export const details = [{ title: '开E后首段普攻', params: { pyro: false,cryo:false}, dmg: ({ talent }, dmg) => dmg(talent.a['一段伤害'], 'a') },{ title: '开E后重击', params: { pyro: false,cryo:false}, dmg: ({ talent }, dmg) => dmg(talent.a['重击伤害'], 'a2') }, { title: '开E满染火首段普攻', params: { pyro: true,cryo:false}, dmg: ({ talent }, dmg) => dmg(talent.a['一段伤害'], 'a') }, { title: '开E满染火染冰首段普攻', params: { pyro: true,cryo:true}, dmg: ({ talent }, dmg) => dmg(talent.a['一段伤害'], 'a') }, { title: '狂言·式乐五番', params: { pyro: true,cryo:true}, dmg: ({ talent }, dmg) => dmg(talent.q['技能伤害'], 'q') }] export const defDmgIdx = 3 export const mainAttr = 'atk,cpct,cdmg' export const buffs = [{ title: '羽画·风姿华歌:开启E后额外提升普通[aMulti]%伤害,重击[a2Multi]%伤害', data: { aMulti: ({ talent }) => talent.e['空居·不生断伤害'] - 100, a2Multi: ({ talent }) => talent.e['空居·刀风界伤害'] - 100 } }, { title: '天赋拾玉得花:火元素攻击力提升30%,冰元素暴击率提升20%', data: { atkPct: ({ params }) => params.pyro ? 30 : 0, cpct: ({ params }) => params.cryo ? 20 : 0, } }, { title: '二番·箙岛月白浪:至多使狂言·式乐五番造成的伤害提升200%', cons: 2, data: { qDmg: 200 } }]