diff --git a/CHANGELOG.md b/CHANGELOG.md index 8eb1e4d6..b7707cf1 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,4 +1,4 @@ -# 1.5.2 +# 1.5.3 * `#喵喵日历` 增加 `#喵喵日历列表`命令,以列表形式展示活动信息 * `#角色面板` 伤害计算增加部分角色,目前支持 @@ -7,6 +7,7 @@ * 弓:甘雨、宵宫、公子 * 单手剑:绫人、绫华、刻晴、阿贝多、行秋、班尼特、七七ⁿᵉʷ * `#深渊出场率`、`#角色持有率` 等功能样式及字体微调 +* 添加鹿野苑平藏的meta信息 # 1.5.0 diff --git a/resources/meta/character/久岐忍/data.json b/resources/meta/character/久岐忍/data.json index ac05c5e0..eaad19d3 100644 --- a/resources/meta/character/久岐忍/data.json +++ b/resources/meta/character/久岐忍/data.json @@ -11,7 +11,7 @@ "astro": "烦恼刈座", "cncv": "???", "jpcv": "???", - "desc": "测试角色", + "desc": "干练可靠的「荒泷派」的副手——特别注明:干练可靠形容的不是「荒泷派」而是副手。", "lvStat": { "lvs": [ "1", @@ -358,8 +358,8 @@ "desc": [ "编结越祓草轮,消耗一部分生命值,对周围的敌人造成雷元素伤害。", "越祓草轮", - "将跟随当前场上角色。每1.5秒,对周围的敌人造成雷元素伤害,并为其中的当前场上角色恢复生命值,回复量受益于久岐忍的生命值上限。", - "施放该技能所消耗的生命值,至多使久岐忍的生命值降低至20%", + "将跟随当前场上角色。每1.5秒,对周围的敌人造成雷元素伤害,并为范围内的当前场上角色恢复生命值,回复量受益于久岐忍的生命值上限。", + "施放该技能所消耗的生命值,至多使久岐忍的生命值降低至20%。", "" ], "tables": [ @@ -512,7 +512,7 @@ "name": "御咏鸣神刈山祭", "icon": "/img/skills/s_653901.png", "desc": [ - "将退邪之刃刺入地面,在前方创造清净邪物的结界,基于久歧忍的生命值上限,对其中的敌人持续造成雷元素伤害。", + "将退邪之刃刺入地面,在前方创造清净邪物的结界,基于久岐忍的生命值上限,对其中的敌人持续造成雷元素伤害。", "施放时,若久岐忍的生命值低于或等于50%,结界的持续时间将会延长。", "" ], @@ -656,7 +656,7 @@ { "icon": "/img/skills/p_652201.png", "name": "安心之所", - "desc": "基于久歧忍的元素精通,越祓雷草之轮获得以下提升: • 治疗量提升值:元素精通的75%; • 伤害提升值:元素精通的25%。" + "desc": "基于久岐忍的元素精通,越祓雷草之轮获得以下提升: • 治疗量提升值:元素精通的75%; • 伤害提升值:元素精通的25%。" } ], "cons": { @@ -693,9 +693,9 @@ }, "imgs": { "face": "/img/char/shinobu_face.png", - "side": "/img/char/shinobu_side.png", - "gacha_card": "/img/char/shinobu_gacha_card.png", - "gacha_splash": "/img/char/shinobu_gacha_splash.png", + "side": "/img/char/shinobu_gacha_card.png", + "gacha_card": "/img/char/shinobu_gacha_splash.png", + "gacha_splash": "/img/scr/char/10000065/face.png", "profile": "/img/cardicon/i_7116_profile.png", "party": "/img/cardicon/i_7116_party.png" } diff --git a/resources/meta/character/夜兰/data.json b/resources/meta/character/夜兰/data.json index 0319b5eb..30e94e15 100644 --- a/resources/meta/character/夜兰/data.json +++ b/resources/meta/character/夜兰/data.json @@ -11,7 +11,7 @@ "astro": "幽客座", "cncv": "???", "jpcv": "???", - "desc": "测试角色", + "desc": "自称供职于总务司的神秘人士,却又是总务司名录里的「不存在之人」。", "lvStat": { "lvs": [ "1", @@ -370,8 +370,8 @@ "点按", "快速向前疾走一段距离。", "长按", - "持续疾走。", - "期间,夜兰可以控制冲刺的方向,并能通过再次施放技能,提前结束疾走状态。", + "持续疾走,并在该状态下提高夜兰的抗打断能力。", + "期间,夜兰可以控制疾走的方向,并能通过再次施放技能,提前结束疾走状态。", "此外,「络命丝」爆发时,依照标记敌人的数量,夜兰将有概率获得「破局」状态:每个标记的敌人能使概率提升34%。", "" ], @@ -624,7 +624,7 @@ "desc": "「玄掷玲珑」协同攻击时,会发射一枚额外的水箭,造成相当于夜兰生命值上限14%的水元素伤害。 该效果每1.8秒至多触发一次。" }, "3": { - "icon": "/img/skills/c_605.png", + "icon": "/img/skills/c_603.png", "name": "晃盅者,琼畟药骰", "desc": "渊图玲珑骰的技能等级提高3级。 至多提升至15级。" }, @@ -634,7 +634,7 @@ "desc": "依照「络命丝」标记敌人的数量,每次标记将在爆发时使队伍中所有角色的生命值上限提升10%,持续25秒。通过这种方式,生命值上限至多获得40%提升。" }, "5": { - "icon": "/img/skills/c_603.png", + "icon": "/img/skills/c_605.png", "name": "坐庄者,三仙戏法", "desc": "萦络纵命索的技能等级提高3级。 至多提升至15级。" }, @@ -646,10 +646,10 @@ }, "imgs": { "face": "/img/char/yelan_face.png", - "side": "/img/char/yelan_side.png", - "gacha_card": "/img/char/yelan_gacha_card.png", - "gacha_splash": "/img/char/yelan_gacha_splash.png", + "side": "/img/char/yelan_gacha_card.png", + "gacha_card": "/img/char/yelan_gacha_splash.png", + "gacha_splash": "/img/scr/char/10000060/face.png", "profile": "/img/cardicon/i_7115_profile.png", "party": "/img/cardicon/i_7115_party.png" } -} +} \ No newline at end of file diff --git a/resources/meta/character/莫娜/cons_5.png b/resources/meta/character/莫娜/cons_5.png index f0175bc4..d8fd0549 100644 Binary files a/resources/meta/character/莫娜/cons_5.png and b/resources/meta/character/莫娜/cons_5.png differ diff --git a/resources/meta/character/鹿野苑平藏/cons_1.png b/resources/meta/character/鹿野苑平藏/cons_1.png new file mode 100644 index 00000000..c031320d Binary files /dev/null and b/resources/meta/character/鹿野苑平藏/cons_1.png differ diff --git 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index 00000000..20dfcc3d Binary files /dev/null and b/resources/meta/character/鹿野苑平藏/cons_6.png differ diff --git a/resources/meta/character/鹿野苑平藏/data.json b/resources/meta/character/鹿野苑平藏/data.json new file mode 100644 index 00000000..4e323c35 --- /dev/null +++ b/resources/meta/character/鹿野苑平藏/data.json @@ -0,0 +1,685 @@ +{ + "name": "鹿野苑平藏", + "abbr": "鹿野苑平藏", + "id": "", + "title": "心朝乂安", + "star": 4, + "elem": "anemo", + "allegiance": "天领奉行", + "weapon": "Catalyst", + "britydah": "24 July", + "astro": "幼鹿座", + "cncv": "???", + "jpcv": "???", + "desc": "天领奉行的天才少年侦探,直觉敏锐,心思玲珑。", + "lvStat": { + "lvs": [ + "1", + "20", + "20+", + "40", + "40+", + "50", + "50+", + "60", + "60+", + "70", + "70+", + "80", + "80+", + "90" + ], + "stat": [ + "基础生命值", + "基础攻击力", + "基础防御力", + "风元素伤害加成", + "暴击率", + "暴击伤害" + ], + "detail": { + "1": [ + "894", + "19", + "57", + "0%", + "5%", + "50%" + ], + "20": [ + "2296", + "48", + "147", + "0%", + "5%", + "50%" + ], + "40": [ + "4438", + "94", + "285", + "0%", + "5%", + "50%" + ], + "50": [ + "5651", + "119", + "363", + "6%", + "5%", + "50%" + ], + "60": [ + "7021", + "148", + "451", + "12%", + "5%", + "50%" + ], + "70": [ + "8233", + "174", + "528", + "12%", + "5%", + "50%" + ], + "80": [ + "9445", + "200", + "606", + "18%", + "5%", + "50%" + ], + "90": [ + "10657", + "225", + "684", + "24%", + "5%", + "50%" + ], + "20+": [ + "2963", + "63", + "190", + "0%", + "5%", + "50%" + ], + "40+": [ + "4913", + "104", + "315", + "6%", + "5%", + "50%" + ], + "50+": [ + "6283", + "133", + "403", + "12%", + "5%", + "50%" + ], + "60+": [ + "7495", + "158", + "481", + "12%", + "5%", + "50%" + ], + "70+": [ + "8707", + "184", + "559", + "18%", + "5%", + "50%" + ], + "80+": [ + "9919", + "210", + "637", + "24%", + "5%", + "50%" + ] + } + }, + "talent": { + "a": { + "name": "普通攻击·不动流格斗术", + "icon": "/img/skills/s_593101.png", + "desc": [ + "普通攻击", + "以强风加持的招式与敌人格斗,进行至多五段的攻击,造成风元素伤害。", + "重击", + "消耗一定体力,使出扬尘踢,造成风元素伤害。", + "下落攻击", + "凝聚强风的力量,从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成风元素范围伤害。" + ], + "tables": [ + { + "name": "一段伤害", + "isSame": false, + "values": [ + "37.47%", + "40.28%", + "43.09%", + "46.84%", + "49.65%", + "52.46%", + "56.21%", + "59.96%", + "63.71%", + "67.45%", + "71.2%", + "74.95%", + "79.63%", + "84.32%", + "89%" + ] + }, + { + "name": "二段伤害", + "isSame": false, + "values": [ + "36.85%", + "39.62%", + "42.38%", + "46.07%", + "48.83%", + "51.59%", + "55.28%", + "58.96%", + "62.65%", + "66.33%", + "70.02%", + "73.7%", + "78.31%", + "82.92%", + "87.52%" + ] + }, + { + "name": "三段伤害", + "isSame": false, + "values": [ + "51.06%", + "54.89%", + "58.72%", + "63.83%", + "67.65%", + "71.48%", + "76.59%", + "81.7%", + "86.8%", + "91.91%", + "97.01%", + "102.12%", + "108.5%", + "114.89%", + "121.27%" + ] + }, + { + "name": "四段伤害", + "isSame": false, + "values": [ + "14.78% + 16.26% + 19.22%", + "15.89% + 17.48% + 20.66%", + "17% + 18.7% + 22.1%", + "18.48% + 20.33% + 24.02%", + "19.59% + 21.55% + 25.46%", + "20.7% + 22.77% + 26.9%", + "22.17% + 24.39% + 28.83%", + "23.65% + 26.02% + 30.75%", + "25.13% + 27.64% + 32.67%", + "26.61% + 29.27% + 34.59%", + "28.09% + 30.9% + 36.51%", + "29.56% + 32.52% + 38.44%", + "31.41% + 34.55% + 40.84%", + "33.26% + 36.59% + 43.24%", + "35.11% + 38.62% + 45.64%" + ] + }, + { + "name": "五段伤害", + "isSame": false, + "values": [ + "61.45%", + "66.06%", + "70.67%", + "76.81%", + "81.42%", + "86.03%", + "92.17%", + "98.32%", + "104.46%", + "110.61%", + "116.75%", + "122.9%", + "130.58%", + "138.26%", + "145.94%" + ] + }, + { + "name": "重击伤害", + "isSame": false, + "values": [ + "73%", + "78.48%", + "83.95%", + "91.25%", + "96.73%", + "102.2%", + "109.5%", + "116.8%", + "124.1%", + "131.4%", + "138.7%", + "146%", + "155.13%", + "164.25%", + "173.38%" + ] + }, + { + "name": "重击体力消耗", + "isSame": true, + "values": [ + "25 点", + "25 点", + "25 点", + "25 点", + "25 点", + "25 点", + "25 点", + "25 点", + "25 点", + "25 点", + "25 点", + "25 点", + "25 点", + "25 点", + "25 点" + ] + }, + { + "name": "下坠期间伤害", + "isSame": false, + "values": [ + "56.83%", + "61.45%", + "66.08%", + "72.69%", + "77.31%", + "82.6%", + "89.87%", + "97.14%", + "104.41%", + "112.34%", + "120.27%", + "128.2%", + "136.12%", + "144.05%", + "151.98%" + ] + }, + { + "name": "低空/高空坠地冲击伤害", + "isSame": false, + "values": [ + "113.63% / 141.93%", + "122.88% / 153.49%", + "132.13% / 165.04%", + "145.35% / 181.54%", + "154.59% / 193.1%", + "165.17% / 206.3%", + "179.7% / 224.45%", + "194.23% / 242.61%", + "208.77% / 260.76%", + "224.62% / 280.57%", + "240.48% / 300.37%", + "256.34% / 320.18%", + "272.19% / 339.98%", + "288.05% / 359.79%", + "303.9% / 379.59%" + ] + } + ], + "lvs": [ + "Lv1", + "Lv2", + "Lv3", + "Lv4", + "Lv5", + "Lv6", + "Lv7", + "Lv8", + "Lv9", + "Lv10", + "Lv11", + "Lv12", + "Lv13", + "Lv14", + "Lv15" + ] + }, + "e": { + "name": "勠心拳", + "icon": "/img/skills/s_593201.png", + "desc": [ + "点按", + "驱使疾风,向前打出勠心拳,造成风元素伤害。", + "长按", + "积蓄力量,以施展更为强大的拳势。蓄力期间,将持续获得能提升勠心拳威力的「变格」效果;松开技能或蓄力结束时,会向前打出勠心拳,造成风元素伤害。", + "变格", + "提升下一次勠心拳造成的伤害,至多叠加4层。", + "拥有4层「变格」时,将产生「正论」效果,使下一次勠心拳造成的伤害将进一步提高,并拥有更大的影响范围。", + "" + ], + "tables": [ + { + "name": "技能伤害", + "isSame": false, + "values": [ + "227.52%", + "244.58%", + "261.65%", + "284.4%", + "301.46%", + "318.53%", + "341.28%", + "364.03%", + "386.78%", + "409.54%", + "432.29%", + "455.04%", + "483.48%", + "511.92%", + "540.36%" + ] + }, + { + "name": "变格伤害提升", + "isSame": false, + "values": [ + "56.88% /层", + "61.15% /层", + "65.41% /层", + "71.1% /层", + "75.37% /层", + "79.63% /层", + "85.32% /层", + "91.01% /层", + "96.7% /层", + "102.38% /层", + "108.07% /层", + "113.76% /层", + "120.87% /层", + "127.98% /层", + "135.09% /层" + ] + }, + { + "name": "正论伤害提升", + "isSame": false, + "values": [ + "113.76%", + "122.29%", + "130.82%", + "142.2%", + "150.73%", + "159.26%", + "170.64%", + "182.02%", + "193.39%", + "204.77%", + "216.14%", + "227.52%", + "241.74%", + "255.96%", + "270.18%" + ] + }, + { + "name": "变格持续时间", + "isSame": true, + "values": [ + "60 秒", + "60 秒", + "60 秒", + "60 秒", + "60 秒", + "60 秒", + "60 秒", + "60 秒", + "60 秒", + "60 秒", + "60 秒", + "60 秒", + "60 秒", + "60 秒", + "60 秒" + ] + }, + { + "name": "冷却时间", + "isSame": true, + "values": [ + "10 秒", + "10 秒", + "10 秒", + "10 秒", + "10 秒", + "10 秒", + "10 秒", + "10 秒", + "10 秒", + "10 秒", + "10 秒", + "10 秒", + "10 秒", + "10 秒", + "10 秒" + ] + } + ], + "lvs": [ + "Lv1", + "Lv2", + "Lv3", + "Lv4", + "Lv5", + "Lv6", + "Lv7", + "Lv8", + "Lv9", + "Lv10", + "Lv11", + "Lv12", + "Lv13", + "Lv14", + "Lv15" + ] + }, + "q": { + "name": "聚风蹴", + "icon": "/img/skills/s_593901.png", + "desc": [ + "腾跃至空中,向敌人踢出不动流 • 真空弹,在命中时炸裂,造成风元素范围伤害。", + "不动流 • 真空弹命中处于水元素/火元素/冰元素/雷元素附着下的敌人时,会为这些敌人施加「聚风真眼」效果,该效果会在片刻后爆发消失,并造成对应元素属性的范围伤害。", + "不动流 • 真空弹至多对4名命中的敌人施加「聚风真眼」;敌人无法同时处于多种元素属性的「聚风真眼」状态下。", + "" + ], + "tables": [ + { + "name": "不动流·真空弹伤害", + "isSame": false, + "values": [ + "314.69%", + "338.29%", + "361.89%", + "393.36%", + "416.96%", + "440.56%", + "472.03%", + "503.5%", + "534.97%", + "566.44%", + "597.91%", + "629.38%", + "668.71%", + "708.05%", + "747.38%" + ] + }, + { + "name": "聚风真眼伤害", + "isSame": false, + "values": [ + "21.46%", + "23.07%", + "24.67%", + "26.82%", + "28.43%", + "30.04%", + "32.18%", + "34.33%", + "36.48%", + "38.62%", + "40.77%", + "42.91%", + "45.59%", + "48.28%", + "50.96%" + ] + }, + { + "name": "冷却时间", + "isSame": true, + "values": [ + "12 秒", + "12 秒", + "12 秒", + "12 秒", + "12 秒", + "12 秒", + "12 秒", + "12 秒", + "12 秒", + "12 秒", + "12 秒", + "12 秒", + "12 秒", + "12 秒", + "12 秒" + ] + }, + { + "name": "元素能量", + "isSame": true, + "values": [ + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40", + "40" + ] + } + ], + "lvs": [ + "Lv1", + "Lv2", + "Lv3", + "Lv4", + "Lv5", + "Lv6", + "Lv7", + "Lv8", + "Lv9", + "Lv10", + "Lv11", + "Lv12", + "Lv13", + "Lv14", + "Lv15" + ] + } + }, + "passive": [ + { + "icon": "/img/skills/p_592301.png", + "name": "在罪之先", + "desc": "队伍中自己的角色冲刺消耗的体力降低20%。 无法与效果完全相同的固有天赋叠加。" + }, + { + "icon": "/img/skills/p_592101.png", + "name": "反论稽古", + "desc": "鹿野院平藏在场上触发扩散反应时,将获得1层勠心拳的「变格」效果,该效果每0.1秒至多触发一次。" + }, + { + "icon": "/img/skills/p_592201.png", + "name": "因由勘破", + "desc": "勠心拳命中敌人后,队伍中所有角色(不包括鹿野院平藏自己)的元素精通提升80点,持续10秒。" + } + ], + "cons": { + "1": { + "icon": "/img/skills/c_591.png", + "name": "称名少年事件簿", + "desc": "鹿野院平藏登场后的5秒内,普通攻击的攻击速度提升15%,并获得1层勠心拳的「变格」效果,该效果每10秒最多触发一次。" + }, + "2": { + "icon": "/img/skills/c_592.png", + "name": "殊解诸因探案集", + "desc": "聚风蹴的不动流 • 真空弹炸裂时,将牵引附近的敌人。" + }, + "3": { + "icon": "/img/skills/c_593.png", + "name": "暗文隐语谜题册", + "desc": "勠心拳的技能等级提高3级。 至多提升至15级。" + }, + "4": { + "icon": "/img/skills/c_594.png", + "name": "虚言假说百物语", + "desc": "在一次聚风蹴中,「聚风真眼」在第一次爆发后,将为鹿野院平藏恢复9点元素能量,此后每次爆发,都将分别为鹿野院平藏额外恢复1.5点元素能量, 一次聚风蹴,至多通过这种方式为鹿野院平藏恢复13.5点元素能量。" + }, + "5": { + "icon": "/img/skills/c_595.png", + "name": "禁室密所大图鉴", + "desc": "聚风蹴的技能等级提高3级。 至多提升至15级。" + }, + "6": { + "icon": "/img/skills/c_596.png", + "name": "奇想天开捕物帐", + "desc": "施放勠心拳时,每层「变格」都将为本次勠心拳提升4%暴击率。拥有「正论」时,本次勠心拳的暴击伤害将提升32%。" + } + }, + "imgs": { + "face": "/img/char/heizo_face.png", + "side": "/img/char/heizo_gacha_card.png", + "gacha_card": "/img/char/heizo_gacha_splash.png", + "gacha_splash": "/img/scr/char/10000059/face.png", + "profile": "/img/cardicon/i_7118_profile.png", + "party": "/img/cardicon/i_7118_party.png" + } +} \ No newline at end of file diff --git a/resources/meta/character/鹿野苑平藏/face.png b/resources/meta/character/鹿野苑平藏/face.png new file mode 100644 index 00000000..ceb59fd0 Binary files /dev/null and b/resources/meta/character/鹿野苑平藏/face.png differ diff --git a/resources/meta/character/鹿野苑平藏/gacha_card.png b/resources/meta/character/鹿野苑平藏/gacha_card.png new file mode 100644 index 00000000..a86bd813 Binary files /dev/null and b/resources/meta/character/鹿野苑平藏/gacha_card.png differ diff --git a/resources/meta/character/鹿野苑平藏/gacha_splash.png b/resources/meta/character/鹿野苑平藏/gacha_splash.png new file mode 100644 index 00000000..edd81497 --- /dev/null +++ b/resources/meta/character/鹿野苑平藏/gacha_splash.png @@ -0,0 +1,9 @@ + + +404 Not Found + +

Not Found

+

The requested URL was not found on this server.

+
+
Apache/2.4.48 (Ubuntu) Server at genshin.honeyhunterworld.com Port 443
+ diff --git a/resources/meta/character/鹿野苑平藏/party.png b/resources/meta/character/鹿野苑平藏/party.png new file mode 100644 index 00000000..847a3955 Binary files /dev/null and b/resources/meta/character/鹿野苑平藏/party.png differ diff --git a/resources/meta/character/鹿野苑平藏/passive_0.png b/resources/meta/character/鹿野苑平藏/passive_0.png new file mode 100644 index 00000000..69a70c32 Binary files /dev/null and b/resources/meta/character/鹿野苑平藏/passive_0.png differ diff --git a/resources/meta/character/鹿野苑平藏/passive_1.png b/resources/meta/character/鹿野苑平藏/passive_1.png new file mode 100644 index 00000000..6ff51556 Binary files /dev/null and b/resources/meta/character/鹿野苑平藏/passive_1.png differ diff --git a/resources/meta/character/鹿野苑平藏/passive_2.png b/resources/meta/character/鹿野苑平藏/passive_2.png new file mode 100644 index 00000000..e35aa83d Binary files /dev/null and b/resources/meta/character/鹿野苑平藏/passive_2.png differ diff --git a/resources/meta/character/鹿野苑平藏/profile.png b/resources/meta/character/鹿野苑平藏/profile.png new file mode 100644 index 00000000..bafd7e07 Binary files /dev/null and b/resources/meta/character/鹿野苑平藏/profile.png differ diff --git a/resources/meta/character/鹿野苑平藏/talent_a.png b/resources/meta/character/鹿野苑平藏/talent_a.png new file mode 100644 index 00000000..006fa31a Binary files /dev/null and b/resources/meta/character/鹿野苑平藏/talent_a.png differ diff --git a/resources/meta/character/鹿野苑平藏/talent_e.png b/resources/meta/character/鹿野苑平藏/talent_e.png new file mode 100644 index 00000000..fab10cbc Binary files /dev/null and b/resources/meta/character/鹿野苑平藏/talent_e.png differ diff --git a/resources/meta/character/鹿野苑平藏/talent_q.png b/resources/meta/character/鹿野苑平藏/talent_q.png new file mode 100644 index 00000000..686105af Binary files /dev/null and b/resources/meta/character/鹿野苑平藏/talent_q.png differ diff --git a/tools/char-data-sprider.js b/tools/char-data-sprider.js index b62a244e..727981ae 100644 --- a/tools/char-data-sprider.js +++ b/tools/char-data-sprider.js @@ -218,6 +218,13 @@ async function saveCharData(url, key, name) { let data = await getCharData(url, key, name); + name = name || data.name; + + if(!name){ + console.log("角色名不存在"+url); + return ; + } + let charPath = `${_path}/plugins/miao-plugin/resources/meta/character/${data.name}/` if (!fs.existsSync(charPath)) { fs.mkdirSync(charPath); @@ -252,6 +259,9 @@ async function down() { return } } + if (key === "heizo") { + name = "鹿野苑平藏" + } await saveCharData(url, key, name); } @@ -259,10 +269,10 @@ async function down() { } -await saveCharData("https://genshin.honeyhunterworld.com/db/char/ayaka/?lang=CHS", "ayaka"); +//await saveCharData("https://genshin.honeyhunterworld.com/db/char/ayaka/?lang=CHS", "ayaka"); -//await down(); +await down(); diff --git a/tools/char-img-download.js b/tools/char-img-download.js index 123427a3..3d15b06d 100644 --- a/tools/char-img-download.js +++ b/tools/char-img-download.js @@ -47,10 +47,11 @@ lodash.forEach(readDir, (c) => { img(char, char.imgs.side, "face.png"); // 天赋 - img(char, char.talent.a.icon, "talent_a.png"); - img(char, char.talent.e.icon, "talent_e.png"); - img(char, char.talent.q.icon, "talent_q.png"); - + if (char.talent) { + img(char, char.talent.a.icon, "talent_a.png"); + img(char, char.talent.e.icon, "talent_e.png"); + img(char, char.talent.q.icon, "talent_q.png"); + } // 被动天赋 lodash.forEach(char.passive, (p, idx) => { img(char, p.icon, `passive_${idx}.png`);