export const details = [{ title: '锅巴单口伤害', dmg: ({ talent }, dmg) => dmg(talent.e['喷火伤害'], 'e') }, { title: '锅巴单口蒸发', dmg: ({ talent }, dmg) => dmg(talent.e['喷火伤害'], 'e', 'vaporize') }, { title: '旋火轮单次伤害', params: { isQ: true}, dmg: ({ talent }, dmg) => dmg(talent.q['旋火轮伤害'], 'q') }, { title: '旋火轮单次蒸发', params: { isQ: true }, dmg: ({ talent }, dmg) => dmg(talent.q['旋火轮伤害'], 'q', 'vaporize') }] export const defDmgIdx = 3 export const mainAttr = 'atk,cpct,cdmg' export const buffs = [{ cons: 1, title: '香菱1命:锅巴降低敌人火抗15', data: { kx: 15 } }, { check: ({ params }) => !params.isQ, title: '香菱6命:旋火轮持续期间获得15%火伤加成', cons: 6, data: { dmg: 15 } }, 'vaporize']