更新原神4.4相关资源与数据

This commit is contained in:
Kokomi 2023-12-26 03:28:35 +08:00
parent 52ff7a5204
commit 83addef1f8
46 changed files with 2309 additions and 5 deletions

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@ -1,10 +1,8 @@
# 2.5.5
# 2.5.6
* 初步迁移并重写`#今日素材`
* `#角色`增加枫丹探索度统计信息
* 其他已知问题修复
* 更新原神4.4相关资源与数据
# 2.5.1 ~ 2.5.4
# 2.5.1 ~ 2.5.5
* 面板功能升级
* 角色面板展示圣遗物副词缀统计
@ -17,6 +15,8 @@
* 新增`#天赋统计`、`#周三天赋`命令,查看角色天赋及技能书
* 新增`#五星练度统计`、`#四星天赋`命令,指定查看五星或四星角色数据
* 新增`#刷新天赋`命令用于在有CK情况下强制刷新本地天赋缓存数据
* 初步迁移并重写`#今日素材`
* `#角色`增加枫丹探索度统计信息
* 增加原神4.3、星铁1.5相关的数据与资源
# 2.5.0

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@ -85,5 +85,7 @@ export const alias = {
芙宁娜: 'Furina,Focalors,水神,芙芙,芙卡洛斯,傻芙芙',
娜维娅: 'navia,大小姐,刺玫会,黄豆,流汗黄豆,黄豆姐',
夏沃蕾: 'chevreuse,夏沃雷',
嘉明: 'jiaming,gaming,佳明,嘉铭,家明,镖师,舞狮少年,舞狮',
闲云: '流云,刘云,留云,野鹤,那个女人,留云借风,留云借风真君,很会聊天,很会聊天真君'
}

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@ -1377,6 +1377,36 @@
},
"eta": 1703037600000
},
"10000092": {
"id": 10000092,
"name": "嘉明",
"abbr": "嘉明",
"star": 4,
"elem": "pyro",
"weapon": "claymore",
"talentId": {},
"talentCons": {
"a": 0,
"e": 3,
"q": 5
},
"eta": 1706666400000
},
"10000093": {
"id": 10000093,
"name": "闲云",
"abbr": "闲云",
"star": 5,
"elem": "anemo",
"weapon": "catalyst",
"talentId": {},
"talentCons": {
"a": 0,
"e": 5,
"q": 3
},
"eta": 1706666400000
},
"20000000": {
"id": 20000000,
"name": "旅行者",

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@ -0,0 +1,955 @@
{
"id": 10000092,
"name": "嘉明",
"abbr": "嘉明",
"title": "",
"star": 4,
"elem": "pyro",
"allegiance": "",
"weapon": "claymore",
"birth": "1-1",
"astro": "醒狮座",
"desc": "测试角色",
"cncv": "",
"jpcv": "",
"costume": false,
"ver": 1,
"baseAttr": {
"hp": 11419,
"atk": 301.6,
"def": 703
},
"growAttr": {
"key": "atkPct",
"value": 24
},
"talentId": {},
"talentCons": {
"a": 0,
"e": 3,
"q": 5
},
"materials": {
"gem": "燃愿玛瑙",
"boss": "帝皇的决断",
"specialty": "星螺",
"normal": "史莱姆原浆",
"talent": "「繁荣」的哲学",
"weekly": "无光质块"
},
"eta": 1706666400000,
"talent": {
"a": {
"id": 9231,
"name": "普通攻击·刃爪悬星",
"desc": [
"<h3>普通攻击</h3>",
"进行至多四段的连续攻击。",
"<h3>重击</h3>",
"持续消耗体力,旋转大剑攻击周围的敌人。",
"停止旋转时,会进行一次格外有力的挥砍。",
"<h3>下落攻击</h3>",
"从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。"
],
"tables": [
{
"name": "一段伤害",
"unit": "",
"isSame": false,
"values": [
"83.86%",
"90.68%",
"97.51%",
"107.26%",
"114.08%",
"121.88%",
"132.61%",
"143.34%",
"154.06%",
"165.76%",
"177.46%",
"189.16%",
"200.86%",
"212.57%",
"224.27%"
]
},
{
"name": "二段伤害",
"unit": "",
"isSame": false,
"values": [
"79.04%",
"85.48%",
"91.91%",
"101.1%",
"107.54%",
"114.89%",
"125%",
"135.11%",
"145.22%",
"156.25%",
"167.28%",
"178.31%",
"189.34%",
"200.37%",
"211.4%"
]
},
{
"name": "三段伤害",
"unit": "",
"isSame": false,
"values": [
"106.65%",
"115.33%",
"124.01%",
"136.41%",
"145.09%",
"155.01%",
"168.65%",
"182.29%",
"195.93%",
"210.81%",
"225.69%",
"240.57%",
"255.45%",
"270.34%",
"285.22%"
]
},
{
"name": "四段伤害",
"unit": "",
"isSame": false,
"values": [
"127.95%",
"138.36%",
"148.78%",
"163.66%",
"174.07%",
"185.97%",
"202.34%",
"218.7%",
"235.07%",
"252.92%",
"270.78%",
"288.63%",
"306.48%",
"324.34%",
"342.19%"
]
},
{
"name": "重击循环伤害",
"unit": "",
"isSame": false,
"values": [
"62.52%",
"67.61%",
"72.7%",
"79.97%",
"85.06%",
"90.87%",
"98.87%",
"106.87%",
"114.87%",
"123.59%",
"132.31%",
"141.04%",
"149.76%",
"158.49%",
"167.21%"
]
},
{
"name": "重击终结伤害",
"unit": "",
"isSame": false,
"values": [
"113.09%",
"122.29%",
"131.5%",
"144.65%",
"153.86%",
"164.37%",
"178.84%",
"193.31%",
"207.77%",
"223.55%",
"239.33%",
"255.11%",
"270.89%",
"286.67%",
"302.45%"
]
},
{
"name": "重击体力消耗",
"unit": "",
"isSame": true,
"values": [
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点"
]
},
{
"name": "最大持续时间",
"unit": "",
"isSame": true,
"values": [
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒"
]
},
{
"name": "下坠期间伤害",
"unit": "",
"isSame": false,
"values": [
"64.15%",
"69.37%",
"74.59%",
"82.05%",
"87.27%",
"93.23%",
"101.44%",
"109.64%",
"117.85%",
"126.8%",
"135.75%",
"144.7%",
"153.65%",
"162.6%",
"171.55%"
]
},
{
"name": "低空/高空坠地冲击伤害",
"unit": "",
"isSame": false,
"values": [
"128.26% / 160.21%",
"138.7% / 173.25%",
"149.14% / 186.29%",
"164.06% / 204.92%",
"174.5% / 217.96%",
"186.43% / 232.86%",
"202.84% / 253.35%",
"219.24% / 273.84%",
"235.65% / 294.34%",
"253.54% / 316.69%",
"271.44% / 339.05%",
"289.34% / 361.4%",
"307.24% / 383.76%",
"325.13% / 406.11%",
"343.03% / 428.46%"
]
}
]
},
"e": {
"id": 9232,
"name": "瑞兽登高楼",
"desc": [
"以舞兽之法向前扑击,命中后高高腾跃至空中。",
"嘉明因元素战技·瑞兽登高楼而升空后,若进行下落攻击,则会施展格外强劲的下落攻击·踏云献瑞。",
"<h3>下落攻击·踏云献瑞</h3>",
"通过元素战技·瑞兽登高楼施放的下落攻击造成的伤害将转化为无法被附魔覆盖的火元素伤害并在落地时使嘉明消耗一定的生命值至多通过这种方式使嘉明的生命值降低至10%。",
"踏云献瑞造成的伤害视为下落攻击伤害。",
"<i>「瑞兽踏高步采青呢,寓意瑞气临门,生财有道,祝各位步步高升啦!」</i>"
],
"tables": [
{
"name": "下落攻击·踏云献瑞伤害",
"unit": "",
"isSame": false,
"values": [
"230.4%",
"247.68%",
"264.96%",
"288%",
"305.28%",
"322.56%",
"345.6%",
"368.64%",
"391.68%",
"414.72%",
"437.76%",
"460.8%",
"489.6%",
"518.4%",
"547.2%"
]
},
{
"name": "消耗生命值",
"unit": "生命值上限",
"isSame": false,
"values": [
"15%",
"15%",
"15%",
"15%",
"15%",
"15%",
"15%",
"15%",
"15%",
"15%",
"15%",
"15%",
"15%",
"15%",
"15%"
]
},
{
"name": "冷却时间",
"unit": "",
"isSame": true,
"values": [
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒",
"6秒"
]
}
]
},
"q": {
"id": 9239,
"name": "璨焰金猊舞",
"desc": [
"嘉明进入舞兽态势,为嘉明施加短暂的火元素附着,恢复一定的生命值,并召唤可靠的伙伴猊兽·文仔砸击目标,造成火元素范围伤害。",
"猊兽·文仔完成砸击后将向附近滚落,随后向嘉明的位置移动,成功与嘉明会合时,猊兽·文仔将退场,并刷新嘉明的元素战技「瑞兽登高楼」的冷却时间。",
"舞兽态势持续期间进行下落攻击·踏云献瑞或在瑞兽登高楼的扑击结束时若嘉明的生命值高于50%,将再次唤出猊兽·文仔。",
"场上至多同时存在一位嘉明自己的猊兽·文仔。",
"<i>「金猊吐祥,火树银花,嗱,这个就叫红红火火,常赚常有咯。」</i>"
],
"tables": [
{
"name": "猊兽·文仔砸击伤害",
"unit": "",
"isSame": false,
"values": [
"370.4%",
"398.18%",
"425.96%",
"463%",
"490.78%",
"518.56%",
"555.6%",
"592.64%",
"629.68%",
"666.72%",
"703.76%",
"740.8%",
"787.1%",
"833.4%",
"879.7%"
]
},
{
"name": "技能治疗量",
"unit": "生命值上限",
"isSame": false,
"values": [
"30%",
"30%",
"30%",
"30%",
"30%",
"30%",
"30%",
"30%",
"30%",
"30%",
"30%",
"30%",
"30%",
"30%",
"30%"
]
},
{
"name": "舞兽态势持续时间",
"unit": "",
"isSame": true,
"values": [
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒"
]
},
{
"name": "冷却时间",
"unit": "",
"isSame": true,
"values": [
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒",
"15秒"
]
},
{
"name": "元素能量",
"unit": "",
"isSame": true,
"values": [
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60",
"60"
]
}
]
}
},
"talentData": {
"a": {
"一段伤害": [
83.86,
90.68,
97.51,
107.26,
114.08,
121.88,
132.61,
143.34,
154.06,
165.76,
177.46,
189.16,
200.86,
212.57,
224.27
],
"二段伤害": [
79.04,
85.48,
91.91,
101.1,
107.54,
114.89,
125,
135.11,
145.22,
156.25,
167.28,
178.31,
189.34,
200.37,
211.4
],
"三段伤害": [
106.65,
115.33,
124.01,
136.41,
145.09,
155.01,
168.65,
182.29,
195.93,
210.81,
225.69,
240.57,
255.45,
270.34,
285.22
],
"四段伤害": [
127.95,
138.36,
148.78,
163.66,
174.07,
185.97,
202.34,
218.7,
235.07,
252.92,
270.78,
288.63,
306.48,
324.34,
342.19
],
"重击循环伤害": [
62.52,
67.61,
72.7,
79.97,
85.06,
90.87,
98.87,
106.87,
114.87,
123.59,
132.31,
141.04,
149.76,
158.49,
167.21
],
"重击终结伤害": [
113.09,
122.29,
131.5,
144.65,
153.86,
164.37,
178.84,
193.31,
207.77,
223.55,
239.33,
255.11,
270.89,
286.67,
302.45
],
"下坠期间伤害": [
64.15,
69.37,
74.59,
82.05,
87.27,
93.23,
101.44,
109.64,
117.85,
126.8,
135.75,
144.7,
153.65,
162.6,
171.55
],
"低空/高空坠地冲击伤害": [
[
128.26,
160.21
],
[
138.7,
173.25
],
[
149.14,
186.29
],
[
164.06,
204.92
],
[
174.5,
217.96
],
[
186.43,
232.86
],
[
202.84,
253.35
],
[
219.24,
273.84
],
[
235.65,
294.34
],
[
253.54,
316.69
],
[
271.44,
339.05
],
[
289.34,
361.4
],
[
307.24,
383.76
],
[
325.13,
406.11
],
[
343.03,
428.46
]
],
"低空/高空坠地冲击伤害2": [
[
128.26,
160.21
],
[
138.7,
173.25
],
[
149.14,
186.29
],
[
164.06,
204.92
],
[
174.5,
217.96
],
[
186.43,
232.86
],
[
202.84,
253.35
],
[
219.24,
273.84
],
[
235.65,
294.34
],
[
253.54,
316.69
],
[
271.44,
339.05
],
[
289.34,
361.4
],
[
307.24,
383.76
],
[
325.13,
406.11
],
[
343.03,
428.46
]
]
},
"e": {
"下落攻击·踏云献瑞伤害": [
230.4,
247.68,
264.96,
288,
305.28,
322.56,
345.6,
368.64,
391.68,
414.72,
437.76,
460.8,
489.6,
518.4,
547.2
],
"消耗生命值": [
15,
15,
15,
15,
15,
15,
15,
15,
15,
15,
15,
15,
15,
15,
15
]
},
"q": {
"猊兽·文仔砸击伤害": [
370.4,
398.18,
425.96,
463,
490.78,
518.56,
555.6,
592.64,
629.68,
666.72,
703.76,
740.8,
787.1,
833.4,
879.7
],
"技能治疗量": [
30,
30,
30,
30,
30,
30,
30,
30,
30,
30,
30,
30,
30,
30,
30
]
}
},
"cons": {
"1": {
"name": "通明庇佑",
"desc": [
"璨焰金猊舞的猊兽·文仔成功与嘉明会合时将为嘉明恢复15%生命值。"
]
},
"2": {
"name": "步踏梅花",
"desc": [
"嘉明受到治疗时若此次治疗回复量溢出嘉明的攻击力将提升20%持续5秒。"
]
},
"3": {
"name": "醒灵擂震",
"desc": [
"瑞兽登高楼的技能等级提高3级。",
"至多提升至15级。"
]
},
"4": {
"name": "云里翻山",
"desc": [
"瑞兽登高楼的下落攻击·踏云献瑞命中敌人时将为嘉明恢复2点元素能量。该效果每0.2秒至多触发一次。"
]
},
"5": {
"name": "吼法怖魔",
"desc": [
"璨焰金猊舞的技能等级提高3级。",
"至多提升至15级。"
]
},
"6": {
"name": "百兽俱驯",
"desc": [
"瑞兽登高楼的下落攻击·踏云献瑞的暴击率提升20%暴击伤害提升40%,攻击范围提升。"
]
}
},
"passive": [
{
"name": "醒兽锐行",
"desc": [
"在白天6时至18时队伍中自己的角色移动速度提高10%。",
"该效果在秘境、征讨领域、深境螺旋中无效,且无法与效果完全相同的固有天赋叠加。"
]
},
{
"name": "舞起升平",
"desc": [
"瑞兽登高楼的下落攻击·踏云献瑞命中敌人后的1秒内嘉明将恢复6%生命值。"
]
},
{
"name": "祥烟瑞气",
"desc": [
"嘉明的生命值低于50%时获得20%受治疗加成。嘉明的生命值高于或等于50%时下落攻击·踏云献瑞造成的伤害提升20%。"
]
}
],
"attr": {
"keys": [
"hpBase",
"atkBase",
"defBase",
"atkPct"
],
"details": {
"1": [
957,
25.29,
58.94,
0
],
"20": [
2460,
64.96,
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@ -2523,5 +2523,43 @@
"name": "初露之源",
"type": "specialty",
"star": 1
},
"凝云鳞甲": {
"id": "n113058",
"name": "凝云鳞甲",
"type": "boss",
"star": 4
},
"清水玉": {
"id": "n101241",
"name": "清水玉",
"type": "specialty",
"star": 1
},
"渊光鳍翅": {
"id": 112097,
"name": "渊光鳍翅",
"type": "monster",
"star": 4,
"items": {
"羽状鳍翅": {
"id": 112095,
"name": "羽状鳍翅",
"type": "monster",
"star": 2
},
"月色鳍翅": {
"id": 112096,
"name": "月色鳍翅",
"type": "monster",
"star": 3
},
"渊光鳍翅": {
"id": 112097,
"name": "渊光鳍翅",
"type": "monster",
"star": 4
}
}
}
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@ -184,5 +184,11 @@
"id": 14514,
"name": "万世流涌大典",
"star": 5
},
"14515": {
"id": "14515",
"name": "鹤鸣余音",
"star": 5,
"wid": "n14515"
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{
"id": "14515",
"name": "鹤鸣余音",
"affixTitle": "云笈降真要诀",
"star": 5,
"desc": "装备者下落攻击命中敌人后队伍中附近的所有角色下落攻击造成的伤害提高28%持续20秒队伍中附近的其他角色的下落攻击命中敌人时为装备者恢复2.5点元素能量每0.7秒至多通过这种方式恢复一次元素能量。",
"attr": {
"atk": {
"1": 49.14,
"20": 144.91,
"40": 285.93,
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"70": 555.39,
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"80+": 678.62
},
"bonusKey": "atkPct",
"bonusData": {
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"50": 10.72,
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}
},
"materials": {
"weapon": "雾海云间的转还",
"monster": "渊光鳍翅",
"normal": "禁咒绘卷"
},
"affixData": {
"text": "装备者下落攻击命中敌人后,队伍中附近的所有角色下落攻击造成的伤害提高$[0]持续20秒队伍中附近的其他角色的下落攻击命中敌人时为装备者恢复$[1]点元素能量每0.7秒至多通过这种方式恢复一次元素能量。",
"datas": {
"0": [
"28%",
"41%",
"54%",
"67%",
"80%"
],
"1": [
"2.5",
"2.75",
"3",
"3.25",
"3.5"
]
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}
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