From 90c608181102949247deca1fc1f6b33797114ac2 Mon Sep 17 00:00:00 2001 From: yoimiya-kokomi <592981798@qq.com> Date: Sun, 25 Sep 2022 22:04:02 +0800 Subject: [PATCH] =?UTF-8?q?`#=E9=9B=B7=E7=A5=9E=E9=9D=A2=E6=9D=BF`?= =?UTF-8?q?=E5=91=BD=E4=BB=A4=E6=8F=90=E7=A4=BA=E4=B8=AD=E8=A7=92=E8=89=B2?= =?UTF-8?q?=E5=90=8D=E4=B8=A2=E5=A4=B1=E7=9A=84bug=20fix?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- apps/character/profile-detail.js | 2 +- resources/character/profile-detail.html | 10 +++++----- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/apps/character/profile-detail.js b/apps/character/profile-detail.js index 33f21dbb..ba8c98dd 100644 --- a/apps/character/profile-detail.js +++ b/apps/character/profile-detail.js @@ -88,7 +88,7 @@ export async function renderProfile (e, char, mode = 'profile', params = {}) { return await Common.render('character/profile-detail', { save_id: uid, uid, - data: avatar.getData('name,cons,level,weapon,talent,dataSource,updateTime'), + data: avatar.getData('name,abbr,cons,level,weapon,talent,dataSource,updateTime'), attr, elem: char.elem, dmgData, diff --git a/resources/character/profile-detail.html b/resources/character/profile-detail.html index 7e908cb9..63bbe01d 100644 --- a/resources/character/profile-detail.html +++ b/resources/character/profile-detail.html @@ -113,13 +113,13 @@ {{if dataSource === "input2"}}
{{else if mode === "profile"}}
{{/if}} @@ -181,7 +181,7 @@ {{/each}} {{/if}} @@ -192,7 +192,7 @@ {{if dmgCfg && dmgCfg.attr && dmgCfg.attr.length>0 && dmgRet}}
- 词条伤害计算#{{name}}伤害{{dmgCfg.userIdx+1}}: 当前计算为[{{dmgCfg.title}}] + 词条伤害计算#{{data.abbr}}伤害{{dmgCfg.userIdx+1}}: 当前计算为[{{dmgCfg.title}}]
@@ -232,7 +232,7 @@
  • 大数字的含义为圣遗物副词条置换后平均伤害的变化,下方的详情数字为平均伤害/暴击伤害
  • 关于平均伤害:是将暴击率计算在内的伤害期望,能反映综合的输出能力,不等于实际伤害数字。
  • 可用于评估当前面板下圣遗物副词条的侧重方向。实际游戏情况更加复杂,结果供参考~
  • -
  • 如需更换计算的伤害类型,可使用命令 #{{name}}伤害+序号来切换,序号参见伤害计算板块
  • +
  • 如需更换计算的伤害类型,可使用命令 #{{data.abbr}}伤害+序号来切换,序号参见伤害计算板块