export const details = [{ title: "E提升攻击力", dmg: ({ talent, attr }) => { return { avg: talent.e['攻击力加成比例'] * attr.atk.base / 100 } } }, { title: "E后Q首段伤害", dmg: ({ talent }, dmg) => dmg(talent.q['天狗咒雷·金刚坏 伤害'], 'q') }, { title: "E后Q每段", dmg: ({ talent }, dmg) => dmg(talent.q['天狗咒雷·雷砾 伤害'], 'q') }]; export const defDmgIdx = 1; export const mainAttr = "atk,cpct,cdmg"; export const buffs = [{ title: "九条E技能:提升攻击力[atkPlus]", data: { atkPlus: ({ attr, talent }) => talent.e['攻击力加成比例'] * attr.atk.base / 100 } }, { title: "九条6命:提升60%雷元素爆伤", cons: 6, data: { cdmg: 60 } }]