From e08b91cfa2fc862a60beca7f75644c4b11d7f086 Mon Sep 17 00:00:00 2001 From: jkl8753 <78137354+jkl8753@users.noreply.github.com> Date: Sat, 10 Aug 2024 11:38:11 +0800 Subject: [PATCH] =?UTF-8?q?=E6=B7=BB=E5=8A=A0=E8=89=BE=E6=A2=85=E8=8E=89?= =?UTF-8?q?=E5=9F=83=E3=80=81=E5=A6=AE=E9=9C=B2=EF=BC=88=E8=87=AA=E5=AE=9A?= =?UTF-8?q?=E4=B9=89-=E6=BB=A1=E5=91=BD=EF=BC=89=E7=9A=84=E5=9C=A3?= =?UTF-8?q?=E9=81=97=E7=89=A9=E8=AF=84=E5=88=86=E6=A0=87=E5=87=86=EF=BC=8C?= =?UTF-8?q?=E6=9B=B4=E6=94=B9=E7=99=BD=E6=9C=AF=E7=9A=84=E5=9C=A3=E9=81=97?= =?UTF-8?q?=E7=89=A9=E8=AF=84=E5=88=86=E6=A0=87=E5=87=86=20(#778)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * 添加艾梅莉埃的圣遗物评分权重 特别的,经测试,艾梅莉埃和克洛琳德一样,攻击力收益极大(可以带攻击头),故艾梅莉埃的攻击权重设置为100。 * 添加妮露在满命条件下的圣遗物自定义评分权重 妮露在满命条件下,双暴权重更改为100。 * 更改白术圣遗物的评分标准 充能从75提升至100,精通从75降为50。 --- resources/meta-gs/artifact/artis-mark.js | 5 +++-- resources/meta-gs/character/妮露/artis.js | 6 ++++++ 2 files changed, 9 insertions(+), 2 deletions(-) create mode 100644 resources/meta-gs/character/妮露/artis.js diff --git a/resources/meta-gs/artifact/artis-mark.js b/resources/meta-gs/artifact/artis-mark.js index 6298816f..1f2dadff 100644 --- a/resources/meta-gs/artifact/artis-mark.js +++ b/resources/meta-gs/artifact/artis-mark.js @@ -68,7 +68,7 @@ export const usefulAttr = { 艾尔海森: { hp: 0, atk: 55, def: 0, cpct: 100, cdmg: 100, mastery: 100, dmg: 100, phy: 0, recharge: 35, heal: 0 }, 迪希雅: { hp: 75, atk: 75, def: 0, cpct: 100, cdmg: 100, mastery: 100, dmg: 100, phy: 0, recharge: 55, heal: 0 }, 米卡: { hp: 75, atk: 55, def: 0, cpct: 50, cdmg: 50, mastery: 0, dmg: 75, phy: 75, recharge: 55, heal: 100 }, - 白术: { hp: 100, atk: 0, def: 0, cpct: 30, cdmg: 30, mastery: 75, dmg: 80, phy: 0, recharge: 75, heal: 100 }, + 白术: { hp: 100, atk: 0, def: 0, cpct: 30, cdmg: 30, mastery: 50, dmg: 80, phy: 0, recharge: 100, heal: 100 }, 卡维: { hp: 0, atk: 75, def: 0, cpct: 100, cdmg: 100, mastery: 75, dmg: 100, phy: 0, recharge: 75, heal: 0 }, 绮良良: { hp: 100, atk: 50, def: 0, cpct: 50, cdmg: 50, mastery: 0, dmg: 80, phy: 0, recharge: 0, heal: 0 }, 林尼: { hp: 0, atk: 75, def: 0, cpct: 100, cdmg: 100, mastery: 0, dmg: 100, phy: 0, recharge: 55, heal: 0 }, @@ -86,5 +86,6 @@ export const usefulAttr = { 阿蕾奇诺: { hp: 0, atk: 75, def: 0, cpct: 100, cdmg: 100, mastery: 75, dmg: 100, phy: 0, recharge: 55, heal: 0 }, 赛索斯: { hp: 0, atk: 30, def: 0, cpct: 100, cdmg: 100, mastery: 100, dmg: 100, phy: 0, recharge: 55, heal: 0 }, 克洛琳德: { hp: 0, atk: 100, def: 0, cpct: 100, cdmg: 100, mastery: 30, dmg: 100, phy: 0, recharge: 35, heal: 0 }, - 希格雯: { hp: 100, atk: 0, def: 0, cpct: 100, cdmg: 100, mastery: 0, dmg: 100, phy: 0, recharge: 30, heal: 100 } + 希格雯: { hp: 100, atk: 0, def: 0, cpct: 100, cdmg: 100, mastery: 0, dmg: 100, phy: 0, recharge: 30, heal: 100 }, + 艾梅莉埃: { hp: 0, atk: 100, def: 0, cpct: 100, cdmg: 100, mastery: 30, dmg: 100, phy: 0, recharge: 55, heal: 0 } } diff --git a/resources/meta-gs/character/妮露/artis.js b/resources/meta-gs/character/妮露/artis.js new file mode 100644 index 00000000..3d782305 --- /dev/null +++ b/resources/meta-gs/character/妮露/artis.js @@ -0,0 +1,6 @@ +export default function ({ cons, rule, def }) { + if (cons === 6) { + return rule('妮露-满命', { hp: 100, atk: 0, def: 0, cpct: 100, cdmg: 100, mastery: 80, dmg: 100, phy: 0, recharge: 30, heal: 0 }) + } + return def({ hp: 100, atk: 0, def: 0, cpct: 30, cdmg: 30, mastery: 80, dmg: 100, phy: 0, recharge: 30, heal: 0 }) + } \ No newline at end of file