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https://github.com/yoimiya-kokomi/miao-plugin.git
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fix: 未实装内容处理逻辑部分调整
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c384ceeb9e
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@ -100,7 +100,9 @@ let ProfileDetail = {
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if (!profileChange && Number(e.uid) > 100000006) {
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e.reply('角色尚未实装')
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return true
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} else if (Cfg.get('notReleasedData') === false) {
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}
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// 但仅在未实装开启时展示
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if (Cfg.get('notReleasedData') === false) {
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e.reply('未实装角色面板已禁用...')
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return true
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}
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@ -1,5 +1,5 @@
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import ProfileDetail from './ProfileDetail.js'
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import { Data, Common, Format } from '#miao'
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import { Data, Common, Format, Cfg } from '#miao'
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import { Character, ProfileRank, ProfileDmg, Player } from '#miao.models'
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import lodash from 'lodash'
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@ -37,6 +37,10 @@ export async function groupRank (e) {
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let player = Player.create(100000000)
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if (player.getProfile(char.id)) {
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e.uid = 100000000
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if (Cfg.get('notReleasedData') === false) {
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e.reply('未实装角色面板已禁用...')
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return true
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}
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return await ProfileDetail.render(e, char)
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} else {
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return true
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@ -137,7 +137,9 @@ export const cfgSchema = {
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notReleasedData: {
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title: '未实装角色数据',
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key: '未实装',
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def: true
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def: true,
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showDesc: true,
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desc: '开启时才能查看未实装角色信息。数据仅供参考,请以游戏正式实装内容为准'
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},
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charPic: {
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title: '角色图片',
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