增加1.1的武器数据

This commit is contained in:
Kokomi 2023-06-09 01:59:13 +08:00
parent f19e59d518
commit c2437d2c17
19 changed files with 451 additions and 5 deletions

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@ -335,6 +335,12 @@
"type": "智识",
"star": 4
},
"22000": {
"id": "22000",
"name": "新手任务开始前",
"type": "虚无",
"star": 4
},
"23000": {
"id": "23000",
"name": "银河铁道之夜",
@ -371,6 +377,18 @@
"type": "存护",
"star": 5
},
"23007": {
"id": "23007",
"name": "雨一直下",
"type": "虚无",
"star": 5
},
"23008": {
"id": "23008",
"name": "棺的回响",
"type": "丰饶",
"star": 5
},
"23010": {
"id": "23010",
"name": "拂晓之前",

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@ -30,6 +30,10 @@ export default function (staticIdx, keyIdx) {
keyIdx('释放战技与终结技时,治疗量提高[eHeal]%', { eHeal: 1, qHeal: 1 })
],
等价交换: [],
蕃息: []
蕃息: [],
棺的回响: [
staticIdx(1, 'atkPct'),
keyIdx('释放终结技后,速度提升[speed]', 'speed', 3)
]
}
}

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@ -0,0 +1,141 @@
{
"id": "23008",
"name": "棺的回响",
"star": 5,
"desc": "白色鸢尾旁,他叩打着棺材。<br />「有时我觉得,和你做这个交易,是我看轻你了。」<br />无人回应,只有棘刺毫不犹豫地穿透他的掌心。<br />但他也笑着,抓住了棘刺。<br /><br />「就是这样,我们都想利用彼此,然而我们都看轻了对方。」",
"type": "丰饶",
"typeId": 0,
"baseAttr": {
"atk": 582.1199999999999,
"hp": 1164.2399999999998,
"def": 396.9
},
"growAttr": {
"atk": 3.96,
"hp": 7.92,
"def": 2.7
},
"attr": {
"0": {
"promote": 0,
"maxLevel": 20,
"cost": {
"29328": 5000,
"549503": 8
},
"attrs": {
"atk": 26.4,
"hp": 52.8,
"def": 18
}
},
"1": {
"promote": 1,
"maxLevel": 30,
"cost": {
"29328": 10000,
"549503": 12,
"635671": 4
},
"attrs": {
"atk": 58.08,
"hp": 116.16,
"def": 39.6
}
},
"2": {
"promote": 2,
"maxLevel": 40,
"cost": {
"29328": 20000,
"633444": 8,
"920198": 4
},
"attrs": {
"atk": 100.32,
"hp": 200.64,
"def": 68.4
}
},
"3": {
"promote": 3,
"maxLevel": 50,
"cost": {
"29328": 50000,
"633444": 12,
"920198": 8
},
"attrs": {
"atk": 142.56,
"hp": 285.12,
"def": 97.2
}
},
"4": {
"promote": 4,
"maxLevel": 60,
"cost": {
"29328": 100000,
"717385": 6,
"836257": 5
},
"attrs": {
"atk": 184.8,
"hp": 369.6,
"def": 126
}
},
"5": {
"promote": 5,
"maxLevel": 70,
"cost": {
"29328": 200000,
"717385": 8,
"836257": 10
},
"attrs": {
"atk": 227.04,
"hp": 454.08,
"def": 154.8
}
},
"6": {
"promote": 6,
"maxLevel": 80,
"cost": {},
"attrs": {
"atk": 269.28,
"hp": 538.56,
"def": 183.6
}
}
},
"skill": {
"id": 23008,
"name": "荆棘",
"desc": "使装备者的攻击力提高<nobr>$1[i]%</nobr>。当装备者施放攻击后每击中1名不同的敌方目标恢复<nobr>$2[f1]</nobr>点能量,每次攻击最多通过该方式恢复<nobr>3</nobr>次能量。当装备者施放终结技后,使我方全体速度提高<nobr>$3[i]</nobr>点持续1回合。",
"tables": {
"1": [
24,
28.000000000000004,
32,
36,
40
],
"2": [
3,
3.5,
4,
4.5,
5
],
"3": [
12,
14,
16,
18,
20
]
}
}
}

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@ -113,7 +113,7 @@
"skill": {
"id": 20019,
"name": "家族",
"desc": "进入战斗时,我方全体速度提高<nobr>$1[i]</nobr>,持续<nobr>1</nobr>回合。",
"desc": "进入战斗时,我方全体速度提高<nobr>$1[i]</nobr>,持续<nobr>1</nobr>回合。",
"tables": {
"1": [
12,

View File

@ -113,7 +113,7 @@
"skill": {
"id": 21002,
"name": "此刻定格",
"desc": "使装备者的防御力提高<nobr>$1[i]%</nobr>。进入战斗后,使我方全体的伤害抗性提高<nobr>$2[i]%</nobr>。同类技能无法重复生效。",
"desc": "使装备者的防御力提高<nobr>$1[i]%</nobr>。进入战斗后,使我方全体的全属性抗性提高<nobr>$2[i]%</nobr>。同类技能无法重复生效。",
"tables": {
"1": [
16,

View File

@ -113,7 +113,7 @@
"skill": {
"id": 21030,
"name": "新篇章",
"desc": "使装备者防御力提高<nobr>$1[i]%</nobr>。使装备者施放终结技时造成的伤害值提高,提高数值等同于装备者防御力的<nobr>$2[i]%</nobr>,该效果对每个敌方目标仅生效1次。",
"desc": "使装备者防御力提高<nobr>$1[i]%</nobr>。使装备者施放终结技时造成的伤害值提高,提高数值等同于装备者防御力的<nobr>$2[i]%</nobr>,该效果每次施放终结技时对每个敌方目标仅生效1次。",
"tables": {
"1": [
16,

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@ -113,7 +113,7 @@
"skill": {
"id": 21012,
"name": "竭力而为",
"desc": "使装备者造成的伤害提高<nobr>$1[i]%</nobr>,同时对当前生命值百分比于装备者自身当前生命值百分比的敌方目标造成的伤害额外提高<nobr>$2[i]%</nobr>。",
"desc": "使装备者造成的伤害提高<nobr>$1[i]%</nobr>,同时对当前生命值百分比大于等于装备者自身当前生命值百分比的敌方目标造成的伤害额外提高<nobr>$2[i]%</nobr>。",
"tables": {
"1": [
20,

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@ -30,6 +30,14 @@ export default function (staticIdx, keyIdx) {
],
猎物的视线: [
staticIdx(1, 'effPct')
],
新手任务开始前: [
staticIdx(1, 'effPct')
],
雨一直下: [
staticIdx(1, 'effPct'),
keyIdx('对大于3个负面效果的敌人提升暴击率[cpct]%', 'cpct', 2),
keyIdx('以太编码提升伤害[dmg]%', 'dmg', 3)
]
}
}

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@ -0,0 +1,134 @@
{
"id": "22000",
"name": "新手任务开始前",
"star": 4,
"desc": "「还有多久开始行动?」<br />「你居然会问我这个…是新人出什么事了?」<br />「没有。」<br />「虽然艾利欧招揽她是因为别的原因,但她至少得活得过新手任务。」<br />「她很轻松。」<br />「那我放心了。看来阿刃也已经是非常靠谱的前辈了。」<br />「……」",
"type": "虚无",
"typeId": 0,
"baseAttr": {
"atk": 476.28,
"hp": 952.56,
"def": 330.75
},
"growAttr": {
"atk": 3.24,
"hp": 6.48,
"def": 2.25
},
"attr": {
"0": {
"promote": 0,
"maxLevel": 20,
"cost": {
"29328": 4000,
"549438": 5
},
"attrs": {
"atk": 21.6,
"hp": 43.2,
"def": 15
}
},
"1": {
"promote": 1,
"maxLevel": 30,
"cost": {
"29328": 8000,
"549438": 10,
"635669": 3
},
"attrs": {
"atk": 47.52,
"hp": 95.04,
"def": 33
}
},
"2": {
"promote": 2,
"maxLevel": 40,
"cost": {
"29328": 16000,
"633379": 6,
"920196": 3
},
"attrs": {
"atk": 82.08,
"hp": 164.16,
"def": 57
}
},
"3": {
"promote": 3,
"maxLevel": 50,
"cost": {
"29328": 40000,
"633379": 9,
"920196": 6
},
"attrs": {
"atk": 116.64,
"hp": 233.28,
"def": 81
}
},
"4": {
"promote": 4,
"maxLevel": 60,
"cost": {
"29328": 80000,
"717320": 5,
"836255": 4
},
"attrs": {
"atk": 151.2,
"hp": 302.4,
"def": 105
}
},
"5": {
"promote": 5,
"maxLevel": 70,
"cost": {
"29328": 160000,
"717320": 7,
"836255": 8
},
"attrs": {
"atk": 185.76,
"hp": 371.52,
"def": 129
}
},
"6": {
"promote": 6,
"maxLevel": 80,
"cost": {},
"attrs": {
"atk": 220.32,
"hp": 440.64,
"def": 153
}
}
},
"skill": {
"id": 22000,
"name": "眼疾手快",
"desc": "使装备者的效果命中提高<nobr>$1[i]%</nobr>。当装备者攻击防御力被降低的敌方目标后,恢复<nobr>$2[i]</nobr>点能量。",
"tables": {
"1": [
20,
25,
30,
35,
40
],
"2": [
4,
5,
6,
7,
8
]
}
}
}

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@ -0,0 +1,141 @@
{
"id": "23007",
"name": "雨一直下",
"star": 5,
"desc": "她走出屋檐下,打着伞哼着歌钻进小巷的角落。<br />不多一会儿,雨声停了。<br /><br />她挠挠头,滑动屏幕,头上的一小片空间内,雨丝再次滑落。<br />听着淅淅沥沥的雨声打落在伞面上,配合游戏的音效,她心情格外的好。<br />「还是下雨天打游戏最痛快。」",
"type": "虚无",
"typeId": 0,
"baseAttr": {
"atk": 582.1199999999999,
"hp": 1058.4,
"def": 463.04999999999995
},
"growAttr": {
"atk": 3.96,
"hp": 7.2,
"def": 3.15
},
"attr": {
"0": {
"promote": 0,
"maxLevel": 20,
"cost": {
"29328": 5000,
"549408": 8
},
"attrs": {
"atk": 26.4,
"hp": 48,
"def": 21
}
},
"1": {
"promote": 1,
"maxLevel": 30,
"cost": {
"29328": 10000,
"549408": 12,
"635669": 4
},
"attrs": {
"atk": 58.08,
"hp": 105.6,
"def": 46.2
}
},
"2": {
"promote": 2,
"maxLevel": 40,
"cost": {
"29328": 20000,
"633349": 8,
"920196": 4
},
"attrs": {
"atk": 100.32,
"hp": 182.4,
"def": 79.8
}
},
"3": {
"promote": 3,
"maxLevel": 50,
"cost": {
"29328": 50000,
"633349": 12,
"920196": 8
},
"attrs": {
"atk": 142.56,
"hp": 259.2,
"def": 113.4
}
},
"4": {
"promote": 4,
"maxLevel": 60,
"cost": {
"29328": 100000,
"717290": 6,
"836255": 5
},
"attrs": {
"atk": 184.8,
"hp": 336,
"def": 147
}
},
"5": {
"promote": 5,
"maxLevel": 70,
"cost": {
"29328": 200000,
"717290": 8,
"836255": 10
},
"attrs": {
"atk": 227.04,
"hp": 412.8,
"def": 180.6
}
},
"6": {
"promote": 6,
"maxLevel": 80,
"cost": {},
"attrs": {
"atk": 269.28,
"hp": 489.6,
"def": 214.2
}
}
},
"skill": {
"id": 23007,
"name": "幻影现实",
"desc": "使装备者的效果命中提高<nobr>$1[i]%</nobr>。当装备者对同时处于大于等于<nobr>3</nobr>个负面效果的敌方目标造成伤害时,暴击率提高<nobr>$2[i]%</nobr>。装备者施放普攻、战技、终结技后,有<nobr>100.0%</nobr>的基础概率对随机1个未持有【以太编码】的受击目标施加【以太编码】。持有【以太编码】的目标受到的伤害提高<nobr>$3[i]%</nobr>持续1回合。",
"tables": {
"1": [
24,
28.000000000000004,
32,
36,
40
],
"2": [
12,
14.000000000000002,
16,
18,
20
],
"3": [
12,
14.000000000000002,
16,
18,
20
]
}
}
}

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