export const details = [{ title: '普攻伤害', dmg: ({ talent }, dmg) => dmg(talent.a['技能伤害'], 'a') }, { title: '战技伤害', params: { buff: true }, dmg: ({ talent }, dmg) => dmg(talent.e['技能伤害'], 'e') }, { title: '终结技单体伤害', dmg: ({ talent }, dmg) => dmg(talent.q['单体伤害'], 'q') }, { title: '终结技伤害·主目标', params: { buff: true }, dmg: ({ talent }, dmg) => dmg(talent.q['扩散伤害'], 'q') }, { title: '终结技伤害·副目标', dmg: ({ talent }, dmg) => dmg(talent.q['扩散伤害·相邻目标'], 'q') }] export const defDmgIdx = 2 export const mainAttr = 'atk,cpct,cdmg' export const buffs = [{ title: '天赋-牵制盗垒:攻击力提高[atkPct]%', data: { atkPct: ({ talent }) => talent.t['攻击力提高'] * 100 } }, { title: '行迹-坚韧:防御力提高[defPct]%', tree: 2, data: { defPct: 20 } }, { title: '行迹-斗志:造成伤害提高[dmg]%', tree: 3, check: ({ params }) => params.buff === true, data: { dmg: 25 } }] export const createdBy = 'Aluxes'