, + 6 + ], + "50+": [ + 6411, + 125.22, + 402.38, + 12 + ], + "60+": [ + 7648, + 149.38, + 480.03, + 12 + ], + "70+": [ + 8885, + 173.53, + 557.61, + 18 + ], + "80+": [ + 10122, + 197.69, + 635.25, + 24 + ] + } + } +} diff --git a/resources/meta/character/旅行者/electro/data.json b/resources/meta/character/旅行者/electro/data.json new file mode 100644 index 00000000..a99b7634 --- /dev/null +++ b/resources/meta/character/旅行者/electro/data.json @@ -0,0 +1,1098 @@ +{ + "id": 7, + "name": "旅行者", + "abbr": "旅行者", + "title": "异界的旅人", + "star": 5, + "elem": "electro", + "allegiance": "——", + "weapon": "sword", + "birth": "-", + "astro": "旅人座", + "desc": "从世界之外漂流而来的旅行者,被神带走血亲,自此踏上寻找七神之路。", + "cncv": "宴宁/鹿喑", + "jpcv": "悠木碧/堀江瞬", + "costume": false, + "ver": 1, + "baseAttr": { + "hp": 10875, + "atk": 212.4, + "def": 682.52 + }, + "growAttr": { + "key": "atkPct", + "value": 24 + }, + "talentId": { + "10602": "e", + "10605": "q" + }, + "talentElem": { + "10602": "electro", + "10605": "electro" + }, + "talentCons": { + "e": 5, + "q": 3 + }, + "materials": { + "gem": "璀璨原钻", + "specialty": "风车菊", + "normal": "不祥的面具", + "talent": "「诗文」的哲学", + "weekly": "东风的吐息" + }, + "talent": { + "a": { + "id": 1031, + "name": "普通攻击·异邦惊雷", + "desc": [ + "

普通攻击

", + "进行至多五段的连续剑击。", + "

重击

", + "消耗一定体力,瞬间向前方挥出两剑。", + "

下落攻击

", + "从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。" + ], + "tables": [ + { + "name": "一段伤害", + "unit": "", + "isSame": false, + "values": [ + "44.46%", + "48.08%", + "51.7%", + "56.87%", + "60.49%", + "64.63%", + "70.31%", + "76%", + "81.69%", + "87.89%", + "94.09%", + "100.3%", + "106.5%", + "112.71%", + "118.91%" + ] + }, + { + "name": "二段伤害", + "unit": "", + "isSame": false, + "values": [ + "43.43%", + "46.97%", + "50.5%", + "55.55%", + "59.08%", + "63.13%", + "68.68%", + "74.23%", + "79.79%", + "85.85%", + "91.91%", + "97.97%", + "104.03%", + "110.09%", + "116.15%" + ] + }, + { + "name": "三段伤害", + "unit": "", + "isSame": false, + "values": [ + "52.98%", + "57.29%", + "61.6%", + "67.76%", + "72.07%", + "77%", + "83.78%", + "90.55%", + "97.33%", + "104.72%", + "112.11%", + "119.5%", + "126.9%", + "134.29%", + "141.68%" + ] + }, + { + "name": "四段伤害", + "unit": "", + "isSame": false, + "values": [ + "58.31%", + "63.05%", + "67.8%", + "74.58%", + "79.33%", + "84.75%", + "92.21%", + "99.67%", + "107.12%", + "115.26%", + "123.4%", + "131.53%", + "139.67%", + "147.8%", + "155.94%" + ] + }, + { + "name": "五段伤害", + "unit": "", + "isSame": false, + "values": [ + "70.78%", + "76.54%", + "82.3%", + "90.53%", + "96.29%", + "102.87%", + "111.93%", + "120.98%", + "130.03%", + "139.91%", + "149.79%", + "159.66%", + "169.54%", + "179.41%", + "189.29%" + ] + }, + { + "name": "重击伤害", + "unit": "", + "isSame": false, + "values": [ + "55.9% + 72.24%", + "60.45% + 78.12%", + "65% + 84%", + "71.5% + 92.4%", + "76.05% + 98.28%", + "81.25% + 105%", + "88.4% + 114.24%", + "95.55% + 123.48%", + "102.7% + 132.72%", + "110.5% + 142.8%", + "118.3% + 152.88%", + "126.1% + 162.96%", + "133.9% + 173.04%", + "141.7% + 183.12%", + "149.5% + 193.2%" + ] + }, + { + "name": "重击体力消耗", + "unit": "", + "isSame": true, + "values": [ + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点" + ] + }, + { + "name": "下坠期间伤害", + "unit": "", + "isSame": false, + "values": [ + "63.93%", + "69.14%", + "74.34%", + "81.77%", + "86.98%", + "92.93%", + "101.1%", + "109.28%", + "117.46%", + "126.38%", + "135.3%", + "144.22%", + "153.14%", + "162.06%", + "170.98%" + ] + }, + { + "name": "低空/高空坠地冲击伤害", + "unit": "", + "isSame": false, + "values": [ + "127.84% / 159.68%", + "138.24% / 172.67%", + "148.65% / 185.67%", + "163.51% / 204.24%", + "173.92% / 217.23%", + "185.81% / 232.09%", + "202.16% / 252.51%", + "218.51% / 272.93%", + "234.86% / 293.36%", + "252.7% / 315.64%", + "270.54% / 337.92%", + "288.38% / 360.2%", + "306.22% / 382.48%", + "324.05% / 404.76%", + "341.89% / 427.04%" + ] + } + ] + }, + "e": { + "id": 1032, + "name": "雷影剑", + "desc": [ + "斩出三道迅捷的雷影。雷影会对敌人造成雷元素伤害,并在命中敌人时,留下丰穰勾玉。", + "初始至多产生2枚丰穰勾玉。施放技能时,会清除自己产生的丰穰勾玉。", + "

丰穰勾玉

", + "角色接近时,会吸收丰穰勾玉,获得以下效果:", + "·恢复元素能量;", + "·在持续时间内,提高元素充能效率。", + "和派蒙讨论过电的所有可能路径。" + ], + "tables": [ + { + "name": "技能伤害", + "unit": "", + "isSame": false, + "values": [ + "78.66%", + "84.56%", + "90.46%", + "98.33%", + "104.23%", + "110.13%", + "118%", + "125.86%", + "133.73%", + "141.6%", + "149.46%", + "157.33%", + "167.16%", + "176.99%", + "186.83%" + ] + }, + { + "name": "元素能量恢复", + "unit": "每个", + "isSame": false, + "values": [ + "3点", + "3点", + "3点", + "3.5点", + "3.5点", + "3.5点", + "4点", + "4点", + "4点", + "4点", + "4点", + "4点", + "4点", + "4点", + "4点" + ] + }, + { + "name": "元素充能效率提升", + "unit": "", + "isSame": true, + "values": [ + "20%", + "20%", + "20%", + "20%", + "20%", + "20%", + "20%", + "20%", + "20%", + "20%", + "20%", + "20%", + "20%", + "20%", + "20%" + ] + }, + { + "name": "持续时间", + "unit": "", + "isSame": true, + "values": [ + "6秒", + "6秒", + "6秒", + "6秒", + "6秒", + "6秒", + "6秒", + "6秒", + "6秒", + "6秒", + "6秒", + "6秒", + "6秒", + "6秒", + "6秒" + ] + }, + { + "name": "丰穰勾玉存在时间", + "unit": "", + "isSame": true, + "values": [ + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒" + ] + }, + { + "name": "冷却时间", + "unit": "", + "isSame": true, + "values": [ + "13.5秒", + "13.5秒", + "13.5秒", + "13.5秒", + "13.5秒", + "13.5秒", + "13.5秒", + "13.5秒", + "13.5秒", + "13.5秒", + "13.5秒", + "13.5秒", + "13.5秒", + "13.5秒", + "13.5秒" + ] + } + ] + }, + "q": { + "id": 1039, + "name": "雷轰电转", + "desc": [ + "唤来雷霆绕身的加护,击退周围的敌人并造成雷元素伤害。", + "

雷霆绕身

", + "当前场上自己角色的普通攻击或重击命中敌人时,会召唤威光落雷,对敌人造成雷元素伤害。", + "威光落雷命中敌人时,会为该角色恢复元素能量。", + "每0.5秒至多产生一次威光落雷。", + "和派蒙一起研究过丛云间忽闪的光。" + ], + "tables": [ + { + "name": "技能伤害", + "unit": "", + "isSame": false, + "values": [ + "114.4%", + "122.98%", + "131.56%", + "143%", + "151.58%", + "160.16%", + "171.6%", + "183.04%", + "194.48%", + "205.92%", + "217.36%", + "228.8%", + "243.1%", + "257.4%", + "271.7%" + ] + }, + { + "name": "威光落雷伤害", + "unit": "", + "isSame": false, + "values": [ + "32.8%", + "35.26%", + "37.72%", + "41%", + "43.46%", + "45.92%", + "49.2%", + "52.48%", + "55.76%", + "59.04%", + "62.32%", + "65.6%", + "69.7%", + "73.8%", + "77.9%" + ] + }, + { + "name": "元素能量恢复", + "unit": "", + "isSame": false, + "values": [ + "0.8", + "0.8", + "0.8", + "0.9", + "0.9", + "0.9", + "1", + "1", + "1", + "1", + "1", + "1", + "1", + "1", + "1" + ] + }, + { + "name": "持续时间", + "unit": "", + "isSame": true, + "values": [ + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒", + "12秒" + ] + }, + { + "name": "冷却时间", + "unit": "", + "isSame": true, + "values": [ + "20秒", + "20秒", + "20秒", + "20秒", + "20秒", + "20秒", + "20秒", + "20秒", + "20秒", + "20秒", + "20秒", + "20秒", + "20秒", + "20秒", + "20秒" + ] + }, + { + "name": "元素能量", + "unit": "", + "isSame": true, + "values": [ + "80", + "80", + "80", + "80", + "80", + "80", + "80", + "80", + "80", + "80", + "80", + "80", + "80", + "80", + "80" + ] + } + ] + } + }, + "talentData": { + "a": { + "一段伤害": [ + 44.46, + 48.08, + 51.7, + 56.87, + 60.49, + 64.63, + 70.31, + 76, + 81.69, + 87.89, + 94.09, + 100.3, + 106.5, + 112.71, + 118.91 + ], + "二段伤害": [ + 43.43, + 46.97, + 50.5, + 55.55, + 59.08, + 63.13, + 68.68, + 74.23, + 79.79, + 85.85, + 91.91, + 97.97, + 104.03, + 110.09, + 116.15 + ], + "三段伤害": [ + 52.98, + 57.29, + 61.6, + 67.76, + 72.07, + 77, + 83.78, + 90.55, + 97.33, + 104.72, + 112.11, + 119.5, + 126.9, + 134.29, + 141.68 + ], + "四段伤害": [ + 58.31, + 63.05, + 67.8, + 74.58, + 79.33, + 84.75, + 92.21, + 99.67, + 107.12, + 115.26, + 123.4, + 131.53, + 139.67, + 147.8, + 155.94 + ], + "五段伤害": [ + 70.78, + 76.54, + 82.3, + 90.53, + 96.29, + 102.87, + 111.93, + 120.98, + 130.03, + 139.91, + 149.79, + 159.66, + 169.54, + 179.41, + 189.29 + ], + "重击伤害": [ + 128.14, + 138.57, + 149, + 163.9, + 174.32999999999998, + 186.25, + 202.64, + 219.03, + 235.42000000000002, + 253.3, + 271.18, + 289.06, + 306.94, + 324.82, + 342.7 + ], + "重击伤害2": [ + [ + 55.9, + 72.24 + ], + [ + 60.45, + 78.12 + ], + [ + 65, + 84 + ], + [ + 71.5, + 92.4 + ], + [ + 76.05, + 98.28 + ], + [ + 81.25, + 105 + ], + [ + 88.4, + 114.24 + ], + [ + 95.55, + 123.48 + ], + [ + 102.7, + 132.72 + ], + [ + 110.5, + 142.8 + ], + [ + 118.3, + 152.88 + ], + [ + 126.1, + 162.96 + ], + [ + 133.9, + 173.04 + ], + [ + 141.7, + 183.12 + ], + [ + 149.5, + 193.2 + ] + ], + "下坠期间伤害": [ + 63.93, + 69.14, + 74.34, + 81.77, + 86.98, + 92.93, + 101.1, + 109.28, + 117.46, + 126.38, + 135.3, + 144.22, + 153.14, + 162.06, + 170.98 + ], + "低空/高空坠地冲击伤害": [ + [ + 127.84, + 159.68 + ], + [ + 138.24, + 172.67 + ], + [ + 148.65, + 185.67 + ], + [ + 163.51, + 204.24 + ], + [ + 173.92, + 217.23 + ], + [ + 185.81, + 232.09 + ], + [ + 202.16, + 252.51 + ], + [ + 218.51, + 272.93 + ], + [ + 234.86, + 293.36 + ], + [ + 252.7, + 315.64 + ], + [ + 270.54, + 337.92 + ], + [ + 288.38, + 360.2 + ], + [ + 306.22, + 382.48 + ], + [ + 324.05, + 404.76 + ], + [ + 341.89, + 427.04 + ] + ], + "低空/高空坠地冲击伤害2": [ + [ + 127.84, + 159.68 + ], + [ + 138.24, + 172.67 + ], + [ + 148.65, + 185.67 + ], + [ + 163.51, + 204.24 + ], + [ + 173.92, + 217.23 + ], + [ + 185.81, + 232.09 + ], + [ + 202.16, + 252.51 + ], + [ + 218.51, + 272.93 + ], + [ + 234.86, + 293.36 + ], + [ + 252.7, + 315.64 + ], + [ + 270.54, + 337.92 + ], + [ + 288.38, + 360.2 + ], + [ + 306.22, + 382.48 + ], + [ + 324.05, + 404.76 + ], + [ + 341.89, + 427.04 + ] + ] + }, + "e": { + "技能伤害": [ + 78.66, + 84.56, + 90.46, + 98.33, + 104.23, + 110.13, + 118, + 125.86, + 133.73, + 141.6, + 149.46, + 157.33, + 167.16, + 176.99, + 186.83 + ], + "元素能量恢复": [ + 3, + 3, + 3, + 3.5, + 3.5, + 3.5, + 4, + 4, + 4, + 4, + 4, + 4, + 4, + 4, + 4 + ] + }, + "q": { + "技能伤害": [ + 114.4, + 122.98, + 131.56, + 143, + 151.58, + 160.16, + 171.6, + 183.04, + 194.48, + 205.92, + 217.36, + 228.8, + 243.1, + 257.4, + 271.7 + ], + "威光落雷伤害": [ + 32.8, + 35.26, + 37.72, + 41, + 43.46, + 45.92, + 49.2, + 52.48, + 55.76, + 59.04, + 62.32, + 65.6, + 69.7, + 73.8, + 77.9 + ], + "元素能量恢复": [ + 0.8, + 0.8, + 0.8, + 0.9, + 0.9, + 0.9, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1 + ] + } + }, + "cons": { + "1": { + "name": "丰穰的春雷", + "desc": [ + "施放雷影剑能产生的丰穰勾玉数量提升至3枚。" + ] + }, + "2": { + "name": "震怒的苍雷", + "desc": [ + "雷轰电转的威光落雷命中敌人后,会使敌人的雷元素抗性降低15%,持续8秒。" + ] + }, + "3": { + "name": "连延的远雷", + "desc": [ + "

雷轰电转的技能等级提高3级。

", + "至多提升至15级。" + ] + }, + "4": { + "name": "难测的云雷", + "desc": [ + "角色获取雷影剑产生的丰穰勾玉时,若该角色的当前元素能量低于35%,丰穰勾玉恢复的元素能量提高100%。" + ] + }, + "5": { + "name": "荒野的霆雷", + "desc": [ + "

雷影剑的技能等级提高3级。

", + "至多提升至15级。" + ] + }, + "6": { + "name": "撼世的神雷", + "desc": [ + "雷轰电转每引发2次威光落雷,则大幅增强下一次威光落雷,造成原本200%的伤害,并为当前角色额外恢复1点元素能量。" + ] + } + }, + "passive": [ + { + "name": "转瞬的迅雷", + "desc": [ + "队伍中附近的其他角色获取雷影剑产生的丰穰勾玉时,雷影剑的冷却时间减少1.5秒。" + ] + }, + { + "name": "回响的轰雷", + "desc": [ + "基于旅行者自己元素充能效率的10%,提升雷影剑的丰穰勾玉提供的元素充能效率。" + ] + } + ], + "attr": { + "keys": [ + "hpBase", + "atkBase", + "defBase", + "atkPct" + ], + "details": { + "1": [ + 912, + 17.81, + 57.22, + 0 + ], + "20": [ + 2342, + 45.75, + 147.01, + 0 + ], + "40": [ + 4529, + 88.45, + 284.24, + 0 + ], + "50": [ + 5766, + 112.62, + 361.88, + 6 + ], + "60": [ + 7164, + 139.93, + 449.65, + 12 + ], + "70": [ + 8401, + 164.07, + 527.24, + 12 + ], + "80": [ + 9638, + 188.24, + 604.88, + 18 + ], + "90": [ + 10875, + 212.4, + 682.52, + 24 + ], + "20+": [ + 3024, + 59.05, + 189.76, + 0 + ], + "40+": [ + 5013, + 97.91, + 314.61, + 6 + ], + "50+": [ + 6411, + 125.22, + 402.38, + 12 + ], + "60+": [ + 7648, + 149.38, + 480.03, + 12 + ], + "70+": [ + 8885, + 173.53, + 557.61, + 18 + ], + "80+": [ + 10122, + 197.69, + 635.25, + 24 + ] + } + } +} diff --git a/resources/meta/character/旅行者/geo/data.json b/resources/meta/character/旅行者/geo/data.json new file mode 100644 index 00000000..5022c4c3 --- /dev/null +++ b/resources/meta/character/旅行者/geo/data.json @@ -0,0 +1,936 @@ +{ + "id": 7, + "name": "旅行者", + "abbr": "旅行者", + "title": "异界的旅人", + "star": 5, + "elem": "geo", + "allegiance": "——", + "weapon": "sword", + "birth": "-", + "astro": "旅人座", + "desc": "从世界之外漂流而来的旅行者,被神带走血亲,自此踏上寻找七神之路。", + "cncv": "宴宁/鹿喑", + "jpcv": "悠木碧/堀江瞬", + "costume": false, + "ver": 1, + "baseAttr": { + "hp": 10875, + "atk": 212.4, + "def": 682.52 + }, + "growAttr": { + "key": "atkPct", + "value": 24 + }, + "talentId": { + "10077": "e", + "10078": "q" + }, + "talentElem": { + "10077": "geo", + "10078": "geo" + }, + "talentCons": { + "e": 5, + "q": 3 + }, + "materials": { + "gem": "璀璨原钻", + "specialty": "风车菊", + "normal": "不祥的面具", + "talent": "「诗文」的哲学", + "weekly": "东风的吐息" + }, + "talent": { + "a": { + "id": 731, + "name": "普通攻击·异邦岩锋", + "desc": [ + "

普通攻击

", + "进行至多五段的连续剑击。", + "

重击

", + "消耗一定体力,瞬间向前方挥出两剑。", + "

下落攻击

", + "从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。" + ], + "tables": [ + { + "name": "一段伤害", + "unit": "", + "isSame": false, + "values": [ + "44.46%", + "48.08%", + "51.7%", + "56.87%", + "60.49%", + "64.63%", + "70.31%", + "76%", + "81.69%", + "87.89%", + "94.09%", + "100.3%", + "106.5%", + "112.71%", + "118.91%" + ] + }, + { + "name": "二段伤害", + "unit": "", + "isSame": false, + "values": [ + "43.43%", + "46.97%", + "50.5%", + "55.55%", + "59.08%", + "63.13%", + "68.68%", + "74.23%", + "79.79%", + "85.85%", + "91.91%", + "97.97%", + "104.03%", + "110.09%", + "116.15%" + ] + }, + { + "name": "三段伤害", + "unit": "", + "isSame": false, + "values": [ + "52.98%", + "57.29%", + "61.6%", + "67.76%", + "72.07%", + "77%", + "83.78%", + "90.55%", + "97.33%", + "104.72%", + "112.11%", + "119.5%", + "126.9%", + "134.29%", + "141.68%" + ] + }, + { + "name": "四段伤害", + "unit": "", + "isSame": false, + "values": [ + "58.31%", + "63.05%", + "67.8%", + "74.58%", + "79.33%", + "84.75%", + "92.21%", + "99.67%", + "107.12%", + "115.26%", + "123.4%", + "131.53%", + "139.67%", + "147.8%", + "155.94%" + ] + }, + { + "name": "五段伤害", + "unit": "", + "isSame": false, + "values": [ + "70.78%", + "76.54%", + "82.3%", + "90.53%", + "96.29%", + "102.87%", + "111.93%", + "120.98%", + "130.03%", + "139.91%", + "149.79%", + "159.66%", + "169.54%", + "179.41%", + "189.29%" + ] + }, + { + "name": "重击伤害", + "unit": "", + "isSame": false, + "values": [ + "55.9% + 72.24%", + "60.45% + 78.12%", + "65% + 84%", + "71.5% + 92.4%", + "76.05% + 98.28%", + "81.25% + 105%", + "88.4% + 114.24%", + "95.55% + 123.48%", + "102.7% + 132.72%", + "110.5% + 142.8%", + "118.3% + 152.88%", + "126.1% + 162.96%", + "133.9% + 173.04%", + "141.7% + 183.12%", + "149.5% + 193.2%" + ] + }, + { + "name": "重击体力消耗", + "unit": "", + "isSame": true, + "values": [ + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点" + ] + }, + { + "name": "下坠期间伤害", + "unit": "", + "isSame": false, + "values": [ + "63.93%", + "69.14%", + "74.34%", + "81.77%", + "86.98%", + "92.93%", + "101.1%", + "109.28%", + "117.46%", + "126.38%", + "135.3%", + "144.22%", + "153.14%", + "162.06%", + "170.98%" + ] + }, + { + "name": "低空/高空坠地冲击伤害", + "unit": "", + "isSame": false, + "values": [ + "127.84% / 159.68%", + "138.24% / 172.67%", + "148.65% / 185.67%", + "163.51% / 204.24%", + "173.92% / 217.23%", + "185.81% / 232.09%", + "202.16% / 252.51%", + "218.51% / 272.93%", + "234.86% / 293.36%", + "252.7% / 315.64%", + "270.54% / 337.92%", + "288.38% / 360.2%", + "306.22% / 382.48%", + "324.05% / 404.76%", + "341.89% / 427.04%" + ] + } + ] + }, + "e": { + "id": 932, + "name": "星陨剑", + "desc": [ + "从大地深处升起荒星,引发爆炸,造成岩元素范围伤害。", + "荒星视为岩元素创造物,可以阻拦攻击,可以攀爬。", + "

长按

", + "可以调整技能生效位置。", + "和派蒙讨论过流星的终点。" + ], + "tables": [ + { + "name": "技能伤害", + "unit": "", + "isSame": false, + "values": [ + "248%", + "266.6%", + "285.2%", + "310%", + "328.6%", + "347.2%", + "372%", + "396.8%", + "421.6%", + "446.4%", + "471.2%", + "496%", + "527%", + "558%", + "589%" + ] + }, + { + "name": "荒星存在时间", + "unit": "", + "isSame": true, + "values": [ + "30秒", + "30秒", + "30秒", + "30秒", + "30秒", + "30秒", + "30秒", + "30秒", + "30秒", + "30秒", + "30秒", + "30秒", + "30秒", + "30秒", + "30秒" + ] + }, + { + "name": "冷却时间", + "unit": "", + "isSame": true, + "values": [ + "8秒", + "8秒", + "8秒", + "8秒", + "8秒", + "8秒", + "8秒", + "8秒", + "8秒", + "8秒", + "8秒", + "8秒", + "8秒", + "8秒", + "8秒" + ] + } + ] + }, + "q": { + "id": 939, + "name": "岩潮叠嶂", + "desc": [ + "激活大地深处的岩元素,引发扩散的震荡波。", + "击退周围的敌人,造成岩元素范围伤害。", + "此后,在震荡波的外围形成突起的岩嶂。", + "岩嶂视为岩元素创造物,可以阻拦攻击。", + "和派蒙一起研究过群山深处的脉动。" + ], + "tables": [ + { + "name": "地震波单次伤害", + "unit": "", + "isSame": false, + "values": [ + "148%", + "159.1%", + "170.2%", + "185%", + "196.1%", + "207.2%", + "222%", + "236.8%", + "251.6%", + "266.4%", + "281.2%", + "296%", + "314.5%", + "333%", + "351.5%" + ] + }, + { + "name": "岩嶂存在时间", + "unit": "", + "isSame": true, + "values": [ + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒" + ] + }, + { + "name": "冷却时间", + "unit": "", + "isSame": true, + "values": [ + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒", + "15秒" + ] + }, + { + "name": "元素能量", + "unit": "", + "isSame": true, + "values": [ + "60", + "60", + "60", + "60", + "60", + "60", + "60", + "60", + "60", + "60", + "60", + "60", + "60", + "60", + "60" + ] + } + ] + } + }, + "talentData": { + "a": { + "一段伤害": [ + 44.46, + 48.08, + 51.7, + 56.87, + 60.49, + 64.63, + 70.31, + 76, + 81.69, + 87.89, + 94.09, + 100.3, + 106.5, + 112.71, + 118.91 + ], + "二段伤害": [ + 43.43, + 46.97, + 50.5, + 55.55, + 59.08, + 63.13, + 68.68, + 74.23, + 79.79, + 85.85, + 91.91, + 97.97, + 104.03, + 110.09, + 116.15 + ], + "三段伤害": [ + 52.98, + 57.29, + 61.6, + 67.76, + 72.07, + 77, + 83.78, + 90.55, + 97.33, + 104.72, + 112.11, + 119.5, + 126.9, + 134.29, + 141.68 + ], + "四段伤害": [ + 58.31, + 63.05, + 67.8, + 74.58, + 79.33, + 84.75, + 92.21, + 99.67, + 107.12, + 115.26, + 123.4, + 131.53, + 139.67, + 147.8, + 155.94 + ], + "五段伤害": [ + 70.78, + 76.54, + 82.3, + 90.53, + 96.29, + 102.87, + 111.93, + 120.98, + 130.03, + 139.91, + 149.79, + 159.66, + 169.54, + 179.41, + 189.29 + ], + "重击伤害": [ + 128.14, + 138.57, + 149, + 163.9, + 174.32999999999998, + 186.25, + 202.64, + 219.03, + 235.42000000000002, + 253.3, + 271.18, + 289.06, + 306.94, + 324.82, + 342.7 + ], + "重击伤害2": [ + [ + 55.9, + 72.24 + ], + [ + 60.45, + 78.12 + ], + [ + 65, + 84 + ], + [ + 71.5, + 92.4 + ], + [ + 76.05, + 98.28 + ], + [ + 81.25, + 105 + ], + [ + 88.4, + 114.24 + ], + [ + 95.55, + 123.48 + ], + [ + 102.7, + 132.72 + ], + [ + 110.5, + 142.8 + ], + [ + 118.3, + 152.88 + ], + [ + 126.1, + 162.96 + ], + [ + 133.9, + 173.04 + ], + [ + 141.7, + 183.12 + ], + [ + 149.5, + 193.2 + ] + ], + "下坠期间伤害": [ + 63.93, + 69.14, + 74.34, + 81.77, + 86.98, + 92.93, + 101.1, + 109.28, + 117.46, + 126.38, + 135.3, + 144.22, + 153.14, + 162.06, + 170.98 + ], + "低空/高空坠地冲击伤害": [ + [ + 127.84, + 159.68 + ], + [ + 138.24, + 172.67 + ], + [ + 148.65, + 185.67 + ], + [ + 163.51, + 204.24 + ], + [ + 173.92, + 217.23 + ], + [ + 185.81, + 232.09 + ], + [ + 202.16, + 252.51 + ], + [ + 218.51, + 272.93 + ], + [ + 234.86, + 293.36 + ], + [ + 252.7, + 315.64 + ], + [ + 270.54, + 337.92 + ], + [ + 288.38, + 360.2 + ], + [ + 306.22, + 382.48 + ], + [ + 324.05, + 404.76 + ], + [ + 341.89, + 427.04 + ] + ], + "低空/高空坠地冲击伤害2": [ + [ + 127.84, + 159.68 + ], + [ + 138.24, + 172.67 + ], + [ + 148.65, + 185.67 + ], + [ + 163.51, + 204.24 + ], + [ + 173.92, + 217.23 + ], + [ + 185.81, + 232.09 + ], + [ + 202.16, + 252.51 + ], + [ + 218.51, + 272.93 + ], + [ + 234.86, + 293.36 + ], + [ + 252.7, + 315.64 + ], + [ + 270.54, + 337.92 + ], + [ + 288.38, + 360.2 + ], + [ + 306.22, + 382.48 + ], + [ + 324.05, + 404.76 + ], + [ + 341.89, + 427.04 + ] + ] + }, + "e": { + "技能伤害": [ + 248, + 266.6, + 285.2, + 310, + 328.6, + 347.2, + 372, + 396.8, + 421.6, + 446.4, + 471.2, + 496, + 527, + 558, + 589 + ] + }, + "q": { + "地震波单次伤害": [ + 148, + 159.1, + 170.2, + 185, + 196.1, + 207.2, + 222, + 236.8, + 251.6, + 266.4, + 281.2, + 296, + 314.5, + 333, + 351.5 + ] + } + }, + "cons": { + "1": { + "name": "巍然的青岩", + "desc": [ + "队伍中角色处于岩潮叠嶂的岩嶂包围中时,暴击率提升10%,并提高抗打断能力。" + ] + }, + "2": { + "name": "不稳的熔岩", + "desc": [ + "星陨剑的荒星被摧毁时会再度发生爆炸,造成等同于星陨剑伤害的额外岩元素范围伤害。" + ] + }, + "3": { + "name": "八方之岩", + "desc": [ + "

岩潮叠嶂的技能等级提高3级。

", + "至多提升至15级。" + ] + }, + "4": { + "name": "险峻的重岩", + "desc": [ + "岩潮叠嶂引发的震荡波每击中一个敌人,都会恢复5点元素能量。", + "通过这种方式,一次至多恢复25点元素能量。" + ] + }, + "5": { + "name": "天坠之岩", + "desc": [ + "

星陨剑的技能等级提高3级。

", + "至多提升至15级。" + ] + }, + "6": { + "name": "永世的磐岩", + "desc": [ + "岩潮叠嶂的岩嶂持续时间延长5秒;", + "星陨剑的荒星持续时间延长10秒。" + ] + } + }, + "passive": [ + { + "name": "破碎的绝岩", + "desc": [ + "

星陨剑的冷却时间减少2秒。

" + ] + }, + { + "name": "狂乱的崩岩", + "desc": [ + "普通攻击的最后一击会附带崩毁,对范围内的敌人造成60%攻击力的岩元素伤害。" + ] + } + ], + "attr": { + "keys": [ + "hpBase", + "atkBase", + "defBase", + "atkPct" + ], + "details": { + "1": [ + 912, + 17.81, + 57.22, + 0 + ], + "20": [ + 2342, + 45.75, + 147.01, + 0 + ], + "40": [ + 4529, + 88.45, + 284.24, + 0 + ], + "50": [ + 5766, + 112.62, + 361.88, + 6 + ], + "60": [ + 7164, + 139.93, + 449.65, + 12 + ], + "70": [ + 8401, + 164.07, + 527.24, + 12 + ], + "80": [ + 9638, + 188.24, + 604.88, + 18 + ], + "90": [ + 10875, + 212.4, + 682.52, + 24 + ], + "20+": [ + 3024, + 59.05, + 189.76, + 0 + ], + "40+": [ + 5013, + 97.91, + 314.61, + 6 + ], + "50+": [ + 6411, + 125.22, + 402.38, + 12 + ], + "60+": [ + 7648, + 149.38, + 480.03, + 12 + ], + "70+": [ + 8885, + 173.53, + 557.61, + 18 + ], + "80+": [ + 10122, + 197.69, + 635.25, + 24 + ] + } + } +} diff --git a/resources/meta/character/旅行者/hydro/data.json b/resources/meta/character/旅行者/hydro/data.json new file mode 100644 index 00000000..64523a53 --- /dev/null +++ b/resources/meta/character/旅行者/hydro/data.json @@ -0,0 +1,1119 @@ +{ + "id": 7, + "name": "旅行者", + "abbr": "旅行者", + "title": "异界的旅人", + "star": 5, + "elem": "anemo", + "allegiance": "——", + "weapon": "sword", + "birth": "-", + "astro": "旅人座", + "desc": "从世界之外漂流而来的旅行者,被神带走血亲,自此踏上寻找七神之路。", + "cncv": "宴宁/鹿喑", + "jpcv": "悠木碧/堀江瞬", + "costume": false, + "ver": 1, + "baseAttr": { + "hp": 10875, + "atk": 212.4, + "def": 682.52 + }, + "growAttr": { + "key": "atkPct", + "value": 24 + }, + "talentId": { + "100553": "a", + "100555": "a", + "100556": "a", + "100557": "a" + }, + "talentElem": { + + }, + "talentCons": { + "e": 5, + "q": 3 + }, + "materials": { + "gem": "璀璨原钻", + "specialty": "风车菊", + "normal": "不祥的面具", + "talent": "「诗文」的哲学", + "weekly": "东风的吐息" + }, + "talent": { + "a": { + "id": 631, + "name": "普通攻击·异邦激流", + "desc": [ + "

普通攻击

", + "进行至多五段的连续剑击。", + "

重击

", + "消耗一定体力,瞬间向前方挥出两剑。", + "

下落攻击

", + "从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。" + ], + "tables": [ + { + "name": "一段伤害", + "unit": "", + "isSame": false, + "values": [ + "44.46%", + "48.08%", + "51.7%", + "56.87%", + "60.49%", + "64.63%", + "70.31%", + "76%", + "81.69%", + "87.89%", + "94.09%", + "100.3%", + "106.5%", + "112.71%", + "118.91%" + ] + }, + { + "name": "二段伤害", + "unit": "", + "isSame": false, + "values": [ + "43.43%", + "46.97%", + "50.5%", + "55.55%", + "59.08%", + "63.13%", + "68.68%", + "74.23%", + "79.79%", + "85.85%", + "91.91%", + "97.97%", + "104.03%", + "110.09%", + "116.15%" + ] + }, + { + "name": "三段伤害", + "unit": "", + "isSame": false, + "values": [ + "52.98%", + "57.29%", + "61.6%", + "67.76%", + "72.07%", + "77%", + "83.78%", + "90.55%", + "97.33%", + "104.72%", + "112.11%", + "119.5%", + "126.9%", + "134.29%", + "141.68%" + ] + }, + { + "name": "四段伤害", + "unit": "", + "isSame": false, + "values": [ + "58.31%", + "63.05%", + "67.8%", + "74.58%", + "79.33%", + "84.75%", + "92.21%", + "99.67%", + "107.12%", + "115.26%", + "123.4%", + "131.53%", + "139.67%", + "147.8%", + "155.94%" + ] + }, + { + "name": "五段伤害", + "unit": "", + "isSame": false, + "values": [ + "70.78%", + "76.54%", + "82.3%", + "90.53%", + "96.29%", + "102.87%", + "111.93%", + "120.98%", + "130.03%", + "139.91%", + "149.79%", + "159.66%", + "169.54%", + "179.41%", + "189.29%" + ] + }, + { + "name": "重击伤害", + "unit": "", + "isSame": false, + "values": [ + "55.9% + 72.24%", + "60.45% + 78.12%", + "65% + 84%", + "71.5% + 92.4%", + "76.05% + 98.28%", + "81.25% + 105%", + "88.4% + 114.24%", + "95.55% + 123.48%", + "102.7% + 132.72%", + "110.5% + 142.8%", + "118.3% + 152.88%", + "126.1% + 162.96%", + "133.9% + 173.04%", + "141.7% + 183.12%", + "149.5% + 193.2%" + ] + }, + { + "name": "重击体力消耗", + "unit": "", + "isSame": true, + "values": [ + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点", + "20点" + ] + }, + { + "name": "下坠期间伤害", + "unit": "", + "isSame": false, + "values": [ + "63.93%", + "69.14%", + "74.34%", + "81.77%", + "86.98%", + "92.93%", + "101.1%", + "109.28%", + "117.46%", + "126.38%", + "135.3%", + "144.22%", + "153.14%", + "162.06%", + "170.98%" + ] + }, + { + "name": "低空/高空坠地冲击伤害", + "unit": "", + "isSame": false, + "values": [ + "127.84% / 159.68%", + "138.24% / 172.67%", + "148.65% / 185.67%", + "163.51% / 204.24%", + "173.92% / 217.23%", + "185.81% / 232.09%", + "202.16% / 252.51%", + "218.51% / 272.93%", + "234.86% / 293.36%", + "252.7% / 315.64%", + "270.54% / 337.92%", + "288.38% / 360.2%", + "306.22% / 382.48%", + "324.05% / 404.76%", + "341.89% / 427.04%" + ] + } + ] + }, + "e": { + "id": 632, + "name": "水纹剑", + "desc": [ + "

释放能够荡涤大地的激流。

", + "

点按

", + "向前释放喷发激流,对触及的敌人造成水元素伤害。", + "

长按

", + "进行瞄准,并不断向瞄准的方向释放露滴,对触及的敌人造成水元素伤害。", + "结束时,将向前释放喷发激流,对触及的敌人造成水元素伤害。", + "充盈:长按施放时,若旅行者的生命值高于50%,露滴造成的伤害将基于旅行者的生命值上限提高,并且每秒损失一定的生命值。", + "

始基力:芒性

", + "每隔一段时间,在释放喷发激流后,将出现穿透敌人的灵息之刺,造成具有芒性的水元素伤害。", + "和派蒙一起观察过水面漾起的涟漪。" + ], + "tables": [ + { + "name": "喷发激流伤害", + "unit": "", + "isSame": false, + "values": [ + "189.28%", + "203.48%", + "217.67%", + "236.6%", + "250.8%", + "264.99%", + "283.92%", + "302.85%", + "321.78%", + "340.7%", + "359.63%", + "378.56%", + "402.22%", + "425.88%", + "449.54%" + ] + }, + { + "name": "露滴伤害", + "unit": "", + "isSame": false, + "values": [ + "32.8%", + "35.26%", + "37.72%", + "41%", + "43.46%", + "45.92%", + "49.2%", + "52.48%", + "55.76%", + "59.04%", + "62.32%", + "65.6%", + "69.7%", + "73.8%", + "77.9%" + ] + }, + { + "name": "灵息之刺伤害", + "unit": "", + "isSame": false, + "values": [ + "32.8%", + "35.26%", + "37.72%", + "41%", + "43.46%", + "45.92%", + "49.2%", + "52.48%", + "55.76%", + "59.04%", + "62.32%", + "65.6%", + "69.7%", + "73.8%", + "77.9%" + ] + }, + { + "name": "灵息之刺间隔", + "unit": "", + "isSame": true, + "values": [ + "9秒", + "9秒", + "9秒", + "9秒", + "9秒", + "9秒", + "9秒", + "9秒", + "9秒", + "9秒", + "9秒", + "9秒", + "9秒", + "9秒", + "9秒" + ] + }, + { + "name": "充盈生命值消耗", + "unit": "生命值上限", + "isSame": false, + "values": [ + "4%", + "4%", + "4%", + "4%", + "4%", + "4%", + "4%", + "4%", + "4%", + "4%", + "4%", + "4%", + "4%", + "4%", + "4%" + ] + }, + { + "name": "充盈伤害增加", + "unit": "生命值上限", + "isSame": false, + "values": [ + "0.64%", + "0.69%", + "0.74%", + "0.8%", + "0.85%", + "0.9%", + "0.96%", + "1.02%", + "1.09%", + "1.15%", + "1.22%", + "1.28%", + "1.36%", + "1.44%", + "1.52%" + ] + }, + { + "name": "长按持续时间", + "unit": "", + "isSame": true, + "values": [ + "至多6秒", + "至多6秒", + "至多6秒", + "至多6秒", + "至多6秒", + "至多6秒", + "至多6秒", + "至多6秒", + "至多6秒", + "至多6秒", + "至多6秒", + "至多6秒", + "至多6秒", + "至多6秒", + "至多6秒" + ] + }, + { + "name": "冷却时间", + "unit": "", + "isSame": true, + "values": [ + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒", + "10秒" + ] + } + ] + }, + "q": { + "id": 639, + "name": "扬水制流", + "desc": [ + "释放缓慢移动的浮水泡沫,对附近的敌人持续造成水元素伤害。", + "和派蒙一起研究过潮水的涨落。" + ], + "tables": [ + { + "name": "技能伤害", + "unit": "", + "isSame": false, + "values": [ + "101.87%", + "109.51%", + "117.15%", + "127.33%", + "134.97%", + "142.61%", + "152.8%", + "162.99%", + "173.17%", + "183.36%", + "193.55%", + "203.73%", + "216.47%", + "229.2%", + "241.93%" + ] + }, + { + "name": "持续时间", + "unit": "", + "isSame": true, + "values": [ + "4秒", + "4秒", + "4秒", + "4秒", + "4秒", + "4秒", + "4秒", + "4秒", + "4秒", + "4秒", + "4秒", + "4秒", + "4秒", + "4秒", + "4秒" + ] + }, + { + "name": "冷却时间", + "unit": "", + "isSame": true, + "values": [ + "20秒", + "20秒", + "20秒", + "20秒", + "20秒", + "20秒", + "20秒", + "20秒", + "20秒", + "20秒", + "20秒", + "20秒", + "20秒", + "20秒", + "20秒" + ] + }, + { + "name": "元素能量", + "unit": "", + "isSame": true, + "values": [ + "80", + "80", + "80", + "80", + "80", + "80", + "80", + "80", + "80", + "80", + "80", + "80", + "80", + "80", + "80" + ] + } + ] + } + }, + "talentData": { + "a": { + "一段伤害": [ + 44.46, + 48.08, + 51.7, + 56.87, + 60.49, + 64.63, + 70.31, + 76, + 81.69, + 87.89, + 94.09, + 100.3, + 106.5, + 112.71, + 118.91 + ], + "二段伤害": [ + 43.43, + 46.97, + 50.5, + 55.55, + 59.08, + 63.13, + 68.68, + 74.23, + 79.79, + 85.85, + 91.91, + 97.97, + 104.03, + 110.09, + 116.15 + ], + "三段伤害": [ + 52.98, + 57.29, + 61.6, + 67.76, + 72.07, + 77, + 83.78, + 90.55, + 97.33, + 104.72, + 112.11, + 119.5, + 126.9, + 134.29, + 141.68 + ], + "四段伤害": [ + 58.31, + 63.05, + 67.8, + 74.58, + 79.33, + 84.75, + 92.21, + 99.67, + 107.12, + 115.26, + 123.4, + 131.53, + 139.67, + 147.8, + 155.94 + ], + "五段伤害": [ + 70.78, + 76.54, + 82.3, + 90.53, + 96.29, + 102.87, + 111.93, + 120.98, + 130.03, + 139.91, + 149.79, + 159.66, + 169.54, + 179.41, + 189.29 + ], + "重击伤害": [ + 128.14, + 138.57, + 149, + 163.9, + 174.32999999999998, + 186.25, + 202.64, + 219.03, + 235.42000000000002, + 253.3, + 271.18, + 289.06, + 306.94, + 324.82, + 342.7 + ], + "重击伤害2": [ + [ + 55.9, + 72.24 + ], + [ + 60.45, 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0.85, + 0.9, + 0.96, + 1.02, + 1.09, + 1.15, + 1.22, + 1.28, + 1.36, + 1.44, + 1.52 + ] + }, + "q": { + "技能伤害": [ + 101.87, + 109.51, + 117.15, + 127.33, + 134.97, + 142.61, + 152.8, + 162.99, + 173.17, + 183.36, + 193.55, + 203.73, + 216.47, + 229.2, + 241.93 + ] + } + }, + "cons": { + "1": { + "name": "微澜的湖水", + "desc": [ + "拾取源水之滴后,旅行者将恢复2点元素能量。", + "需要解锁固有天赋「无染的澈水」。" + ] + }, + "2": { + "name": "潺涓的碧水", + "desc": [ + "扬水制流的浮水泡沫移动的速度降低30%,持续时间延长3秒。" + ] + }, + "3": { + "name": "激荡的波水", + "desc": [ + "

水纹剑的技能等级提高3级。

", + "至多提升至15级。" + ] + }, + "4": { + "name": "倾落的迸水", + "desc": [ + "施放水纹剑时,将生成一个伤害吸收量等于生命值上限10%的水纹护盾,对水元素伤害有250%的吸收效果,持续直到施放完成。", + "每2秒一次,露滴命中敌人后,如果旅行者处于水纹护盾的庇护下,则将水纹护盾的伤害吸收量补充至旅行者生命值上限的10%;如果不处于水纹护盾的庇护下,则重新产生水纹护盾。" + ] + }, + "5": { + "name": "洄旋的曲水", + "desc": [ + "

扬水制流的技能等级提高3级。

", + "至多提升至15级。" + ] + }, + "6": { + "name": "公义的潮水", + "desc": [ + "旅行者拾取源水之滴时,还将为队伍中附近的生命值百分比最低的角色,基于其生命值上限的6%,恢复生命值。" + ] + } + }, + "passive": [ + { + "name": "无染的澈水", + "desc": [ + "长按施放水纹剑发射的露滴命中敌人后,将在旅行者附近产生源水之滴。旅行者拾取源水之滴后将恢复7%生命值。", + "每秒至多通过这种方式产生1枚源水之滴,每次施放水纹剑至多产生4枚源水之滴。" + ] + }, + { + "name": "澄明的净水", + "desc": [ + "长按施放水纹剑时如果通过充盈消耗了生命值,则在施放结束时的喷发激流造成的伤害提高,提高值为旅行者在此次施放期间通过充盈消耗的生命值总和的45%。", + "通过这种方式,至多使伤害提高5000点。" + ] + } + ], + "attr": { + "keys": [ + "hpBase", + "atkBase", + "defBase", + "atkPct" + ], + "details": { + "1": [ + 912, + 17.81, + 57.22, + 0 + ], + "20": [ + 2342, + 45.75, + 147.01, + 0 + ], + "40": [ + 4529, + 88.45, + 284.24, + 0 + ], + "50": [ + 5766, + 112.62, + 361.88, + 6 + ], + "60": [ + 7164, + 139.93, + 449.65, + 12 + ], + "70": [ + 8401, + 164.07, + 527.24, + 12 + ], + "80": [ + 9638, + 188.24, + 604.88, + 18 + ], + "90": [ + 10875, + 212.4, + 682.52, + 24 + ], + "20+": [ + 3024, + 59.05, + 189.76, + 0 + ], + "40+": [ + 5013, + 97.91, + 314.61, + 6 + ], + "50+": [ + 6411, + 125.22, + 402.38, + 12 + ], + "60+": [ + 7648, + 149.38, + 480.03, + 12 + ], + "70+": [ + 8885, + 173.53, + 557.61, + 18 + ], + "80+": [ + 10122, + 197.69, + 635.25, + 24 + ] + } + } +} diff --git a/resources/meta/material/data.json b/resources/meta/material/data.json index 5b6e314f..f85e5675 100644 --- a/resources/meta/material/data.json +++ b/resources/meta/material/data.json @@ -1274,7 +1274,7 @@ "star": 4 }, "???": { - "id": "n113054", + "id": "n113056", "name": "???", "type": "weekly", "star": 5