export const details = [{ title: '开E后首段普攻', params: { num: 1 }, dmg: ({ talent }, dmg) => dmg(talent.a['一段伤害'], 'a') }, { title: '开E满Buff普攻尾箭', params: { num: 10 }, dmg: ({ talent }, dmg) => dmg(talent.a['五段伤害'], 'a') }, { title: '开E满Buff尾箭蒸发', params: { num: 10 }, dmg: ({ talent }, dmg) => dmg(talent.a['五段伤害'], 'a', 'vaporize') }] export const defDmgIdx = 2 export const mainAttr = 'atk,cpct,cdmg,mastery' export const buffs = [{ title: '焰硝庭火舞:开启E后额外提升普通[aMulti]%伤害', data: { aMulti: ({ talent }) => talent.e['炽焰箭伤害'] - 100 } }, { title: '宵宫被动:袖火百景图10层提高20%火伤加成', data: { dmg: ({ params }) => params.num ? params.num * 2 : 20 } }, { title: '宵宫2命:宵宫造成暴击后获得25%火伤加成', cons: 2, data: { dmg: ({ params }) => params.num > 1 ? 25 : 0 } }, 'vaporize']