{ "id": "32", "name": "班尼特", "abbr": "班尼特", "title": "命运试金石", "star": 4, "elem": "pyro", "allegiance": "冒险家协会", "weapon": "sword", "birth": "2-29", "astro": "险路座", "desc": "蒙德的冒险家少年,拥有与他的善良毫不相称的霉运。", "cncv": "穆雪婷", "jpcv": "逢坂良太", "costume": false, "ver": 1, "baseAttr": { "hp": 12397, "atk": 191.16, "def": 771.25 }, "growAttr": { "key": "recharge", "value": 26.67 }, "talentId": { "10321": "a", "10322": "e", "10323": "q" }, "talentCons": { "e": 3, "q": 5 }, "materials": { "gem": "燃愿玛瑙", "boss": "常燃火种", "specialty": "风车菊", "normal": "攫金鸦印", "talent": "「抗争」的哲学", "weekly": "东风之翎" }, "talent": { "a": { "id": 3231, "name": "普通攻击·好运剑", "desc": [ "

普通攻击

", "进行至多五段的连续剑击。", "

重击

", "消耗一定体力,瞬间向前方挥出两剑。", "

下落攻击

", "从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。" ], "tables": [ { "name": "一段伤害", "unit": "", "isSame": false, "values": [ "44.55%", "48.17%", "51.8%", "56.98%", "60.61%", "64.75%", "70.45%", "76.15%", "81.84%", "88.06%", "94.28%", "100.49%", "106.71%", "112.92%", "119.14%" ] }, { "name": "二段伤害", "unit": "", "isSame": false, "values": [ "42.74%", "46.22%", "49.7%", "54.67%", "58.15%", "62.12%", "67.59%", "73.06%", "78.53%", "84.49%", "90.45%", "96.42%", "102.38%", "108.35%", "114.31%" ] }, { "name": "三段伤害", "unit": "", "isSame": false, "values": [ "54.61%", "59.06%", "63.5%", "69.85%", "74.3%", "79.37%", "86.36%", "93.34%", "100.33%", "107.95%", "115.57%", "123.19%", "130.81%", "138.43%", "146.05%" ] }, { "name": "四段伤害", "unit": "", "isSame": false, "values": [ "59.68%", "64.54%", "69.4%", "76.34%", "81.2%", "86.75%", "94.38%", "102.02%", "109.65%", "117.98%", "126.31%", "134.64%", "142.96%", "151.29%", "159.62%" ] }, { "name": "五段伤害", "unit": "", "isSame": false, "values": [ "71.9%", "77.75%", "83.6%", "91.96%", "97.81%", "104.5%", "113.7%", "122.89%", "132.09%", "142.12%", "152.15%", "162.18%", "172.22%", "182.25%", "192.28%" ] }, { "name": "重击伤害", "unit": "", "isSame": false, "values": [ "55.9% + 60.72%", "60.45% + 65.66%", "65% + 70.6%", "71.5% + 77.66%", "76.05% + 82.6%", "81.25% + 88.25%", "88.4% + 96.02%", "95.55% + 103.78%", "102.7% + 111.55%", "110.5% + 120.02%", "118.3% + 128.49%", "126.1% + 136.96%", "133.9% + 145.44%", "141.7% + 153.91%", "149.5% + 162.38%" ] }, { "name": "重击体力消耗", "unit": "", "isSame": true, "values": [ "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点" ] }, { "name": "下坠期间伤害", "unit": "", "isSame": false, "values": [ "63.93%", "69.14%", "74.34%", "81.77%", "86.98%", "92.93%", "101.1%", "109.28%", "117.46%", "126.38%", "135.3%", "144.22%", "153.14%", "162.06%", "170.98%" ] }, { "name": "低空/高空坠地冲击伤害", "unit": "", "isSame": false, "values": [ "127.84% / 159.68%", "138.24% / 172.67%", "148.65% / 185.67%", "163.51% / 204.24%", "173.92% / 217.23%", "185.81% / 232.09%", "202.16% / 252.51%", "218.51% / 272.93%", "234.86% / 293.36%", "252.7% / 315.64%", "270.54% / 337.92%", "288.38% / 360.2%", "306.22% / 382.48%", "324.05% / 404.76%", "341.89% / 427.04%" ] } ] }, "e": { "id": 3232, "name": "热情过载", "desc": [ "班尼特将火元素与冒险的热情凝聚在剑上。根据热情凝聚的程度,可能会发生不同的事情…", "

点按

", "快速向前挥出火焰一击,造成火元素伤害。", "

长按

", "根据长按时间进行蓄力,释放时依照蓄力段数造成不同的效果。", "·一段蓄力:发动二段攻击,造成火元素伤害并将敌人击飞;", "·二段蓄力:发动三段连续攻击,造成可观的火元素伤害。最后一击会发生爆炸,将班尼特与敌人同时击飞。被击飞时,班尼特不会受到伤害。", "聚集热情与梦想与火元素的一击。但热情有时会过头,而火元素有时会爆炸。" ], "tables": [ { "name": "点按伤害", "unit": "", "isSame": false, "values": [ "137.6%", "147.92%", "158.24%", "172%", "182.32%", "192.64%", "206.4%", "220.16%", "233.92%", "247.68%", "261.44%", "275.2%", "292.4%", "309.6%", "326.8%" ] }, { "name": "一段蓄力伤害", "unit": "", "isSame": false, "values": [ "84% + 92%", "90.3% + 98.9%", "96.6% + 105.8%", "105% + 115%", "111.3% + 121.9%", "117.6% + 128.8%", "126% + 138%", "134.4% + 147.2%", "142.8% + 156.4%", "151.2% + 165.6%", "159.6% + 174.8%", "168% + 184%", "178.5% + 195.5%", "189% + 207%", "199.5% + 218.5%" ] }, { "name": "二段蓄力伤害", "unit": "", "isSame": false, "values": [ "88% + 96%", "94.6% + 103.2%", "101.2% + 110.4%", "110% + 120%", "116.6% + 127.2%", "123.2% + 134.4%", "132% + 144%", "140.8% + 153.6%", "149.6% + 163.2%", "158.4% + 172.8%", "167.2% + 182.4%", "176% + 192%", "187% + 204%", "198% + 216%", "209% + 228%" ] }, { "name": "爆炸伤害", "unit": "", "isSame": false, "values": [ "132%", "141.9%", "151.8%", "165%", "174.9%", "184.8%", "198%", "211.2%", "224.4%", "237.6%", "250.8%", "264%", "280.5%", "297%", "313.5%" ] }, { "name": "冷却时间", "unit": "", "isSame": true, "values": [ "5 / 7.5 / 10秒", "5 / 7.5 / 10秒", "5 / 7.5 / 10秒", "5 / 7.5 / 10秒", "5 / 7.5 / 10秒", "5 / 7.5 / 10秒", "5 / 7.5 / 10秒", "5 / 7.5 / 10秒", "5 / 7.5 / 10秒", "5 / 7.5 / 10秒", "5 / 7.5 / 10秒", "5 / 7.5 / 10秒", "5 / 7.5 / 10秒", "5 / 7.5 / 10秒", "5 / 7.5 / 10秒" ] } ] }, "q": { "id": 3239, "name": "美妙旅程", "desc": [ "班尼特进行腾跃轰击,造成火元素伤害,并生成鼓舞领域。", "

鼓舞领域

", "·领域内的角色如果生命值低于或等于70%,会持续恢复生命值,回复量受益于班尼特的最大生命值;", "·领域内的角色如果生命值高于70%,会基于班尼特的基础攻击力,以一定比例获得攻击力加成;", "·为其中的角色施加火元素附着。", "班尼冒险团每一次探险之旅都充满意外风险。尽管唯一的成员班尼特更倾向于说这是「精彩、刺激又美妙的旅程」。" ], "tables": [ { "name": "技能伤害", "unit": "", "isSame": false, "values": [ "232.8%", "250.26%", "267.72%", "291%", "308.46%", "325.92%", "349.2%", "372.48%", "395.76%", "419.04%", "442.32%", "465.6%", "494.7%", "523.8%", "552.9%" ] }, { "name": "持续治疗", "unit": "", "isSame": false, "values": [ "每秒6%HP + 577.34", "每秒6.45%HP + 635.08", "每秒6.9%HP + 697.63", "每秒7.5%HP + 765", "每秒7.95%HP + 837.18", "每秒8.4%HP + 914.17", "每秒9%HP + 995.97", "每秒9.6%HP + 1082.58", "每秒10.2%HP + 1174.01", "每秒10.8%HP + 1270.24", "每秒11.4%HP + 1371.29", "每秒12%HP + 1477.15", "每秒12.75%HP + 1587.82", "每秒13.5%HP + 1703.31", "每秒14.25%HP + 1823.6" ] }, { "name": "攻击力加成比例", "unit": "", "isSame": false, "values": [ "56%", "60.2%", "64.4%", "70%", "74.2%", "78.4%", "84%", "89.6%", "95.2%", "100.8%", "106.4%", "112%", "119%", "126%", "133%" ] }, { "name": "持续时间", "unit": "", "isSame": true, "values": [ "12秒", "12秒", "12秒", "12秒", "12秒", "12秒", "12秒", "12秒", "12秒", "12秒", "12秒", "12秒", "12秒", "12秒", "12秒" ] }, { "name": "冷却时间", "unit": "", "isSame": true, "values": [ "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒" ] }, { "name": "元素能量", "unit": "", "isSame": true, "values": [ "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60" ] } ] } }, "talentData": { "a": { "一段伤害": [ 44.55, 48.17, 51.8, 56.98, 60.61, 64.75, 70.45, 76.15, 81.84, 88.06, 94.28, 100.49, 106.71, 112.92, 119.14 ], "二段伤害": [ 42.74, 46.22, 49.7, 54.67, 58.15, 62.12, 67.59, 73.06, 78.53, 84.49, 90.45, 96.42, 102.38, 108.35, 114.31 ], "三段伤害": [ 54.61, 59.06, 63.5, 69.85, 74.3, 79.37, 86.36, 93.34, 100.33, 107.95, 115.57, 123.19, 130.81, 138.43, 146.05 ], "四段伤害": [ 59.68, 64.54, 69.4, 76.34, 81.2, 86.75, 94.38, 102.02, 109.65, 117.98, 126.31, 134.64, 142.96, 151.29, 159.62 ], "五段伤害": [ 71.9, 77.75, 83.6, 91.96, 97.81, 104.5, 113.7, 122.89, 132.09, 142.12, 152.15, 162.18, 172.22, 182.25, 192.28 ], "重击伤害": [ 116.62, 126.11, 135.6, 149.16, 158.64999999999998, 169.5, 184.42000000000002, 199.32999999999998, 214.25, 230.51999999999998, 246.79000000000002, 263.06, 279.34000000000003, 295.61, 311.88 ], "重击伤害2": [ [ 55.9, 60.72 ], [ 60.45, 65.66 ], [ 65, 70.6 ], [ 71.5, 77.66 ], [ 76.05, 82.6 ], [ 81.25, 88.25 ], [ 88.4, 96.02 ], [ 95.55, 103.78 ], [ 102.7, 111.55 ], [ 110.5, 120.02 ], [ 118.3, 128.49 ], [ 126.1, 136.96 ], [ 133.9, 145.44 ], [ 141.7, 153.91 ], [ 149.5, 162.38 ] ], "下坠期间伤害": [ 63.93, 69.14, 74.34, 81.77, 86.98, 92.93, 101.1, 109.28, 117.46, 126.38, 135.3, 144.22, 153.14, 162.06, 170.98 ], "低空/高空坠地冲击伤害": [ [ 127.84, 159.68 ], [ 138.24, 172.67 ], [ 148.65, 185.67 ], [ 163.51, 204.24 ], [ 173.92, 217.23 ], [ 185.81, 232.09 ], [ 202.16, 252.51 ], [ 218.51, 272.93 ], [ 234.86, 293.36 ], [ 252.7, 315.64 ], [ 270.54, 337.92 ], [ 288.38, 360.2 ], [ 306.22, 382.48 ], [ 324.05, 404.76 ], [ 341.89, 427.04 ] ], "低空/高空坠地冲击伤害2": [ [ 127.84, 159.68 ], [ 138.24, 172.67 ], [ 148.65, 185.67 ], [ 163.51, 204.24 ], [ 173.92, 217.23 ], [ 185.81, 232.09 ], [ 202.16, 252.51 ], [ 218.51, 272.93 ], [ 234.86, 293.36 ], [ 252.7, 315.64 ], [ 270.54, 337.92 ], [ 288.38, 360.2 ], [ 306.22, 382.48 ], [ 324.05, 404.76 ], [ 341.89, 427.04 ] ] }, "e": { "点按伤害": [ 137.6, 147.92, 158.24, 172, 182.32, 192.64, 206.4, 220.16, 233.92, 247.68, 261.44, 275.2, 292.4, 309.6, 326.8 ], "一段蓄力伤害": [ 176, 189.2, 202.39999999999998, 220, 233.2, 246.4, 264, 281.6, 299.20000000000005, 316.79999999999995, 334.4, 352, 374, 396, 418 ], "一段蓄力伤害2": [ [ 84, 92 ], [ 90.3, 98.9 ], [ 96.6, 105.8 ], [ 105, 115 ], [ 111.3, 121.9 ], [ 117.6, 128.8 ], [ 126, 138 ], [ 134.4, 147.2 ], [ 142.8, 156.4 ], [ 151.2, 165.6 ], [ 159.6, 174.8 ], [ 168, 184 ], [ 178.5, 195.5 ], [ 189, 207 ], [ 199.5, 218.5 ] ], "二段蓄力伤害": [ 184, 197.8, 211.60000000000002, 230, 243.8, 257.6, 276, 294.4, 312.79999999999995, 331.20000000000005, 349.6, 368, 391, 414, 437 ], "二段蓄力伤害2": [ [ 88, 96 ], [ 94.6, 103.2 ], [ 101.2, 110.4 ], [ 110, 120 ], [ 116.6, 127.2 ], [ 123.2, 134.4 ], [ 132, 144 ], [ 140.8, 153.6 ], [ 149.6, 163.2 ], [ 158.4, 172.8 ], [ 167.2, 182.4 ], [ 176, 192 ], [ 187, 204 ], [ 198, 216 ], [ 209, 228 ] ], "爆炸伤害": [ 132, 141.9, 151.8, 165, 174.9, 184.8, 198, 211.2, 224.4, 237.6, 250.8, 264, 280.5, 297, 313.5 ] }, "q": { "技能伤害": [ 232.8, 250.26, 267.72, 291, 308.46, 325.92, 349.2, 372.48, 395.76, 419.04, 442.32, 465.6, 494.7, 523.8, 552.9 ], "持续治疗": [ 583.34, 641.5300000000001, 704.53, 772.5, 845.13, 922.5699999999999, 1004.97, 1092.1799999999998, 1184.21, 1281.04, 1382.69, 1489.15, 1600.57, 1716.81, 1837.85 ], "持续治疗2": [ [ 6, 577.34 ], [ 6.45, 635.08 ], [ 6.9, 697.63 ], [ 7.5, 765 ], [ 7.95, 837.18 ], [ 8.4, 914.17 ], [ 9, 995.97 ], [ 9.6, 1082.58 ], [ 10.2, 1174.01 ], [ 10.8, 1270.24 ], [ 11.4, 1371.29 ], [ 12, 1477.15 ], [ 12.75, 1587.82 ], [ 13.5, 1703.31 ], [ 14.25, 1823.6 ] ], "攻击力加成比例": [ 56, 60.2, 64.4, 70, 74.2, 78.4, 84, 89.6, 95.2, 100.8, 106.4, 112, 119, 126, 133 ] } }, "cons": { "1": { "name": "冒险憧憬", "desc": [ "美妙旅程的攻击力提升效果不再有生命值限制,数值上追加班尼特基础攻击力的20%。" ] }, "2": { "name": "踏破绝境", "desc": [ "班尼特的生命值低于70%时,元素充能效率提高30%。" ] }, "3": { "name": "火热激情", "desc": [ "

热情过载的技能等级提高3级。

", "至多提升至15级。" ] }, "4": { "name": "热情不灭", "desc": [ "施放一段蓄力的热情过载时,在技能第二段攻击中进行普通攻击,可以施放额外的追击。", "追击的伤害等同于第二段攻击的135%。" ] }, "5": { "name": "开拓的心魂", "desc": [ "

美妙旅程的技能等级提高3级。

", "至多提升至15级。" ] }, "6": { "name": "烈火与勇气", "desc": [ "处在美妙旅程领域内的队伍中当前场上单手剑、双手剑、长柄武器角色获得15%火元素伤害加成,并获得火元素附魔。" ] } }, "passive": [ { "name": "应该安全", "desc": [ "在蒙德执行探索派遣任务时,消耗的时间缩短25%。" ] }, { "name": "热情复燃", "desc": [ "热情过载的冷却时间减少20%。" ] }, { "name": "无畏的热血", "desc": [ "在美妙旅程领域内,热情过载具有如下效果:", "·冷却时间减少50%;", "·二段蓄力不会将班尼特自身击飞。" ] } ], "attr": { "keys": [ "hpBase", "atkBase", "defBase", "recharge" ], "details": { "1": [ 1039, 16.03, 64.66, 0 ], "20": [ 2670, 41.17, 166.12, 0 ], "40": [ 5163, 79.61, 321.19, 0 ], "50": [ 6573, 101.35, 408.93, 6.67 ], "60": [ 8168, 125.94, 508.1, 13.33 ], "70": [ 9577, 147.67, 595.78, 13.33 ], "80": [ 10987, 169.41, 683.51, 20 ], "90": [ 12397, 191.16, 771.25, 26.67 ], "20+": [ 3447, 53.15, 214.43, 0 ], "40+": [ 5715, 88.12, 355.51, 6.67 ], "50+": [ 7309, 112.7, 454.69, 13.33 ], "60+": [ 8719, 134.44, 542.43, 13.33 ], "70+": [ 10129, 156.17, 630.1, 20 ], "80+": [ 11539, 177.92, 717.84, 26.67 ] } } }