export const details = [ { title: 'E络命丝伤害', params: { q: false,team:false }, dmg: ({ talent, attr, calc }, { basic }) => basic(calc(attr.hp) * talent.e['技能伤害'] / 100, 'e') }, { title: 'E络命丝蒸发', params: { q: false,team:false }, dmg: ({ talent, attr, calc }, { basic }) => basic(calc(attr.hp) * talent.e['技能伤害'] / 100, 'e', '蒸发') }, { title: 'Q协同单段伤害', params: { q: true,team:false }, dmg: ({ talent, attr, calc, cons }, { basic }) => { return basic(calc(attr.hp) * (talent.q['玄掷玲珑伤害'] / 3 / 100), 'q') } }, { check: ({ cons }) => cons < 6, dmgKey: 'q', title: '夜莫万EE双蒸7次连携', params: { q: true,team:true }, dmg: ({ talent, attr, calc, cons }, { basic }) => { let e_v = basic(calc(attr.hp) * talent.e['技能伤害'] / 100, 'e', '蒸发') let erming = basic(calc(attr.hp) * (14 / 100), 'q') let count = cons * 1 >= 2 ? 1 : 0 let q = basic(calc(attr.hp) * (talent.q['玄掷玲珑伤害'] / 3 / 100), 'q',) return { dmg: 2 * e_v.dmg + 4 * erming.dmg * count+ 21 * q.dmg, avg: 2 * e_v.avg + 4 * erming.avg * count+ 21 * q.avg } } }, { check: ({ cons }) => cons >= 6, dmgKey: 'q', title: '夜莫万6命EaEaaaa双蒸', params: { q: true,team:true }, dmg: ({ talent, attr, calc, cons }, { basic }) => { let e_v = basic(calc(attr.hp) * talent.e['技能伤害'] / 100, 'e', '蒸发') let erming = basic(calc(attr.hp) * (14 / 100), 'q') let q = basic(calc(attr.hp) * (talent.q['玄掷玲珑伤害'] / 3 / 100), 'q',) let a = basic(calc(attr.hp) * talent.a['破局矢伤害']*1.56 / 100, 'a2') return { dmg: 2*e_v.dmg + 2*erming.dmg+ 15*q.dmg+ 5*a.dmg, avg: 2*e_v.avg + 2*erming.avg+ 15*q.avg+ 5*a.avg } } }] export const defDmgKey = 'q' export const mainAttr = 'hp,cpct,cdmg' export const defParams = { q: true, team:true } export const buffs = [{ title: '夜兰被动:有4个不同元素类型角色时,夜兰生命值上限提高30%', data: { hpPct: 30 } }, { title: '夜兰4命:E络命丝爆发提高生命值,满Buff下提高40%', cons: 4, data: { hpPct: 40 } }, { title: '夜兰被动:Q持续过程中满层Buff下提高伤害50%', data: { dmg: ({ params }) => params.q ? 50 : 0 } }, {check: ({ cons,params }) => cons <= 1 && params.team === true, title: '精1苍古0命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%', data: { aDmg:16, a2Dmg:16, a3Dmg:16, dmg: 40, atkPct:20, kx:40, } }, {check: ({ cons,params }) => ((cons < 6 && cons >1) && params.team === true), title: '精1苍古2命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]', data: { aDmg:16, a2Dmg:16, a3Dmg:16, dmg: 48, atkPct:20, kx:40, mastery:200 } }, {check: ({ cons,params }) => (cons >= 6 && params.team === true), title: '精5苍古6命万叶:获得[dmg]%增伤(苍古普攻32增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]', data: { aDmg:32, a2Dmg:32, a3Dmg:32, dmg: 48, atkPct:40, kx:40, mastery:200 } }, {check: ({ cons,params }) => (cons >= 2&& params.team === true), title: '千夜教官满命莫娜:获得[dmg]%增伤,双水,暴击[cpct]%,精通[mastery]', data: { dmg: 60, hpPct: 25, cpct:15, mastery:168 } }, {check: ({ cons,params }) => (cons < 2&& params.team === true), title: '千夜教官0命莫娜:获得[dmg]%增伤,双水,精通[mastery]', data: { dmg: 60, hpPct: 25, mastery:168 } }, 'vaporize']