更新星铁1.4、原神4.2数据与资源

This commit is contained in:
Kokomi 2023-10-10 04:23:08 +08:00
parent c384ceeb9e
commit f81e3846d4
54 changed files with 2672 additions and 217 deletions

View File

@ -277,7 +277,7 @@ class Character extends Base {
} }
if (!this._imgs[cacheId]) { if (!this._imgs[cacheId]) {
if (this.isSr) { if (this.isSr) {
this._imgs[cacheId] = CharImg.getImgsSr(this.name2 || this.name, this.talentCons) this._imgs[cacheId] = CharImg.getImgsSr(this.name, this.talentCons)
} else { } else {
this._imgs[cacheId] = CharImg.getImgs(this.name, costumeIdx, this.isTraveler ? this.elem : '', this.weaponType, this.talentCons) this._imgs[cacheId] = CharImg.getImgs(this.name, costumeIdx, this.isTraveler ? this.elem : '', this.weaponType, this.talentCons)
} }

View File

@ -454,7 +454,6 @@
"id": 1110, "id": 1110,
"key": "lynx", "key": "lynx",
"name": "玲可", "name": "玲可",
"name2": "玲可",
"abbr": "玲可", "abbr": "玲可",
"star": 4, "star": 4,
"elem": "量子", "elem": "量子",
@ -502,6 +501,31 @@
"t": 3 "t": 3
} }
}, },
"1112": {
"id": 1112,
"key": "topaz",
"name": "托帕&账账",
"abbr": "托帕&账账",
"star": 5,
"elem": "火",
"weapon": "巡猎",
"sp": 130,
"talentId": {
"272682": "z",
"389327": "t",
"589913": "e",
"673854": "q",
"874440": "a"
},
"talentCons": {
"3": "e",
"5": "q",
"a": 3,
"e": 3,
"q": 5,
"t": 5
}
},
"1201": { "1201": {
"id": 1201, "id": 1201,
"key": "qingque", "key": "qingque",
@ -683,7 +707,6 @@
"id": 1208, "id": 1208,
"key": "fuxuan", "key": "fuxuan",
"name": "符玄", "name": "符玄",
"name2": "符玄",
"abbr": "符玄", "abbr": "符玄",
"star": 5, "star": 5,
"elem": "量子", "elem": "量子",
@ -730,6 +753,31 @@
"t": 5 "t": 5
} }
}, },
"1210": {
"id": 1210,
"key": "guinaifen",
"name": "桂乃芬",
"abbr": "桂乃芬",
"star": 4,
"elem": "火",
"weapon": "虚无",
"sp": 120,
"talentId": {
"69091": "a",
"500037": "z",
"784564": "t",
"868505": "q",
"985150": "e"
},
"talentCons": {
"3": "e",
"5": "q",
"a": 3,
"e": 3,
"q": 5,
"t": 5
}
},
"1211": { "1211": {
"id": 1211, "id": 1211,
"key": "bailu", "key": "bailu",
@ -755,11 +803,36 @@
"t": 3 "t": 3
} }
}, },
"1212": {
"id": 1212,
"key": "jingliu",
"name": "镜流",
"abbr": "镜流",
"star": 5,
"elem": "冰",
"weapon": "毁灭",
"sp": 140,
"talentId": {
"28616": "e",
"459562": "t",
"513729": "e2",
"543503": "z",
"744089": "a",
"944675": "q"
},
"talentCons": {
"3": "q",
"5": "e",
"a": 5,
"e": 5,
"q": 3,
"t": 3
}
},
"1213": { "1213": {
"id": 1213, "id": 1213,
"key": "danhengil", "key": "danhengil",
"name": "丹恒•饮月", "name": "丹恒•饮月",
"name2": "丹恒•饮月",
"abbr": "饮月君", "abbr": "饮月君",
"star": 5, "star": 5,
"elem": "虚数", "elem": "虚数",

View File

@ -2,7 +2,6 @@
"id": 1213, "id": 1213,
"key": "danhengil", "key": "danhengil",
"name": "丹恒•饮月", "name": "丹恒•饮月",
"name2": "丹恒•饮月",
"abbr": "饮月君", "abbr": "饮月君",
"star": 5, "star": 5,
"elem": "虚数", "elem": "虚数",

View File

@ -0,0 +1,657 @@
{
"id": 1112,
"key": "topaz",
"name": "托帕&账账",
"name2": "托帕&账账",
"abbr": "托帕&账账",
"star": 5,
"elem": "火",
"allegiance": "星际和平公司",
"weapon": "巡猎",
"sp": 130,
"desc": "星际和平公司旗下「战略投资部」高级干部托帕,领导特殊债务纠察小组。 年纪轻轻便已成为「石心十人」之一,基石为「催讨黄玉」。 搭档次元扑满「账账」则能敏锐感知「财富」所在,即便是安保、催债、精算等工作也不在话下。 如今他们正一同巡行银河,追究各类影响公司业务开展的债务纠纷。",
"cncv": "陆敏悦",
"jpcv": "南條愛乃",
"baseAttr": {
"atk": 620.9280000000001,
"hp": 931.392,
"def": 412.33500000000004,
"speed": 110,
"cpct": 5,
"cdmg": 50,
"aggro": 75
},
"growAttr": {
"atk": 4.224,
"hp": 6.336,
"def": 2.805,
"speed": 0
},
"talentId": {
"272682": "z",
"389327": "t",
"589913": "e",
"673854": "q",
"874440": "a"
},
"talentCons": {
"3": "e",
"5": "q",
"a": 3,
"e": 3,
"q": 5,
"t": 5
},
"talent": {
"a": {
"id": 874440,
"name": "赤字…",
"type": "普攻",
"tag": "单攻",
"desc": "对指定敌方单体造成等同于托帕<nobr>$1[i]%</nobr>攻击力的<span>火</span>属性伤害。",
"tables": {
"1": {
"name": "技能伤害",
"isSame": false,
"values": [
0.5,
0.6,
0.7,
0.8,
0.9,
1,
1.1,
1.2,
1.3
]
}
}
},
"e": {
"id": 589913,
"name": "支付困难?",
"type": "战技",
"tag": "单攻",
"desc": "使指定敌方单体陷入【负债证明】状态,使其受到的<u>追加攻击</u>伤害提高<nobr>$1[i]%</nobr>。【负债证明】仅对最新被施加的目标生效,我方目标回合开始或行动时,若场上不存在陷入【负债证明】状态的敌方目标,托帕使随机敌方目标陷入【负债证明】状态。<br />使账账对该目标造成等同于托帕<nobr>$2[i]%</nobr>攻击力的<span>火</span>属性伤害。施放此战技造成伤害时,被视为发动了<u>追加攻击</u>。",
"tables": {
"1": {
"name": "追加攻击伤害提高",
"isSame": false,
"values": [
0.25,
0.275,
0.3,
0.325,
0.35,
0.375,
0.40625,
0.4375,
0.46875,
0.5,
0.525,
0.55,
0.575,
0.6,
0.625
]
},
"2": {
"name": "技能伤害",
"isSame": false,
"values": [
0.75,
0.825,
0.9,
0.975,
1.05,
1.125,
1.21875,
1.3125,
1.40625,
1.5,
1.575,
1.65,
1.725,
1.8,
1.875
]
}
}
},
"q": {
"id": 673854,
"name": "扭亏为盈!",
"type": "终结技",
"tag": "强化",
"desc": "使账账进入【涨幅惊人!】状态,伤害倍率提高<nobr>$1[i]%</nobr>,暴击伤害提高<nobr>$2[i]%</nobr>,且当陷入【负债证明】状态下的敌方目标受到我方的普攻、战技或终结技的攻击时,账账行动提前<nobr>50.0%</nobr>。账账施放<nobr>2</nobr>次攻击后退出【涨幅惊人!】状态。",
"tables": {
"1": {
"name": "伤害倍率提高",
"isSame": false,
"values": [
0.75,
0.825,
0.9,
0.975,
1.05,
1.125,
1.21875,
1.3125,
1.40625,
1.5,
1.575,
1.65,
1.725,
1.8,
1.875
]
},
"2": {
"name": "暴击伤害提高",
"isSame": false,
"values": [
0.125,
0.1375,
0.15,
0.1625,
0.175,
0.1875,
0.203125,
0.21875,
0.234375,
0.25,
0.2625,
0.275,
0.2875,
0.3,
0.3125
]
}
}
},
"t": {
"id": 389327,
"name": "猪市?!",
"type": "天赋",
"tag": "单攻",
"desc": "战斗开始时召唤账账。账账初始拥有<nobr>80</nobr>点速度,行动时发动<u>追加攻击</u>,对陷入【负债证明】状态下的敌方单体造成等同于托帕<nobr>$1[i]%</nobr>攻击力的<span>火</span>属性伤害。<br />陷入【负债证明】状态下的敌方目标受到我方的追加攻击时,账账行动提前<nobr>50.0%</nobr>。在账账自身回合内,无法触发行动提前效果。<br />当托帕陷入<u>无法战斗状态</u>时账账消失。",
"tables": {
"1": {
"name": "技能伤害",
"isSame": false,
"values": [
0.75,
0.825,
0.9,
0.975,
1.05,
1.125,
1.21875,
1.3125,
1.40625,
1.5,
1.575,
1.65,
1.725,
1.8,
1.875
]
}
}
},
"z": {
"id": 272682,
"name": "明补",
"type": "秘技",
"tag": "强化",
"desc": "托帕入场时召唤账账,账账会自动搜寻一定范围内的普通战利品与扑满。<br />主动施放秘技使下一场战斗中账账施放首次攻击后,托帕恢复<nobr>60</nobr>点能量。<br />主动施放秘技与大地图内的敌人战斗胜利后,若托帕仍在队伍中,则在获取信用点时额外获取少量信用点,每个地球日内最多额外获取<nobr>10000</nobr>点。<br />主动施放秘技与模拟宇宙内的敌人战斗胜利后额外获取少量宇宙碎片并有小概率获得1个随机奇物。",
"tables": {}
}
},
"cons": {
"1": {
"name": "未来市场",
"desc": "陷入【负债证明】状态下的敌方目标受到追加攻击时将会陷入【被执行】状态单次攻击内最多生效1次。<br />【被执行】使敌方目标受到的追加攻击的暴击伤害提高<nobr>25.0%</nobr>,最多叠加<nobr>2</nobr>层。【负债证明】被移除时,【被执行】也会被移除。"
},
"2": {
"name": "善意收购",
"desc": "账账自身行动并发动攻击后,托帕恢复<nobr>5</nobr>点能量。"
},
"3": {
"name": "抓大放小",
"desc": "战技等级+2最多不超过<nobr>15</nobr>级;普攻等级+1最多不超过<nobr>10</nobr>级。"
},
"4": {
"name": "敏捷处理",
"desc": "账账自身回合开始时,托帕的行动提前<nobr>20.0%</nobr>。"
},
"5": {
"name": "需求膨胀",
"desc": "终结技等级+2最多不超过<nobr>15</nobr>级;天赋等级+2最多不超过<nobr>15</nobr>级。"
},
"6": {
"name": "激励机制",
"desc": "账账处于【涨幅惊人!】状态的攻击次数增加<nobr>1</nobr>次,且攻击时火属性抗性穿透提高<nobr>10.0%</nobr>。"
}
},
"attr": {
"0": {
"promote": 0,
"maxLevel": 20,
"cost": {
"29328": 4000,
"549407": 5
},
"grow": {
"atk": 4.224,
"hp": 6.336,
"def": 2.805,
"speed": 0
},
"attrs": {
"atk": 84.48,
"hp": 126.72,
"def": 56.1,
"speed": 110,
"cpct": 5,
"cdmg": 50,
"aggro": 75
}
},
"1": {
"promote": 1,
"maxLevel": 30,
"cost": {
"29328": 8000,
"549407": 10
},
"grow": {
"atk": 4.224,
"hp": 6.336,
"def": 2.805,
"speed": 0
},
"attrs": {
"atk": 118.272,
"hp": 177.408,
"def": 78.54,
"speed": 110,
"cpct": 5,
"cdmg": 50,
"aggro": 75
}
},
"2": {
"promote": 2,
"maxLevel": 40,
"cost": {
"29328": 16000,
"633348": 6,
"983279": 3
},
"grow": {
"atk": 4.224,
"hp": 6.336,
"def": 2.805,
"speed": 0
},
"attrs": {
"atk": 152.064,
"hp": 228.096,
"def": 100.98,
"speed": 110,
"cpct": 5,
"cdmg": 50,
"aggro": 75
}
},
"3": {
"promote": 3,
"maxLevel": 50,
"cost": {
"29328": 40000,
"633348": 9,
"983279": 7
},
"grow": {
"atk": 4.224,
"hp": 6.336,
"def": 2.805,
"speed": 0
},
"attrs": {
"atk": 185.856,
"hp": 278.784,
"def": 123.42,
"speed": 110,
"cpct": 5,
"cdmg": 50,
"aggro": 75
}
},
"4": {
"promote": 4,
"maxLevel": 60,
"cost": {
"29328": 80000,
"717289": 6,
"983279": 20
},
"grow": {
"atk": 4.224,
"hp": 6.336,
"def": 2.805,
"speed": 0
},
"attrs": {
"atk": 219.648,
"hp": 329.472,
"def": 145.86,
"speed": 110,
"cpct": 5,
"cdmg": 50,
"aggro": 75
}
},
"5": {
"promote": 5,
"maxLevel": 70,
"cost": {
"29328": 160000,
"717289": 9,
"983279": 35
},
"grow": {
"atk": 4.224,
"hp": 6.336,
"def": 2.805,
"speed": 0
},
"attrs": {
"atk": 253.44,
"hp": 380.16,
"def": 168.3,
"speed": 110,
"cpct": 5,
"cdmg": 50,
"aggro": 75
}
},
"6": {
"promote": 6,
"maxLevel": 80,
"cost": {},
"grow": {
"atk": 4.224,
"hp": 6.336,
"def": 2.805,
"speed": 0
},
"attrs": {
"atk": 287.232,
"hp": 430.848,
"def": 190.74,
"speed": 110,
"cpct": 5,
"cdmg": 50,
"aggro": 75
}
}
},
"tree": {
"1112201": {
"key": "fire",
"value": 3.1999999890103936
},
"1112202": {
"key": "cpct",
"value": 2.699999953620136
},
"1112203": {
"key": "fire",
"value": 3.1999999890103936
},
"1112204": {
"key": "hp",
"value": 4.00000000372529
},
"1112205": {
"key": "fire",
"value": 4.799999948590994
},
"1112206": {
"key": "cpct",
"value": 4.00000000372529
},
"1112207": {
"key": "fire",
"value": 4.799999948590994
},
"1112208": {
"key": "hp",
"value": 6.0000000055879354
},
"1112209": {
"key": "cpct",
"value": 5.299999983981252
},
"1112210": {
"key": "fire",
"value": 6.399999978020787
}
},
"treeData": {
"314099": {
"id": 314099,
"type": "skill",
"root": true,
"name": "透支",
"levelReq": 0,
"desc": "托帕施放普攻造成伤害时,被视为发动了追加攻击。",
"cost": {
"29328": 5000,
"186254": 1,
"635674": 3
},
"idx": 1,
"children": [
1112202
]
},
"314100": {
"id": 314100,
"type": "skill",
"root": true,
"name": "金融动荡",
"levelReq": 0,
"desc": "托帕和账账对拥有<span>火</span>属性弱点的敌方目标造成的伤害提高<nobr>15.0%</nobr>。",
"cost": {
"29328": 20000,
"125435": 1,
"186254": 1,
"920201": 5
},
"idx": 2,
"children": [
1112205
]
},
"314101": {
"id": 314101,
"type": "skill",
"root": true,
"name": "技术性调整",
"levelReq": 0,
"desc": "当账账处于【涨幅惊人!】状态施放攻击后,额外使托帕恢复<nobr>10</nobr>点能量。",
"cost": {
"29328": 160000,
"125435": 1,
"186254": 1,
"836260": 8
},
"idx": 3,
"children": [
1112208
]
},
"314254": {
"id": 314254,
"type": "buff",
"root": true,
"name": "伤害强化•火",
"levelReq": 0,
"cost": {
"29328": 45000,
"717289": 3,
"836260": 3
},
"data": {
"fire": 4.8
}
},
"314255": {
"id": 314255,
"type": "buff",
"root": false,
"name": "暴击率强化",
"levelReq": 0,
"cost": {
"29328": 45000,
"717289": 3,
"836260": 3
},
"data": {
"cpct": 4
}
},
"314256": {
"id": 314256,
"type": "buff",
"root": false,
"name": "伤害强化•火",
"levelReq": 0,
"cost": {
"29328": 20000,
"633348": 4,
"920201": 5
},
"data": {
"fire": 4.8
},
"children": [
1112206
]
},
"314257": {
"id": 314257,
"type": "buff",
"root": true,
"name": "生命强化",
"levelReq": 0,
"cost": {
"29328": 10000,
"633348": 3,
"920201": 3
},
"data": {
"hpPct": 4
}
},
"314258": {
"id": 314258,
"type": "buff",
"root": false,
"name": "伤害强化•火",
"levelReq": 0,
"cost": {
"29328": 10000,
"633348": 3,
"920201": 3
},
"data": {
"fire": 3.2
}
},
"314259": {
"id": 314259,
"type": "buff",
"root": false,
"name": "暴击率强化",
"levelReq": 0,
"cost": {
"29328": 5000,
"549407": 6,
"635674": 3
},
"data": {
"cpct": 2.6999999
},
"children": [
1112203
]
},
"314260": {
"id": 314260,
"type": "buff",
"root": true,
"name": "伤害强化•火",
"levelReq": 1,
"cost": {
"29328": 2500,
"549407": 2
},
"data": {
"fire": 3.2
}
},
"314268": {
"id": 314268,
"type": "buff",
"root": false,
"name": "暴击率强化",
"levelReq": 75,
"cost": {
"29328": 160000,
"717289": 8,
"836260": 8
},
"data": {
"cpct": 5.3
}
},
"314269": {
"id": 314269,
"type": "buff",
"root": false,
"name": "生命强化",
"levelReq": 0,
"cost": {
"29328": 160000,
"717289": 8,
"836260": 8
},
"data": {
"hpPct": 6
},
"children": [
1112209,
1112210
]
},
"398202": {
"id": 398202,
"type": "buff",
"root": false,
"name": "伤害强化•火",
"levelReq": 80,
"cost": {
"29328": 160000,
"717289": 8,
"836260": 8
},
"data": {
"fire": 6.4
}
}
}
}

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{
"id": 1210,
"key": "guinaifen",
"name": "桂乃芬",
"name2": "桂乃芬",
"abbr": "桂乃芬",
"star": 4,
"elem": "火",
"allegiance": "仙舟「罗浮」",
"weapon": "虚无",
"sp": 120,
"desc": "客居仙舟「罗浮」的行为艺术家——或者说,街头艺人。 在三餐温饱之余,追逐着自己在罗浮的新生活。",
"cncv": "小敢",
"jpcv": "直田姫奈",
"baseAttr": {
"atk": 582.1199999999999,
"hp": 882,
"def": 441,
"speed": 106,
"cpct": 5,
"cdmg": 50,
"aggro": 100
},
"growAttr": {
"atk": 3.96,
"hp": 6,
"def": 3,
"speed": 0
},
"talentId": {
"69091": "a",
"500037": "z",
"784564": "t",
"868505": "q",
"985150": "e"
},
"talentCons": {
"3": "e",
"5": "q",
"a": 3,
"e": 3,
"q": 5,
"t": 5
},
"talent": {
"a": {
"id": 69091,
"name": "劈头满堂彩",
"type": "普攻",
"tag": "单攻",
"desc": "对指定敌方单体造成等同于桂乃芬<nobr>$1[i]%</nobr>攻击力的<span>火</span>属性伤害。",
"tables": {
"1": {
"name": "技能伤害",
"isSame": false,
"values": [
0.5,
0.6,
0.7,
0.8,
0.9,
1,
1.1,
1.2,
1.3
]
}
}
},
"e": {
"id": 985150,
"name": "迎面开门红",
"type": "战技",
"tag": "扩散",
"desc": "对指定敌方单体造成等同于桂乃芬<nobr>$1[i]%</nobr>攻击力的<span>火</span>属性伤害,并对相邻目标造成等同于桂乃芬<nobr>$2[i]%</nobr>攻击力的<span>火</span>属性伤害,有<nobr>100.0%</nobr>的<u>基础概率</u>使目标与相邻目标陷入灼烧状态。灼烧状态下,敌方目标每回合开始时受到等同于桂乃芬<nobr>$3[i]%</nobr>攻击力的<span>火</span>属性持续伤害,持续<nobr>2</nobr>回合。",
"tables": {
"1": {
"name": "目标伤害",
"isSame": false,
"values": [
0.6,
0.66,
0.72,
0.78,
0.84,
0.9,
0.975,
1.05,
1.125,
1.2,
1.26,
1.32,
1.38,
1.44,
1.5
]
},
"2": {
"name": "相邻目标伤害",
"isSame": false,
"values": [
0.2,
0.22,
0.24,
0.26,
0.28,
0.3,
0.325,
0.35,
0.375,
0.4,
0.42,
0.44,
0.46,
0.48,
0.5
]
},
"3": {
"name": "持续伤害",
"isSame": false,
"values": [
0.83904,
0.92298,
1.00692,
1.09086,
1.1748,
1.30071,
1.46859,
1.67844,
1.93026,
2.18208,
2.291202,
2.400324,
2.509446,
2.618568,
2.72769
]
}
}
},
"q": {
"id": 868505,
"name": "给您来段看家戏",
"type": "终结技",
"tag": "群攻",
"desc": "对敌方全体造成等同于桂乃芬<nobr>$1[f1]%</nobr>攻击力的<span>火</span>属性伤害,若目标处于灼烧状态,使其当前承受的灼烧状态立即产生相当于原伤害<nobr>$2[i]%</nobr>的伤害。",
"tables": {
"1": {
"name": "技能伤害",
"isSame": false,
"values": [
0.72,
0.768,
0.816,
0.864,
0.912,
0.96,
1.02,
1.08,
1.14,
1.2,
1.248,
1.296,
1.344,
1.392,
1.44
]
},
"2": {
"name": "灼烧伤害比例",
"isSame": false,
"values": [
0.72,
0.74,
0.76,
0.78,
0.8,
0.82,
0.845,
0.87,
0.895,
0.92,
0.94,
0.96,
0.98,
1,
1.02
]
}
}
},
"t": {
"id": 784564,
"name": "古来君子养艺人",
"type": "天赋",
"tag": "妨害",
"desc": "桂乃芬在场时,敌方受到的灼烧状态触发伤害后,有<nobr>100.0%</nobr>的<u>基础概率</u>陷入【吞<span>火</span>】状态,【吞<span>火</span>】状态下敌方目标受到的伤害提高<nobr>$1[f1]%</nobr>,持续<nobr>3</nobr>回合,最多叠加<nobr>3</nobr>层。",
"tables": {
"1": {
"name": "伤害提高",
"isSame": false,
"values": [
0.04,
0.043,
0.046,
0.049,
0.052,
0.055,
0.05875,
0.0625,
0.06625,
0.07,
0.073,
0.076,
0.078999996,
0.082,
0.085
]
}
}
},
"z": {
"id": 500037,
"name": "耍耍把式卖卖艺",
"type": "秘技",
"tag": "",
"desc": "立即攻击敌人,进入战斗后造成<nobr>4</nobr>次伤害,每次伤害对敌方随机单体造成等同于桂乃芬<nobr>50.0%</nobr>攻击力的<span>火</span>属性伤害并有<nobr>100.0%</nobr>的<u>基础概率</u>使目标陷入【吞<span>火</span>】状态。",
"tables": {}
}
},
"cons": {
"1": {
"name": "倒立吃面条",
"desc": "施放战技时,有<nobr>100.0%</nobr>的基础概率使受到攻击的敌方目标效果抵抗降低<nobr>10.0%</nobr>,持续<nobr>2</nobr>回合。"
},
"2": {
"name": "刷牙吹口哨",
"desc": "当敌方目标处于灼烧状态时,桂乃芬的普攻与战技对其施加的灼烧状态的伤害倍率提升<nobr>40.0%</nobr>。"
},
"3": {
"name": "胸口碎大石",
"desc": "战技等级+2最多不超过<nobr>15</nobr>级,普攻等级+1最多不超过<nobr>10</nobr>级。"
},
"4": {
"name": "金枪锁咽喉",
"desc": "桂乃芬施加的灼烧状态每触发一次伤害,使自身恢复<nobr>2</nobr>点能量。"
},
"5": {
"name": "吞剑通脊背",
"desc": "终结技等级+2最多不超过<nobr>15</nobr>级,天赋等级+2最多不超过<nobr>15</nobr>级。"
},
"6": {
"name": "徒手接子弹",
"desc": "使【吞火】的可叠加层数增加<nobr>1</nobr>层。"
}
},
"attr": {
"0": {
"promote": 0,
"maxLevel": 20,
"cost": {
"29328": 3200,
"549503": 4
},
"grow": {
"atk": 3.96,
"hp": 6,
"def": 3,
"speed": 0
},
"attrs": {
"atk": 79.2,
"hp": 120,
"def": 60,
"speed": 106,
"cpct": 5,
"cdmg": 50,
"aggro": 100
}
},
"1": {
"promote": 1,
"maxLevel": 30,
"cost": {
"29328": 6400,
"549503": 8
},
"grow": {
"atk": 3.96,
"hp": 6,
"def": 3,
"speed": 0
},
"attrs": {
"atk": 110.88,
"hp": 168,
"def": 84,
"speed": 106,
"cpct": 5,
"cdmg": 50,
"aggro": 100
}
},
"2": {
"promote": 2,
"maxLevel": 40,
"cost": {
"29328": 12800,
"633444": 5,
"983279": 2
},
"grow": {
"atk": 3.96,
"hp": 6,
"def": 3,
"speed": 0
},
"attrs": {
"atk": 142.56,
"hp": 216,
"def": 108,
"speed": 106,
"cpct": 5,
"cdmg": 50,
"aggro": 100
}
},
"3": {
"promote": 3,
"maxLevel": 50,
"cost": {
"29328": 32000,
"633444": 8,
"983279": 5
},
"grow": {
"atk": 3.96,
"hp": 6,
"def": 3,
"speed": 0
},
"attrs": {
"atk": 174.24,
"hp": 264,
"def": 132,
"speed": 106,
"cpct": 5,
"cdmg": 50,
"aggro": 100
}
},
"4": {
"promote": 4,
"maxLevel": 60,
"cost": {
"29328": 64000,
"717385": 5,
"983279": 15
},
"grow": {
"atk": 3.96,
"hp": 6,
"def": 3,
"speed": 0
},
"attrs": {
"atk": 205.92,
"hp": 312,
"def": 156,
"speed": 106,
"cpct": 5,
"cdmg": 50,
"aggro": 100
}
},
"5": {
"promote": 5,
"maxLevel": 70,
"cost": {
"29328": 128000,
"717385": 7,
"983279": 28
},
"grow": {
"atk": 3.96,
"hp": 6,
"def": 3,
"speed": 0
},
"attrs": {
"atk": 237.6,
"hp": 360,
"def": 180,
"speed": 106,
"cpct": 5,
"cdmg": 50,
"aggro": 100
}
},
"6": {
"promote": 6,
"maxLevel": 80,
"cost": {},
"grow": {
"atk": 3.96,
"hp": 6,
"def": 3,
"speed": 0
},
"attrs": {
"atk": 269.28,
"hp": 408,
"def": 204,
"speed": 106,
"cpct": 5,
"cdmg": 50,
"aggro": 100
}
}
},
"tree": {
"1210201": {
"key": "fire",
"value": 3.1999999890103936
},
"1210202": {
"key": "stance",
"value": 5.299999983981252
},
"1210203": {
"key": "fire",
"value": 3.1999999890103936
},
"1210204": {
"key": "effPct",
"value": 4.00000000372529
},
"1210205": {
"key": "fire",
"value": 4.799999948590994
},
"1210206": {
"key": "stance",
"value": 8.00000000745058
},
"1210207": {
"key": "fire",
"value": 4.799999948590994
},
"1210208": {
"key": "effPct",
"value": 6.0000000055879354
},
"1210209": {
"key": "stance",
"value": 10.699999961070716
},
"1210210": {
"key": "fire",
"value": 6.399999978020787
}
},
"treeData": {
"592853": {
"id": 592853,
"type": "buff",
"root": false,
"name": "伤害强化•火",
"levelReq": 80,
"cost": {
"29328": 128000,
"717385": 6,
"836255": 6
},
"data": {
"fire": 6.4
}
},
"709336": {
"id": 709336,
"type": "skill",
"root": true,
"name": "缘竿",
"levelReq": 0,
"desc": "普攻有<nobr>80.0%</nobr>的基础概率使敌方目标陷入与战技相同的灼烧状态。",
"cost": {
"29328": 4000,
"186254": 1,
"635669": 2
},
"idx": 1,
"children": [
1210202
]
},
"709337": {
"id": 709337,
"type": "skill",
"root": true,
"name": "投狭",
"levelReq": 0,
"desc": "战斗开始时,桂乃芬的行动提前<nobr>25.0%</nobr>。",
"cost": {
"29328": 16000,
"125435": 1,
"186254": 1,
"920196": 4
},
"idx": 2,
"children": [
1210205
]
},
"709338": {
"id": 709338,
"type": "skill",
"root": true,
"name": "逾锋",
"levelReq": 0,
"desc": "对陷入灼烧状态的敌方目标造成的伤害提高<nobr>20.0%</nobr>。",
"cost": {
"29328": 128000,
"125435": 1,
"186254": 1,
"836255": 6
},
"idx": 3,
"children": [
1210208,
1210209
]
},
"709491": {
"id": 709491,
"type": "buff",
"root": false,
"name": "伤害强化•火",
"levelReq": 0,
"cost": {
"29328": 36000,
"717385": 2,
"836255": 2
},
"data": {
"fire": 4.8
}
},
"709492": {
"id": 709492,
"type": "buff",
"root": false,
"name": "击破强化",
"levelReq": 0,
"cost": {
"29328": 36000,
"717385": 2,
"836255": 2
},
"data": {
"stance": 8
},
"children": [
1210207
]
},
"709493": {
"id": 709493,
"type": "buff",
"root": false,
"name": "伤害强化•火",
"levelReq": 0,
"cost": {
"29328": 16000,
"633444": 3,
"920196": 4
},
"data": {
"fire": 4.8
},
"children": [
1210206
]
},
"709494": {
"id": 709494,
"type": "buff",
"root": false,
"name": "效果命中强化",
"levelReq": 0,
"cost": {
"29328": 8000,
"633444": 2,
"920196": 2
},
"data": {
"effPct": 4
}
},
"709495": {
"id": 709495,
"type": "buff",
"root": false,
"name": "伤害强化•火",
"levelReq": 0,
"cost": {
"29328": 8000,
"633444": 2,
"920196": 2
},
"data": {
"fire": 3.2
},
"children": [
1210204
]
},
"709496": {
"id": 709496,
"type": "buff",
"root": false,
"name": "击破强化",
"levelReq": 0,
"cost": {
"29328": 4000,
"549503": 4,
"635669": 2
},
"data": {
"stance": 5.3
},
"children": [
1210203
]
},
"709497": {
"id": 709497,
"type": "buff",
"root": true,
"name": "伤害强化•火",
"levelReq": 1,
"cost": {
"29328": 2000,
"549503": 2
},
"data": {
"fire": 3.2
},
"children": [
1210210
]
},
"709505": {
"id": 709505,
"type": "buff",
"root": false,
"name": "击破强化",
"levelReq": 75,
"cost": {
"29328": 128000,
"717385": 6,
"836255": 6
},
"data": {
"stance": 10.7
}
},
"709506": {
"id": 709506,
"type": "buff",
"root": false,
"name": "效果命中强化",
"levelReq": 0,
"cost": {
"29328": 128000,
"717385": 6,
"836255": 6
},
"data": {
"effPct": 6
}
}
}
}

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@ -2,7 +2,6 @@
"id": 1110, "id": 1110,
"key": "lynx", "key": "lynx",
"name": "玲可", "name": "玲可",
"name2": "玲可",
"abbr": "玲可", "abbr": "玲可",
"star": 4, "star": 4,
"elem": "量子", "elem": "量子",

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@ -2,7 +2,6 @@
"id": 1208, "id": 1208,
"key": "fuxuan", "key": "fuxuan",
"name": "符玄", "name": "符玄",
"name2": "符玄",
"abbr": "符玄", "abbr": "符玄",
"star": 5, "star": 5,
"elem": "量子", "elem": "量子",

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@ -0,0 +1,714 @@
{
"id": 1212,
"key": "jingliu",
"name": "镜流",
"abbr": "镜流",
"star": 5,
"elem": "冰",
"allegiance": "仙舟「罗浮」",
"weapon": "毁灭",
"sp": 140,
"desc": "曾经的罗浮剑首,云骑军不败盛名的缔造者。 而今其名字已被抹去,成为行走于魔阴身边缘的仙舟叛徒。",
"cncv": "杜冥鸦",
"jpcv": "桑島法子",
"baseAttr": {
"atk": 679.1400000000001,
"hp": 1435.8960000000002,
"def": 485.1,
"speed": 96,
"cpct": 5,
"cdmg": 50,
"aggro": 125
},
"growAttr": {
"atk": 4.62,
"hp": 9.768,
"def": 3.3,
"speed": 0
},
"talentId": {
"28616": "e",
"459562": "t",
"513729": "e2",
"543503": "z",
"744089": "a",
"944675": "q"
},
"talentCons": {
"3": "q",
"5": "e",
"a": 5,
"e": 5,
"q": 3,
"t": 3
},
"talent": {
"a": {
"id": 744089,
"name": "流影方晖",
"type": "普攻",
"tag": "单攻",
"desc": "对指定敌方单体造成等同于镜流<nobr>$1[i]%</nobr>攻击力的<span>冰</span>属性伤害。",
"tables": {
"1": {
"name": "技能伤害",
"isSame": false,
"values": [
0.5,
0.6,
0.7,
0.8,
0.9,
1,
1.1,
1.2,
1.3
]
}
}
},
"e": {
"id": 28616,
"name": "无罅飞光",
"type": "战技",
"tag": "单攻",
"desc": "对指定敌方单体造成等同于镜流<nobr>$1[i]%</nobr>攻击力的<span>冰</span>属性伤害,并获得<nobr>1</nobr>层【朔望】。",
"tables": {
"1": {
"name": "技能伤害",
"isSame": false,
"values": [
1,
1.1,
1.2,
1.3,
1.4,
1.5,
1.625,
1.75,
1.875,
2,
2.1,
2.2,
2.3,
2.4,
2.5
]
}
}
},
"q": {
"id": 944675,
"name": "昙华生灭,天河泻梦",
"type": "终结技",
"tag": "扩散",
"desc": "对指定敌方单体造成等同于镜流<nobr>$1[i]%</nobr>攻击力的<span>冰</span>属性伤害,并对其相邻目标造成等同于镜流<nobr>$2[i]%</nobr>攻击力的<span>冰</span>属性伤害。攻击结束后获得<nobr>1</nobr>层【朔望】。",
"tables": {
"1": {
"name": "目标伤害",
"isSame": false,
"values": [
1.8,
1.92,
2.04,
2.16,
2.28,
2.4,
2.55,
2.7,
2.85,
3,
3.12,
3.24,
3.36,
3.48,
3.6
]
},
"2": {
"name": "相邻目标伤害",
"isSame": false,
"values": [
0.9,
0.96,
1.02,
1.08,
1.14,
1.2,
1.275,
1.35,
1.425,
1.5,
1.56,
1.62,
1.68,
1.74,
1.8
]
}
}
},
"t": {
"id": 459562,
"name": "澹月转魄",
"type": "天赋",
"tag": "强化",
"desc": "当拥有<nobr>2</nobr>层【朔望】时,镜流将进入【转魄】状态,并使行动提前<nobr>100.0%</nobr>、暴击率提高<nobr>$1[i]%</nobr>,随后战技【无罅飞光】强化为【寒川映月】且仅能使用该战技。【转魄】状态下施放攻击时,消耗队友<nobr>4.0%</nobr>生命上限的生命值最多消耗到每位队友生命值等于1。根据本次我方全体生命值消耗总量的<nobr>540.0%</nobr>提高镜流攻击力,最高不超过镜流基础攻击力的<nobr>$2[i]%</nobr>持续至本次攻击结束。【转魄】状态结束前无法再次进入【转魄】状态。【朔望】最多可累计3层当【朔望】层数为0时退出【转魄】状态。",
"tables": {
"1": {
"name": "暴击率提高",
"isSame": false,
"values": [
0.4,
0.41,
0.42,
0.43,
0.44,
0.45,
0.4625,
0.475,
0.4875,
0.5,
0.51,
0.52,
0.53,
0.54,
0.55
]
},
"2": {
"name": "攻击力提高上限",
"isSame": false,
"values": [
0.9,
0.99,
1.08,
1.17,
1.26,
1.35,
1.4625,
1.575,
1.6875,
1.8,
1.89,
1.98,
2.07,
2.16,
2.25
]
}
}
},
"z": {
"id": 543503,
"name": "古镜照神",
"type": "秘技",
"tag": "妨害",
"desc": "使用秘技后在自身周围制造1片持续<nobr>20</nobr>秒的特殊领域,处于特殊领域内的敌人陷入冻结状态。与处于特殊领域内的敌人进入战斗后,立即为自身恢复<nobr>15</nobr>点能量、获得<nobr>1</nobr>层【朔望】并有<nobr>100.0%</nobr>的<u>基础概率</u>使敌方目标陷入冻结状态,持续<nobr>1</nobr>回合。冻结状态下,敌方目标无法行动,且每回合开始时受到等同于镜流<nobr>80.0%</nobr>攻击力的<span>冰</span>属性<u>附加伤害</u>。我方制造的领域效果最多存在1个。",
"tables": {}
},
"e2": {
"id": 513729,
"name": "寒川映月",
"type": "战技",
"tag": "扩散",
"desc": "对指定敌方单体造成等同于镜流<nobr>$1[i]%</nobr>攻击力的<span>冰</span>属性伤害,并对其相邻目标造成等同于镜流<nobr>$2[i]%</nobr>攻击力的<span>冰</span>属性伤害。消耗<nobr>1</nobr>层【朔望】。施放本技能不消耗战技点。",
"tables": {
"1": {
"name": "目标伤害",
"isSame": false,
"values": [
1.25,
1.375,
1.5,
1.625,
1.75,
1.875,
2.03125,
2.1875,
2.34375,
2.5,
2.625,
2.75,
2.875,
3,
3.125
]
},
"2": {
"name": "相邻目标伤害",
"isSame": false,
"values": [
0.625,
0.6875,
0.75,
0.8125,
0.875,
0.9375,
1.015625,
1.09375,
1.171875,
1.25,
1.3125,
1.375,
1.4375,
1.5,
1.5625
]
}
}
}
},
"cons": {
"1": {
"name": "月犯天关",
"desc": "施放终结技或强化战技时,镜流的暴击伤害提高<nobr>24.0%</nobr>,持续<nobr>1</nobr>回合。若只攻击了1个敌方目标则额外对该目标造成1次等同于镜流<nobr>100.0%</nobr>攻击力的冰属性伤害。"
},
"2": {
"name": "朔晕七星",
"desc": "施放终结技后,下一次强化战技的伤害提高<nobr>80.0%</nobr>。"
},
"3": {
"name": "半璧迫望",
"desc": "终结技等级+2最多不超过<nobr>15</nobr>级;天赋等级+2最多不超过<nobr>15</nobr>级。"
},
"4": {
"name": "持秉玄烛",
"desc": "【转魄】状态下消耗队友生命值获得的攻击力额外提高,提高数值等同于我方全体生命值消耗总量的<nobr>90.0%</nobr>,获得的攻击力上限提高<nobr>30.0%</nobr>。"
},
"5": {
"name": "晦入三台",
"desc": "战技等级+2最多不超过<nobr>15</nobr>级;普攻等级+1最多不超过<nobr>10</nobr>级。"
},
"6": {
"name": "蚀变于娄",
"desc": "镜流进入【转魄】状态时【朔望】的上限层数提高1层并额外获得<nobr>1</nobr>层【朔望】。【转魄】状态下,暴击伤害提高<nobr>50.0%</nobr>。"
}
},
"attr": {
"0": {
"promote": 0,
"maxLevel": 20,
"cost": {
"29328": 4000,
"549504": 5
},
"grow": {
"atk": 4.62,
"hp": 9.768,
"def": 3.3,
"speed": 0
},
"attrs": {
"atk": 92.4,
"hp": 195.36,
"def": 66,
"speed": 96,
"cpct": 5,
"cdmg": 50,
"aggro": 125
}
},
"1": {
"promote": 1,
"maxLevel": 30,
"cost": {
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"549504": 10
},
"grow": {
"atk": 4.62,
"hp": 9.768,
"def": 3.3,
"speed": 0
},
"attrs": {
"atk": 129.36,
"hp": 273.504,
"def": 92.4,
"speed": 96,
"cpct": 5,
"cdmg": 50,
"aggro": 125
}
},
"2": {
"promote": 2,
"maxLevel": 40,
"cost": {
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},
"grow": {
"atk": 4.62,
"hp": 9.768,
"def": 3.3,
"speed": 0
},
"attrs": {
"atk": 166.32,
"hp": 351.648,
"def": 118.8,
"speed": 96,
"cpct": 5,
"cdmg": 50,
"aggro": 125
}
},
"3": {
"promote": 3,
"maxLevel": 50,
"cost": {
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},
"grow": {
"atk": 4.62,
"hp": 9.768,
"def": 3.3,
"speed": 0
},
"attrs": {
"atk": 203.28,
"hp": 429.792,
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"cpct": 5,
"cdmg": 50,
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}
},
"4": {
"promote": 4,
"maxLevel": 60,
"cost": {
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},
"grow": {
"atk": 4.62,
"hp": 9.768,
"def": 3.3,
"speed": 0
},
"attrs": {
"atk": 240.24,
"hp": 507.936,
"def": 171.6,
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"cpct": 5,
"cdmg": 50,
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}
},
"5": {
"promote": 5,
"maxLevel": 70,
"cost": {
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"67220": 35,
"717386": 9
},
"grow": {
"atk": 4.62,
"hp": 9.768,
"def": 3.3,
"speed": 0
},
"attrs": {
"atk": 277.2,
"hp": 586.08,
"def": 198,
"speed": 96,
"cpct": 5,
"cdmg": 50,
"aggro": 125
}
},
"6": {
"promote": 6,
"maxLevel": 80,
"cost": {},
"grow": {
"atk": 4.62,
"hp": 9.768,
"def": 3.3,
"speed": 0
},
"attrs": {
"atk": 314.16,
"hp": 664.224,
"def": 224.4,
"speed": 96,
"cpct": 5,
"cdmg": 50,
"aggro": 125
}
}
},
"tree": {
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"key": "cdmg",
"value": 5.299999983981252
},
"1212202": {
"key": "speed",
"value": 2
},
"1212203": {
"key": "cdmg",
"value": 5.299999983981252
},
"1212204": {
"key": "hp",
"value": 4.00000000372529
},
"1212205": {
"key": "cdmg",
"value": 8.00000000745058
},
"1212206": {
"key": "speed",
"value": 3
},
"1212207": {
"key": "cdmg",
"value": 8.00000000745058
},
"1212208": {
"key": "hp",
"value": 6.0000000055879354
},
"1212209": {
"key": "speed",
"value": 4
},
"1212210": {
"key": "cdmg",
"value": 10.699999961070716
}
},
"treeData": {
"267851": {
"id": 267851,
"type": "buff",
"root": false,
"name": "暴击伤害强化",
"levelReq": 80,
"cost": {
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"717386": 8,
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},
"data": {
"cdmg": 10.7
}
},
"384334": {
"id": 384334,
"type": "skill",
"root": true,
"name": "死境",
"levelReq": 0,
"desc": "【转魄】状态下,效果抵抗提高<nobr>35.0%</nobr>。",
"cost": {
"29328": 5000,
"186254": 1,
"635673": 3
},
"idx": 1,
"children": [
1212202
]
},
"384335": {
"id": 384335,
"type": "skill",
"root": true,
"name": "剑首",
"levelReq": 0,
"desc": "施放【无罅飞光】后,下次行动提前<nobr>10.0%</nobr>。",
"cost": {
"29328": 20000,
"125435": 1,
"186254": 1,
"920200": 5
},
"idx": 2,
"children": [
1212205
]
},
"384336": {
"id": 384336,
"type": "skill",
"root": true,
"name": "霜魄",
"levelReq": 0,
"desc": "【转魄】状态下,终结技造成的伤害提高<nobr>20.0%</nobr>。",
"cost": {
"29328": 160000,
"125435": 1,
"186254": 1,
"836259": 8
},
"idx": 3,
"children": [
1212208
]
},
"384489": {
"id": 384489,
"type": "buff",
"root": false,
"name": "暴击伤害强化",
"levelReq": 0,
"cost": {
"29328": 45000,
"717386": 3,
"836259": 3
},
"data": {
"cdmg": 8
}
},
"384490": {
"id": 384490,
"type": "buff",
"root": false,
"name": "速度强化",
"levelReq": 0,
"cost": {
"29328": 45000,
"717386": 3,
"836259": 3
},
"data": {
"speed": 300
},
"children": [
1212207
]
},
"384491": {
"id": 384491,
"type": "buff",
"root": false,
"name": "暴击伤害强化",
"levelReq": 0,
"cost": {
"29328": 20000,
"633445": 4,
"920200": 5
},
"data": {
"cdmg": 8
},
"children": [
1212206
]
},
"384492": {
"id": 384492,
"type": "buff",
"root": false,
"name": "生命强化",
"levelReq": 0,
"cost": {
"29328": 10000,
"633445": 3,
"920200": 3
},
"data": {
"hpPct": 4
}
},
"384493": {
"id": 384493,
"type": "buff",
"root": false,
"name": "暴击伤害强化",
"levelReq": 0,
"cost": {
"29328": 10000,
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"920200": 3
},
"data": {
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},
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]
},
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"id": 384494,
"type": "buff",
"root": false,
"name": "速度强化",
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},
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"id": 384495,
"type": "buff",
"root": true,
"name": "暴击伤害强化",
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},
"384503": {
"id": 384503,
"type": "buff",
"root": false,
"name": "速度强化",
"levelReq": 75,
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},
"data": {
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}
},
"384504": {
"id": 384504,
"type": "buff",
"root": false,
"name": "生命强化",
"levelReq": 0,
"cost": {
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},
"data": {
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@ -232,6 +232,17 @@
"凝滞虚影【铁卫禁区】", "凝滞虚影【铁卫禁区】",
"「万能合成机」- 材料置换" "「万能合成机」- 材料置换"
] ]
},
"983279": {
"id": 983279,
"type": 601,
"name": "过热钢刃",
"desc": "银鬃铁卫间偶尔会进行一场比斗——在规定时间内带回怪物残躯的一部分。这些碎刃想必就是某场比试的战利品。<br /><br />「我千真万确亲眼所见,杰帕德头儿一拳轰碎了那家伙滚烫的钢刀,然后徒手握着它搠进了那个冰胖子的肚腹里,给它暖了暖心。」",
"star": 4,
"source": [
"凝滞虚影【大矿区】",
"「万能合成机」- 材料置换"
]
} }
}, },
"exp": { "exp": {
@ -530,7 +541,8 @@
"desc": "在行成年礼时,父母们将它赠予狩猎了人生中第一头猎物的少年少女们,期许他们的生命如离弦之矢,终能中的。<br /><br />「愿腰间箭,匣中剑,不空蠹。」", "desc": "在行成年礼时,父母们将它赠予狩猎了人生中第一头猎物的少年少女们,期许他们的生命如离弦之矢,终能中的。<br /><br />「愿腰间箭,匣中剑,不空蠹。」",
"star": 2, "star": 2,
"source": [ "source": [
"拟造花萼【城郊雪原】" "拟造花萼【城郊雪原】",
"余烬兑换"
] ]
}, },
"635675": { "635675": {
@ -766,7 +778,8 @@
"star": 3, "star": 3,
"source": [ "source": [
"拟造花萼【城郊雪原】", "拟造花萼【城郊雪原】",
"「万能合成机」- 材料合成" "「万能合成机」- 材料合成",
"余烬兑换"
] ]
}, },
"920202": { "920202": {

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@ -425,12 +425,24 @@
"type": "丰饶", "type": "丰饶",
"star": 5 "star": 5
}, },
"23014": {
"id": "23014",
"name": "此身为剑",
"type": "毁灭",
"star": 5
},
"23015": { "23015": {
"id": "23015", "id": "23015",
"name": "比阳光更明亮的", "name": "比阳光更明亮的",
"type": "毁灭", "type": "毁灭",
"star": 5 "star": 5
}, },
"23016": {
"id": "23016",
"name": "烦恼着,幸福着",
"type": "巡猎",
"star": 5
},
"24000": { "24000": {
"id": "24000", "id": "24000",
"name": "记一位星神的陨落", "name": "记一位星神的陨落",

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@ -0,0 +1,141 @@
{
"id": "23016",
"name": "烦恼着,幸福着",
"star": 5,
"desc": "对于一名合格的公司职场人来说,「被压垮」是绝对不容许发生的事情。<br />无论是面对压力还是疲劳,都应该挺直腰杆,迎难而上!<br />除非…是被「它们」压倒在地。<br /><br />「哎呀,不要着急!我只有两只手嘛!」<br />刚结束加班回到家中的少女,被一众毛茸茸的生物压倒在地。<br />它们或许并不能完全听懂她的话语,只顾着将圆圆的脑袋凑近她的手掌。<br />疲惫感从身体中逐渐消失,取而代之的是抚顺毛发带来的温暖舒展。",
"type": "巡猎",
"typeId": 0,
"baseAttr": {
"atk": 582.1199999999999,
"hp": 1058.4,
"def": 463.04999999999995
},
"growAttr": {
"atk": 3.96,
"hp": 7.2,
"def": 3.15
},
"attr": {
"0": {
"promote": 0,
"maxLevel": 20,
"cost": {
"29328": 5000,
"549407": 8
},
"attrs": {
"atk": 26.4,
"hp": 48,
"def": 21
}
},
"1": {
"promote": 1,
"maxLevel": 30,
"cost": {
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"549407": 12,
"635674": 4
},
"attrs": {
"atk": 58.08,
"hp": 105.6,
"def": 46.2
}
},
"2": {
"promote": 2,
"maxLevel": 40,
"cost": {
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"633348": 8,
"920201": 4
},
"attrs": {
"atk": 100.32,
"hp": 182.4,
"def": 79.8
}
},
"3": {
"promote": 3,
"maxLevel": 50,
"cost": {
"29328": 50000,
"633348": 12,
"920201": 8
},
"attrs": {
"atk": 142.56,
"hp": 259.2,
"def": 113.4
}
},
"4": {
"promote": 4,
"maxLevel": 60,
"cost": {
"29328": 100000,
"717289": 6,
"836260": 5
},
"attrs": {
"atk": 184.8,
"hp": 336,
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}
},
"5": {
"promote": 5,
"maxLevel": 70,
"cost": {
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"717289": 8,
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},
"attrs": {
"atk": 227.04,
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},
"6": {
"promote": 6,
"maxLevel": 80,
"cost": {},
"attrs": {
"atk": 269.28,
"hp": 489.6,
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}
}
},
"skill": {
"id": 23016,
"name": "一个一个来",
"desc": "使装备者暴击率提高<nobr>$1[i]%</nobr>,追加攻击造成的伤害提高<nobr>$2[i]%</nobr>。装备者施放追加攻击后,使目标陷入【温驯】状态,该效果最多叠加<nobr>2</nobr>层。我方目标击中【温驯】状态下的敌方目标时,每层【温驯】使造成的暴击伤害提高<nobr>$3[i]%</nobr>。",
"tables": {
"1": [
18,
21,
24,
27,
30
],
"2": [
30,
35,
40,
45,
50
],
"3": [
12,
14.000000000000002,
16,
18,
20
]
}
}
}

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@ -0,0 +1,141 @@
{
"id": "23014",
"name": "此身为剑",
"star": 5,
"desc": "剑身碎裂,落入彻骨的寒冷中。<br />凡铁俗器皆是无用之物,它们的上限,望一眼就看得到尽头。<br />「我还要剑何用?」<br />她没有眷恋,眼中亦没有容纳任何一物。<br /><br />「从此刻起,此身为剑。」<br />要想跨越所谓的极限,要想得到无人涉足的突破<br />——唯有将自己也视作一份「薪柴」了。",
"type": "毁灭",
"typeId": 0,
"baseAttr": {
"atk": 582.1199999999999,
"hp": 1164.2399999999998,
"def": 396.9
},
"growAttr": {
"atk": 3.96,
"hp": 7.92,
"def": 2.7
},
"attr": {
"0": {
"promote": 0,
"maxLevel": 20,
"cost": {
"29328": 5000,
"549504": 8
},
"attrs": {
"atk": 26.4,
"hp": 52.8,
"def": 18
}
},
"1": {
"promote": 1,
"maxLevel": 30,
"cost": {
"29328": 10000,
"549504": 12,
"635673": 4
},
"attrs": {
"atk": 58.08,
"hp": 116.16,
"def": 39.6
}
},
"2": {
"promote": 2,
"maxLevel": 40,
"cost": {
"29328": 20000,
"633445": 8,
"920200": 4
},
"attrs": {
"atk": 100.32,
"hp": 200.64,
"def": 68.4
}
},
"3": {
"promote": 3,
"maxLevel": 50,
"cost": {
"29328": 50000,
"633445": 12,
"920200": 8
},
"attrs": {
"atk": 142.56,
"hp": 285.12,
"def": 97.2
}
},
"4": {
"promote": 4,
"maxLevel": 60,
"cost": {
"29328": 100000,
"717386": 6,
"836259": 5
},
"attrs": {
"atk": 184.8,
"hp": 369.6,
"def": 126
}
},
"5": {
"promote": 5,
"maxLevel": 70,
"cost": {
"29328": 200000,
"717386": 8,
"836259": 10
},
"attrs": {
"atk": 227.04,
"hp": 454.08,
"def": 154.8
}
},
"6": {
"promote": 6,
"maxLevel": 80,
"cost": {},
"attrs": {
"atk": 269.28,
"hp": 538.56,
"def": 183.6
}
}
},
"skill": {
"id": 23014,
"name": "执此宵玉",
"desc": "使装备者的暴击伤害提高<nobr>$1[i]%</nobr>。当队友受到攻击或消耗生命值后装备者获得1层【月蚀】最多叠加<nobr>3</nobr>层。每层【月蚀】使装备者下一次攻击造成的伤害提高<nobr>$2[f1]%</nobr>。叠满<nobr>3</nobr>层时,额外使该次攻击无视目标<nobr>$3[i]%</nobr>的防御力。该效果在装备者施放攻击后解除。",
"tables": {
"1": [
20,
23,
26,
28.999999999999996,
32
],
"2": [
14.000000000000002,
16.5,
19,
21.5,
24
],
"3": [
12,
14.000000000000002,
16,
18,
20
]
}
}
}

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@ -456,8 +456,8 @@
"id": 8839, "id": 8839,
"name": "定格·全方位确证", "name": "定格·全方位确证",
"desc": [ "desc": [
"以冰霜凝聚《蒸汽鸟报》的招牌,建立「确证现场」,造成冰元素范围伤害,并为队伍中所有角色恢复生命值,回复量受益于夏洛蒂的攻击力。", "以冰霜凝聚《蒸汽鸟报》的招牌,建立「临事场域」,造成冰元素范围伤害,并为队伍中所有角色恢复生命值,回复量受益于夏洛蒂的攻击力。",
"<h3>确证现场</h3>", "<h3>临事场域</h3>",
"·持续期间,「温亨廷先生」将间歇性攻击其中的敌人,造成冰元素伤害。", "·持续期间,「温亨廷先生」将间歇性攻击其中的敌人,造成冰元素伤害。",
"·持续为其中的当前场上角色恢复生命值,回复量受益于夏洛蒂的攻击力。", "·持续为其中的当前场上角色恢复生命值,回复量受益于夏洛蒂的攻击力。",
"<i>「取得各方立场,还原发生的事态,一份好的报道,当然要从多个角度进行取证了解…这样才能选择最好的进行报道的角度!」</i>" "<i>「取得各方立场,还原发生的事态,一份好的报道,当然要从多个角度进行取证了解…这样才能选择最好的进行报道的角度!」</i>"
@ -551,6 +551,28 @@
"15.36%" "15.36%"
] ]
}, },
{
"name": "「临事场域」持续时间",
"unit": "",
"isSame": true,
"values": [
"4秒",
"4秒",
"4秒",
"4秒",
"4秒",
"4秒",
"4秒",
"4秒",
"4秒",
"4秒",
"4秒",
"4秒",
"4秒",
"4秒",
"4秒"
]
},
{ {
"name": "冷却时间", "name": "冷却时间",
"unit": "", "unit": "",
@ -1128,7 +1150,7 @@
"6": { "6": {
"name": "以有趣相关为要义", "name": "以有趣相关为要义",
"desc": [ "desc": [
"当前场上角色的普通攻击与重击命中附有取景·冰点构图法的「聚焦印象」的敌人后「温亨廷先生」将进行追加攻击造成相当于夏洛蒂攻击力180%的冰元素范围伤害并为攻击范围内的当前场上角色恢复生命值回复量相当于夏洛蒂攻击力42%的治疗效果。该效果每6秒至多触发一次通过这种方式造成的伤害与治疗效果视为夏洛蒂的元素爆发造成的伤害与治疗效果。" "当前场上角色的普通攻击与重击命中附有取景·冰点构图法的「聚焦印象」的敌人后「温亨廷先生」将进行追加攻击造成相当于夏洛蒂攻击力180%的冰元素范围伤害并为攻击范围内的当前场上角色恢复生命值回复量相当于夏洛蒂攻击力42%的治疗效果。该效果每6秒至多触发一次通过这种方式造成的伤害与治疗效果视为夏洛蒂的元素爆发造成的伤害与治疗效果。"
] ]
} }
}, },
@ -1142,13 +1164,13 @@
{ {
"name": "冲击力瞬间", "name": "冲击力瞬间",
"desc": [ "desc": [
"击败带有「聚焦印象」印记的敌人时取景·冰点构图法的冷却时间减少2秒。每12秒至多通过这种方式减少4次元素战技的冷却时间。" "带有「聚焦印象」印记的敌人被击败取景·冰点构图法的冷却时间减少2秒。每12秒至多通过这种方式减少4次元素战技的冷却时间。"
] ]
}, },
{ {
"name": "多样性调查", "name": "多样性调查",
"desc": [ "desc": [
"除夏洛蒂自己队伍中每存在一位枫丹角色夏洛蒂自身获得5%治疗加成;队伍中每存在一位非枫丹的角色,都将使夏洛蒂自身获得5%冰元素伤害加成。" "除夏洛蒂自己以外队伍中每存在1/2/3位枫丹角色夏洛蒂自己获得5%/10%/15%治疗加成队伍中每存在1/2/3位非枫丹的角色都将使夏洛蒂自己获得5%/10%/15%冰元素伤害加成。"
] ]
} }
], ],

View File

@ -26,8 +26,8 @@
"talentId": {}, "talentId": {},
"talentCons": { "talentCons": {
"a": 0, "a": 0,
"e": 3, "e": 5,
"q": 5 "q": 3
}, },
"materials": { "materials": {
"gem": "涤净青金", "gem": "涤净青金",

View File

@ -11,7 +11,7 @@
"<h3>重击</h3>", "<h3>重击</h3>",
"消耗一定体力,释放独舞的气场,对附近的敌人造成物理伤害,并切换自身的始基力属性。如果场上存在元素战技「孤心沙龙」召唤的「沙龙成员」或「众水的歌者」,「沙龙成员」或「众水的歌者」也会更换为对应的阵容。", "消耗一定体力,释放独舞的气场,对附近的敌人造成物理伤害,并切换自身的始基力属性。如果场上存在元素战技「孤心沙龙」召唤的「沙龙成员」或「众水的歌者」,「沙龙成员」或「众水的歌者」也会更换为对应的阵容。",
"<h3>始基力:圣俗杂座</h3>", "<h3>始基力:圣俗杂座</h3>",
"每隔一段时间,芙宁娜的普通攻击命中时,将根据芙宁娜当前的始基力属性,在命中的位置降下涌流之刃或灵息之刺,造成具有芒性或荒性的水元素伤害。", "每隔一段时间,芙宁娜的普通攻击命中时,将根据芙宁娜当前的始基力属性,在命中的位置降下灵息之刺或流涌之刃,造成具有芒性或荒性的水元素伤害。",
"芙宁娜登场时,始基力属性为荒性。", "芙宁娜登场时,始基力属性为荒性。",
"<h3>下落攻击</h3>", "<h3>下落攻击</h3>",
"从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。" "从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。"
@ -246,11 +246,12 @@
"邀请孤心沙龙的客人们上阵,为芙宁娜的演出助兴。根据芙宁娜当前的始基力属性,邀请的客人分为「沙龙成员」与「众水的歌者」。", "邀请孤心沙龙的客人们上阵,为芙宁娜的演出助兴。根据芙宁娜当前的始基力属性,邀请的客人分为「沙龙成员」与「众水的歌者」。",
"<h3>荒性</h3>", "<h3>荒性</h3>",
"挥洒欢庆的泡沫,基于芙宁娜的生命值上限,造成水元素范围伤害,并召唤三位「沙龙成员」:球球章鱼形态的「乌瑟勋爵」、泡泡海马形态的「海薇玛夫人」和重甲蟹形态的「谢贝蕾妲小姐」。", "挥洒欢庆的泡沫,基于芙宁娜的生命值上限,造成水元素范围伤害,并召唤三位「沙龙成员」:球球章鱼形态的「乌瑟勋爵」、泡泡海马形态的「海薇玛夫人」和重甲蟹形态的「谢贝蕾妲小姐」。",
"「沙龙成员」将间歇性攻击附近的敌人,并优先攻击当前场上角色的目标,基于芙宁娜的生命值上限,造成水元素伤害。", "「沙龙成员」将间歇性攻击附近的敌人,并优先攻击当前场上角色的目标,基于生命值上限,造成水元素伤害。",
"「沙龙成员」进行攻击时,若队伍中存在生命值高于50%,并处在附近的角色,则会消耗这些角色的生命值,并依据「奉献」了生命值的角色数量,提升此次攻击的威力:消耗生命值的角色数量为1/2/3/4名或更多时攻击造成的伤害为原本的110%/120%/130%/140%。", "「沙龙成员」进行攻击时,根据附近的队伍中生命值高于50%的角色数量,提升此次攻击的威力,并消耗这些角色的生命值:满足条件的角色数量为1/2/3/4名或更多时攻击造成的伤害为原本的110%/120%/130%/140%。",
"<h3>芒性</h3>", "<h3>芒性</h3>",
"召唤「众水的歌者」,每隔一段时间,受益于芙宁娜的生命值上限,为周围的当前场上角色恢复生命值。", "召唤「众水的歌者」,每隔一段时间,受益于生命值上限,为周围的当前场上角色恢复生命值。",
"「沙龙成员」与「众水的歌者」共享持续时间,芙宁娜通过重击更换客人的阵容时,将继承持续时间。", "「沙龙成员」与「众水的歌者」共享持续时间,芙宁娜通过重击更换客人的阵容时,将继承持续时间。",
"「沙龙成员」或「众水的歌者」存在期间,芙宁娜能够在水面上移动。",
"<i>芙宁娜的孤心沙龙总有固定成员到访。其他时候都是谢贝蕾妲小姐、海薇玛夫人和乌瑟勋爵,而忧郁的星期三出现的则是歌者。</i>" "<i>芙宁娜的孤心沙龙总有固定成员到访。其他时候都是谢贝蕾妲小姐、海薇玛夫人和乌瑟勋爵,而忧郁的星期三出现的则是歌者。</i>"
], ],
"tables": [ "tables": [
@ -369,21 +370,21 @@
"unit": "生命值上限", "unit": "生命值上限",
"isSame": false, "isSame": false,
"values": [ "values": [
"2%", "2.4%",
"2%", "2.4%",
"2%", "2.4%",
"2%", "2.4%",
"2%", "2.4%",
"2%", "2.4%",
"2%", "2.4%",
"2%", "2.4%",
"2%", "2.4%",
"2%", "2.4%",
"2%", "2.4%",
"2%", "2.4%",
"2%", "2.4%",
"2%", "2.4%",
"2%" "2.4%"
] ]
}, },
{ {
@ -391,21 +392,21 @@
"unit": "生命值上限", "unit": "生命值上限",
"isSame": false, "isSame": false,
"values": [ "values": [
"1%", "1.6%",
"1%", "1.6%",
"1%", "1.6%",
"1%", "1.6%",
"1%", "1.6%",
"1%", "1.6%",
"1%", "1.6%",
"1%", "1.6%",
"1%", "1.6%",
"1%", "1.6%",
"1%", "1.6%",
"1%", "1.6%",
"1%", "1.6%",
"1%", "1.6%",
"1%" "1.6%"
] ]
}, },
{ {
@ -413,21 +414,21 @@
"unit": "生命值上限", "unit": "生命值上限",
"isSame": false, "isSame": false,
"values": [ "values": [
"3%", "3.6%",
"3%", "3.6%",
"3%", "3.6%",
"3%", "3.6%",
"3%", "3.6%",
"3%", "3.6%",
"3%", "3.6%",
"3%", "3.6%",
"3%", "3.6%",
"3%", "3.6%",
"3%", "3.6%",
"3%", "3.6%",
"3%", "3.6%",
"3%", "3.6%",
"3%" "3.6%"
] ]
}, },
{ {
@ -480,8 +481,8 @@
"id": 8939, "id": 8939,
"name": "万众狂欢", "name": "万众狂欢",
"desc": [ "desc": [
"凝聚狂欢之意,构筑水沫的舞台,基于芙宁娜的生命值上限,造成水元素范围伤害,并使队伍中所有角色进入「普世欢腾」状态:持续期间,队伍中附近角色的当前生命值提升或降低时基于提升或降低数值相对于生命值上限的比例每1%都将使芙宁娜获得1点「气氛值」。", "凝聚狂欢之意,构筑水沫的舞台,基于芙宁娜的生命值上限,造成水元素范围伤害,并使队伍中附近的角色进入「普世欢腾」状态持续期间角色的当前生命值提升或降低时基于提升或降低数值相对于生命值上限的比例每1%都将使芙宁娜获得1点「气氛值」。",
"同时,基于芙宁娜持有的「气氛值」,提升附近的队伍中所有角色造成的伤害,获得受治疗加成。", "同时,基于芙宁娜持有的「气氛值」,附近的队伍中所有角色造成的伤害提升,受治疗加成提升。",
"持续时间结束时,芙宁娜持有的「气氛值」将被移除。", "持续时间结束时,芙宁娜持有的「气氛值」将被移除。",
"<i>「喝彩吧!赞美吧!刮目相看吧!举起酒杯吧!每个没有欢宴的夜晚都是对痛苦、清醒白日的浪费…呃,那,没成年的就换成葡萄汁!」</i>" "<i>「喝彩吧!赞美吧!刮目相看吧!举起酒杯吧!每个没有欢宴的夜晚都是对痛苦、清醒白日的浪费…呃,那,没成年的就换成葡萄汁!」</i>"
], ],
@ -491,21 +492,21 @@
"unit": "生命值上限", "unit": "生命值上限",
"isSame": false, "isSame": false,
"values": [ "values": [
"17.5%", "11.41%",
"18.81%", "12.26%",
"20.13%", "13.12%",
"21.88%", "14.26%",
"23.19%", "15.11%",
"24.5%", "15.97%",
"26.25%", "17.11%",
"28%", "18.25%",
"29.75%", "19.39%",
"31.5%", "20.53%",
"33.25%", "21.67%",
"35%", "22.81%",
"37.19%", "24.24%",
"39.38%", "25.66%",
"41.56%" "27.09%"
] ]
}, },
{ {
@ -535,21 +536,21 @@
"unit": "", "unit": "",
"isSame": true, "isSame": true,
"values": [ "values": [
"450", "300",
"450", "300",
"450", "300",
"450", "300",
"450", "300",
"450", "300",
"450", "300",
"450", "300",
"450", "300",
"450", "300",
"450", "300",
"450", "300",
"450", "300",
"450", "300",
"450" "300"
] ]
}, },
{ {
@ -557,9 +558,6 @@
"unit": "", "unit": "",
"isSame": false, "isSame": false,
"values": [ "values": [
"0.13%",
"0.14%",
"0.15%",
"0.16%", "0.16%",
"0.17%", "0.17%",
"0.18%", "0.18%",
@ -571,11 +569,14 @@
"0.24%", "0.24%",
"0.25%", "0.25%",
"0.26%", "0.26%",
"0.27%" "0.27%",
"0.28%",
"0.29%",
"0.3%"
] ]
}, },
{ {
"name": "气氛值转化治疗加成比例", "name": "气氛值转化治疗加成比例",
"unit": "", "unit": "",
"isSame": false, "isSame": false,
"values": [ "values": [
@ -601,21 +602,21 @@
"unit": "", "unit": "",
"isSame": true, "isSame": true,
"values": [ "values": [
"18秒", "15秒",
"18秒", "15秒",
"18秒", "15秒",
"18秒", "15秒",
"18秒", "15秒",
"18秒", "15秒",
"18秒", "15秒",
"18秒", "15秒",
"18秒", "15秒",
"18秒", "15秒",
"18秒", "15秒",
"18秒", "15秒",
"18秒", "15秒",
"18秒", "15秒",
"18秒" "15秒"
] ]
}, },
{ {
@ -623,21 +624,21 @@
"unit": "", "unit": "",
"isSame": true, "isSame": true,
"values": [ "values": [
"70", "60",
"70", "60",
"70", "60",
"70", "60",
"70", "60",
"70", "60",
"70", "60",
"70", "60",
"70", "60",
"70", "60",
"70", "60",
"70", "60",
"70", "60",
"70", "60",
"70" "60"
] ]
} }
] ]
@ -959,55 +960,55 @@
19.68 19.68
], ],
"乌瑟勋爵消耗生命值": [ "乌瑟勋爵消耗生命值": [
2, 2.4,
2, 2.4,
2, 2.4,
2, 2.4,
2, 2.4,
2, 2.4,
2, 2.4,
2, 2.4,
2, 2.4,
2, 2.4,
2, 2.4,
2, 2.4,
2, 2.4,
2, 2.4,
2 2.4
], ],
"海薇玛夫人消耗生命值": [ "海薇玛夫人消耗生命值": [
1, 1.6,
1, 1.6,
1, 1.6,
1, 1.6,
1, 1.6,
1, 1.6,
1, 1.6,
1, 1.6,
1, 1.6,
1, 1.6,
1, 1.6,
1, 1.6,
1, 1.6,
1, 1.6,
1 1.6
], ],
"谢贝蕾妲小姐消耗生命值": [ "谢贝蕾妲小姐消耗生命值": [
3, 3.6,
3, 3.6,
3, 3.6,
3, 3.6,
3, 3.6,
3, 3.6,
3, 3.6,
3, 3.6,
3, 3.6,
3, 3.6,
3, 3.6,
3, 3.6,
3, 3.6,
3, 3.6,
3 3.6
], ],
"众水的歌者治疗量": [ "众水的歌者治疗量": [
467.03000000000003, 467.03000000000003,
@ -1091,26 +1092,23 @@
}, },
"q": { "q": {
"技能伤害": [ "技能伤害": [
17.5, 11.41,
18.81, 12.26,
20.13, 13.12,
21.88, 14.26,
23.19, 15.11,
24.5, 15.97,
26.25, 17.11,
28, 18.25,
29.75, 19.39,
31.5, 20.53,
33.25, 21.67,
35, 22.81,
37.19, 24.24,
39.38, 25.66,
41.56 27.09
], ],
"气氛值转化提升伤害比例": [ "气氛值转化提升伤害比例": [
0.13,
0.14,
0.15,
0.16, 0.16,
0.17, 0.17,
0.18, 0.18,
@ -1122,9 +1120,12 @@
0.24, 0.24,
0.25, 0.25,
0.26, 0.26,
0.27 0.27,
0.28,
0.29,
0.3
], ],
"气氛值转化治疗加成比例": [ "气氛值转化治疗加成比例": [
0.01, 0.01,
0.02, 0.02,
0.03, 0.03,
@ -1152,22 +1153,15 @@
] ]
}, },
"2": { "2": {
"name": "「女人皆善变,仿若水中萍。」", "name": "「让我们举起爱的酒杯!」",
"desc": [ "desc": [
"施放元素战技「孤心沙龙」时芙宁娜将获得「万众瞩目」持续10秒。", "万众狂欢持续期间芙宁娜通过队伍中附近角色的当前生命值提升或降低的方式获得的「气氛值」提升200%。基于「气氛值」超过上限的部分每1点「气氛值」都将使芙宁娜的生命值上限提升0.4%。至多通过这种方式使芙宁娜的生命值上限提升140%。"
"持续期间芙宁娜的普通攻击、重击与下落攻击将转为无法被附魔覆盖的水元素伤害且造成的伤害提升提升值相当于芙宁娜生命值上限的15%。",
"持续期间每0.1秒,芙宁娜的普通攻击、重击与下落攻击坠地冲击命中敌人后,将根据芙宁娜当前的始基力属性产生不同的效果:",
"<h3>始基力:荒性</h3>",
"每1秒基于芙宁娜生命值上限的3%为附近的队伍中所有角色恢复生命值持续2.5秒。",
"始基力:芒性",
"本次普通攻击、重击与下落攻击坠地冲击造成的伤害进一步提高提升值相当于芙宁娜生命值上限的15%上述攻击命中敌人时附近的队伍中所有角色将消耗相当于生命值上限1%的生命值。",
"一次「万众瞩目」持续期间上述效果至多触发7次该效果将在触发次数达到7次或持续时间结束时解除。"
] ]
}, },
"3": { "3": {
"name": "「秘密藏心间,无人知我名。」", "name": "「我已有觉察,他名即是…!」",
"desc": [ "desc": [
"<h3>孤心沙龙的技能等级提高3级。</h3>", "<h3>万众狂欢的技能等级提高3级。</h3>",
"至多提升至15级。" "至多提升至15级。"
] ]
}, },
@ -1178,16 +1172,23 @@
] ]
}, },
"5": { "5": {
"name": "「我已有觉察,他名即是…!」", "name": "「秘密藏心间,无人知我名。」",
"desc": [ "desc": [
"<h3>万众狂欢的技能等级提高3级。</h3>", "<h3>孤心沙龙的技能等级提高3级。</h3>",
"至多提升至15级。" "至多提升至15级。"
] ]
}, },
"6": { "6": {
"name": "「让我们举起爱的酒杯!」", "name": "「女人皆善变,仿若水中萍。」",
"desc": [ "desc": [
"万众狂欢持续期间芙宁娜通过队伍中附近角色的当前生命值提升或降低的方式获得的「气氛值」提升200%。基于「气氛值」超过上限的部分每1点「气氛值」都将使芙宁娜的生命值上限提升0.4%。至多通过这种方式使芙宁娜的生命值上限提升140%。" "施放元素战技「孤心沙龙」时芙宁娜将获得「万众瞩目」持续10秒。",
"持续期间芙宁娜的普通攻击、重击与下落攻击将转为无法被附魔覆盖的水元素伤害且造成的伤害提升提升值相当于芙宁娜生命值上限的15%。",
"持续期间每0.1秒,芙宁娜的普通攻击、重击与下落攻击坠地冲击命中敌人后,将根据芙宁娜当前的始基力属性产生不同的效果:",
"<h3>始基力:荒性</h3>",
"每1秒基于芙宁娜生命值上限的3%为附近的队伍中所有角色恢复生命值持续2.5秒,重复触发将延长持续时间。",
"始基力:芒性",
"本次普通攻击、重击与下落攻击坠地冲击造成的伤害进一步提高提升值相当于芙宁娜生命值上限的15%上述攻击命中敌人时附近的队伍中所有角色将消耗相当于当前生命值1%的生命值。",
"一次「万众瞩目」持续期间上述效果至多触发7次该效果将在触发次数达到7次或持续时间结束时解除。"
] ]
} }
}, },
@ -1201,7 +1202,7 @@
{ {
"name": "停不了的圆舞", "name": "停不了的圆舞",
"desc": [ "desc": [
"队伍中当前场上的角色受到治疗时,若这次治疗的来源不是芙宁娜并且治疗回复量溢出在接下来的4秒内芙宁娜每2秒将为队伍中附近的角色恢复一次生命值回复量相当于角色各自生命值上限的2%。" "队伍中当前场上的角色受到治疗时,若这次治疗的来源不是芙宁娜自己并且治疗回复量溢出在接下来的4秒内芙宁娜每2秒将为队伍中附近的角色恢复一次生命值回复量相当于角色各自生命值上限的2%。"
] ]
}, },
{ {

View File

@ -1274,7 +1274,7 @@
"star": 4 "star": 4
}, },
"": { "": {
"id": "n113054", "id": "n113056",
"name": "", "name": "",
"type": "weekly", "type": "weekly",
"star": 5 "star": 5