export const details = [{ title: 'E基础伤害提升值', dmg: ({ talent, calc, attr }) => { return { avg: talent.e['伤害值提升'] * calc(attr.atk) / 100 } } }, { title: 'E点按技能伤害', dmg: ({ talent }, dmg) => dmg(talent.e['点按技能伤害'], 'e') }, { title: 'E长按技能伤害', dmg: ({ talent }, dmg) => dmg(talent.e['长按技能伤害'], 'e') }, { title: 'Q每跳伤害', dmg: ({ talent }, dmg) => dmg(talent.q['持续伤害'], 'q') }] export const buffs = [{ title: '天赋-大洞弥罗尊法:Q范围内冰伤提高15%', data: { dmg: 15 } }, { title: '天赋-缚灵通真法印:点按E提高15%元素战技及元素爆发伤害,长按E提高15%普攻、重击和下落攻击伤害', data: { eDmg: 15, qDmg: 15, aDmg: 15, a2Dmg: 15, a3Dmg: 15 } }, { title: '申鹤2命:Q范围内暴击伤害提高15%', cons: 2, data: { cdmg: 15 } }, { title: '申鹤天赋:E提升冰伤害[ePlus]', sort: 9, data: { ePlus: ({ talent, calc, attr }) => talent.e['伤害值提升'] * calc(attr.atk) / 100, qPlus: ({ talent, calc, attr }) => talent.e['伤害值提升'] * calc(attr.atk) / 100 } }]