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https://github.com/yoimiya-kokomi/miao-plugin.git
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适配Miao-Yunzai v3.1.3的部分修改
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@ -123,7 +123,12 @@ let Avatar = {
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if (e?.runtime?.gsCfg) {
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if (e?.runtime?.gsCfg) {
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let gsCfg = e?.runtime?.gsCfg
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let gsCfg = e?.runtime?.gsCfg
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Meta.addAliasFn('gs', 'char', (txt) => {
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Meta.addAliasFn('gs', 'char', (txt) => {
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let roleRet = gsCfg.getRole(txt)
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let roleRet
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if (gsCfg._getRole) {
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roleRet = gsCfg._getRole(txt)
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} else {
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roleRet = gsCfg.getRole(txt)
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}
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if (roleRet.name) {
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if (roleRet.name) {
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return roleRet.name
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return roleRet.name
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}
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}
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@ -123,6 +123,9 @@ class MetaData {
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const MetaFn = (fnKey) => {
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const MetaFn = (fnKey) => {
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return (game, type, args = '') => {
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return (game, type, args = '') => {
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if (!game) {
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game = 'gs'
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}
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let meta = Meta.create(game, type)
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let meta = Meta.create(game, type)
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return meta[fnKey](args)
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return meta[fnKey](args)
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}
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}
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@ -154,7 +157,7 @@ const Meta = {
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// 在各个游戏内匹配,以传入的game优先
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// 在各个游戏内匹配,以传入的game优先
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matchGame (game = 'gs', type, txt) {
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matchGame (game = 'gs', type, txt) {
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txt = lodash.trim(txt + '').toLowerCase()
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txt = lodash.trim(txt + '').toLowerCase()
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let games = game === 'gs' ? ['gs', 'sr'] : ['sr', 'gs']
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let games = (!game || game === 'gs') ? ['gs', 'sr'] : ['sr', 'gs']
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for (let currGame of games) {
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for (let currGame of games) {
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let id = Meta.getId(currGame, type, txt)
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let id = Meta.getId(currGame, type, txt)
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if (id) {
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if (id) {
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@ -145,6 +145,7 @@ const CharImg = {
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add(`cons${i}`, `imgs/cons-${i}`)
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add(`cons${i}`, `imgs/cons-${i}`)
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}
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}
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}
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}
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imgs.banner = 'meta-sr/character/common/imgs/banner.webp'
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imgs.cons3 = imgs[talentCons[3]]
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imgs.cons3 = imgs[talentCons[3]]
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imgs.cons5 = imgs[talentCons[5]]
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imgs.cons5 = imgs[talentCons[5]]
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return imgs
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return imgs
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