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v2.3.0 release,版本号修改
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# 2.3.0
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* `【Dev测试分支,开发中】`
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* 如需体验可切换至miao-plugin仓库dev分支
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* dev功能可能不稳定,建议具备一定排错能力的勇士体验
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* 2.3.0正式版预计2.19日发布,当然也有可能继续咕...
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* 重写底层面板、角色数据获取与保存逻辑
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* 底层完全兼容面板及Mys数据,对于miao-plugin的大部分场景可做到数据通用
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* 角色数据及天赋增加缓存逻辑,有缓存数据情况下可在ck失效/验证码等情况下正常使用大部分功能
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@ -57,6 +57,10 @@ export const helpList = [{
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icon: 65,
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title: '#圣遗物列表 #雷神圣遗物',
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desc: '查看圣遗物列表 / 评分详情'
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}, {
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icon: 79,
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title: '#面板帮助',
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desc: '面板替换及其他帮助信息'
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}, {
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icon: 64,
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title: '#深渊 #深渊12层',
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@ -24,7 +24,7 @@ export const details = [{
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}]
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export const defDmgIdx = 3
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export const mainAttr = 'atk,cpct,cdmg'
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export const mainAttr = 'atk,cpct,cdmg,mastery'
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export const buffs = [{
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title: '刻晴被动:释放Q获得15%暴击率',
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@ -25,7 +25,7 @@ export const details = [{
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}]
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export const defDmgIdx = 4
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export const mainAttr = 'hp,cpct,cdmg'
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export const mainAttr = 'hp,cpct,cdmg,mastery'
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export const buffs = [{
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title: '夜兰被动:有4个不同元素类型角色时,夜兰生命值上限提高30%',
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