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处理下#前缀的星铁排行 (#715)
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@ -20,8 +20,8 @@ export async function groupRank (e) {
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}
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}
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let mode = /(分|圣遗物|遗器|评分|ACE)/.test(msg) ? 'mark' : 'dmg'
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let mode = /(分|圣遗物|遗器|评分|ACE)/.test(msg) ? 'mark' : 'dmg'
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mode = /(词条)/.test(msg) ? 'valid' : mode
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mode = /(词条)/.test(msg) ? 'valid' : mode
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mode = /(双爆)/.test(msg) ? 'crit' : mode
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mode = /(双爆|双暴)/.test(msg) ? 'crit' : mode
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let name = msg.replace(/(#|星铁|最强|最高分|第一|词条|双爆|极限|最高|最多|最牛|圣遗物|评分|群内|群|排名|排行|面板|面版|详情|榜)/g, '')
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let name = msg.replace(/(#|星铁|最强|最高分|第一|词条|双爆|双暴|极限|最高|最多|最牛|圣遗物|评分|群内|群|排名|排行|面板|面版|详情|榜)/g, '')
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let game = e.isSr ? 'sr' : 'gs'
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let game = e.isSr ? 'sr' : 'gs'
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let char = Character.get(name, game)
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let char = Character.get(name, game)
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if (!char) {
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if (!char) {
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@ -29,6 +29,8 @@ export async function groupRank (e) {
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if (name || type !== 'list') {
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if (name || type !== 'list') {
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return false
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return false
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}
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}
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} else {
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e.isSr = char.game === 'sr'
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}
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}
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// 对鲸泽佬的极限角色文件增加支持
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// 对鲸泽佬的极限角色文件增加支持
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if (type === 'super') {
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if (type === 'super') {
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@ -114,7 +116,7 @@ export async function resetRank (e) {
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charName = char.name
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charName = char.name
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}
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}
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await ProfileRank.resetRank(groupId, charId, game)
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await ProfileRank.resetRank(groupId, charId, game)
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e.reply([`本群${charName}排名已重置...`, new Button(e).profile(char)])
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e.reply([`本群${charName}排名已重置...`, name ? new Button(e).profile(char) : ''])
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}
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}
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/**
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/**
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