{ "id": "11424", "name": "狼牙", "affixTitle": "(test)", "star": 4, "desc": "元素战技与元素爆发造成的伤害提升16%。元素战技命中敌人时,元素战技的暴击率提升2%;元素爆发命中敌人时,元素爆发的暴击率提升2%。上述两种效果各自持续10秒,至多叠加4次,每0.1秒至多触发一次。", "attr": { "atk": { "1": 42.4, "20": 108.93, "40": 204.83, "50": 265.86, "60": 326.78, "70": 387.66, "80": 448.68, "90": 509.61, "20+": 134.83, "40+": 230.83, "50+": 291.76, "60+": 352.68, "70+": 413.66, "80+": 474.58 }, "bonusKey": "cpct", "bonusData": { "1": 6, "20": 10.6, "40": 15.45, "50": 17.87, "60": 20.3, "70": 22.72, "80": 25.14, "90": 27.56, "20+": 10.6, "40+": 15.45, "50+": 17.87, "60+": 20.3, "70+": 22.72, "80+": 25.14 } }, "materials": { "weapon": "高塔孤王的碎梦", "monster": "混沌炉心", "normal": "不祥的面具" }, "affixData": { "text": "元素战技与元素爆发造成的伤害提升$[0]。元素战技命中敌人时,元素战技的暴击率提升$[1];元素爆发命中敌人时,元素爆发的暴击率提升$[2]。上述两种效果各自持续10秒,至多叠加4次,每0.1秒至多触发一次。", "datas": { "0": [ "16%", "20%", "24%", "28%", "32%" ], "1": [ "2%", "2.5%", "3%", "3.5%", "4%" ], "2": [ "2%", "2.5%", "3%", "3.5%", "4%" ] } } }