武器效果修改

This commit is contained in:
liangshi 2024-02-19 20:06:54 +08:00
parent c0bdf36bad
commit baf2e88e64

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@ -251,8 +251,8 @@ export default function (step, staticStep) {
有乐御簾切: [staticStep('defPct', 20),{
title: '附近的角色在场上造成岩元素伤害后,普通攻击伤害提升[aDmg]%,元素战伤害提升[eDmg]%',
refine: {
aDmg: step(16),
eDmg: step(24)
aDmg: step(16 * 2),
eDmg: step(24 * 2)
}
}]
}