export const details = [{ title: "E点按伤害", dmg: ({ talent }, dmg) => dmg(talent.e['点按伤害'], 'e') }, { title: "E长按伤害", dmg: ({ talent }, dmg) => dmg(talent.e['长按伤害'], 'e') }, { title: "Q单段伤害", params: { q: true }, dmg: ({ talent }, dmg) => { let basic = dmg(talent.q['持续伤害'], 'q'); //暂时以物伤近似计算 let fj = dmg(talent.q['附加元素伤害'], 'q', 'phy'); return { dmg: basic.dmg + fj.dmg, avg: basic.avg + fj.avg } } }, { title: "扩散反应伤害", dmg: ({}, { ks }) => ks() }]; export const mainAttr = "atk,cpct,cdmg"; export const buffs = [{ title: "温迪2命:E降低12%风抗与物抗", cons: 2, data: { kx: 12 } }, { title: "温迪4命:温迪获取元素晶球或元素微粒后,获得25%风元素伤害加成", cons: 4, data: { dmg: 25 } }, { title: "温迪6命:Q降低20%风抗", cons: 6, data: { kx: ({ params }) => params.q ? 20 : 0 } }, { title: "元素精通:扩散伤害提高[ks]%", mastery: "ks" }];