import lodash from 'lodash' import { Common, Format } from '#miao' const CharTalent = { async render (e, mode, char) { let lvs = [] for (let i = 1; i <= 15; i++) { lvs.push('Lv' + i) } return await Common.render('wiki/character-talent', { saveId: `${mode}-${char.id}`, ...char.getData(), detail: char.getDetail(), imgs: char.getImgs(), mode, lvs, line: CharTalent.getLineData(char) }, { e, scale: 1.1 }) }, getLineData (char) { let ret = [] const attrMap = { atkPct: '大攻击', hpPct: '大生命', defPct: '大防御', cpct: '暴击', cdmg: '爆伤', recharge: '充能', mastery: '精通', heal: '治疗', dmg: char.elemName + '伤', phy: '物伤' } lodash.forEach({ hp: '基础生命', atk: '基础攻击', def: '基础防御' }, (label, key) => { ret.push({ num: Format.comma(char.baseAttr[key], 1), label }) }) let ga = char.growAttr ret.push({ num: ga.key === 'mastery' ? Format.comma(ga.value, 1) : ga.value, label: `成长·${attrMap[ga.key]}` }) return ret } } export default CharTalent