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https://github.com/yoimiya-kokomi/miao-plugin.git
synced 2024-11-16 04:35:42 +00:00
修正已知问题
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@ -246,7 +246,7 @@ const ProfileChange = {
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_source: 'change',
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promote,
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trees: lodash.extend([], source.trees)
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}, char.game, false)
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}, char.game)
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// 设置武器
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let wCfg = ds.weapon || {}
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@ -23,6 +23,7 @@ export default class Avatar extends Base {
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this.game = char.game || game
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this._mysArtis = new Artis(this.game)
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this._artis = new Artis(this.game, true)
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this.setAvatar(ds)
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}
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@ -327,6 +328,9 @@ export default class Avatar extends Base {
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setArtis (ds = {}, isMysArtis = false) {
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let artis = this.getArtis(isMysArtis)
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artis.setArtisData(ds)
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if (!this._mysArtis.hasArtis) {
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this.setArtis(ds, true)
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}
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}
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// 获取当前profileData的圣遗物评分,withDetail=false仅返回简略信息
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@ -121,7 +121,7 @@ class Character extends Base {
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// 获取角色描述
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get desc () {
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return CharMeta.getDesc(this.meta.desc || '')
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return CharMeta.getDesc(this.meta?._detail?.desc || '')
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}
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// 获取头像
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@ -206,8 +206,8 @@ class Character extends Base {
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// 获取attr列表
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getAttrList () {
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let { meta } = this
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return CharMeta.getAttrList(meta.baseAttr, meta.growAttr, this.elemName)
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let { baseAttr, growAttr } = this
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return CharMeta.getAttrList(baseAttr, growAttr, this.elemName)
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}
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// 获取素材
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@ -254,7 +254,7 @@ class Character extends Base {
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// 检查时装
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checkCostume (id) {
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let costume = this.meta?.costume || []
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let costume = this?.costume || []
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return costume.includes(id * 1)
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}
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@ -5,7 +5,7 @@ import { Character } from './index.js'
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import DmgBuffs from './dmg/DmgBuffs.js'
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import DmgAttr from './dmg/DmgAttr.js'
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import DmgCalc from './dmg/DmgCalc.js'
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import { Common, MiaoError } from '#miao'
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import { Common, MiaoError, Meta } from '#miao'
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export default class ProfileDmg extends Base {
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constructor (profile = {}, game = 'gs') {
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@ -116,7 +116,7 @@ const CharMeta = {
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return ret
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},
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getMaterials (char, type = 'all') {
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let ds = char.meta.materials
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let ds = char.materials
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let ret = []
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lodash.forEach(mKeys, (cfg) => {
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let title = ds[cfg.key]
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