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#角色面板 中伤害计算的怪物防御调整为91级
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@ -309,7 +309,7 @@ let Calc = {
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}
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// 防御区
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// 防御区
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let enemyLv = 86, lv = 90;
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let enemyLv = 91, lv = 90;
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let defNum = (lv + 100) / ((lv + 100) + (enemyLv + 100) * (1 - enemyDef) * (1 - enemyIgnore));
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let defNum = (lv + 100) / ((lv + 100) + (enemyLv + 100) * (1 - enemyDef) * (1 - enemyIgnore));
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// 抗性区
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// 抗性区
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