{ "id": "43", "name": "砂糖", "talent": { "a": { "id": 4331, "name": "普通攻击·简式风灵作成", "desc": [ "

普通攻击

", "进行至多四段的风灵攻击,造成风元素伤害。", "

重击

", "消耗一定体力,短暂咏唱后,造成风元素范围伤害。", "

下落攻击

", "凝聚风灵的力量,从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成风元素范围伤害。" ], "tables": [ { "name": "一段伤害", "unit": "", "isSame": false, "values": [ "33.46%", "35.97%", "38.48%", "41.83%", "44.34%", "46.85%", "50.2%", "53.54%", "56.89%", "60.24%", "63.58%", "66.93%", "71.11%", "75.29%", "79.48%" ] }, { "name": "二段伤害", "unit": "", "isSame": false, "values": [ "30.62%", "32.91%", "35.21%", "38.27%", "40.57%", "42.86%", "45.92%", "48.99%", "52.05%", "55.11%", "58.17%", "61.23%", "65.06%", "68.89%", "72.71%" ] }, { "name": "三段伤害", "unit": "", "isSame": false, "values": [ "38.45%", "41.33%", "44.22%", "48.06%", "50.94%", "53.83%", "57.67%", "61.52%", "65.36%", "69.21%", "73.05%", "76.9%", "81.7%", "86.51%", "91.31%" ] }, { "name": "四段伤害", "unit": "", "isSame": false, "values": [ "47.92%", "51.51%", "55.11%", "59.9%", "63.49%", "67.08%", "71.88%", "76.67%", "81.46%", "86.25%", "91.04%", "95.84%", "101.82%", "107.81%", "113.8%" ] }, { "name": "重击伤害", "unit": "", "isSame": false, "values": [ "120.16%", "129.17%", "138.18%", "150.2%", "159.21%", "168.22%", "180.24%", "192.26%", "204.27%", "216.29%", "228.3%", "240.32%", "255.34%", "270.36%", "285.38%" ] }, { "name": "重击体力消耗", "unit": "", "isSame": true, "values": [ "50点", "50点", "50点", "50点", "50点", "50点", "50点", "50点", "50点", "50点", "50点", "50点", "50点", "50点", "50点" ] }, { "name": "下坠期间伤害", "unit": "", "isSame": false, "values": [ "56.83%", "61.45%", "66.08%", "72.69%", "77.31%", "82.6%", "89.87%", "97.14%", "104.41%", "112.34%", "120.27%", "128.2%", "136.12%", "144.05%", "151.98%" ] }, { "name": "低空/高空坠地冲击伤害", "unit": "", "isSame": false, "values": [ "113.63% / 141.93%", "122.88% / 153.49%", "132.13% / 165.04%", "145.35% / 181.54%", "154.59% / 193.1%", "165.16% / 206.3%", "179.7% / 224.45%", "194.23% / 242.61%", "208.77% / 260.76%", "224.62% / 280.57%", "240.48% / 300.37%", "256.34% / 320.18%", "272.19% / 339.98%", "288.05% / 359.79%", "303.9% / 379.59%" ] } ] }, "e": { "id": 4332, "name": "风灵作成·陆叁零捌", "desc": [ "召唤出小型风灵,将敌人与物体牵引至风灵所在位置,击飞范围内的敌人,并造成风元素伤害。", "说来很不好意思,虽然术式里诞生的元素生命迅速就消散了,但是在冒险里真的很好用。失败的实验也会诞生实用技术。" ], "tables": [ { "name": "技能伤害", "unit": "", "isSame": false, "values": [ "211.2%", "227.04%", "242.88%", "264%", "279.84%", "295.68%", "316.8%", "337.92%", "359.04%", "380.16%", "401.28%", "422.4%", "448.8%", "475.2%", "501.6%" ] }, { "name": "冷却时间", "unit": "", "isSame": true, "values": [ "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒" ] } ] }, "q": { "id": 4339, "name": "禁·风灵作成·柒伍同构贰型", "desc": [ "砂糖抛出不稳定的烧瓶,生成大型风灵。", "存在期间,大型风灵会持续牵引附近的敌人与物体,击飞附近的敌人,并造成风元素伤害。", "

元素转化

", "若风灵在技能持续期间接触了水元素/火元素/冰元素/雷元素,则会获得对应元素属性,额外造成该元素的附加伤害。", "元素转化在技能持续期间仅会发生一次。", "砂糖也曾经想给每一个不稳态无相之风取名字。但是其世系迅速超过了兔兔伯爵的八百九十三世。" ], "tables": [ { "name": "持续伤害", "unit": "", "isSame": false, "values": [ "148%", "159.1%", "170.2%", "185%", "196.1%", "207.2%", "222%", "236.8%", "251.6%", "266.4%", "281.2%", "296%", "314.5%", "333%", "351.5%" ] }, { "name": "附加元素伤害", "unit": "", "isSame": false, "values": [ "44%", "47.3%", "50.6%", "55%", "58.3%", "61.6%", "66%", "70.4%", "74.8%", "79.2%", "83.6%", "88%", "93.5%", "99%", "104.5%" ] }, { "name": "持续时间", "unit": "", "isSame": true, "values": [ "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒" ] }, { "name": "冷却时间", "unit": "", "isSame": true, "values": [ "20秒", "20秒", "20秒", "20秒", "20秒", "20秒", "20秒", "20秒", "20秒", "20秒", "20秒", "20秒", "20秒", "20秒", "20秒" ] }, { "name": "元素能量", "unit": "", "isSame": true, "values": [ "80", "80", "80", "80", "80", "80", "80", "80", "80", "80", "80", "80", "80", "80", "80" ] } ] } }, "talentData": { "a": { "一段伤害": [ 33.46, 35.97, 38.48, 41.83, 44.34, 46.85, 50.2, 53.54, 56.89, 60.24, 63.58, 66.93, 71.11, 75.29, 79.48 ], "二段伤害": [ 30.62, 32.91, 35.21, 38.27, 40.57, 42.86, 45.92, 48.99, 52.05, 55.11, 58.17, 61.23, 65.06, 68.89, 72.71 ], "三段伤害": [ 38.45, 41.33, 44.22, 48.06, 50.94, 53.83, 57.67, 61.52, 65.36, 69.21, 73.05, 76.9, 81.7, 86.51, 91.31 ], "四段伤害": [ 47.92, 51.51, 55.11, 59.9, 63.49, 67.08, 71.88, 76.67, 81.46, 86.25, 91.04, 95.84, 101.82, 107.81, 113.8 ], "重击伤害": [ 120.16, 129.17, 138.18, 150.2, 159.21, 168.22, 180.24, 192.26, 204.27, 216.29, 228.3, 240.32, 255.34, 270.36, 285.38 ], "下坠期间伤害": [ 56.83, 61.45, 66.08, 72.69, 77.31, 82.6, 89.87, 97.14, 104.41, 112.34, 120.27, 128.2, 136.12, 144.05, 151.98 ], "低空/高空坠地冲击伤害": [ [ 113.63, 141.93 ], [ 122.88, 153.49 ], [ 132.13, 165.04 ], [ 145.35, 181.54 ], [ 154.59, 193.1 ], [ 165.16, 206.3 ], [ 179.7, 224.45 ], [ 194.23, 242.61 ], [ 208.77, 260.76 ], [ 224.62, 280.57 ], [ 240.48, 300.37 ], [ 256.34, 320.18 ], [ 272.19, 339.98 ], [ 288.05, 359.79 ], [ 303.9, 379.59 ] ], "低空/高空坠地冲击伤害2": [ [ 113.63, 141.93 ], [ 122.88, 153.49 ], [ 132.13, 165.04 ], [ 145.35, 181.54 ], [ 154.59, 193.1 ], [ 165.16, 206.3 ], [ 179.7, 224.45 ], [ 194.23, 242.61 ], [ 208.77, 260.76 ], [ 224.62, 280.57 ], [ 240.48, 300.37 ], [ 256.34, 320.18 ], [ 272.19, 339.98 ], [ 288.05, 359.79 ], [ 303.9, 379.59 ] ] }, "e": { "技能伤害": [ 211.2, 227.04, 242.88, 264, 279.84, 295.68, 316.8, 337.92, 359.04, 380.16, 401.28, 422.4, 448.8, 475.2, 501.6 ] }, "q": { "持续伤害": [ 148, 159.1, 170.2, 185, 196.1, 207.2, 222, 236.8, 251.6, 266.4, 281.2, 296, 314.5, 333, 351.5 ], "附加元素伤害": [ 44, 47.3, 50.6, 55, 58.3, 61.6, 66, 70.4, 74.8, 79.2, 83.6, 88, 93.5, 99, 104.5 ] } }, "cons": { "1": { "name": "堆叠真空域", "desc": [ "风灵作成·陆叁零捌的可使用次数增加1次。" ] }, "2": { "name": "不羁型贝特", "desc": [ "禁·风灵作成·柒伍同构贰型的技能持续时间延长2秒。" ] }, "3": { "name": "零失误少女", "desc": [ "风灵作成·陆叁零捌的技能等级提高3级。", "至多提升至15级。" ] }, "4": { "name": "炼金的偏执", "desc": [ "砂糖的普通攻击或者重击累计命中敌人7次,风灵作成·陆叁零捌的冷却时间就会随机减少1-7秒。", "每0.1秒至多计数一次。" ] }, "5": { "name": "认真普通瓶", "desc": [ "禁·风灵作成·柒伍同构贰型的技能等级提高3级。", "至多提升至15级。" ] }, "6": { "name": "混元熵增论", "desc": [ "禁·风灵作成·柒伍同构贰型如果发生了元素转化,则使队伍中所有角色在技能持续时间内获得20%的对应元素伤害加成。" ] } }, "passive": [ { "name": "不稳定发现", "desc": [ "合成角色与武器培养素材时,有10%概率获得2倍产出。" ] }, { "name": "触媒置换术", "desc": [ "砂糖触发扩散反应时,使队伍中所有对应元素类型的角色(不包括砂糖自己)元素精通提升50,持续8秒。" ] }, { "name": "小小的慧风", "desc": [ "风灵作成·陆叁零捌或禁·风灵作成·柒伍同构贰型命中敌人时,基于砂糖元素精通的20%,为队伍中所有角色(不包括砂糖自己)提供元素精通加成,持续8秒。" ] } ], "attr": { "keys": [ "hpBase", "atkBase", "defBase", "dmg" ], "details": { "1": [ 775, 14.25, 58.94, 0 ], "20": [ 1991, 36.6, 151.42, 0 ], "40": [ 3850, 70.76, 292.77, 0 ], "50": [ 4901, 90.09, 372.74, 6 ], "60": [ 6090, 111.94, 463.14, 12 ], "70": [ 7141, 131.26, 543.05, 12 ], "80": [ 8192, 150.59, 623.03, 18 ], "90": [ 9244, 169.92, 703, 24 ], "20+": [ 2570, 47.24, 195.45, 0 ], "40+": [ 4261, 78.33, 324.05, 6 ], "50+": [ 5450, 100.18, 414.45, 12 ], "60+": [ 6501, 119.51, 494.43, 12 ], "70+": [ 7552, 138.82, 574.34, 18 ], "80+": [ 8604, 158.15, 654.31, 24 ] } } }