{ "id": 14511, "name": "千夜浮梦", "affixTitle": "千夜的曙歌", "star": 5, "desc": "浮映千夜之梦的灯盏,苍翠的光中流溢着遥世的歌。", "attr": { "atk": { "1": 44.34, "20": 110.17, "40": 209.82, "50": 275.46, "60": 341.46, "70": 407.81, "80": 474.55, "90": 541.83, "20+": 141.27, "40+": 240.92, "50+": 306.66, "60+": 372.56, "70+": 438.91, "80+": 505.65 }, "bonusKey": "mastery", "bonusData": { "1": 57.6, "20": 101.78, "40": 148.32, "50": 171.59, "60": 194.86, "70": 218.07, "80": 241.34, "90": 264.61, "20+": 101.78, "40+": 148.32, "50+": 171.59, "60+": 194.86, "70+": 218.07, "80+": 241.34 } }, "materials": { "weapon": "绿洲花园的真谛", "monster": "辉光棱晶", "normal": "孢囊晶尘" }, "affixData": { "text": "队伍中每个其他角色,都会依据元素类型与装备者相同与否,为装备者提供提升效果。相同:元素精通提升$[0]点;不同:装备者元素类型的元素伤害加成提升$[1]。上述提升效果每种至多叠加3层。此外,队伍中装备者以外的附近角色的元素精通提升$[2]点,多件同名武器产生的此效果可以叠加。", "datas": { "0": [ "32", "40", "48", "56", "64" ], "1": [ "10%", "14%", "18%", "22%", "26%" ], "2": [ "40", "42", "44", "46", "48" ] } } }