export const details = [{ title: '普攻伤害', dmg: ({ talent }, dmg) => dmg(talent.a['技能伤害'], 'a') }, { title: '战技主目标伤害', dmg: ({ talent }, dmg) => dmg(talent.e['技能伤害'], 'e') }, { title: '终结技伤害', dmg: ({ talent }, dmg) => dmg(talent.q['技能伤害'], 'q') }, { title: '减速目标终结技伤害', dmg: ({ talent }, dmg) => dmg(talent.q['技能伤害'] + talent.q['减速目标q伤害倍率提高'], 'q') }] export const defDmgIdx = 2 export const mainAttr = 'atk,cpct,cdmg' export const buffs = [{ title: '丹恒天赋:丹恒成为我方技能的目标时提高抗性穿透[kx]%', data: { kx: ({ talent }) => talent.t['风抗性穿透'] } }, { title: '丹恒秘技:使用秘技提高40%攻击力', data: { atkPct: 40 } }, { title: '丹恒1命:击中目标生命值大于50%,暴击率提高12%', cons: 1, data: { cpct: 12 } }, { title: '行迹-罡风:普攻对减速状态下的敌方目标造成的伤害提高40%', tree: 3, data: { aDmg: 40 } }]