export const details = [{ title: '护心铠盾量', dmg: ({ talent, calc, attr }, { shield }) => shield((talent.e['吸收量2'][0] * calc(attr.def) / 100 + talent.e['吸收量2'][1] * 1) * 1.5) }, { title: '护心铠单次治疗', dmg: ({ talent, calc, attr }, { heal }) => heal(talent.e['治疗量2'][0] * calc(attr.def) / 100 + talent.e['治疗量2'][1] * 1) }, { title: '开Q尾刀', dmg: ({ talent }, dmg) => dmg(talent.a['四段伤害'], 'a') }, { title: '开Q重击', params: { q: true }, dmg: ({ talent }, dmg) => dmg(talent.a['重击循环伤害'], 'a2') }] export const defDmgIdx = 2 export const mainAttr = 'atk,def,cpct,cdmg' export const buffs = [{ title: '元素爆发:诺艾尔开Q基于防御力提高攻击力[atkPlus]', sort: 9, data: { atkPlus: ({ attr, calc, talent }) => talent.q['攻击力提高'] * calc(attr.def) / 100 } }, { title: '诺艾尔6命:诺艾尔开Q基于防御力提高攻击力[atkPlus]', sort: 9, cons: 6, data: { atkPlus: ({ attr, calc, talent }) => calc(attr.def) * 0.5 } }]