export const details = [{ title: '普攻伤害', dmg: ({ talent }, dmg) => dmg(talent.a['技能伤害'], 'a') }, { title: '战技伤害', dmg: ({ talent }, dmg) => dmg(talent.e['技能伤害'], 'e') }, { title: '战技伤害(含标记)', dmg: ({ talent }, dmg) => dmg(talent.e['技能伤害'] * 2, 'e') }, { title: '反击伤害', dmg: ({ talent }, dmg) => dmg(talent.t['反击伤害'], 't') }, { title: '强化反击伤害', dmg: ({ talent }, dmg) => dmg(talent.q['伤害倍率提高'] + talent.t['反击伤害'], 't') }] export const defDmgIdx = 4 export const mainAttr = 'atk,cpct,cdmg' export const buffs = [{ title: '克拉拉2命:施放终结技后攻击力提高30%', cons: 2, data: { atkPct: 30 } }, { title: '行迹-复仇:史瓦罗的反击造成的伤害提高30%', tree: 3, data: { tDmg: 30 } }]