{ "id": "47", "name": "枫原万叶", "talent": { "a": { "id": 4731, "name": "普通攻击·我流剑术", "desc": [ "

普通攻击

", "进行至多五段的连续剑击。", "

重击

", "消耗一定体力,瞬间向前方挥出两剑。", "

下落攻击

", "从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。若这次下落攻击经由千早振施放,则会转为施放下落攻击·乱岚拨止。", "

下落攻击·乱岚拨止

", "通过元素战技·千早振施放的下落攻击,造成的伤害将转化为风元素伤害,并在落地时施展秘剑产生小型的风穴,牵引附近的物体与敌人。" ], "tables": [ { "name": "一段伤害", "unit": "", "isSame": false, "values": [ "44.98%", "48.64%", "52.3%", "57.53%", "61.19%", "65.38%", "71.13%", "76.88%", "82.63%", "88.91%", "96.1%", "104.56%", "113.02%", "121.47%", "130.7%" ] }, { "name": "二段伤害", "unit": "", "isSame": false, "values": [ "45.24%", "48.92%", "52.6%", "57.86%", "61.54%", "65.75%", "71.54%", "77.32%", "83.11%", "89.42%", "96.65%", "105.16%", "113.66%", "122.17%", "131.45%" ] }, { "name": "三段伤害", "unit": "", "isSame": false, "values": [ "25.8% + 30.96%", "27.9% + 33.48%", "30% + 36%", "33% + 39.6%", "35.1% + 42.12%", "37.5% + 45%", "40.8% + 48.96%", "44.1% + 52.92%", "47.4% + 56.88%", "51% + 61.2%", "55.12% + 66.15%", "59.98% + 71.97%", "64.83% + 77.79%", "69.68% + 83.61%", "74.97% + 89.96%" ] }, { "name": "四段伤害", "unit": "", "isSame": false, "values": [ "60.72%", "65.66%", "70.6%", "77.66%", "82.6%", "88.25%", "96.02%", "103.78%", "111.55%", "120.02%", "129.73%", "141.14%", "152.56%", "163.98%", "176.43%" ] }, { "name": "五段伤害", "unit": "", "isSame": false, "values": [ "25.37%*3", "27.43%*3", "29.5%*3", "32.45%*3", "34.51%*3", "36.88%*3", "40.12%*3", "43.36%*3", "46.61%*3", "50.15%*3", "54.21%*3", "58.98%*3", "63.75%*3", "68.52%*3", "73.72%*3" ] }, { "name": "重击伤害", "unit": "", "isSame": false, "values": [ "43% + 74.65%", "46.5% + 80.72%", "50% + 86.8%", "55% + 95.48%", "58.5% + 101.56%", "62.5% + 108.5%", "68% + 118.05%", "73.5% + 127.6%", "79% + 137.14%", "85% + 147.56%", "91.87% + 159.49%", "99.96% + 173.53%", "108.05% + 187.57%", "116.13% + 201.6%", "124.95% + 216.91%" ] }, { "name": "重击体力消耗", "unit": "", "isSame": true, "values": [ "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点" ] }, { "name": "下坠期间伤害", "unit": "", "isSame": false, "values": [ "81.83%", "88.49%", "95.16%", "104.67%", "111.33%", "118.94%", "129.41%", "139.88%", "150.35%", "161.76%", "173.18%", "184.6%", "196.02%", "207.44%", "218.86%" ] }, { "name": "低空/高空坠地冲击伤害", "unit": "", "isSame": false, "values": [ "163.63% / 204.39%", "176.95% / 221.02%", "190.27% / 237.66%", "209.3% / 261.42%", "222.62% / 278.06%", "237.84% / 297.07%", "258.77% / 323.21%", "279.7% / 349.36%", "300.63% / 375.5%", "323.46% / 404.02%", "346.29% / 432.54%", "369.12% / 461.06%", "391.96% / 489.57%", "414.79% / 518.09%", "437.62% / 546.61%" ] } ] }, "e": { "id": 4732, "name": "千早振", "desc": [ "施展如同冲风般激昂的秘剑,将敌人与物体牵引至所在位置,击飞范围内的敌人,造成风元素伤害,并借由喷薄的气流如登泷般腾空而起。", "枫原万叶因元素战技·千早振而升空后的10秒内并持续处于空中时,若进行下落攻击,则会施展格外强劲的下落攻击·乱岚拨止。", "

点按

", "可以在空中施放。", "

长按

", "积蓄力量后施展,相对于点按,在更大的范围内造成更高的风元素伤害。", "

下落攻击·乱岚拨止

", "通过元素战技·千早振施放的下落攻击,造成的伤害将转化为风元素伤害,并在落地时施展秘剑产生小型的风穴,牵引附近的物体与敌人。", "乱岚拨止造成的伤害视为下落攻击伤害。", "「枫袖起悲风,神代万世人百年,秋山落唐红。」" ], "tables": [ { "name": "点按技能伤害", "unit": "", "isSame": false, "values": [ "192%", "206.4%", "220.8%", "240%", "254.4%", "268.8%", "288%", "307.2%", "326.4%", "345.6%", "364.8%", "384%", "408%", "432%", "456%" ] }, { "name": "点按冷却时间", "unit": "", "isSame": true, "values": [ "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒", "6秒" ] }, { "name": "长按技能伤害", "unit": "", "isSame": false, "values": [ "260.8%", "280.36%", "299.92%", "326%", "345.56%", "365.12%", "391.2%", "417.28%", "443.36%", "469.44%", "495.52%", "521.6%", "554.2%", "586.8%", "619.4%" ] }, { "name": "长按冷却时间", "unit": "", "isSame": true, "values": [ "9秒", "9秒", "9秒", "9秒", "9秒", "9秒", "9秒", "9秒", "9秒", "9秒", "9秒", "9秒", "9秒", "9秒", "9秒" ] } ] }, "q": { "id": 4739, "name": "万叶之一刀", "desc": [ "施展我流的奥义,斩出初岚般的一刀,造成风元素范围伤害。", "刀风会留下名为「流风秋野」的领域,对其中的敌人造成间歇的风元素伤害。", "

元素转化

", "若流风秋野在持续期间接触了水元素/火元素/冰元素/雷元素,则会获得对应元素属性,额外造成该元素附加伤害。", "这种转化在技能持续期间仅会发生一次。", "「须臾照见万世长,一叶便知天下秋。我欲凭切枫一闪,做万世之问叩——」" ], "tables": [ { "name": "斩击伤害", "unit": "", "isSame": false, "values": [ "262.4%", "282.08%", "301.76%", "328%", "347.68%", "367.36%", "393.6%", "419.84%", "446.08%", "472.32%", "498.56%", "524.8%", "557.6%", "590.4%", "623.2%" ] }, { "name": "持续伤害", "unit": "", "isSame": false, "values": [ "120%", "129%", "138%", "150%", "159%", "168%", "180%", "192%", "204%", "216%", "228%", "240%", "255%", "270%", "285%" ] }, { "name": "附加元素伤害", "unit": "", "isSame": false, "values": [ "36%", "38.7%", "41.4%", "45%", "47.7%", "50.4%", "54%", "57.6%", "61.2%", "64.8%", "68.4%", "72%", "76.5%", "81%", "85.5%" ] }, { "name": "持续时间", "unit": "", "isSame": true, "values": [ "8秒", "8秒", "8秒", "8秒", "8秒", "8秒", "8秒", "8秒", "8秒", "8秒", "8秒", "8秒", "8秒", "8秒", "8秒" ] }, { "name": "冷却时间", "unit": "", "isSame": true, "values": [ "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒", "15秒" ] }, { "name": "元素能量", "unit": "", "isSame": true, "values": [ "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60" ] } ] } }, "talentData": { "a": { "一段伤害": [ 44.98, 48.64, 52.3, 57.53, 61.19, 65.38, 71.13, 76.88, 82.63, 88.91, 96.1, 104.56, 113.02, 121.47, 130.7 ], "二段伤害": [ 45.24, 48.92, 52.6, 57.86, 61.54, 65.75, 71.54, 77.32, 83.11, 89.42, 96.65, 105.16, 113.66, 122.17, 131.45 ], "三段伤害": [ 56.760000000000005, 61.379999999999995, 66, 72.6, 77.22, 82.5, 89.75999999999999, 97.02000000000001, 104.28, 112.2, 121.27000000000001, 131.95, 142.62, 153.29000000000002, 164.93 ], "三段伤害2": [ [ 25.8, 30.96 ], [ 27.9, 33.48 ], [ 30, 36 ], [ 33, 39.6 ], [ 35.1, 42.12 ], [ 37.5, 45 ], [ 40.8, 48.96 ], [ 44.1, 52.92 ], [ 47.4, 56.88 ], [ 51, 61.2 ], [ 55.12, 66.15 ], [ 59.98, 71.97 ], [ 64.83, 77.79 ], [ 69.68, 83.61 ], [ 74.97, 89.96 ] ], "四段伤害": [ 60.72, 65.66, 70.6, 77.66, 82.6, 88.25, 96.02, 103.78, 111.55, 120.02, 129.73, 141.14, 152.56, 163.98, 176.43 ], "五段伤害": [ 76.11, 82.28999999999999, 88.5, 97.35000000000001, 103.53, 110.64000000000001, 120.35999999999999, 130.07999999999998, 139.82999999999998, 150.45, 162.63, 176.94, 191.25, 205.56, 221.16 ], "重击伤害": [ 117.65, 127.22, 136.8, 150.48000000000002, 160.06, 171, 186.05, 201.1, 216.14, 232.56, 251.36, 273.49, 295.62, 317.73, 341.86 ], "重击伤害2": [ [ 43, 74.65 ], [ 46.5, 80.72 ], [ 50, 86.8 ], [ 55, 95.48 ], [ 58.5, 101.56 ], [ 62.5, 108.5 ], [ 68, 118.05 ], [ 73.5, 127.6 ], [ 79, 137.14 ], [ 85, 147.56 ], [ 91.87, 159.49 ], [ 99.96, 173.53 ], [ 108.05, 187.57 ], [ 116.13, 201.6 ], [ 124.95, 216.91 ] ], "下坠期间伤害": [ 81.83, 88.49, 95.16, 104.67, 111.33, 118.94, 129.41, 139.88, 150.35, 161.76, 173.18, 184.6, 196.02, 207.44, 218.86 ], "低空/高空坠地冲击伤害": [ [ 163.63, 204.39 ], [ 176.95, 221.02 ], [ 190.27, 237.66 ], [ 209.3, 261.42 ], [ 222.62, 278.06 ], [ 237.84, 297.07 ], [ 258.77, 323.21 ], [ 279.7, 349.36 ], [ 300.63, 375.5 ], [ 323.46, 404.02 ], [ 346.29, 432.54 ], [ 369.12, 461.06 ], [ 391.96, 489.57 ], [ 414.79, 518.09 ], [ 437.62, 546.61 ] ], "低空/高空坠地冲击伤害2": [ [ 163.63, 204.39 ], [ 176.95, 221.02 ], [ 190.27, 237.66 ], [ 209.3, 261.42 ], [ 222.62, 278.06 ], [ 237.84, 297.07 ], [ 258.77, 323.21 ], [ 279.7, 349.36 ], [ 300.63, 375.5 ], [ 323.46, 404.02 ], [ 346.29, 432.54 ], [ 369.12, 461.06 ], [ 391.96, 489.57 ], [ 414.79, 518.09 ], [ 437.62, 546.61 ] ] }, "e": { "点按技能伤害": [ 192, 206.4, 220.8, 240, 254.4, 268.8, 288, 307.2, 326.4, 345.6, 364.8, 384, 408, 432, 456 ], "长按技能伤害": [ 260.8, 280.36, 299.92, 326, 345.56, 365.12, 391.2, 417.28, 443.36, 469.44, 495.52, 521.6, 554.2, 586.8, 619.4 ] }, "q": { "斩击伤害": [ 262.4, 282.08, 301.76, 328, 347.68, 367.36, 393.6, 419.84, 446.08, 472.32, 498.56, 524.8, 557.6, 590.4, 623.2 ], "持续伤害": [ 120, 129, 138, 150, 159, 168, 180, 192, 204, 216, 228, 240, 255, 270, 285 ], "附加元素伤害": [ 36, 38.7, 41.4, 45, 47.7, 50.4, 54, 57.6, 61.2, 64.8, 68.4, 72, 76.5, 81, 85.5 ] } }, "cons": { "1": { "name": "千山红遍", "desc": [ "

千早振的冷却时间减少10%。

", "施放万叶之一刀时,重置千早振的冷却时间。" ] }, "2": { "name": "山岚残芯", "desc": [ "万叶之一刀的流风秋野具有以下效果:", "·持续期间内,枫原万叶自己的元素精通提升200点;", "·其中的场上角色的元素精通提升200点。", "该命之座提供的元素精通提升效果无法叠加。" ] }, "3": { "name": "枫袖奇谭", "desc": [ "

千早振的技能等级提高3级。

", "至多提升至15级。" ] }, "4": { "name": "大空幻法", "desc": [ "当枫原万叶的元素能量低于45点时,具有如下效果:", "·点按、长按施放千早振时,将分别为枫原万叶恢复3、4点元素能量;", "·处于滑翔状态下时,每秒为枫原万叶恢复2点元素能量。" ] }, "5": { "name": "万世之集", "desc": [ "万叶之一刀的技能等级提高3级。", "至多提升至15级。" ] }, "6": { "name": "血赤叶红", "desc": [ "枫原万叶施放千早振或万叶之一刀后的5秒内,获得风元素附魔,并且枫原万叶的每点元素精通,都会使他的普通攻击、重击、下落攻击造成的伤害提高0.2%。" ] } }, "passive": [ { "name": "松风霞立", "desc": [ "队伍中自己的角色冲刺消耗的体力降低20%。", "无法与效果完全相同的固有天赋叠加。" ] }, { "name": "相闻之剑法", "desc": [ "千早振在施放时,如果接触了水元素/火元素/冰元素/雷元素,则会使这次千早振的下落攻击·乱岚拨止,发生元素转化,将附加200%攻击力的对应元素伤害,该伤害视为下落攻击伤害。每次千早振的技能效果中,元素转化仅会发生一次。" ] }, { "name": "风物之诗咏", "desc": [ "枫原万叶触发扩散反应后,枫原万叶的每点元素精通,会为队伍中所有角色提供0.04%对应元素伤害加成,持续8秒。通过这种方式获得的不同元素伤害加成可以共存。" ] } ], "attr": { "keys": [ "hpBase", "atkBase", "defBase", "mastery" ], "details": { "1": [ 1039, 23.09, 62.82, 0 ], "20": [ 2695, 59.89, 162.96, 0 ], "50": [ 6902, 153.37, 417.3, 28.799999237061 ], "60": [ 8659, 192.39, 523.49, 57.599998474121 ], "70": [ 10213, 226.91, 617.42, 57.599998474121 ], "80": [ 11777, 261.67, 711.98, 86.400001525879 ], "90": [ 13348, 296.58, 806.98, 115.19999694824 ], "20+": [ 3586, 79.69, 216.82, 0 ], "50+": [ 7747, 172.12, 468.33, 57.599998474121 ], "60+": [ 9292, 206.46, 561.76, 57.599998474121 ], "70+": [ 10846, 240.98, 655.69, 86.400001525879 ], "80+": [ 12410, 275.73, 750.25, 115.19999694824 ] } } }