更新星铁2.5相关数据与资源

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Kokomi 2024-09-11 01:51:46 +08:00
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# 2.5.12
* 更新原神5.0相关数据与资源
* 更新原神5.0星铁2.5相关数据与资源
# 2.5.1 ~ 2.5.11

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@ -1580,5 +1580,67 @@
}
}
}
},
"317": {
"id": "317",
"name": "沉陆海域露莎卡",
"skills": {
"2": "使装备者的能量恢复效率提高<nobr>5.0%</nobr>,如果装备者不是编队中的第一位角色,使编队中的第一位角色攻击力提高<nobr>12.0%</nobr>。"
},
"idxs": {
"5": {
"name": "露莎卡的水朽苍都",
"desc": "位面封装的是海洋世界露莎卡一处被淹没的城市。海平线不断上升直到城市也被淹没,只有巨大的「船邦」载着船员们在海上前进,找寻下次远航的方向。",
"lore": "在一众缺少液态水的行星间,露莎卡的纯蓝在普热斯米尔恒星系中尤为醒目。她的海水就像是海洋之母的摇篮,万物自此孕育生长,也被她固定、紧握、诱陷…直至无路可逃。<br /><br />晨曦时刻,「船邦」的大副轻轻敲开船长室的门。舱室里贴着旧时代三十七域的群岛生态,那是人们对陆地的怀念——来自天外的陨星似乎依循着某种偏执的愿望,正在将海洋铺遍整颗露莎卡行星。无尽的骇浪让一切故土深埋水下,仅留一片蔚蓝…大副唤醒酣眠的船长,海上已然碎金嶙峋,「船邦」新一日的航行又开始了。<br /><br />探索舰行至广场中央,它将锚箭射向水下一幢曾是商场的巨大建筑,船锚嵌进窗檐上扣紧,在潜水钟到来前,无数惊慌的鱼群从商城的货架上涌出。<br /><br />午后时刻,学者们自潜水钟里离开。他们游过书店,全然不做停留,毕竟墨迹早已面目模糊,无从识别。他们的目标向来是那些虫胶或塑料载体,简单清洁后便可从中收获旧日讯息。这样的深潜考古并不容易,清道夫立定张望,挥舞着钢戟,确保那些长着利齿的捕食者保持观望。人们偶尔也会迎面撞上深水中的水灵,但双方无暇顾及彼此,便投入到各自的搜刮中去——比起干瘪的罐头,清道夫更想找到种子、调味料、或者是酒品。<br /><br />随着氧气储量下降,密集的水下调查活动即将结束。回望水下,巨鲐已行至都市中。水灵骇然,立刻屏息贴墙,藏进密室之中,它们已经习惯了如何利用水下的钢铁森林。<br /><br />傍晚时刻,晴雨止息,各处的船邦鸣着响笛驱散四周的海盗渔鸟。他们将今日收获置于甲板上,供着船邦上下的人们各取所需。渊流涌动的夜晚,光塔晶莹明亮。露唯尔人围着焰杆起舞,把终将到来的明日遗忘,用船歌诉说着今日的荣耀,以海谣轻叹着往昔的美好。船长拿出航海罗盘,他沿着指针的方向望去,他知道那里是逐渐陌生的家乡,那里还有盼着家人归去的人们。<br /><br />夜半时刻,巨船熄灭了各处灯光,静静地在海上浮动着。他们是否真正得到了安宁?亦或只是以笑靥掩藏早已溶于海中的泪滴?<br /><br />过了今夜,这片深蓝都将一如既往。",
"ids": {
"33175": 2,
"43175": 3,
"53175": 4,
"63175": 5
}
},
"6": {
"name": "露莎卡的双生航道",
"desc": "无垠的水平线内,即使只存浅痕,也足以打破这份沉寂。航线承载着船员的历史,水灵于水道追寻着希望。",
"lore": "对于水灵,水面上的世界本是陌生而危险的,不过那已然是悠久印象。毕竟那些曾在水面上的,也早已经淹没在这片深蓝之中了。<br /><br />露沙卡陆生种与水灵有着亲密却又陌生的关系。在深潜调查中,他们将遭遇水灵视为一种幸运,并将其描述为美丽又神秘的生灵。水灵拥有幽蓝的翼膜与晶黑的双眸,特殊的声带能发出天籁般的声音。根据深潜调查员耳口相传的故事,这些生灵常伴于海龙身旁,居住在深海的银白之城——身处真实与传说之间的水灵,尽显悠然与灵动。<br /><br />大海淹没的过去中,用于描述她们的词汇却是——「伊沓人,深海的凶兽」。<br /><br />曾经伊沓人与陆生种存在激烈的生存竞争,红海的鲜艳任谁也无法装作视而不见。起初,伊沓人的幼子被识认为鱼获;而后,陆生种被伊沓人的欢唱诱入水中溺亡。他们曾在宽阔的水域中互为猎人与猎物,随后便是利刃与船锚的碰撞,海兽与桅杆火炮的冲击,水上水下的战争旷日持久,直至礁岩在灼热中碎裂。许久以后,船邦的学者们才明白,万界之癌早已许诺了露莎卡的未来——只不过那些期许来自一位失乡的水灵,她向梦魇中的罪魁祸首咒下了无言之啸。<br /><br />那些尘封往事深埋于钢铁水泥的深海珊瑚礁群岛中,渺若烟云,无人知晓。<br /><br />自那以后,城市与陆地淹没在大海之中,争端与鲜血淹没在大海之中,历史与文明也被淹没在大海之中。为了回避深海压,水灵们不断向上方的水域迁徙,被迫住进了曾经陆生种的城市之中,窥探着那些笑容与眼泪的回忆…她们知道,海面上的声音残存无几,蔚蓝已然属于彼此,只是这片静寂太过压抑。<br /><br />船邦的歌者在航道间瞥见水色的薄翼,便会唱起那首美丽的海谣——<br /><br />「她们行于航迹,追逐着光塔与风暴,只为寻回那片纯蓝。」",
"ids": {
"33176": 2,
"43176": 3,
"53176": 4,
"63176": 5
}
}
}
},
"318": {
"id": "318",
"name": "奇想蕉乐园",
"skills": {
"2": "使装备者的暴击伤害提高<nobr>16.0%</nobr>,当存在装备者召唤的目标时,暴击伤害额外提高<nobr>32.0%</nobr>。"
},
"idxs": {
"5": {
"name": "蕉乐园的蕉芯广场",
"desc": "位面球封装的是某个科研团体下设实验室之一,因为模因污染,信息的真实与虚假已经彻底混合,难以分清,现已被认知重塑为「蕉乐园」。",
"lore": "「是谁住在密林的大乐园里?」<br />「香蕉宝宝!」<br />「长长黄黄活泼可爱!」<br />「香蕉宝宝!」<br /><br />「咚咚」声响了两回半,香蕉们从沉睡中苏醒,要从香蕉树上离开,开始新一天的蕉生活!有的香蕉醒来便精力满满,将榴莲做成烤派,在丛林里追逐嬉戏;有的香蕉则相对沉稳,用椰子涂涂抹抹,将自己打扮得椰香四溢。猴子满意地张望着生机勃勃的景象,不禁朝香蕉们发出甜蜜的呼唤——<br /><br />「准备好了吗?香蕉们?」<br />「是的,猿长!」<br />「太小声啰!」<br />「是的,猿长!」<br /><br />「咚咚」声响了三回半,又到了每日的「蕉流俱乐部」时间。香蕉们开始紧张起来,有的香蕉大喊大叫,有的香蕉暗自垂泪,有的香蕉则心如死灰…猴子们向健康的香蕉逐个提问,大蕉叶上的题目总是一成不变——「你还记得香蕉之外的时光吗?」<br /><br />简单的提问总是换来苦涩的回答,香蕉们不能理解悲伤的情绪究竟从何而来。它就像香蕉受到外界压力时,果肉会氧化发黑一般理所当然。<br /><br />「如果四处探险是你的愿望,」<br />「那就敲敲蕉树让猿长指路。」<br /><br />「咚咚」声响了七回半,「励志蕉友游戏」要开始了。在这片密林乐园中,每一根香蕉都曾被许诺,只要付出足够努力,香蕉们不会永远都是香蕉。它们每根蕉都心怀梦想,为了成为伟大的猴子而不断奋斗…丛林退向两侧,猿长从中间走出,他向香蕉们展现温柔而谦逊的鞠躬礼仪,香蕉们也以礼相待——猿长带来了全新的游戏,来「蕉换」全新的故事。<br /><br />「咚咚」声响了十一回半,香蕉们被猴子接回树上,摇摆着进入了理想乡。绿色的太阳一闪一闪,咕噜咕噜的声音弥漫在乐园之中。",
"ids": {
"33185": 2,
"43185": 3,
"53185": 4,
"63185": 5
}
},
"6": {
"name": "蕉乐园的模因线缆",
"desc": "实验室中随处可见的光信号缆线,它被用于采集实验数据,以达成不可告人的秘密。对「香蕉们」而言,认知世界的方法就藏在其中。",
"lore": "芭<nobr>-77</nobr>研究所的废墟位于天汇座-ψ,藏在某个丛林世界的地下。激进的游侠曾将此处捣毁,如今残余的线缆仍然闪烁着意义不明的信号。<br /><br />「那该死的研究所就像树林里的叶子一样难找」——于层层叠叠的树皮下,树骨构成了入口的形状,穿过漫长的树洞后,游侠们才找到了目标。<br /><br />这研究所比起「实验室」,更像是某种「美术馆」。繁杂的线缆在空中交织成册,按照设计者的意图泄下异色光彩,观者无不扶额感到晕眩,随后,光怪陆离的幻觉在眼前逐一铺开——纯黄的阈限空间,逐渐消失的人像画列,藏于帘后的怪物身影……<br /><br />游侠们熟悉这些手段,若是继续停留在设施里,随后便会出现胡言乱语、手舞足蹈的症状…一声清脆的枪托撞击后,年轻的游侠借助阵痛与眩晕从思绪迷宫里走出。<br /><br />在清醒的视线中,游侠向着最深处前行。芭<nobr>-77</nobr>研究所满是坍塌的雕塑、毁坏的壁画、色彩饱和度极高的装饰…而遍地破碎的容器又让此地形如监牢。游侠在最深处找到了一份报告,想象着建筑轰然坍塌前,曾发生过无数次的「认知实验」…某个下意识的瞬间,众人猛然回首,惊觉自己已身处丛林乐园之中,树叶不断向他们招手,询问他们是否还记得树上的美好。<br /><br />「我不是个香蕉吗?话说我们来这里干嘛?」年轻的游侠试图回到树上,让自己不再「蕉绿」。<br /><br />而盲眼的游侠意识到了问题,在一切变得无可挽回前,将年轻人生拉硬拽着带离了那里。<br /><br />「蕉蕉——让那帮猴子蕉鬼去吧!」",
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@ -920,6 +920,33 @@
"t": 5
}
},
"1220": {
"id": 1220,
"key": "feixiao",
"name": "飞霄",
"star": 5,
"elem": "风",
"weapon": "巡猎",
"sp": 12,
"talentId": {
"69060": "a",
"500006": "z",
"784533": "t",
"784534": "q2",
"838700": "q2",
"868474": "q",
"922641": "q2",
"985119": "e"
},
"talentCons": {
"3": "q",
"5": "e",
"a": 3,
"e": 5,
"q": 3,
"t": 5
}
},
"1221": {
"id": 1221,
"key": "yunli",
@ -944,6 +971,54 @@
"t": 5
}
},
"1222": {
"id": 1222,
"key": "lingsha",
"name": "灵砂",
"star": 5,
"elem": "火",
"weapon": "丰饶",
"sp": 110,
"talentId": {
"28585": "e",
"459531": "t",
"543472": "z",
"744058": "a",
"944644": "q"
},
"talentCons": {
"3": "q",
"5": "e",
"a": 5,
"e": 5,
"q": 3,
"t": 3
}
},
"1223": {
"id": 1223,
"key": "moze",
"name": "貊泽",
"star": 4,
"elem": "雷",
"weapon": "巡猎",
"sp": 120,
"talentId": {
"107145": "q",
"421446": "t",
"705973": "z",
"906559": "a",
"990500": "e"
},
"talentCons": {
"3": "q",
"5": "e",
"a": 5,
"e": 5,
"q": 3,
"t": 3
}
},
"1224": {
"id": 1224,
"key": "mar7th",

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@ -0,0 +1,784 @@
{
"id": 1222,
"key": "lingsha",
"name": "灵砂",
"star": 5,
"elem": "火",
"allegiance": "仙舟「罗浮」",
"weapon": "丰饶",
"sp": 110,
"desc": "仙舟「罗浮」丹鼎司新任司鼎,伶俐秀慧的持明医士。 嗅觉敏锐,常以此识别病症,并以香薰安定他人心神。 善于处理混杂的人际关系,即使心底暴躁如雷,表面上依旧滴水不漏。",
"cncv": "饶梓君",
"jpcv": "前田佳織里",
"baseAttr": {
"atk": 679.1400000000001,
"hp": 1358.2800000000002,
"def": 436.59000000000003,
"speed": 98,
"cpct": 5,
"cdmg": 50,
"aggro": 100
},
"growAttr": {
"atk": 4.62,
"hp": 9.24,
"def": 2.97,
"speed": 0
},
"talentId": {
"28585": "e",
"459531": "t",
"543472": "z",
"744058": "a",
"944644": "q"
},
"talentCons": {
"3": "q",
"5": "e",
"a": 5,
"e": 5,
"q": 3,
"t": 3
},
"talent": {
"a": {
"id": 744058,
"name": "肃香",
"type": "普攻",
"tag": "单攻",
"desc": "对指定敌方单体造成等同于灵砂<nobr>$1[i]%</nobr>攻击力的<span>火</span>属性伤害。",
"tables": {
"1": {
"name": "技能伤害",
"isSame": false,
"values": [
0.5,
0.6,
0.7,
0.8,
0.9,
1,
1.1,
1.2,
1.3
]
}
}
},
"e": {
"id": 28585,
"name": "识烟飞彩",
"type": "战技",
"tag": "群攻",
"desc": "对敌方全体造成等同于灵砂<nobr>$1[i]%</nobr>攻击力的<span>火</span>属性伤害,同时为我方全体回复等同于灵砂<nobr>$2[f1]%</nobr>攻击力+<nobr>$3[i]</nobr>的生命值,使【浮元】<u>行动提前</u><nobr>20.0%</nobr>。",
"tables": {
"1": {
"name": "技能伤害",
"isSame": false,
"values": [
0.4,
0.44,
0.48,
0.52,
0.56,
0.6,
0.65,
0.7,
0.75,
0.8,
0.84,
0.88,
0.92,
0.96,
1
]
},
"2": {
"name": "回复·百分比生命",
"isSame": false,
"values": [
0.1,
0.105,
0.11,
0.115,
0.12,
0.124,
0.128,
0.132,
0.13599999,
0.14,
0.144,
0.148,
0.152,
0.156,
0.16
]
},
"3": {
"name": "回复·固定值",
"isSame": false,
"values": [
105,
168,
215.25,
262.5,
294,
325.5,
349.125,
372.75,
396.375,
420,
443.625,
467.25,
490.875,
514.5,
538.125
]
}
}
},
"q": {
"id": 944644,
"name": "幔亭缭霞",
"type": "终结技",
"tag": "群攻",
"desc": "使敌方全体陷入【醇醉】状态,【醇醉】状态下,使目标受到的<u>击破伤害</u>提高<nobr>$1[i]%</nobr>,持续<nobr>2</nobr>回合。<br />对敌方全体造成等同于灵砂<nobr>$2[i]%</nobr>攻击力的<span>火</span>属性伤害,同时为我方全体回复等同于灵砂<nobr>$3[f1]%</nobr>攻击力+<nobr>$4[i]</nobr>的生命值,使【浮元】<u>行动提前</u><nobr>100.0%</nobr>。",
"tables": {
"1": {
"name": "受到击破伤害提高",
"isSame": false,
"values": [
0.15,
0.16,
0.17,
0.18,
0.19,
0.2,
0.2125,
0.225,
0.2375,
0.25,
0.26,
0.27,
0.28,
0.29,
0.3
]
},
"2": {
"name": "技能伤害",
"isSame": false,
"values": [
0.9,
0.96,
1.02,
1.08,
1.14,
1.2,
1.275,
1.35,
1.425,
1.5,
1.56,
1.62,
1.68,
1.74,
1.8
]
},
"3": {
"name": "回复·百分比生命",
"isSame": false,
"values": [
0.08,
0.085,
0.09,
0.095,
0.1,
0.104,
0.108,
0.112,
0.116,
0.12,
0.124,
0.128,
0.132,
0.13599999,
0.14
]
},
"4": {
"name": "回复·固定值",
"isSame": false,
"values": [
90,
144,
184.5,
225,
252,
279,
299.25,
319.5,
339.75,
360,
380.25,
400.5,
420.75,
441,
461.25
]
}
}
},
"t": {
"id": 459531,
"name": "烟斜雾横,氛氲化生",
"type": "天赋",
"tag": "群攻",
"desc": "施放战技时召唤【浮元】,初始拥有<nobr>90</nobr>点速度以及<nobr>3</nobr>次行动次数。<br />【浮元】行动时发动<u>追加攻击</u>,对敌方全体造成等同于灵砂<nobr>$1[i]%</nobr>攻击力的<span>火</span>属性伤害。额外对随机敌方单体造成等同于灵砂<nobr>$2[i]%</nobr>攻击力的<span>火</span>属性伤害本次伤害优先选择韧性值大于0且有<span>火</span>属性弱点的目标。解除我方全体的<nobr>1</nobr>个<u>负面效果</u>,并回复等同于灵砂<nobr>$3[f1]%</nobr>攻击力+<nobr>$4[i]</nobr>的生命值。<br />【浮元】最多累计<nobr>5</nobr>次行动次数当次数为0或灵砂陷入<u>无法战斗状态</u>时【浮元】消失。<br />【浮元】在场时,施放战技会增加<nobr>3</nobr>次【浮元】的行动次数。",
"tables": {
"1": {
"name": "全体伤害",
"isSame": false,
"values": [
0.375,
0.4125,
0.45,
0.4875,
0.525,
0.5625,
0.609375,
0.65625,
0.703125,
0.75,
0.7875,
0.825,
0.8625,
0.9,
0.9375
]
},
"2": {
"name": "随机单体伤害",
"isSame": false,
"values": [
0.375,
0.4125,
0.45,
0.4875,
0.525,
0.5625,
0.609375,
0.65625,
0.703125,
0.75,
0.7875,
0.825,
0.8625,
0.9,
0.9375
]
},
"3": {
"name": "回复·百分比生命",
"isSame": false,
"values": [
0.08,
0.085,
0.09,
0.095,
0.1,
0.104,
0.108,
0.112,
0.116,
0.12,
0.124,
0.128,
0.132,
0.13599999,
0.14
]
},
"4": {
"name": "回复·固定值",
"isSame": false,
"values": [
90,
144,
184.5,
225,
252,
279,
299.25,
319.5,
339.75,
360,
380.25,
400.5,
420.75,
441,
461.25
]
}
}
},
"z": {
"id": 543472,
"name": "流翠散云",
"type": "秘技",
"tag": "辅助",
"desc": "使用秘技后,下一次战斗开始时立即召唤【浮元】,并使敌方全体陷入【醇醉】状态,持续<nobr>2</nobr>回合。",
"tables": {}
}
},
"cons": {
"1": {
"name": "馨气当盛,除邪避讳",
"desc": "灵砂的弱点击破效率提高<nobr>50.0%</nobr>。当有敌方单位的弱点被击破时,使其防御力降低<nobr>20.0%</nobr>。"
},
"2": {
"name": "欹枕垂云,烟奁红雪",
"desc": "施放终结技时,使我方全体击破特攻提高<nobr>40.0%</nobr>,持续<nobr>3</nobr>回合。"
},
"3": {
"name": "含芽细炷,浪蕊浓焚",
"desc": "终结技等级+2最多不超过<nobr>15</nobr>级;天赋等级+2最多不超过<nobr>15</nobr>级。"
},
"4": {
"name": "横垂宝幄,半拂琼筵",
"desc": "【浮元】行动时,为当前生命值最低的我方目标回复等同于灵砂<nobr>40.0%</nobr>攻击力的生命值。"
},
"5": {
"name": "纵横圆转,内常不倾",
"desc": "战技等级+2最多不超过<nobr>15</nobr>级;普攻等级+1最多不超过<nobr>10</nobr>级。"
},
"6": {
"name": "晓兰深藏,宿香暗贮",
"desc": "【浮元】在场时,使敌方全体全属性抗性降低<nobr>20.0%</nobr>,【浮元】攻击时,额外造成<nobr>4</nobr>次伤害,每次伤害对随机敌方单体造成等同于灵砂<nobr>50.0%</nobr>攻击力的火属性伤害和<nobr>5</nobr>点削韧值优先选择韧性值大于0且有火属性弱点的目标。"
}
},
"attr": {
"0": {
"promote": 0,
"maxLevel": 20,
"cost": {
"29328": 4000,
"549504": 5
},
"grow": {
"atk": 4.62,
"hp": 9.24,
"def": 2.97,
"speed": 0
},
"attrs": {
"atk": 92.4,
"hp": 184.8,
"def": 59.4,
"speed": 98,
"cpct": 5,
"cdmg": 50,
"aggro": 100
}
},
"1": {
"promote": 1,
"maxLevel": 30,
"cost": {
"29328": 8000,
"549504": 10
},
"grow": {
"atk": 4.62,
"hp": 9.24,
"def": 2.97,
"speed": 0
},
"attrs": {
"atk": 129.36,
"hp": 258.72,
"def": 83.16,
"speed": 98,
"cpct": 5,
"cdmg": 50,
"aggro": 100
}
},
"2": {
"promote": 2,
"maxLevel": 40,
"cost": {
"29328": 16000,
"633445": 6,
"983280": 3
},
"grow": {
"atk": 4.62,
"hp": 9.24,
"def": 2.97,
"speed": 0
},
"attrs": {
"atk": 166.32,
"hp": 332.64,
"def": 106.92,
"speed": 98,
"cpct": 5,
"cdmg": 50,
"aggro": 100
}
},
"3": {
"promote": 3,
"maxLevel": 50,
"cost": {
"29328": 40000,
"633445": 9,
"983280": 7
},
"grow": {
"atk": 4.62,
"hp": 9.24,
"def": 2.97,
"speed": 0
},
"attrs": {
"atk": 203.28,
"hp": 406.56,
"def": 130.68,
"speed": 98,
"cpct": 5,
"cdmg": 50,
"aggro": 100
}
},
"4": {
"promote": 4,
"maxLevel": 60,
"cost": {
"29328": 80000,
"717386": 6,
"983280": 20
},
"grow": {
"atk": 4.62,
"hp": 9.24,
"def": 2.97,
"speed": 0
},
"attrs": {
"atk": 240.24,
"hp": 480.48,
"def": 154.44,
"speed": 98,
"cpct": 5,
"cdmg": 50,
"aggro": 100
}
},
"5": {
"promote": 5,
"maxLevel": 70,
"cost": {
"29328": 160000,
"717386": 9,
"983280": 35
},
"grow": {
"atk": 4.62,
"hp": 9.24,
"def": 2.97,
"speed": 0
},
"attrs": {
"atk": 277.2,
"hp": 554.4,
"def": 178.2,
"speed": 98,
"cpct": 5,
"cdmg": 50,
"aggro": 100
}
},
"6": {
"promote": 6,
"maxLevel": 80,
"cost": {},
"grow": {
"atk": 4.62,
"hp": 9.24,
"def": 2.97,
"speed": 0
},
"attrs": {
"atk": 314.16,
"hp": 628.32,
"def": 201.96,
"speed": 98,
"cpct": 5,
"cdmg": 50,
"aggro": 100
}
}
},
"tree": {
"1222201": {
"key": "stance",
"value": 5.3
},
"1222202": {
"key": "hp",
"value": 4
},
"1222203": {
"key": "stance",
"value": 5.3
},
"1222204": {
"key": "atk",
"value": 4
},
"1222205": {
"key": "stance",
"value": 8
},
"1222206": {
"key": "hp",
"value": 6
},
"1222207": {
"key": "stance",
"value": 8
},
"1222208": {
"key": "atk",
"value": 6
},
"1222209": {
"key": "hp",
"value": 8
},
"1222210": {
"key": "stance",
"value": 10.7
}
},
"treeData": {
"266696": {
"id": 266696,
"type": "buff",
"root": true,
"name": "击破强化",
"levelReq": 80,
"cost": {
"29328": 160000,
"673753": 8,
"717386": 8
},
"data": {
"stance": 10.7
}
},
"383337": {
"id": 383337,
"type": "buff",
"root": false,
"name": "攻击强化",
"levelReq": 0,
"cost": {
"29328": 10000,
"589812": 3,
"633445": 3
},
"data": {
"atkPct": 4
}
},
"383338": {
"id": 383338,
"type": "buff",
"root": false,
"name": "击破强化",
"levelReq": 0,
"cost": {
"29328": 20000,
"589812": 5,
"633445": 4
},
"data": {
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},
"children": [
1222206
]
},
"383339": {
"id": 383339,
"type": "buff",
"root": false,
"name": "生命强化",
"levelReq": 0,
"cost": {
"29328": 45000,
"673753": 3,
"717386": 3
},
"data": {
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},
"children": [
1222207
]
},
"383340": {
"id": 383340,
"type": "buff",
"root": false,
"name": "击破强化",
"levelReq": 0,
"cost": {
"29328": 45000,
"673753": 3,
"717386": 3
},
"data": {
"stance": 8
}
},
"383342": {
"id": 383342,
"type": "buff",
"root": true,
"name": "击破强化",
"levelReq": 1,
"cost": {
"29328": 2500,
"549504": 2
},
"data": {
"stance": 5.3
}
},
"383343": {
"id": 383343,
"type": "buff",
"root": false,
"name": "生命强化",
"levelReq": 0,
"cost": {
"29328": 5000,
"549504": 6,
"874339": 3
},
"data": {
"hpPct": 4
},
"children": [
1222203
]
},
"383344": {
"id": 383344,
"type": "buff",
"root": false,
"name": "击破强化",
"levelReq": 0,
"cost": {
"29328": 10000,
"589812": 3,
"633445": 3
},
"data": {
"stance": 5.3
},
"children": [
1222204
]
},
"383349": {
"id": 383349,
"type": "buff",
"root": false,
"name": "攻击强化",
"levelReq": 0,
"cost": {
"29328": 160000,
"673753": 8,
"717386": 8
},
"data": {
"atkPct": 6
}
},
"383350": {
"id": 383350,
"type": "buff",
"root": false,
"name": "生命强化",
"levelReq": 75,
"cost": {
"29328": 160000,
"673753": 8,
"717386": 8
},
"data": {
"hpPct": 8
}
},
"383373": {
"id": 383373,
"type": "skill",
"root": true,
"name": "遗爇",
"levelReq": 0,
"desc": "【浮元】在场时,我方任意角色受到伤害或消耗生命值时,若队伍中有存在当前生命值百分比小于等于<nobr>60.0%</nobr>的角色,【浮元】会立即对敌人发动天赋的追加攻击,此次触发不消耗【浮元】行动次数,该效果在<nobr>2</nobr>回合后可再次触发。",
"cost": {
"29328": 160000,
"125435": 1,
"671367": 1,
"673753": 8
},
"idx": 3,
"children": [
1222208,
1222209
]
},
"383374": {
"id": 383374,
"type": "skill",
"root": true,
"name": "兰烟",
"levelReq": 0,
"desc": "施放普攻时额外恢复<nobr>10</nobr>点能量。",
"cost": {
"29328": 20000,
"125435": 1,
"589812": 5,
"671367": 1
},
"idx": 2,
"children": [
1222205
]
},
"383375": {
"id": 383375,
"type": "skill",
"root": true,
"name": "朱燎",
"levelReq": 0,
"desc": "使自身攻击力/治疗量提高,提高数值等同于击破特攻的<nobr>25.0%</nobr>/<nobr>10.0%</nobr>,最多使攻击力/治疗量提高<nobr>50.0%</nobr>/<nobr>20.0%</nobr>。",
"cost": {
"29328": 5000,
"671367": 1,
"874339": 3
},
"idx": 1,
"children": [
1222202
]
}
}
}

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@ -0,0 +1,634 @@
{
"id": 1223,
"key": "moze",
"name": "貊泽",
"star": 4,
"elem": "雷",
"allegiance": "仙舟「曜青」",
"weapon": "巡猎",
"sp": 120,
"desc": "仙舟「曜青」的影卫,沉默寡言、独来独往。 专司情报与不见光的事务,鲜少在人前露面。貊泽显露锋芒时,便是敌人的死期。 刺杀手段丰富,对整洁和条理有超乎寻常的执着。",
"cncv": "黄进泽",
"jpcv": "坂田将吾",
"baseAttr": {
"atk": 599.76,
"hp": 811.44,
"def": 352.79999999999995,
"speed": 111,
"cpct": 5,
"cdmg": 50,
"aggro": 75
},
"growAttr": {
"atk": 4.08,
"hp": 5.52,
"def": 2.4,
"speed": 0
},
"talentId": {
"107145": "q",
"421446": "t",
"705973": "z",
"906559": "a",
"990500": "e"
},
"talentCons": {
"3": "q",
"5": "e",
"a": 5,
"e": 5,
"q": 3,
"t": 3
},
"talent": {
"a": {
"id": 906559,
"name": "飞铙",
"type": "普攻",
"tag": "单攻",
"desc": "对指定敌方单体造成等同于貊泽<nobr>$1[i]%</nobr>攻击力的<span>雷</span>属性伤害。",
"tables": {
"1": {
"name": "技能伤害",
"isSame": false,
"values": [
0.5,
0.6,
0.7,
0.8,
0.9,
1,
1.1,
1.2,
1.3
]
}
}
},
"e": {
"id": 990500,
"name": "迅羽掠袭",
"type": "战技",
"tag": "单攻",
"desc": "使指定敌方单体目标成为【猎物】,并对其造成等同于貊泽<nobr>$1[i]%</nobr>攻击力的<span>雷</span>属性伤害,并获得<nobr>9</nobr>点充能。<br />当场上没有可以战斗的其他角色时,貊泽无法使用战技,并解除敌人的【猎物】状态。",
"tables": {
"1": {
"name": "技能伤害",
"isSame": false,
"values": [
0.75,
0.825,
0.9,
0.975,
1.05,
1.125,
1.21875,
1.3125,
1.40625,
1.5,
1.575,
1.65,
1.725,
1.8,
1.875
]
}
}
},
"q": {
"id": 107145,
"name": "锋入幽渺,影出凌厉",
"type": "终结技",
"tag": "单攻",
"desc": "对指定敌方单体造成等同于貊泽<nobr>$1[i]%</nobr>攻击力的<span>雷</span>属性伤害,并对该目标发动天赋的<u>追加攻击</u>。若本次<u>追加攻击</u>施放前目标被消灭则对敌方随机单体发动<u>追加攻击</u>。",
"tables": {
"1": {
"name": "技能伤害",
"isSame": false,
"values": [
1.62,
1.728,
1.836,
1.944,
2.052,
2.16,
2.295,
2.43,
2.565,
2.7,
2.808,
2.916,
3.024,
3.132,
3.24
]
}
}
},
"t": {
"id": 421446,
"name": "伸天卑飞,折翅为芒",
"type": "天赋",
"tag": "单攻",
"desc": "场上存在【猎物】时,貊泽会进入<u>离场</u>状态。<br />我方目标攻击【猎物】后貊泽会额外造成1次等同于自身<nobr>$1[i]%</nobr>攻击力的<span>雷</span>属性<u>附加伤害</u>并消耗1点充能。每消耗<nobr>3</nobr>点充能貊泽会对【猎物】发动1次<u>追加攻击</u>,造成等同于自身<nobr>$2[i]%</nobr>攻击力的<span>雷</span>属性伤害当充能为0时解除目标【猎物】状态并重置计入发动<u>追加攻击</u>所需的充能点数。天赋的<u>追加攻击</u>不会消耗充能。",
"tables": {
"1": {
"name": "附加伤害",
"isSame": false,
"values": [
0.15,
0.165,
0.18,
0.195,
0.21,
0.225,
0.24375,
0.2625,
0.28125,
0.3,
0.315,
0.33,
0.345,
0.36,
0.375
]
},
"2": {
"name": "追加攻击伤害",
"isSame": false,
"values": [
0.8,
0.88,
0.96,
1.04,
1.12,
1.2,
1.3,
1.4,
1.5,
1.6,
1.68,
1.76,
1.84,
1.92,
2
]
}
}
},
"z": {
"id": 705973,
"name": "胁翼匿迹",
"type": "秘技",
"tag": "强化",
"desc": "使用秘技后进入持续<nobr>20</nobr>秒的隐身状态。隐身状态下不会被敌人发现,貊泽在隐身状态下攻击敌人进入战斗时伤害提高<nobr>30.0%</nobr>,持续<nobr>2</nobr>回合。",
"tables": {}
}
},
"cons": {
"1": {
"name": "矢志",
"desc": "进入战斗后,貊泽恢复<nobr>20</nobr>点能量。每触发1次天赋的附加伤害貊泽恢复<nobr>2</nobr>点能量。"
},
"2": {
"name": "惩膺",
"desc": "我方全体目标对成为【猎物】的敌方目标造成伤害时,暴击伤害提高<nobr>40.0%</nobr>。"
},
"3": {
"name": "追奔",
"desc": "终结技等级+2最多不超过<nobr>15</nobr>级;天赋等级+2最多不超过<nobr>15</nobr>级。"
},
"4": {
"name": "逐薮",
"desc": "施放终结技时,貊泽造成的伤害提高<nobr>#1[f1]%</nobr>,持续<nobr>2</nobr>回合。"
},
"5": {
"name": "闪诳",
"desc": "战技等级+2最多不超过<nobr>15</nobr>级;普攻等级+1最多不超过<nobr>10</nobr>级。"
},
"6": {
"name": "丹心",
"desc": "天赋的追加攻击的伤害倍率提高<nobr>25.0%</nobr>。"
}
},
"attr": {
"0": {
"promote": 0,
"maxLevel": 20,
"cost": {
"29328": 3200,
"549503": 4
},
"grow": {
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"hp": 5.52,
"def": 2.4,
"speed": 0
},
"attrs": {
"atk": 81.6,
"hp": 110.4,
"def": 48,
"speed": 111,
"cpct": 5,
"cdmg": 50,
"aggro": 75
}
},
"1": {
"promote": 1,
"maxLevel": 30,
"cost": {
"29328": 6400,
"549503": 8
},
"grow": {
"atk": 4.08,
"hp": 5.52,
"def": 2.4,
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},
"attrs": {
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"hp": 154.56,
"def": 67.2,
"speed": 111,
"cpct": 5,
"cdmg": 50,
"aggro": 75
}
},
"2": {
"promote": 2,
"maxLevel": 40,
"cost": {
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"151162": 2,
"633444": 5
},
"grow": {
"atk": 4.08,
"hp": 5.52,
"def": 2.4,
"speed": 0
},
"attrs": {
"atk": 146.88,
"hp": 198.72,
"def": 86.4,
"speed": 111,
"cpct": 5,
"cdmg": 50,
"aggro": 75
}
},
"3": {
"promote": 3,
"maxLevel": 50,
"cost": {
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"151162": 5,
"633444": 8
},
"grow": {
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"hp": 5.52,
"def": 2.4,
"speed": 0
},
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"hp": 242.88,
"def": 105.6,
"speed": 111,
"cpct": 5,
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}
},
"4": {
"promote": 4,
"maxLevel": 60,
"cost": {
"29328": 64000,
"151162": 15,
"717385": 5
},
"grow": {
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"hp": 5.52,
"def": 2.4,
"speed": 0
},
"attrs": {
"atk": 212.16,
"hp": 287.04,
"def": 124.8,
"speed": 111,
"cpct": 5,
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}
},
"5": {
"promote": 5,
"maxLevel": 70,
"cost": {
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"151162": 28,
"717385": 7
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"grow": {
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"hp": 5.52,
"def": 2.4,
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"atk": 244.8,
"hp": 331.2,
"def": 144,
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"cpct": 5,
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},
"6": {
"promote": 6,
"maxLevel": 80,
"cost": {},
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"def": 2.4,
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"hp": 375.36,
"def": 163.2,
"speed": 111,
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"aggro": 75
}
}
},
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"value": 5.3
},
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"key": "atk",
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},
"1223203": {
"key": "cdmg",
"value": 5.3
},
"1223204": {
"key": "hp",
"value": 4
},
"1223205": {
"key": "cdmg",
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},
"1223206": {
"key": "atk",
"value": 6
},
"1223207": {
"key": "cdmg",
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},
"1223208": {
"key": "hp",
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"1223209": {
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},
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"920208": 2
},
"data": {
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},
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"type": "buff",
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"name": "暴击伤害强化",
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},
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},
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"type": "buff",
"root": true,
"name": "暴击伤害强化",
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"836267": 2
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},
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"type": "buff",
"root": true,
"name": "暴击伤害强化",
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"cost": {
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"data": {
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},
"345258": {
"id": 345258,
"type": "buff",
"root": false,
"name": "攻击强化",
"levelReq": 0,
"cost": {
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"549503": 4,
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},
"data": {
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1223203
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},
"345259": {
"id": 345259,
"type": "buff",
"root": false,
"name": "暴击伤害强化",
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"cost": {
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"633444": 2,
"920208": 2
},
"data": {
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}
},
"345264": {
"id": 345264,
"type": "buff",
"root": false,
"name": "生命强化",
"levelReq": 0,
"cost": {
"29328": 128000,
"717385": 6,
"836267": 6
},
"data": {
"hpPct": 6
},
"children": [
1223209,
1223210
]
},
"345265": {
"id": 345265,
"type": "buff",
"root": false,
"name": "攻击强化",
"levelReq": 75,
"cost": {
"29328": 128000,
"717385": 6,
"836267": 6
},
"data": {
"atkPct": 8
}
},
"345288": {
"id": 345288,
"type": "skill",
"root": true,
"name": "不折镆干",
"levelReq": 0,
"desc": "施放终结技造成伤害时,被视为发动了追加攻击。【猎物】受到的追加攻击伤害提高<nobr>25.0%</nobr>。",
"cost": {
"29328": 128000,
"125435": 1,
"671367": 1,
"836267": 6
},
"idx": 3,
"children": [
1223208
]
},
"345289": {
"id": 345289,
"type": "skill",
"root": true,
"name": "手奋匕尺",
"levelReq": 0,
"desc": "貊泽解除离场状态时,行动提前<nobr>20.0%</nobr>。每个波次开始时,貊泽行动提前<nobr>30.0%</nobr>。",
"cost": {
"29328": 16000,
"125435": 1,
"671367": 1,
"920208": 4
},
"idx": 2,
"children": [
1223205
]
},
"345290": {
"id": 345290,
"type": "skill",
"root": true,
"name": "墨毫绣衣",
"levelReq": 0,
"desc": "施放天赋的追加攻击后,恢复<nobr>1</nobr>个战技点,该效果在<nobr>1</nobr>回合后可再次触发。",
"cost": {
"29328": 4000,
"635681": 2,
"671367": 1
},
"idx": 1,
"children": [
1223202
]
},
"429197": {
"id": 429197,
"type": "buff",
"root": false,
"name": "暴击伤害强化",
"levelReq": 80,
"cost": {
"29328": 128000,
"717385": 6,
"836267": 6
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@ -0,0 +1,666 @@
{
"id": 1220,
"key": "feixiao",
"name": "飞霄",
"star": 5,
"elem": "风",
"allegiance": "仙舟「曜青」",
"weapon": "巡猎",
"sp": 12,
"desc": "仙舟「曜青」的天击将军,帝弓七天将之一,为人不拘一格,率直潇洒。 精通百般武艺,炼化躯体至极致,享有「大捷将军」美名,深受仙舟军民爱戴。 但身负「月狂」之症,如要在时限内猎尽孽物——飞霄唯一的敌手,便是自己。",
"cncv": "叶知秋",
"jpcv": "小松未可子",
"baseAttr": {
"atk": 601.5239999999999,
"hp": 1047.816,
"def": 388.08000000000004,
"speed": 112,
"cpct": 5,
"cdmg": 50,
"aggro": 75
},
"growAttr": {
"atk": 4.092,
"hp": 7.128,
"def": 2.64,
"speed": 0
},
"talentId": {
"69060": "a",
"500006": "z",
"784533": "t",
"784534": "q2",
"838700": "q2",
"868474": "q",
"922641": "q2",
"985119": "e"
},
"talentCons": {
"3": "q",
"5": "e",
"a": 3,
"e": 5,
"q": 3,
"t": 5
},
"talent": {
"a": {
"id": 69060,
"name": "闪裂",
"type": "普攻",
"tag": "单攻",
"desc": "对指定敌方单体造成等同于飞霄<nobr>$1[i]%</nobr>攻击力的<span>风</span>属性伤害。",
"tables": {
"1": {
"name": "技能伤害",
"isSame": false,
"values": [
0.5,
0.6,
0.7,
0.8,
0.9,
1,
1.1,
1.2,
1.3
]
}
}
},
"e": {
"id": 985119,
"name": "钺贯",
"type": "战技",
"tag": "单攻",
"desc": "对指定敌方单体造成等同于飞霄<nobr>$1[i]%</nobr>攻击力的<span>风</span>属性伤害随后立即对该目标额外发动1次天赋的<u>追加攻击</u>。",
"tables": {
"1": {
"name": "技能伤害",
"isSame": false,
"values": [
1,
1.1,
1.2,
1.3,
1.4,
1.5,
1.625,
1.75,
1.875,
2,
2.1,
2.2,
2.3,
2.4,
2.5
]
}
}
},
"q": {
"id": 868474,
"name": "凿破大荒",
"type": "终结技",
"tag": "单攻",
"desc": "对指定敌方单体造成最多等同于飞霄<nobr>$1[i]%</nobr>攻击力的<span>风</span>属性伤害,期间可无视弱点属性削减目标韧性,目标未处于<u>弱点击破状态</u>时飞霄的弱点击破效率提高<nobr>100.0%</nobr>。<br />其中,飞霄先对该目标发动【闪裂刃舞】或【钺贯天冲】,总计<nobr>6</nobr>次。最后对该目标造成等同于飞霄<nobr>$2[i]%</nobr>攻击力的<span>风</span>属性伤害。",
"tables": {
"1": {
"name": "最多造成伤害",
"isSame": false,
"values": [
4.02,
4.318,
4.616,
4.914,
5.212,
5.51,
5.8825,
6.255,
6.6275,
7,
7.298,
7.596,
7.894,
8.192,
8.49
]
},
"2": {
"name": "最后造成伤害",
"isSame": false,
"values": [
0.96,
1.024,
1.088,
1.152,
1.216,
1.28,
1.36,
1.44,
1.52,
1.6,
1.664,
1.728,
1.792,
1.856,
1.92
]
}
}
},
"t": {
"id": 784533,
"name": "雷狩",
"type": "天赋",
"tag": "单攻",
"desc": "【飞黄】达到<nobr>6</nobr>点时可激活终结技,最多累计<nobr>12</nobr>点。我方目标每施放<nobr>2</nobr>次攻击飞霄获得1点【飞黄】飞霄的终结技攻击不计入次数。<br />当飞霄的队友对敌方目标施放攻击后,飞霄立即对主目标发动<u>追加攻击</u>,造成等同于飞霄<nobr>$1[i]%</nobr>攻击力的<span>风</span>属性伤害。若不存在可攻击的主目标则攻击敌方随机单体。该效果每回合最多触发1次飞霄回合开始时重置可触发次数。发动此攻击时使自身造成的伤害提高<nobr>$2[i]%</nobr>,持续<nobr>2</nobr>回合。",
"tables": {
"1": {
"name": "追加攻击伤害",
"isSame": false,
"values": [
0.55,
0.605,
0.66,
0.715,
0.77,
0.825,
0.89375,
0.9625,
1.03125,
1.1,
1.155,
1.21,
1.265,
1.32,
1.375
]
},
"2": {
"name": "造成伤害提高",
"isSame": false,
"values": [
0.3,
0.33,
0.36,
0.39,
0.42,
0.45,
0.4875,
0.525,
0.5625,
0.6,
0.63,
0.66,
0.69,
0.72,
0.75
]
}
}
},
"z": {
"id": 500006,
"name": "岚身",
"type": "秘技",
"tag": "强化",
"desc": "使用秘技后进入持续<nobr>20</nobr>秒的【陷锋】状态。【陷锋】状态下会牵引一定范围内的敌人,并且自身移动速度提高<nobr>50.0%</nobr>,进入战斗后获得<nobr>1</nobr>点【飞黄】。<br />【陷锋】状态下主动攻击会使所有牵引的敌人进入战斗。进入战斗后,每个波次开始时对敌方全体造成等同于飞霄<nobr>200.0%</nobr>攻击力的<span>风</span>属性伤害该伤害必定造成暴击。若牵引了超过1个敌人每超过1个敌人该伤害的倍率提高<nobr>100.0%</nobr>,最多提高至<nobr>1000.0%</nobr>。",
"tables": {}
},
"q2": {
"id": 784534,
"name": "凿破大荒",
"type": "终结技",
"tag": "单攻",
"desc": "",
"tables": {}
}
},
"cons": {
"1": {
"name": "镇绥天钧",
"desc": "发动【闪裂刃舞】或【钺贯天冲】后,使飞霄造成的终结技伤害额外提高,提高数值等同于原伤害的<nobr>10.0%</nobr>,最多叠加<nobr>5</nobr>层,持续至终结技行动结束。"
},
"2": {
"name": "礼辰祷月",
"desc": "天赋效果中我方目标每施放1次追加攻击即可使飞霄获得1点【飞黄】。该效果每回合最多触发<nobr>6</nobr>次。"
},
"3": {
"name": "景星出宿",
"desc": "终结技等级+2最多不超过<nobr>15</nobr>级;普攻等级+1最多不超过<nobr>10</nobr>级。"
},
"4": {
"name": "驱飓听冰",
"desc": "天赋的追加攻击的削韧值提高<nobr>100.0%</nobr>,并且发动时使自身速度提高<nobr>8.0%</nobr>,持续<nobr>2</nobr>回合。"
},
"5": {
"name": "擢登霄汉",
"desc": "战技等级+2最多不超过<nobr>15</nobr>级;天赋等级+2最多不超过<nobr>15</nobr>级。"
},
"6": {
"name": "惟首正丘",
"desc": "飞霄造成的终结技伤害的全属性抗性穿透提高<nobr>20.0%</nobr>。天赋的追加攻击伤害同时视为终结技伤害,并且伤害倍率提高<nobr>140.0%</nobr>。"
}
},
"attr": {
"0": {
"promote": 0,
"maxLevel": 20,
"cost": {
"29328": 4000,
"549503": 5
},
"grow": {
"atk": 4.092,
"hp": 7.128,
"def": 2.64,
"speed": 0
},
"attrs": {
"atk": 81.84,
"hp": 142.56,
"def": 52.8,
"speed": 112,
"cpct": 5,
"cdmg": 50,
"aggro": 75
}
},
"1": {
"promote": 1,
"maxLevel": 30,
"cost": {
"29328": 8000,
"549503": 10
},
"grow": {
"atk": 4.092,
"hp": 7.128,
"def": 2.64,
"speed": 0
},
"attrs": {
"atk": 114.576,
"hp": 199.584,
"def": 73.92,
"speed": 112,
"cpct": 5,
"cdmg": 50,
"aggro": 75
}
},
"2": {
"promote": 2,
"maxLevel": 40,
"cost": {
"29328": 16000,
"267807": 3,
"633444": 6
},
"grow": {
"atk": 4.092,
"hp": 7.128,
"def": 2.64,
"speed": 0
},
"attrs": {
"atk": 147.312,
"hp": 256.608,
"def": 95.04,
"speed": 112,
"cpct": 5,
"cdmg": 50,
"aggro": 75
}
},
"3": {
"promote": 3,
"maxLevel": 50,
"cost": {
"29328": 40000,
"267807": 7,
"633444": 9
},
"grow": {
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"hp": 7.128,
"def": 2.64,
"speed": 0
},
"attrs": {
"atk": 180.048,
"hp": 313.632,
"def": 116.16,
"speed": 112,
"cpct": 5,
"cdmg": 50,
"aggro": 75
}
},
"4": {
"promote": 4,
"maxLevel": 60,
"cost": {
"29328": 80000,
"267807": 20,
"717385": 6
},
"grow": {
"atk": 4.092,
"hp": 7.128,
"def": 2.64,
"speed": 0
},
"attrs": {
"atk": 212.784,
"hp": 370.656,
"def": 137.28,
"speed": 112,
"cpct": 5,
"cdmg": 50,
"aggro": 75
}
},
"5": {
"promote": 5,
"maxLevel": 70,
"cost": {
"29328": 160000,
"267807": 35,
"717385": 9
},
"grow": {
"atk": 4.092,
"hp": 7.128,
"def": 2.64,
"speed": 0
},
"attrs": {
"atk": 245.52,
"hp": 427.68,
"def": 158.4,
"speed": 112,
"cpct": 5,
"cdmg": 50,
"aggro": 75
}
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}
},
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}
},
"708339": {
"id": 708339,
"type": "buff",
"root": true,
"name": "防御强化",
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},
"data": {
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},
"708340": {
"id": 708340,
"type": "buff",
"root": false,
"name": "攻击强化",
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},
"708341": {
"id": 708341,
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"id": 708342,
"type": "buff",
"root": true,
"name": "攻击强化",
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},
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"id": 708344,
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"root": true,
"name": "攻击强化",
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"data": {
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},
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"id": 708345,
"type": "buff",
"root": false,
"name": "暴击率强化",
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"549503": 6,
"635681": 3
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"data": {
"cpct": 2.6999999
},
"children": [
1220203
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},
"708346": {
"id": 708346,
"type": "buff",
"root": false,
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"id": 708351,
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"id": 708375,
"type": "skill",
"root": true,
"name": "电举",
"levelReq": 0,
"desc": "施放战技时,攻击力提高<nobr>48.0%</nobr>,持续<nobr>3</nobr>回合。",
"cost": {
"29328": 160000,
"125435": 1,
"186254": 1,
"836267": 8
},
"idx": 3,
"children": [
1220208
]
},
"708376": {
"id": 708376,
"type": "skill",
"root": true,
"name": "解形",
"levelReq": 0,
"desc": "施放终结技对敌方目标造成伤害时,被视为发动了追加攻击。追加攻击的暴击伤害提高<nobr>36.0%</nobr>。",
"cost": {
"29328": 20000,
"125435": 1,
"186254": 1,
"920208": 5
},
"idx": 2,
"children": [
1220205
]
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"708377": {
"id": 708377,
"type": "skill",
"root": true,
"name": "天通",
"levelReq": 0,
"desc": "战斗开始时,获得<nobr>3</nobr>点【飞黄】。<br />回合开始时若上回合未通过天赋发动追加攻击计入1次获得【飞黄】所需的攻击次数。",
"cost": {
"29328": 5000,
"186254": 1,
"635681": 3
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"idx": 1,
"children": [
1220202
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@ -69,6 +69,16 @@
"历战余响【禁闭舱段】"
]
},
"671367": {
"id": 671367,
"type": 601,
"name": "吉光片羽",
"desc": "唯有将死前万物凝滞的刹那,人的眼眸才能捕捉这些灵羽飘落的样子。威灵飞黄,于帝弓示现的七相中,它神速最胜。<br /><br />「我花去十二个昼夜捕猎它,才发现它一直就在我的身体里。」",
"star": 4,
"source": [
"历战余响【竞锋舰】"
]
},
"985668": {
"id": 985668,
"type": 601,
@ -137,6 +147,17 @@
"「万能合成机」- 材料置换"
]
},
"151162": {
"id": 151162,
"type": 601,
"name": "兽棺之钉",
"desc": "效仿步离人的机甲中最重要的中枢部件,尽管培育它的躯体已没有一丝生命可言,但它保留了自远古承继而来,深埋于基因中的「杀戮算法」。<br /><br />「你们看到了杀之不尽的怪物,我看到的是取之不尽的零件。这就是眼界的差别。」",
"star": 4,
"source": [
"凝滞虚影【幽囚狱】",
"「万能合成机」- 材料置换"
]
},
"267805": {
"id": 267805,
"type": 601,
@ -159,6 +180,17 @@
"「万能合成机」- 材料置换"
]
},
"267807": {
"id": 267807,
"type": 601,
"name": "一杯酩酊的时代",
"desc": "一群信众踏遍千百星,寻来无数美酒的记忆,在梦中酿造他们的祭品。另一群的信众以身作酒曲,发酵历史尘封的信仰,在梦中蒸馏他们的理想。<br /><br />「此刻,一杯甘露与一杯鸩毒交融,一同灌醉了这个时代,用过去将未来毒害。」",
"star": 4,
"source": [
"凝滞虚影【匹诺康尼大剧院】",
"「万能合成机」- 材料置换"
]
},
"351746": {
"id": 351746,
"type": 601,

View File

@ -407,6 +407,12 @@
"type": "同谐",
"star": 4
},
"21047": {
"id": "21047",
"name": "黑夜如影随行",
"type": "巡猎",
"star": 4
},
"22000": {
"id": "22000",
"name": "新手任务开始前",
@ -611,6 +617,18 @@
"type": "毁灭",
"star": 5
},
"23031": {
"id": "23031",
"name": "我将,巡征追猎",
"type": "巡猎",
"star": 5
},
"23032": {
"id": "23032",
"name": "唯有香如故",
"type": "丰饶",
"star": 5
},
"24000": {
"id": "24000",
"name": "记一位星神的陨落",

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@ -0,0 +1,141 @@
{
"id": "23032",
"name": "唯有香如故",
"star": 5,
"desc": "「第一件,整顿工作习惯。」 <br />「第二件,严格执行奖惩规定。」 <br />「当然,最要紧的还是尽快查清那些盘根错节的利益关系……」<br />本在欣赏湖光山色,思绪又不知不觉滑向了工作,压力和烦躁也随之而来。<br /><br />她赶紧点燃一柱随身携带的安神香。<br />「世界如此美妙,我却如此暴躁…休假的日子,就别想那些烦人的事了……」 ",
"type": "丰饶",
"typeId": 0,
"baseAttr": {
"atk": 529.2,
"hp": 1058.4,
"def": 529.2
},
"growAttr": {
"atk": 3.6,
"hp": 7.2,
"def": 3.6
},
"attr": {
"0": {
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"maxLevel": 20,
"cost": {
"29328": 5000,
"549504": 8
},
"attrs": {
"atk": 24,
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},
"1": {
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"cost": {
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"549504": 12,
"874339": 4
},
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"atk": 52.8,
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},
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"589812": 4,
"633445": 8
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"attrs": {
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"3": {
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"atk": 129.6,
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"4": {
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"717386": 6
},
"attrs": {
"atk": 168,
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}
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"673753": 10,
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"attrs": {
"atk": 206.4,
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}
},
"skill": {
"id": 23032,
"name": "安心",
"desc": "使装备者击破特攻提高<nobr>$1[i]%</nobr>。装备者施放终结技攻击敌方目标后,使其陷入【忘忧】状态,持续<nobr>2</nobr>回合,【忘忧】状态下的敌方目标受到的伤害提高<nobr>$2[i]%</nobr>,若装备者当前击破特攻大于等于<nobr>150.0%</nobr>,受到的伤害提高效果额外提高<nobr>$3[i]%</nobr>。",
"tables": {
"1": [
60,
70,
80,
90,
100
],
"2": [
10,
12,
14.000000000000002,
16,
18
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12,
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16
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{
"id": "23031",
"name": "我将,巡征追猎",
"star": 5,
"desc": "「可悲可笑的奴隶们……」<br />浩荡的丰饶民军队压境而来,狼毒如洪水般涌向青丘军,试图唤起军士深埋于心中的恐惧,化作种种可怖的幻象,使他们垂下武器,犹豫不前。<br />但阵线犹如铜墙铁壁,不为步离人轻蔑的话音所动,一个身影缓步走出。<br />她缓缓活动着身体,无形的煞气冲击下,旗帜猎猎作响。<br />「将军,是将军出现了……」<br />「飞霄将军……」<br />「『天击』将军!」<br />细微的呼唤汇聚起来,化作震天的战吼。<br /><br />「翾翔不坠,万载常胜!」<br />她站在那里,一个人,就像一支军队。",
"type": "巡猎",
"typeId": 0,
"baseAttr": {
"atk": 635.04,
"hp": 952.56,
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},
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"0": {
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"maxLevel": 20,
"cost": {
"29328": 5000,
"549503": 8
},
"attrs": {
"atk": 28.8,
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},
"1": {
"promote": 1,
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"hp": 95.04,
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},
"2": {
"promote": 2,
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"cost": {
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"633444": 8,
"920208": 4
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"attrs": {
"atk": 109.44,
"hp": 164.16,
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"3": {
"promote": 3,
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"633444": 12,
"920208": 8
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"attrs": {
"atk": 155.52,
"hp": 233.28,
"def": 113.4
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},
"4": {
"promote": 4,
"maxLevel": 60,
"cost": {
"29328": 100000,
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"836267": 5
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"attrs": {
"atk": 201.6,
"hp": 302.4,
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},
"5": {
"promote": 5,
"maxLevel": 70,
"cost": {
"29328": 200000,
"717385": 8,
"836267": 10
},
"attrs": {
"atk": 247.68,
"hp": 371.52,
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},
"6": {
"promote": 6,
"maxLevel": 80,
"cost": {},
"attrs": {
"atk": 293.76,
"hp": 440.64,
"def": 214.2
}
}
},
"skill": {
"id": 23031,
"name": "震慑",
"desc": "使装备者的暴击率提高<nobr>$1[f1]%</nobr>。装备者施放追加攻击时获得1层【流光】最多叠加<nobr>2</nobr>层。每层【流光】使装备者造成的终结技伤害无视目标<nobr>$2[i]%</nobr>的防御力。装备者回合结束时移除1层【流光】。",
"tables": {
"1": [
15,
17.5,
20,
22.5,
25
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27,
30,
33,
36,
39
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{
"id": "21047",
"name": "黑夜如影随行",
"star": 4,
"desc": "「脚印。」<br />「擦痕。」<br />「气味。」<br /><br />一切处理妥当后,他拾起一片鸦羽,轻盈跃上楼顶。<br />广袤的城市里,漆黑的影穿梭在无人注视的角落里。<br /><br />「我将溶于影中,为你们守望。」",
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"typeId": 0,
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},
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"cost": {
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"633444": 6,
"920208": 3
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"attrs": {
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},
"3": {
"promote": 3,
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"cost": {
"29328": 40000,
"633444": 9,
"920208": 6
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"attrs": {
"atk": 116.64,
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},
"4": {
"promote": 4,
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"cost": {
"29328": 80000,
"717385": 5,
"836267": 4
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"attrs": {
"atk": 151.2,
"hp": 268.8,
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"5": {
"promote": 5,
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"cost": {
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"717385": 7,
"836267": 8
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"attrs": {
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"6": {
"promote": 6,
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"cost": {},
"attrs": {
"atk": 220.32,
"hp": 391.68,
"def": 183.6
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}
},
"skill": {
"id": 21047,
"name": "隐匿",
"desc": "使装备者的击破特攻提高<nobr>$1[i]%</nobr>。进入战斗时或造成击破伤害后,速度提高<nobr>$2[i]%</nobr>,持续<nobr>2</nobr>回合该效果每回合只可触发1次。",
"tables": {
"1": [
28.000000000000004,
35,
42,
49,
56.00000000000001
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"2": [
8,
9,
10,
11,
12
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