export const details = [{ title: 'Q提供普攻基础伤害', dmg: ({ talent, attr }) => { return { avg: (talent.q['伤害值提升'] / 100 + 0.115) * attr.def } } }, { title: '二段蓄力E伤害', dmg: ({ talent, attr }, { basic }) => { let ret = talent.e['二段蓄力伤害'] / 100 * attr.def return basic(ret, 'e') } }] export const mainAttr = 'atk,def,cpct,cdmg' export const buffs = [{ title: '云堇被动:队伍存在4元素类型角色时,Q提供的普攻伤害提高[_q]', sort: 9, data: { _q: ({ attr }) => { return attr.def * 0.115 } } }]