{ "id": 7, "name": "旅行者", "abbr": "旅行者", "title": "异界的旅人", "star": 5, "elem": "hydro", "allegiance": "——", "weapon": "sword", "birth": "-", "astro": "旅人座", "desc": "从世界之外漂流而来的旅行者,被神带走血亲,自此踏上寻找七神之路。", "cncv": "宴宁/鹿喑", "jpcv": "悠木碧/堀江瞬", "costume": false, "ver": 1, "baseAttr": { "hp": 10875, "atk": 212.4, "def": 682.52 }, "growAttr": { "key": "atkPct", "value": 24 }, "talentId": { "100553": "a", "100555": "a", "100556": "a", "100557": "a" }, "talentElem": { }, "talentCons": { "e": 5, "q": 3 }, "materials": { "gem": "璀璨原钻", "specialty": "风车菊", "normal": "不祥的面具", "talent": "「诗文」的哲学", "weekly": "东风的吐息" }, "talent": { "a": { "id": 631, "name": "普通攻击·异邦激流", "desc": [ "

普通攻击

", "进行至多五段的连续剑击。", "

重击

", "消耗一定体力,瞬间向前方挥出两剑。", "

下落攻击

", "从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。" ], "tables": [ { "name": "一段伤害", "unit": "", "isSame": false, "values": [ "44.46%", "48.08%", "51.7%", "56.87%", "60.49%", "64.63%", "70.31%", "76%", "81.69%", "87.89%", "94.09%", "100.3%", "106.5%", "112.71%", "118.91%" ] }, { "name": "二段伤害", "unit": "", "isSame": false, "values": [ "43.43%", "46.97%", "50.5%", "55.55%", "59.08%", "63.13%", "68.68%", "74.23%", "79.79%", "85.85%", "91.91%", "97.97%", "104.03%", "110.09%", "116.15%" ] }, { "name": "三段伤害", "unit": "", "isSame": false, "values": [ "52.98%", "57.29%", "61.6%", "67.76%", "72.07%", "77%", "83.78%", "90.55%", "97.33%", "104.72%", "112.11%", "119.5%", "126.9%", "134.29%", "141.68%" ] }, { "name": "四段伤害", "unit": "", "isSame": false, "values": [ "58.31%", "63.05%", "67.8%", "74.58%", "79.33%", "84.75%", "92.21%", "99.67%", "107.12%", "115.26%", "123.4%", "131.53%", "139.67%", "147.8%", "155.94%" ] }, { "name": "五段伤害", "unit": "", "isSame": false, "values": [ "70.78%", "76.54%", "82.3%", "90.53%", "96.29%", "102.87%", "111.93%", "120.98%", "130.03%", "139.91%", "149.79%", "159.66%", "169.54%", "179.41%", "189.29%" ] }, { "name": "重击伤害", "unit": "", "isSame": false, "values": [ "55.9% + 72.24%", "60.45% + 78.12%", "65% + 84%", "71.5% + 92.4%", "76.05% + 98.28%", "81.25% + 105%", "88.4% + 114.24%", "95.55% + 123.48%", "102.7% + 132.72%", "110.5% + 142.8%", "118.3% + 152.88%", "126.1% + 162.96%", "133.9% + 173.04%", "141.7% + 183.12%", "149.5% + 193.2%" ] }, { "name": "重击体力消耗", "unit": "", "isSame": true, "values": [ "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点", "20点" ] }, { "name": "下坠期间伤害", "unit": "", "isSame": false, "values": [ "63.93%", "69.14%", "74.34%", "81.77%", "86.98%", "92.93%", "101.1%", "109.28%", "117.46%", "126.38%", "135.3%", "144.22%", "153.14%", "162.06%", "170.98%" ] }, { "name": "低空/高空坠地冲击伤害", "unit": "", "isSame": false, "values": [ "127.84% / 159.68%", "138.24% / 172.67%", "148.65% / 185.67%", "163.51% / 204.24%", "173.92% / 217.23%", "185.81% / 232.09%", "202.16% / 252.51%", "218.51% / 272.93%", "234.86% / 293.36%", "252.7% / 315.64%", "270.54% / 337.92%", "288.38% / 360.2%", "306.22% / 382.48%", "324.05% / 404.76%", "341.89% / 427.04%" ] } ] }, "e": { "id": 632, "name": "水纹剑", "desc": [ "

释放能够荡涤大地的激流。

", "

点按

", "向前释放喷发激流,对触及的敌人造成水元素伤害。", "

长按

", "进行瞄准,并不断向瞄准的方向释放露滴,对触及的敌人造成水元素伤害。", "结束时,将向前释放喷发激流,对触及的敌人造成水元素伤害。", "充盈:长按施放时,若旅行者的生命值高于50%,露滴造成的伤害将基于旅行者的生命值上限提高,并且每秒损失一定的生命值。", "

始基力:芒性

", "每隔一段时间,在释放喷发激流后,将出现穿透敌人的灵息之刺,造成具有芒性的水元素伤害。", "和派蒙一起观察过水面漾起的涟漪。" ], "tables": [ { "name": "喷发激流伤害", "unit": "", "isSame": false, "values": [ "189.28%", "203.48%", "217.67%", "236.6%", "250.8%", "264.99%", "283.92%", "302.85%", "321.78%", "340.7%", "359.63%", "378.56%", "402.22%", "425.88%", "449.54%" ] }, { "name": "露滴伤害", "unit": "", "isSame": false, "values": [ "32.8%", "35.26%", "37.72%", "41%", "43.46%", "45.92%", "49.2%", "52.48%", "55.76%", "59.04%", "62.32%", "65.6%", "69.7%", "73.8%", "77.9%" ] }, { "name": "灵息之刺伤害", "unit": "", "isSame": false, "values": [ "32.8%", "35.26%", "37.72%", "41%", "43.46%", "45.92%", "49.2%", "52.48%", "55.76%", "59.04%", "62.32%", "65.6%", "69.7%", "73.8%", "77.9%" ] }, { "name": "灵息之刺间隔", "unit": "", "isSame": true, "values": [ "9秒", "9秒", "9秒", "9秒", "9秒", "9秒", "9秒", "9秒", "9秒", "9秒", "9秒", "9秒", "9秒", "9秒", "9秒" ] }, { "name": "充盈生命值消耗", "unit": "生命值上限", "isSame": false, "values": [ "4%", "4%", "4%", "4%", "4%", "4%", "4%", "4%", "4%", "4%", "4%", "4%", "4%", "4%", "4%" ] }, { "name": "充盈伤害增加", "unit": "生命值上限", "isSame": false, "values": [ "0.64%", "0.69%", "0.74%", "0.8%", "0.85%", "0.9%", "0.96%", "1.02%", "1.09%", "1.15%", "1.22%", "1.28%", "1.36%", "1.44%", "1.52%" ] }, { "name": "长按持续时间", "unit": "", "isSame": true, "values": [ "至多6秒", "至多6秒", "至多6秒", "至多6秒", "至多6秒", "至多6秒", "至多6秒", "至多6秒", "至多6秒", "至多6秒", "至多6秒", "至多6秒", "至多6秒", "至多6秒", "至多6秒" ] }, { "name": "冷却时间", "unit": "", "isSame": true, "values": [ "10秒", "10秒", "10秒", "10秒", "10秒", "10秒", "10秒", "10秒", "10秒", "10秒", "10秒", "10秒", "10秒", "10秒", "10秒" ] } ] }, "q": { "id": 639, "name": "扬水制流", "desc": [ "释放缓慢移动的浮水泡沫,对附近的敌人持续造成水元素伤害。", "和派蒙一起研究过潮水的涨落。" ], "tables": [ { "name": "技能伤害", "unit": "", "isSame": false, "values": [ "101.87%", "109.51%", "117.15%", "127.33%", "134.97%", "142.61%", "152.8%", "162.99%", "173.17%", "183.36%", "193.55%", "203.73%", "216.47%", "229.2%", "241.93%" ] }, { "name": "持续时间", "unit": "", "isSame": true, "values": [ "4秒", "4秒", "4秒", "4秒", "4秒", "4秒", "4秒", "4秒", "4秒", "4秒", "4秒", "4秒", "4秒", "4秒", "4秒" ] }, { "name": "冷却时间", "unit": "", "isSame": true, "values": [ "20秒", "20秒", "20秒", "20秒", "20秒", "20秒", "20秒", "20秒", "20秒", "20秒", "20秒", "20秒", "20秒", "20秒", "20秒" ] }, { "name": "元素能量", "unit": "", "isSame": true, "values": [ "80", "80", "80", "80", "80", "80", "80", "80", "80", "80", "80", "80", "80", "80", "80" ] } ] } }, "talentData": { "a": { "一段伤害": [ 44.46, 48.08, 51.7, 56.87, 60.49, 64.63, 70.31, 76, 81.69, 87.89, 94.09, 100.3, 106.5, 112.71, 118.91 ], "二段伤害": [ 43.43, 46.97, 50.5, 55.55, 59.08, 63.13, 68.68, 74.23, 79.79, 85.85, 91.91, 97.97, 104.03, 110.09, 116.15 ], "三段伤害": [ 52.98, 57.29, 61.6, 67.76, 72.07, 77, 83.78, 90.55, 97.33, 104.72, 112.11, 119.5, 126.9, 134.29, 141.68 ], "四段伤害": [ 58.31, 63.05, 67.8, 74.58, 79.33, 84.75, 92.21, 99.67, 107.12, 115.26, 123.4, 131.53, 139.67, 147.8, 155.94 ], "五段伤害": [ 70.78, 76.54, 82.3, 90.53, 96.29, 102.87, 111.93, 120.98, 130.03, 139.91, 149.79, 159.66, 169.54, 179.41, 189.29 ], "重击伤害": [ 128.14, 138.57, 149, 163.9, 174.32999999999998, 186.25, 202.64, 219.03, 235.42000000000002, 253.3, 271.18, 289.06, 306.94, 324.82, 342.7 ], "重击伤害2": [ [ 55.9, 72.24 ], [ 60.45, 78.12 ], [ 65, 84 ], [ 71.5, 92.4 ], [ 76.05, 98.28 ], [ 81.25, 105 ], [ 88.4, 114.24 ], [ 95.55, 123.48 ], [ 102.7, 132.72 ], [ 110.5, 142.8 ], [ 118.3, 152.88 ], [ 126.1, 162.96 ], [ 133.9, 173.04 ], [ 141.7, 183.12 ], [ 149.5, 193.2 ] ], "下坠期间伤害": [ 63.93, 69.14, 74.34, 81.77, 86.98, 92.93, 101.1, 109.28, 117.46, 126.38, 135.3, 144.22, 153.14, 162.06, 170.98 ], "低空/高空坠地冲击伤害": [ [ 127.84, 159.68 ], [ 138.24, 172.67 ], [ 148.65, 185.67 ], [ 163.51, 204.24 ], [ 173.92, 217.23 ], [ 185.81, 232.09 ], [ 202.16, 252.51 ], [ 218.51, 272.93 ], [ 234.86, 293.36 ], [ 252.7, 315.64 ], [ 270.54, 337.92 ], [ 288.38, 360.2 ], [ 306.22, 382.48 ], [ 324.05, 404.76 ], [ 341.89, 427.04 ] ], "低空/高空坠地冲击伤害2": [ [ 127.84, 159.68 ], [ 138.24, 172.67 ], [ 148.65, 185.67 ], [ 163.51, 204.24 ], [ 173.92, 217.23 ], [ 185.81, 232.09 ], [ 202.16, 252.51 ], [ 218.51, 272.93 ], [ 234.86, 293.36 ], [ 252.7, 315.64 ], [ 270.54, 337.92 ], [ 288.38, 360.2 ], [ 306.22, 382.48 ], [ 324.05, 404.76 ], [ 341.89, 427.04 ] ] }, "e": { "喷发激流伤害": [ 189.28, 203.48, 217.67, 236.6, 250.8, 264.99, 283.92, 302.85, 321.78, 340.7, 359.63, 378.56, 402.22, 425.88, 449.54 ], "露滴伤害": [ 32.8, 35.26, 37.72, 41, 43.46, 45.92, 49.2, 52.48, 55.76, 59.04, 62.32, 65.6, 69.7, 73.8, 77.9 ], "灵息之刺伤害": [ 32.8, 35.26, 37.72, 41, 43.46, 45.92, 49.2, 52.48, 55.76, 59.04, 62.32, 65.6, 69.7, 73.8, 77.9 ], "充盈生命值消耗": [ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4 ], "充盈伤害增加": [ 0.64, 0.69, 0.74, 0.8, 0.85, 0.9, 0.96, 1.02, 1.09, 1.15, 1.22, 1.28, 1.36, 1.44, 1.52 ] }, "q": { "技能伤害": [ 101.87, 109.51, 117.15, 127.33, 134.97, 142.61, 152.8, 162.99, 173.17, 183.36, 193.55, 203.73, 216.47, 229.2, 241.93 ] } }, "cons": { "1": { "name": "微澜的湖水", "desc": [ "拾取源水之滴后,旅行者将恢复2点元素能量。", "需要解锁固有天赋「无染的澈水」。" ] }, "2": { "name": "潺涓的碧水", "desc": [ "扬水制流的浮水泡沫移动的速度降低30%,持续时间延长3秒。" ] }, "3": { "name": "激荡的波水", "desc": [ "水纹剑的技能等级提高3级。", "至多提升至15级。" ] }, "4": { "name": "倾落的迸水", "desc": [ "施放水纹剑时,将生成一个伤害吸收量等于生命值上限10%的水纹护盾,对水元素伤害有250%的吸收效果,持续直到施放完成。", "每2秒一次,露滴命中敌人后,如果旅行者处于水纹护盾的庇护下,则将水纹护盾的伤害吸收量补充至旅行者生命值上限的10%;如果不处于水纹护盾的庇护下,则重新产生水纹护盾。" ] }, "5": { "name": "洄旋的曲水", "desc": [ "扬水制流的技能等级提高3级。", "至多提升至15级。" ] }, "6": { "name": "公义的潮水", "desc": [ "旅行者拾取源水之滴时,还将为队伍中附近的生命值百分比最低的角色,基于其生命值上限的6%,恢复生命值。" ] } }, "passive": [ { "name": "无染的澈水", "desc": [ "长按施放水纹剑发射的露滴命中敌人后,将在旅行者附近产生源水之滴。旅行者拾取源水之滴后将恢复7%生命值。", "每秒至多通过这种方式产生1枚源水之滴,每次施放水纹剑至多产生4枚源水之滴。" ] }, { "name": "澄明的净水", "desc": [ "长按施放水纹剑时如果通过充盈消耗了生命值,则在施放结束时的喷发激流造成的伤害提高,提高值为旅行者在此次施放期间通过充盈消耗的生命值总和的45%。", "通过这种方式,至多使伤害提高5000点。" ] } ], "attr": { "keys": [ "hpBase", "atkBase", "defBase", "atkPct" ], "details": { "1": [ 912, 17.81, 57.22, 0 ], "20": [ 2342, 45.75, 147.01, 0 ], "40": [ 4529, 88.45, 284.24, 0 ], "50": [ 5766, 112.62, 361.88, 6 ], "60": [ 7164, 139.93, 449.65, 12 ], "70": [ 8401, 164.07, 527.24, 12 ], "80": [ 9638, 188.24, 604.88, 18 ], "90": [ 10875, 212.4, 682.52, 24 ], "20+": [ 3024, 59.05, 189.76, 0 ], "40+": [ 5013, 97.91, 314.61, 6 ], "50+": [ 6411, 125.22, 402.38, 12 ], "60+": [ 7648, 149.38, 480.03, 12 ], "70+": [ 8885, 173.53, 557.61, 18 ], "80+": [ 10122, 197.69, 635.25, 24 ] } } }