export const details = [{ title: '普攻伤害', dmg: ({ talent }, dmg) => dmg(talent.a['技能伤害'], 'a') }, { title: '战技伤害', dmg: ({ talent }, dmg) => dmg(talent.e['技能伤害'], 'e') }, { title: '终结技伤害', params: { q: true }, dmg: ({ talent }, dmg) => dmg(talent.q['技能伤害'], 'q') }, { title: '强化终结技总伤害', params: { q: true }, dmg: ({ talent }, dmg) => { const td = talent.q2['技能伤害'] + talent.q2['额外随机伤害'] * 6 return dmg(td, 'q') } }] export const defDmgIdx = 3 export const mainAttr = 'atk,cpct,cdmg' export const buffs = [{ title: '行迹-勇气:对当前生命百分比小于等于50%的敌人目标造成的伤害提高[dmg]%', trees: 2, data: { dmg: 15 } }, { title: '天赋-崇高的客体:[_count]层【升格】提升暴击率[cpct]%', data: { _count: ({ cons }) => cons < 4 ? 10 : 12, cpct: ({ cons }) => cons < 4 ? 25 : 30 } }, { title: '银枝1命:[_count]层【升格】提升暴击伤害[cdmg]%', cons: 1, data: { _count: ({ cons }) => cons < 4 ? 10 : 12, cdmg: ({ cons }) => cons < 4 ? 40 : 48 } }, { title: '银枝2命:释放终结技命中3名及以上敌人时,攻击力提高[atkPct]%', cons: 2, check: ({ params }) => params.q === true, data: { atkPct: 40 } }, { title: '银枝4命:天赋【升格】可叠加上限提高至12层', cons: 4 }, { title: '银枝6命:释放终结技时,无视敌方目标[ignore]%的防御力', cons: 6, check: ({ params }) => params.q === true, data: { ignore: 30 } }] export const createdBy = 'Aluxes'