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修复可莉不开启组队/圣遗物低配时会产生的bug (#518)
* Update calc_auto.js 添加可莉总伤 * Update calc.js 修改可莉排行依据 * Update artis.js 修改圣遗物评分判定依据 * 修复可莉面板bug #喵喵设置组队关闭 时会丢失排行 * 修复可莉圣遗物判定bug 当打蒸发且圣遗物比较烂的时候会误判纯火,已修复(蒸发流可莉总伤最优时精通差不多110,比这个还低一般就是纯火了。)
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@ -1,5 +1,5 @@
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export default function ({ attr, weapon, rule, def }) {
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export default function ({ attr, weapon, rule, def }) {
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if ( attr.mastery * 2 < attr.atk ) {
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if ( attr.mastery < 110 ) {
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return rule('可莉-纯火', { atk: 85, cpct: 100, cdmg: 100, dmg: 100, recharge: 55 })
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return rule('可莉-纯火', { atk: 85, cpct: 100, cdmg: 100, dmg: 100, recharge: 55 })
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}
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}
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return def({ atk: 75, cpct: 100, cdmg: 100, mastery: 75, dmg: 100, recharge: 30 })
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return def({ atk: 75, cpct: 100, cdmg: 100, mastery: 75, dmg: 100, recharge: 30 })
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@ -11,7 +11,7 @@ export const details = [{
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dmg: ({ talent }, dmg) => dmg(talent.q['轰轰火花伤害'], 'q')
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dmg: ({ talent }, dmg) => dmg(talent.q['轰轰火花伤害'], 'q')
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}]
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}]
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export const defDmgIdx = 5
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export const defDmgIdx = 1
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export const mainAttr = 'atk,cpct,cdmg,mastery'
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export const mainAttr = 'atk,cpct,cdmg,mastery'
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export const buffs = [{
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export const buffs = [{
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